Embedding a QWidget in a window container (via its windowHandle())
may cause crashes, e.g. during drag & drop and when the application
goes out of scope.
If a QWidget->windowHandle() is attempted to be embedded in a window
container, return the pointer to the widget instead of creating a
container.
Add an autotest.
Update documentation.
[ChangeLog][QtWidgets][QWindowContainer] If createWindowContainer()
is called with a QWidgetWindow argument, return pointer to the
widget instead of new container.
Fixes: QTBUG-119113
Change-Id: Id052a03be13adce05bbd025d86270d265dfb662e
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
(cherry picked from commit b9ee6d3b2e465eb70ba43ea62d2ada5327a138c8)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
All these TUs relied on transitive includes of qpointer.h, maybe to a
large extent via qevent.h, though, given that qevent.h is more or less
the only public QtBase header that includes qpointer.h, something else
seems to be at play here.
Said qevent.h actually needs QPointer in-name-only, so a forward
declaration would suffice. Prepare for qevent.h dropping the include.
The algorithm I used was:
If the TU mentions 'passiveGrabbers', the name of the QEvent function
that returns QPointers, and the TU doesn't have qpointer.h included
explicitly, include it. That may produce False Positives, but better
safe than sorry. Otherwise, in src/, add an include to all source and
header files which mention QPointer. Exception: if foo.h of a foo.cpp
already includes it, don't include again.
Task-number: QTBUG-117670
Change-Id: I3321cccdb41ce0ba6d8a709cea92427aba398254
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
The documentation says we can change window parent to avoid the widget
deleting the window. That didn't work as the widget didn't get the
child-removed event as it wasn't the parent.
This patch instead uses an event filter on the set parent.
Pick-to: 6.3 6.2
Change-Id: I1f61d1832fcf3257722f305beeefd8f1abf1f656
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
QPlatformTextureList holds a QRhiTexture instead of GLuint. A
QPlatformBackingStore now optionally can own a QRhi and a
QRhiSwapChain for the associated window. Non-GL rendering must use
this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still
rely on resource sharing between contexts. A widget tells that it
wants QRhi and the desired configuration in a new virtual function in
QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is
evaluated (among a top-level's all children) upon create() before
creating the repaint manager and the QWidgetWindow.
In QOpenGLWidget what do request is obvious: it will request an
OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget)
will be more interesting: it needs to honor the standard Qt Quick
env.vars. and QQuickWindow APIs (or, in whatever way the user
configured the QRhiWidget), and so will set up the config struct
accordingly.
In addition, the rhiconfig and surface type is (re)evaluated when
(re)parenting a widget to a new tlw. If needed, this will now trigger
a destroy - create on the tlw. This should be be safe to do in
setParent. When multiple child widgets report an enabled rhiconfig,
the first one (the first child encountered) wins. So e.g. attempting
to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same
top-level window will fail one of the widgets (it likely won't
render).
RasterGLSurface is no longer used by widgets. Rather, the appropriate
surface type is chosen.
The rhi support in the backingstore is usable without widgets as well.
To make rhiFlush() functional, one needs to call setRhiConfig() after
creating the QBackingStore. (like QWidget does to top-level windows)
Most of the QT_NO_OPENGL ifdefs are eliminated all over the place.
Everything with QRhi is unconditional code at compile time, except the
actual initialization.
Having to plumb the widget tlw's shareContext (or, now, the QRhi)
through QWindowPrivate is no longer needed. The old approach does not
scale: to implement composeAndFlush (now rhiFlush) we need more than
just a QRhi object, and this way we no longer pollute everything
starting from the widget level (QWidget's topextra -> QWidgetWindow ->
QWindowPrivate) just to send data around.
The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split
is all gone. Instead, there is a QBackingStoreDefaultCompositor in
QtGui which is what the default implementations of composeAndFlush and
toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs
should continue working mostly as-is, apart from adapting to the
texture list changes and getting the native OpenGL texture id out of
the QRhiTexture)
As QQuickWidget is way too complicated to just port as-is, an rhi
manual test (rhiwidget) is introduced as a first step, in ordewr to
exercise a simple, custom render-to-texture widget that does something
using a (not necessarily OpenGL-backed) QRhi and acts as fully
functional QWidget (modeled after QOpenGLWidget). This can also form
the foundation of a potential future QRhiWidget.
It is also possible to force the QRhi-based flushing always,
regardless of the presence of render-to-texture widgets. To exercise
this, set the env.var. QT_WIDGETS_RHI=1. This picks a
platform-specific default, and can be overridden with
QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be
extended to query the platform plugin as well to check if the platform
plugin prefers to always do flushes with a 3D API.
QOpenGLWidget should work like before from the user's perspective, while
internally it has to do some things differently to play nice and prevent
regressions with the new rendering architecture. To exercise this
better, the qopenglwidget example gets a new tab-based view (that could
perhaps replace the example's main window later on?). The openglwidget
manual test is made compatible with Qt 6, and gets a counterpart in form
of the dockedopenglwidget manual test, which is a modified version of
the cube example that features dock widgets. This is relevant in
particular because render-to-texture widgets within a QDockWidget has
its own specific quirks, with logic taking this into account, hence
testing is essential.
For existing applications there are two important consequences with
this patch in place:
- Once the rhi-based composition is enabled, it stays active for the
lifetime of the top-level window.
- Dynamically creating and parenting the first render-to-texture
widget to an already created tlw will destroy and recreate the tlw
(and the underlying window). The visible effects of this depend on the
platform. (e.g. the window may disappear and reappear on some,
whereas with other windowing systems it is not noticeable at all -
this is not really different from similar situtions with reparenting
or when moving windows between screens, so should be acceptable in
practice)
- On iOS raster windows are flushed with Metal (and rhi) from now on
(previously this was through OpenGL by making flush() call
composeAndFlush().
Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
The embedded window is parented into the containing QWindowContainer
widget, which may either have a window handle itself, or is a child
of a widget that has one (typically the top level).
By setting Qt::SubWindow we inform clients about the embedded window's
place in the world, allowing e.g. QPlatformIntegration::defaultWindowState
to choose the correct state (Qt::WindowNoState) for the window instead of
making it Qt::WindowMaximized on iOS.
Pick-to: 6.2 6.2.0
Change-Id: Icf834192d99fee455aaba3c57bee1a4f1fde5025
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Move away from using 0 as pointer literal.
Done using clang-tidy. This is not complete as
run-clang-tidy can't handle all of qtbase in one go.
Change-Id: I1076a21f32aac0dab078af6f175f7508145eece0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Apply fixits by Creator and results of manual search focusing on
QCore/Gui/Applicaton(Private) methods and variables to prepare for
splitting out some classes.
Task-number: QTBUG-69478
Task-number: QTBUG-76497
Task-number: QTBUG-76493
Change-Id: Iaf468166793e0cabb514b51c827b30317bf45a2d
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Keeping the fake parent window around in a created state means we're
wasting system resources such as native platform views/windows, and
makes it harder to debug the lifetime of these resources.
The fake window will be re-created if re-parented into at a later
point.
Change-Id: Ib82560e7e565af19d58afe121fd087669a6ffb95
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Amends 52bd707f0d6a585c2f5da9565834eb91f1d3dbc8.
Change-Id: Icc42edc7a943099b36bfa92fe7cd1a92db344991
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
By explicitly identifying the fake window created for the window
container.
Change-Id: Id67a6e22588d04e68f5ede09bc078bb387c12e0b
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
We move QInternalMimeData to a separate file, because this class is
used, even if draganddrop is disabled. From now on, include
qinternalmimedata_p.h instead of qdnd_p.h for QInternalMimeData.
Change-Id: I594e08e2e90d574dc445119091686b4b69e4731b
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
QWindowContainer assumed that a widget could never change from
native to non-native. This is not a fact when the window container
is reparented to toplevel and back. In this case, usesNativeWidgets
would be stuck at true, and parentWasChanged() would go down the
native widget path, triggering an assert.
The solution is to always recalculate the usesNativeWidgets bool.
Task-number: QTBUG-63168
Change-Id: I88178259878ace9eb5de2ee45ff5e69b170da71c
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Błażej Szczygieł <spaz16@wp.pl>
[ChangeLog][Platform Specific Changes][Android] QWidget::createWindowContainer()
is now supported on Android for embedding OpenGL-based QWindows into widget UIs.
Task-number: QTBUG-59175
Change-Id: I84d3703bcd44c63b1fdfe6772b7f3de9d5c18ddf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
Embeddeding a QWindow via QWidget::createWindowContainer() fails to
deliver the SurfaceAboutToBeDestroyed event. This breaks any OpenGL
or Vulkan based QWindow that releases resources upon this event, and
is particularly critical with Vulkan where the only way to do properly
ordered swapchain - surface cleanup is via this event.
In the non-embedded case close() eventually ends up in an explicit
destroy() in QWindow. In the embedded case destroy() only gets called
from ~QWindow. This then silently breaks since the subclass' reimplemented
event() virtual is not getting called anymore.
To remedy the problem, simply add an explicit destroy() to
QWindowContainer.
Task-number: QTBUG-55166
Change-Id: I1671e8f4d39f6c44e19eca7b9387f55fe3788294
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
A very simple way to save ~3KiB in test size and 440b in
data size on GCC 5.3 Linux AMD64 release builds.
Change-Id: I6619148cc497116b9772a00e1bc30d573a2b2534
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
When the window container already has a window handle, allow embedded
windows to use this handle as a parent. This change will allow proper
window stacking and clipping.
Task-number: QTBUG-50477
Change-Id: I8d656ecb99e0c42ae7a7ac461e5e5b5d801f5493
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
If, after checking a condition, we issue a qWarning(),
by definition that check is unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
This change contains the changes to the accessible/,
effects/, kernel/, styles/ and itemviews/ subdirs.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In QWidgetPrivate::setWindowModified_helper(), as a
drive-by, I swapped the evaluation order of an
&&-expression (newly wrapped in Q_UNLIKELY) to be
more readable and more efficient (cheaper check
first) at the same time.
In qDraw* (qdrawutil.cpp), simplified boolean
expressions (sometimes by skipping re-checking
conditions already checked in a previous guard clause).
Change-Id: I58be22be0a33522c2629a66c2f6c795771a99f3f
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Application that do not require OpenGL need a way to opt-out of
GLX/EGL calls completely. The initialization can be expensive and what
is more, some systems may not have functional GLX at all (some VMs are
known to crash when trying to get FBConfigs for the window).
QApplication already has AA_ForceRasterWidgets, which causes the use
of plain RasterSurface everywhere instead of RasterGLSurface. Combined
with a trivial check in the xcb backend to skip all the Xlib+GLX/EGL
path, the attribute will allow apps to ensure that no GLX/EGL calls
are ever made.
This however implies a change in QWindowContainer: the embedded window
must use the same initialization path as the parent otherwise we will
end up with a BadMatch. QWindowContainer can do this transparently to
the applications, unless the QWindow is already created.
Change-Id: I846af7edb8b92b9836cdbd93c6a5eec5a6147a49
Task-number: QTBUG-46765
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
Otherwise, the code triggers for top level windows in setups with
multimonitors where the primary screen is on the right and the left
monitor has negative coordinates.
Task-number: QTBUG-43879
Task-number: QTBUG-38475
Change-Id: Ied3ee6dc59bd784e11db22031d2090cc6f42ef8b
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
Forward dnd events to the QWindow, exactly like QQuickWidget would do.
This of course requires setting setAcceptDrops(true) on the container widget.
Task-number: QTBUG-39213
Change-Id: I8ea49e630b071dc0aacd53f798d9b46b03502365
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Drag'n'drop events were not propagated by a the QWindowContainer to the
embedded QWindow. This patch makes the widget accept the events and
pass them on
Task-number: QTBUG-40603
Change-Id: I97320fbcad27f7c6aa48c95c90bb42dda634764e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Sometimes Qt wants to hide a widget without calling setVisible(false).
This is usually done by setting the widgets geometry outside the
parents clip rect (and usually by setting its y coordinate to a
sufficiently negative y coordinate). QSplitter uses this when it needs
to collapse its children.
Previously the QWindow was just moved straight above the QWidget it was
hosted in.
Task-number: QTBUG-38475
Change-Id: I154dd4d13f108c3d34c64eadb41dd6b477dc5c4e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Profiling showed that Qt Creator spent 2% of its load time normalizing
signals and slots. By pre-normalizing everything, we ensure that there
is no runtime cost. Profiling after this commit and the others in this
series shows that the cost dropped down to zero.
Change-Id: Ifc5a2c2552e245fb9a5f31514e9dd683c5c55327
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The dockwidget's toplevel window would be a parent of the container's
window when floating. When plugged back into the mainwindow the
dockwidget's window is destroyed and the container's window along
with it. Added a function toplevelAboutToBeDestroyed to unparent
the containers window before this happens so parentWasChanged will
work correctly.
Change-Id: I06679cfb3a8fa3834c0db0be5973c012b8277275
Reviewed-by: Ulf Hermann <ulf.hermann@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
We change the behavior slightly from the initial implementation in
5.1. Forcing the use of native child widgets is causing massive
performance issues so instead, we attach the embedded QWindow directly
to the root window. The only exception is QScrollArea and QMdiArea
which still enforces native windows for the entire parent chain
to make clipping and stacking work.
Task-number: QTBUG-34138
Change-Id: If713637bd4dce630552ace2f8ad6b2e86c063721
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
A QWidget that can embed a QWindow. This can be used
to embed a QWindow/QOpenGLContext based window or a
full QQuickView.
Change-Id: I8415b5ae38562fc00b46150fa70b56fd9b19a80c
Reviewed-by: Jørgen Lind <jorgen.lind@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>