Amends edd983071e0a90ee8665d2f45916fb575fc25857.
Remove redundant calls to AAssetDir_getNextFileName() in
AndroidAbstractFileEngine::setFileName(). It's enough to check
if AAssetManager_open() returns null and AAssetManager_openDir() is
valid for the provided asset file name.
As part of this fix, add some unit tests to cover/ensure assets
listing/iterating works as expected.
Fixes: QTBUG-107627
Change-Id: I37ae9cb64fbbc60699bb748895f77fd6a34fae1f
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
(cherry picked from commit 89f89cedc0e62f4b66de340da57d6c56dc61baf0)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Recent changes on load speed of individual assets made
AndroidAbstractFileEngine use a cache for basic information in order
to avoid to have to open assets every time a QFileInfo is created,
which was very expensive for older phones.
However, size() method was forgotten and continued to expect that the
asset would be opened first, and therefore QFileInfo().size() would
always return -1.
This change fixes this by caching as well the information about the
size of the asset, and also reverts a part in open() to close() first
in case asset would already be opened, in order to keep previous
behavior (even if this did not cause any known issue).
Fixes: QTBUG-104412
Change-Id: I992f31b8f9e14dfec44cec78d0c1a2a3e18bdb7f
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
(cherry picked from commit d7068eaad7c180c814a766c91cebee25f04513a6)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
This change improves the loading speed of files stored in Android assets
folder by caching the information about files already opened.
Prior to the change, when creating a QFile or QFileInfo to an asset
file, the engine would first scan all the file's directory and parent
directories in order to cache all this in FolderIterator::m_assetsCache.
Due to the nature of Android assets, it might be very slow, depending on
the number of images in this tree.
In this patch, individual file accesses will stop using FolderIterator
and will simply open what is asked, caching the information about the
resource in order to avoid to have to call the expensive
AAssetManager_open if the file is accessed again (e.g. by QFileInfo).
Fixes: QTBUG-101161
Change-Id: Iaedf4cdf83d5116053b51895a6795d43bc60f942
Reviewed-by: Rami Potinkara <rami.potinkara@qt.io>
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
(cherry picked from commit edd983071e0a90ee8665d2f45916fb575fc25857)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Required for porting away from QLatin1Char/QLatin1String in scope of
QTBUG-98434.
As a drive-by, fix qsizetype -> int narrowing conversion warnings for
the touched lines.
Change-Id: Iebcbdbd7cecac09d0a7039e3ef6a4509d33039ba
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
The new argument allows atomic creation of files with non-default
permissions.
Task-number: QTBUG-79750
Change-Id: I4c49455b41f924ba87148302c8d0f77f5de0832b
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Remove useless overrides of QAbstractFileEngine methods from the derived
classes. Also remove "This virtual function must be reimplemented by
all subclasses" passages from the QAbstractFileEngine's documentation.
There are pure virtual methods for such use cases. QAbstractFileEngine
already contains useful defaults for classes not supporting all the
functionality.
Change-Id: Ia25965854f3809b15d7502da3749cc2f3414bbc3
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
As part of Qt 6 restructring for the extras modules, this change exposes
the Jni APIs which are very important for Android platform. This patch
adds the APIs QJniObject, QJniEnvironment, QJniExceptionCleaner based
from private QtCore and QtAndroidExtras.
The Jni interface is cross-platform which justifies the name, but
currently, this API is used mainly for Android, and the naming comes
generic without Android keyword to avoid any future limitation on
supporting other platforms.
[ChangeLog][QtCore] Add new QJniObject, QJniEnvironment and
QJniExceptionCleaner APIs.
Task-number: QTBUG-89482
Fixes: QTBUG-89633
Change-Id: I4382dd53a225375759b9d042f6035a4a9810572b
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
When iterating, it should only return what is in the specified path and
not the contents of the sub-directories inside the given path in
addition.
Change-Id: Iad56f075c22fdf1c633582e37444e26520c24a73
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
"" it's the root folder of the assets, setting m_fileName = "" will make
AndroidAbstractFileEngine::setFileName to fail and it will not set the
proper flags.
Fixes: QTBUG-81535
Change-Id: I0653f83b55ee790c8edf188889ccb30ef54584c0
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
The local refs are released by the JVM when we exit the function, but if
we need tons of local refs, JVM will not be happy.
Fixes: QTBUG-81077
Change-Id: Ic38a5be1a563cb9c2465f9f902ff6ae6c61e698b
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
- start from index -1 each time when we iterate. Each time when we add a
FolderIterator to the stack we MUST reset the index (-1) otherwise it will
continue from it's last position. To fix it we are cloning the FolderIterator
to set the index to -1. The index must be -1 in order to set it to 0 when we
first call next() method.
- introduce "fileType" static method for a more reliable also much faster
file type lookup. The old version of checking if a file exists, is a folder or
a file was buggy that's why it skipped some file randomly.
Fixes: QTBUG-80178
Change-Id: I4b28e4616399b1bff35d792b55ded1bf19b62dd9
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
The new version fix QDirIterators and it lists all the files and dirs.
Change-Id: I5a30eedb61ab2397a84365d00f308cda0c194de2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Most engines just had to override the virtual to return false. So do it
in the base class.
Change-Id: I8d96dea9955d4c749b99fffd14cd738a48aa818c
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
We would return true when opening assets in read/write mode despite
the fact that the files are not writable. The logic now matches
that of the qrc file engine.
This also adds a unit test for Android-specific issues.
[ChangeLog][Android][Important Behavior Changes] Opening assets with
QIODevice::ReadWrite now returns false to correctly indicate that the
files are not writable.
Change-Id: I019cc27861fc9b000dc13c5e0a38c0fc09a08671
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
It doesn't allocate memory, so cannot throw and is a lot faster
than qgetenv().
Change-Id: I6d79852613228658f9093a272edf9b434e60286c
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
This change makes it possible to set a Qt namespace for Android builds.
Change-Id: I79f4ae8200223f36f97e2849aae49e45b8850d23
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Change 287fa94fe2f93e2857a4c15f69435c4ea14de82e created a freeze
in the assets file engine because it will try locking the mutex
twice. Since prepopulateCache() is only called from create(),
we don't need to lock it recursively.
Task-number: QTBUG-37661
Change-Id: I00d0fed132a86c1be5603484eb6ee05454da9ef0
Reviewed-by: BogDan Vatra <bogdan@kde.org>
The assets file engine is created before main() is called, thus
prepopulate was called before main(). In this function, we created
a QDataStream which internally created a QBuffer which inherits
from QObject. This caused the main thread pointer to be initialized
early, and the old "QApplication is not on the main() thread" warning
and crash returned. The fix is to prepopulate the first time the
file engine is used instead.
Task-number: QTBUG-37444
Change-Id: I2c6e5f1a8ca88b5dc7d8e145fffeb7587dc0e623
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
This provides a way for androiddeployqt to pregenerate the
entry list cache for the assets file engine, greatly improving
performance the first time a directory is read. If the file
is not present, the cache will operate as before.
Some numbers from testing on Samsung Galaxy 2, doing
QDir::entryList() on a directory inside the assets folder:
10 files
--------
Before:
280 ms for first read,
5 ms for subsequent reads
After:
2 ms for reading pregenerated cache
5 ms for first read
5 ms for subsequent reads
2000 files
----------
Before:
1000 ms for first read,
150 ms for subsequent reads
After:
5 ms for reading pregenerated cache
150 ms for first read
150 ms for subsequent reads
4000 files
----------
Before:
3000 ms for first read
300 ms for subsequent reads
After:
8 ms for reading pregenerated cache
300 ms for first read
300 ms for subsequent reads
[ChangeLog][Android] Speed up first time directory listing
in assets by using pregenerated entry list.
Task-number: QTBUG-33704
Change-Id: I3973a1d823b8b38e88a2cc7843326cbe885f8bc2
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
We're using AAssetDir_getNextFileName() to verify that the
directory exists and has content, and this moves the
current file pointer to the second file in the dir, so
we need to reset the pointer before iterating to populate
the entry list.
[ChangeLog][Android] Fixed QDir::entryList() for assets
scheme to no longer skip the first file in the directory.
Task-number: QTBUG-36528
Change-Id: I9938c669658330b0e11d6fbe3df8c6566fd79f5f
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Support for multiple native surfaces is needed by applications that need
to mix raster windows with GL windows.
Rework the raster and opengl implementation, get rid of eglfs and
fbconvenience dependencies.
Create a single android platform plugin.
[ChangeLog][Android] Rework the raster and opengl implementation.
[ChangeLog][Android] Create a single android platform plugin.
Task-number: QTBUG-34650
Change-Id: I9b1ab51554823329dda8cfbf8fef27c38f917c7b
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>