Extract compile_colon3 from iseq_compile_each0
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git
2021-09-01 16:17:28 +09:00
57
compile.c
57
compile.c
@ -8746,6 +8746,36 @@ compile_colon2(rb_iseq_t *iseq, LINK_ANCHOR *const ret, const NODE *const node,
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return COMPILE_OK;
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}
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static int
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compile_colon3(rb_iseq_t *iseq, LINK_ANCHOR *const ret, const NODE *const node, int popped)
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{
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const int line = nd_line(node);
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LABEL *lend = NEW_LABEL(line);
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int ic_index = iseq->body->is_size++;
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debugi("colon3#nd_mid", node->nd_mid);
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/* add cache insn */
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if (ISEQ_COMPILE_DATA(iseq)->option->inline_const_cache) {
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ADD_INSN2(ret, node, opt_getinlinecache, lend, INT2FIX(ic_index));
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ADD_INSN(ret, node, pop);
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}
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ADD_INSN1(ret, node, putobject, rb_cObject);
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ADD_INSN1(ret, node, putobject, Qtrue);
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ADD_INSN1(ret, node, getconstant, ID2SYM(node->nd_mid));
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if (ISEQ_COMPILE_DATA(iseq)->option->inline_const_cache) {
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ADD_INSN1(ret, node, opt_setinlinecache, INT2FIX(ic_index));
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ADD_LABEL(ret, lend);
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}
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if (popped) {
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ADD_INSN(ret, node, pop);
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}
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return COMPILE_OK;
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}
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static int iseq_compile_each0(rb_iseq_t *iseq, LINK_ANCHOR *const ret, const NODE *const node, int popped);
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/**
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compile each node
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@ -9354,32 +9384,9 @@ iseq_compile_each0(rb_iseq_t *iseq, LINK_ANCHOR *const ret, const NODE *const no
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case NODE_COLON2:
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CHECK(compile_colon2(iseq, ret, node, popped));
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break;
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case NODE_COLON3:{
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LABEL *lend = NEW_LABEL(line);
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int ic_index = body->is_size++;
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debugi("colon3#nd_mid", node->nd_mid);
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/* add cache insn */
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if (ISEQ_COMPILE_DATA(iseq)->option->inline_const_cache) {
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ADD_INSN2(ret, node, opt_getinlinecache, lend, INT2FIX(ic_index));
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ADD_INSN(ret, node, pop);
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}
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ADD_INSN1(ret, node, putobject, rb_cObject);
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ADD_INSN1(ret, node, putobject, Qtrue);
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ADD_INSN1(ret, node, getconstant, ID2SYM(node->nd_mid));
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if (ISEQ_COMPILE_DATA(iseq)->option->inline_const_cache) {
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ADD_INSN1(ret, node, opt_setinlinecache, INT2FIX(ic_index));
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ADD_LABEL(ret, lend);
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}
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if (popped) {
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ADD_INSN(ret, node, pop);
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}
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case NODE_COLON3:
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CHECK(compile_colon3(iseq, ret, node, popped));
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break;
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}
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case NODE_DOT2:
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case NODE_DOT3:{
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int excl = type == NODE_DOT3;
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