* eval.c (ruby_exec_internal): do nothing if no code.
* compile.c (rb_iseq_compile): check node if NULL before check nd_type. [ruby-talk:252956] git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@12386 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
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@ -1,3 +1,10 @@
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Sat May 26 00:38:21 2007 Nobuyoshi Nakada <nobu@ruby-lang.org>
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* eval.c (ruby_exec_internal): do nothing if no code.
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* compile.c (rb_iseq_compile): check node if NULL before check
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nd_type. [ruby-talk:252956]
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Sat May 26 00:05:22 2007 Nobuyoshi Nakada <nobu@ruby-lang.org>
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@ -144,7 +144,10 @@ rb_iseq_compile(VALUE self, NODE *node)
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rb_iseq_t *iseq;
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GetISeqPtr(self, iseq);
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if (nd_type(node) == NODE_SCOPE) {
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if (node == 0) {
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COMPILE(ret, "nil", node);
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}
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else if (nd_type(node) == NODE_SCOPE) {
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/* iseq type of top, method, class, block */
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set_local_table(iseq, node->nd_tbl);
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set_arguments(iseq, ret, node->nd_args);
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@ -197,9 +200,6 @@ rb_iseq_compile(VALUE self, NODE *node)
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else if (iseq->type == ISEQ_TYPE_DEFINED_GUARD) {
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COMPILE(ret, "defined guard", node);
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}
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else if (node == 0) {
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COMPILE(ret, "nil", node);
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}
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else {
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rb_bug("unknown scope");
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}
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