rb_evict_ivars_to_hash: get rid of the sahpe paramater
It's only used to allocate the table with the right size, but in some case we were passing `rb_shape_get_shape_by_id(SHAPE_OBJ_TOO_COMPLEX)` which `next_iv_index` is a bit undefined. So overall we're better to just allocate a table the size of the existing object, it should be close enough in the vast majority of cases, and that's already a de-optimizaton path anyway.
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@ -48,7 +48,7 @@ VALUE rb_mod_set_temporary_name(VALUE, VALUE);
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struct gen_ivtbl;
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int rb_gen_ivtbl_get(VALUE obj, ID id, struct gen_ivtbl **ivtbl);
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int rb_obj_evacuate_ivs_to_hash_table(ID key, VALUE val, st_data_t arg);
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void rb_evict_ivars_to_hash(VALUE obj, rb_shape_t * shape);
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void rb_evict_ivars_to_hash(VALUE obj);
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RUBY_SYMBOL_EXPORT_BEGIN
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/* variable.c (export) */
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4
object.c
4
object.c
@ -474,7 +474,7 @@ mutable_obj_clone(VALUE obj, VALUE kwfreeze)
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if (RB_OBJ_FROZEN(obj)) {
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rb_shape_t * next_shape = rb_shape_transition_shape_frozen(clone);
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if (!rb_shape_obj_too_complex(clone) && next_shape->type == SHAPE_OBJ_TOO_COMPLEX) {
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rb_evict_ivars_to_hash(clone, rb_shape_get_shape(clone));
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rb_evict_ivars_to_hash(clone);
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}
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else {
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rb_shape_set_shape(clone, next_shape);
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@ -498,7 +498,7 @@ mutable_obj_clone(VALUE obj, VALUE kwfreeze)
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// If we're out of shapes, but we want to freeze, then we need to
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// evacuate this clone to a hash
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if (!rb_shape_obj_too_complex(clone) && next_shape->type == SHAPE_OBJ_TOO_COMPLEX) {
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rb_evict_ivars_to_hash(clone, rb_shape_get_shape(clone));
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rb_evict_ivars_to_hash(clone);
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}
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else {
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rb_shape_set_shape(clone, next_shape);
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14
variable.c
14
variable.c
@ -1331,7 +1331,7 @@ rb_ivar_delete(VALUE obj, ID id, VALUE undef)
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if (!rb_shape_transition_shape_remove_ivar(obj, id, shape, &val)) {
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if (!rb_shape_obj_too_complex(obj)) {
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rb_evict_ivars_to_hash(obj, shape);
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rb_evict_ivars_to_hash(obj);
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}
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st_table *table = NULL;
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@ -1371,11 +1371,11 @@ rb_attr_delete(VALUE obj, ID id)
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}
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void
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rb_evict_ivars_to_hash(VALUE obj, rb_shape_t * shape)
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rb_evict_ivars_to_hash(VALUE obj)
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{
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RUBY_ASSERT(!rb_shape_obj_too_complex(obj));
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st_table *table = st_init_numtable_with_size(shape->next_iv_index);
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st_table *table = st_init_numtable_with_size(rb_ivar_count(obj));
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// Evacuate all previous values from shape into id_table
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rb_ivar_foreach(obj, rb_obj_evacuate_ivs_to_hash_table, (st_data_t)table);
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@ -1570,7 +1570,7 @@ generic_ivar_set_set_shape(VALUE obj, rb_shape_t *shape, void *data)
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static void
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generic_ivar_set_transition_too_complex(VALUE obj, void *_data)
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{
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rb_evict_ivars_to_hash(obj, rb_shape_get_shape_by_id(SHAPE_OBJ_TOO_COMPLEX));
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rb_evict_ivars_to_hash(obj);
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FL_SET_RAW(obj, FL_EXIVAR);
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}
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@ -1666,7 +1666,7 @@ obj_ivar_set_set_shape(VALUE obj, rb_shape_t *shape, void *_data)
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static void
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obj_ivar_set_transition_too_complex(VALUE obj, void *_data)
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{
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rb_evict_ivars_to_hash(obj, rb_shape_get_shape_by_id(SHAPE_OBJ_TOO_COMPLEX));
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rb_evict_ivars_to_hash(obj);
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}
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static st_table *
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@ -1756,7 +1756,7 @@ void rb_obj_freeze_inline(VALUE x)
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// If we're transitioning from "not complex" to "too complex"
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// then evict ivars. This can happen if we run out of shapes
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if (!rb_shape_obj_too_complex(x) && next_shape->type == SHAPE_OBJ_TOO_COMPLEX) {
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rb_evict_ivars_to_hash(x, rb_shape_get_shape(x));
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rb_evict_ivars_to_hash(x);
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}
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rb_shape_set_shape(x, next_shape);
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@ -4185,7 +4185,7 @@ class_ivar_set_set_shape(VALUE obj, rb_shape_t *shape, void *_data)
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static void
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class_ivar_set_transition_too_complex(VALUE obj, void *_data)
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{
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rb_evict_ivars_to_hash(obj, rb_shape_get_shape_by_id(SHAPE_OBJ_TOO_COMPLEX));
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rb_evict_ivars_to_hash(obj);
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}
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static st_table *
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