Use test-unit assertions
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2021-07-30 03:26:28 +09:00
@ -10,31 +10,31 @@ class Reline::Windows
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end
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def test_matches__with_no_arguments_raises_error
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assert_raises(ArgumentError) { @key.matches? }
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assert_raise(ArgumentError) { @key.matches? }
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end
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def test_matches_char_code
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assert_true @key.matches?(char_code: 0x1)
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assert @key.matches?(char_code: 0x1)
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end
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def test_matches_virtual_key_code
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assert_true @key.matches?(virtual_key_code: 0x41)
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assert @key.matches?(virtual_key_code: 0x41)
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end
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def test_matches_control_keys
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assert_true @key.matches?(control_keys: :CTRL)
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assert @key.matches?(control_keys: :CTRL)
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end
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def test_doesnt_match_alt
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assert_false @key.matches?(control_keys: :ALT)
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refute @key.matches?(control_keys: :ALT)
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end
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def test_doesnt_match_empty_control_key
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assert_false @key.matches?(control_keys: [])
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refute @key.matches?(control_keys: [])
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end
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def test_matches_control_keys_and_virtual_key_code
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assert_true @key.matches?(control_keys: :CTRL, virtual_key_code: 0x41)
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assert @key.matches?(control_keys: :CTRL, virtual_key_code: 0x41)
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end
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end
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