[ruby/io-console] Made cursor position consistent with winsize

To be consistent with `winsize`, changed the cursor position
format from `[x, y]` to `[row, column]`.

https://github.com/ruby/io-console/commit/d1f5ae9286
This commit is contained in:
Nobuyoshi Nakada 2019-09-24 15:48:58 +09:00
parent 2366c68116
commit 244f7ec204

View File

@ -831,7 +831,7 @@ mode_in_range(VALUE val, int high, const char *modename)
#if defined _WIN32 #if defined _WIN32
static VALUE static VALUE
console_goto(VALUE io, VALUE x, VALUE y) console_goto(VALUE io, VALUE y, VALUE x)
{ {
rb_io_t *fptr; rb_io_t *fptr;
int fd; int fd;
@ -859,11 +859,11 @@ console_cursor_pos(VALUE io)
if (!GetConsoleScreenBufferInfo((HANDLE)rb_w32_get_osfhandle(fd), &ws)) { if (!GetConsoleScreenBufferInfo((HANDLE)rb_w32_get_osfhandle(fd), &ws)) {
rb_syserr_fail(LAST_ERROR, 0); rb_syserr_fail(LAST_ERROR, 0);
} }
return rb_assoc_new(UINT2NUM(ws.dwCursorPosition.X), UINT2NUM(ws.dwCursorPosition.Y)); return rb_assoc_new(UINT2NUM(ws.dwCursorPosition.Y), UINT2NUM(ws.dwCursorPosition.X));
} }
static VALUE static VALUE
console_move(VALUE io, int x, int y) console_move(VALUE io, int y, int x)
{ {
rb_io_t *fptr; rb_io_t *fptr;
HANDLE h; HANDLE h;
@ -1116,20 +1116,18 @@ console_cursor_pos(VALUE io)
row = RARRAY_AREF(resp, 0); row = RARRAY_AREF(resp, 0);
column = RARRAY_AREF(resp, 1); column = RARRAY_AREF(resp, 1);
rb_ary_resize(resp, 2); rb_ary_resize(resp, 2);
RARRAY_ASET(resp, 0, column);
RARRAY_ASET(resp, 1, row);
return resp; return resp;
} }
static VALUE static VALUE
console_goto(VALUE io, VALUE x, VALUE y) console_goto(VALUE io, VALUE y, VALUE x)
{ {
rb_io_write(io, rb_sprintf("\x1b[%d;%dH", NUM2UINT(y), NUM2UINT(x))); rb_io_write(io, rb_sprintf("\x1b[%d;%dH", NUM2UINT(y), NUM2UINT(x)));
return io; return io;
} }
static VALUE static VALUE
console_move(VALUE io, int x, int y) console_move(VALUE io, int y, int x)
{ {
if (x || y) { if (x || y) {
VALUE s = rb_str_new_cstr(""); VALUE s = rb_str_new_cstr("");
@ -1188,25 +1186,25 @@ console_cursor_set(VALUE io, VALUE cpos)
static VALUE static VALUE
console_cursor_up(VALUE io, VALUE val) console_cursor_up(VALUE io, VALUE val)
{ {
return console_move(io, 0, -NUM2INT(val)); return console_move(io, -NUM2INT(val), 0);
} }
static VALUE static VALUE
console_cursor_down(VALUE io, VALUE val) console_cursor_down(VALUE io, VALUE val)
{ {
return console_move(io, 0, +NUM2INT(val)); return console_move(io, +NUM2INT(val), 0);
} }
static VALUE static VALUE
console_cursor_left(VALUE io, VALUE val) console_cursor_left(VALUE io, VALUE val)
{ {
return console_move(io, -NUM2INT(val), 0); return console_move(io, 0, -NUM2INT(val));
} }
static VALUE static VALUE
console_cursor_right(VALUE io, VALUE val) console_cursor_right(VALUE io, VALUE val)
{ {
return console_move(io, +NUM2INT(val), 0); return console_move(io, 0, +NUM2INT(val));
} }
static VALUE static VALUE