Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
330 lines
9.6 KiB
C++
330 lines
9.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qthreadstorage.h"
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#ifndef QT_NO_THREAD
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#include "qthread.h"
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#include "qthread_p.h"
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#include "qmutex.h"
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#include <string.h>
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QT_BEGIN_NAMESPACE
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// #define THREADSTORAGE_DEBUG
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#ifdef THREADSTORAGE_DEBUG
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# define DEBUG_MSG qtsDebug
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# include <stdio.h>
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# include <stdarg.h>
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void qtsDebug(const char *fmt, ...)
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{
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va_list va;
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va_start(va, fmt);
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fprintf(stderr, "QThreadStorage: ");
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vfprintf(stderr, fmt, va);
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fprintf(stderr, "\n");
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va_end(va);
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}
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#else
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# define DEBUG_MSG if(false)qDebug
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#endif
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Q_GLOBAL_STATIC(QMutex, mutex)
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typedef QVector<void (*)(void *)> DestructorMap;
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Q_GLOBAL_STATIC(DestructorMap, destructors)
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QThreadStorageData::QThreadStorageData(void (*func)(void *))
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{
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QMutexLocker locker(mutex());
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DestructorMap *destr = destructors();
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if (!destr) {
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/*
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the destructors vector has already been destroyed, yet a new
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QThreadStorage is being allocated. this can only happen during global
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destruction, at which point we assume that there is only one thread.
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in order to keep QThreadStorage working, we need somewhere to store
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the data, best place we have in this situation is at the tail of the
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current thread's tls vector. the destructor is ignored, since we have
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no where to store it, and no way to actually call it.
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*/
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QThreadData *data = QThreadData::current();
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id = data->tls.count();
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DEBUG_MSG("QThreadStorageData: Allocated id %d, destructor %p cannot be stored", id, func);
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return;
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}
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for (id = 0; id < destr->count(); id++) {
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if (destr->at(id) == 0)
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break;
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}
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if (id == destr->count()) {
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destr->append(func);
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} else {
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(*destr)[id] = func;
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}
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DEBUG_MSG("QThreadStorageData: Allocated id %d, destructor %p", id, func);
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}
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QThreadStorageData::~QThreadStorageData()
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{
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DEBUG_MSG("QThreadStorageData: Released id %d", id);
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QMutexLocker locker(mutex());
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if (destructors())
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(*destructors())[id] = 0;
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}
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void **QThreadStorageData::get() const
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{
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QThreadData *data = QThreadData::current();
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if (!data) {
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qWarning("QThreadStorage::get: QThreadStorage can only be used with threads started with QThread");
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return 0;
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}
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QVector<void *> &tls = data->tls;
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if (tls.size() <= id)
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tls.resize(id + 1);
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void **v = &tls[id];
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DEBUG_MSG("QThreadStorageData: Returning storage %d, data %p, for thread %p",
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id,
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*v,
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data->thread);
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return *v ? v : 0;
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}
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void **QThreadStorageData::set(void *p)
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{
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QThreadData *data = QThreadData::current();
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if (!data) {
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qWarning("QThreadStorage::set: QThreadStorage can only be used with threads started with QThread");
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return 0;
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}
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QVector<void *> &tls = data->tls;
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if (tls.size() <= id)
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tls.resize(id + 1);
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void *&value = tls[id];
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// delete any previous data
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if (value != 0) {
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DEBUG_MSG("QThreadStorageData: Deleting previous storage %d, data %p, for thread %p",
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id,
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value,
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data->thread);
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QMutexLocker locker(mutex());
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DestructorMap *destr = destructors();
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void (*destructor)(void *) = destr ? destr->value(id) : 0;
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locker.unlock();
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void *q = value;
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value = 0;
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if (destructor)
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destructor(q);
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}
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// store new data
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value = p;
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DEBUG_MSG("QThreadStorageData: Set storage %d for thread %p to %p", id, data->thread, p);
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return &value;
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}
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void QThreadStorageData::finish(void **p)
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{
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QVector<void *> *tls = reinterpret_cast<QVector<void *> *>(p);
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if (!tls || tls->isEmpty() || !mutex())
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return; // nothing to do
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DEBUG_MSG("QThreadStorageData: Destroying storage for thread %p", QThread::currentThread());
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while (!tls->isEmpty()) {
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void *&value = tls->last();
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void *q = value;
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value = 0;
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int i = tls->size() - 1;
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tls->resize(i);
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if (!q) {
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// data already deleted
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continue;
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}
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QMutexLocker locker(mutex());
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void (*destructor)(void *) = destructors()->value(i);
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locker.unlock();
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if (!destructor) {
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if (QThread::currentThread())
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qWarning("QThreadStorage: Thread %p exited after QThreadStorage %d destroyed",
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QThread::currentThread(), i);
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continue;
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}
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destructor(q); //crash here might mean the thread exited after qthreadstorage was destroyed
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if (tls->size() > i) {
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//re reset the tls in case it has been recreated by its own destructor.
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(*tls)[i] = 0;
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}
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}
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tls->clear();
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}
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/*!
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\class QThreadStorage
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\brief The QThreadStorage class provides per-thread data storage.
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\threadsafe
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\ingroup thread
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QThreadStorage is a template class that provides per-thread data
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storage.
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The setLocalData() function stores a single thread-specific value
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for the calling thread. The data can be accessed later using
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localData().
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The hasLocalData() function allows the programmer to determine if
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data has previously been set using the setLocalData() function.
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This is also useful for lazy initializiation.
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If T is a pointer type, QThreadStorage takes ownership of the data
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(which must be created on the heap with \c new) and deletes it when
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the thread exits, either normally or via termination.
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For example, the following code uses QThreadStorage to store a
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single cache for each thread that calls the cacheObject() and
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removeFromCache() functions. The cache is automatically
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deleted when the calling thread exits.
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\snippet doc/src/snippets/threads/threads.cpp 7
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\snippet doc/src/snippets/threads/threads.cpp 8
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\snippet doc/src/snippets/threads/threads.cpp 9
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\section1 Caveats
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\list
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\o The QThreadStorage destructor does not delete per-thread data.
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QThreadStorage only deletes per-thread data when the thread exits
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or when setLocalData() is called multiple times.
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\o QThreadStorage can be used to store data for the \c main()
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thread. QThreadStorage deletes all data set for the \c main()
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thread when QApplication is destroyed, regardless of whether or
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not the \c main() thread has actually finished.
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\endlist
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\sa QThread
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*/
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/*!
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\fn QThreadStorage::QThreadStorage()
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Constructs a new per-thread data storage object.
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*/
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/*!
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\fn QThreadStorage::~QThreadStorage()
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Destroys the per-thread data storage object.
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Note: The per-thread data stored is not deleted. Any data left
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in QThreadStorage is leaked. Make sure that all threads using
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QThreadStorage have exited before deleting the QThreadStorage.
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\sa hasLocalData()
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*/
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/*!
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\fn bool QThreadStorage::hasLocalData() const
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If T is a pointer type, returns true if the calling thread has
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non-zero data available.
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If T is a value type, returns whether the data has already been
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constructed by calling setLocalData or localData.
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\sa localData()
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*/
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/*!
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\fn T &QThreadStorage::localData()
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Returns a reference to the data that was set by the calling
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thread.
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If no data has been set, this will create a default constructed
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instance of type T.
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\sa hasLocalData()
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*/
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/*!
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\fn const T QThreadStorage::localData() const
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\overload
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Returns a copy of the data that was set by the calling thread.
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\sa hasLocalData()
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*/
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/*!
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\fn void QThreadStorage::setLocalData(T data)
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Sets the local data for the calling thread to \a data. It can be
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accessed later using the localData() functions.
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If T is a pointer type, QThreadStorage takes ownership of the data
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and deletes it automatically either when the thread exits (either
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normally or via termination) or when setLocalData() is called again.
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\sa localData(), hasLocalData()
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*/
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#endif // QT_NO_THREAD
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QT_END_NAMESPACE
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