Fixes: QTBUG-108860 Pick-to: 6.6 6.5 Change-Id: I2ccf20f42d5abaa22e2daf4c8e7777ff903d947e Reviewed-by: Ivan Solovev <ivan.solovev@qt.io>
131 lines
5.9 KiB
Plaintext
131 lines
5.9 KiB
Plaintext
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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/*!
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\example threads/waitconditions
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\examplecategory {Data Processing & I/O}
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\title Producer and Consumer using Wait Conditions
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\ingroup qtconcurrent-mtexamples
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\brief The Producer and Consumer using Wait Conditions example shows
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how to use QWaitCondition and QMutex to control access to a circular
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buffer shared by a producer thread and a consumer thread.
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The producer writes data to the buffer until it reaches the end
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of the buffer, at which point it restarts from the beginning,
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overwriting existing data. The consumer thread reads the data as
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it is produced and writes it to standard error.
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Wait conditions make it possible to have a higher level of
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concurrency than what is possible with mutexes alone. If accesses
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to the buffer were simply guarded by a QMutex, the consumer
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thread couldn't access the buffer at the same time as the
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producer thread. Yet, there is no harm in having both threads
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working on \e{different parts} of the buffer at the same time.
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The example comprises two classes: \c Producer and \c Consumer.
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Both inherit from QThread. The circular buffer used for
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communicating between these two classes and the synchronization
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tools that protect it are global variables.
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An alternative to using QWaitCondition and QMutex to solve the
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producer-consumer problem is to use QSemaphore. This is what the
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\l{Producer and Consumer using Semaphores} example does.
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\section1 Global Variables
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Let's start by reviewing the circular buffer and the associated
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synchronization tools:
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\snippet threads/waitconditions/waitconditions.cpp 0
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\c DataSize is the amount of data that the producer will generate.
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To keep the example as simple as possible, we make it a constant.
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\c BufferSize is the size of the circular buffer. It is less than
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\c DataSize, meaning that at some point the producer will reach
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the end of the buffer and restart from the beginning.
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To synchronize the producer and the consumer, we need two wait
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conditions and one mutex. The \c bufferNotEmpty condition is
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signalled when the producer has generated some data, telling the
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consumer that it can start reading it. The \c bufferNotFull
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condition is signalled when the consumer has read some data,
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telling the producer that it can generate more. The \c numUsedBytes
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is the number of bytes in the buffer that contain data.
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Together, the wait conditions, the mutex, and the \c numUsedBytes
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counter ensure that the producer is never more than \c BufferSize
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bytes ahead of the consumer, and that the consumer never reads
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data that the producer hasn't generated yet.
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\section1 Producer Class
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Let's review the code for the \c Producer class:
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\snippet threads/waitconditions/waitconditions.cpp 1
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\snippet threads/waitconditions/waitconditions.cpp 2
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The producer generates \c DataSize bytes of data. Before it
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writes a byte to the circular buffer, it must first check whether
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the buffer is full (i.e., \c numUsedBytes equals \c BufferSize).
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If the buffer is full, the thread waits on the \c bufferNotFull
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condition.
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At the end, the producer increments \c numUsedBytes and signalls
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that the condition \c bufferNotEmpty is true, since \c
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numUsedBytes is necessarily greater than 0.
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We guard all accesses to the \c numUsedBytes variable with a
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mutex. In addition, the QWaitCondition::wait() function accepts a
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mutex as its argument. This mutex is unlocked before the thread
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is put to sleep and locked when the thread wakes up. Furthermore,
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the transition from the locked state to the wait state is atomic,
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to prevent race conditions from occurring.
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\section1 Consumer Class
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Let's turn to the \c Consumer class:
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\snippet threads/waitconditions/waitconditions.cpp 3
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\snippet threads/waitconditions/waitconditions.cpp 4
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The code is very similar to the producer. Before we read the
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byte, we check whether the buffer is empty (\c numUsedBytes is 0)
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instead of whether it's full and wait on the \c bufferNotEmpty
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condition if it's empty. After we've read the byte, we decrement
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\c numUsedBytes (instead of incrementing it), and we signal the
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\c bufferNotFull condition (instead of the \c bufferNotEmpty
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condition).
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\section1 The main() Function
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In \c main(), we create the two threads and call QThread::wait()
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to ensure that both threads get time to finish before we exit:
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\snippet threads/waitconditions/waitconditions.cpp 5
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\snippet threads/waitconditions/waitconditions.cpp 6
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So what happens when we run the program? Initially, the producer
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thread is the only one that can do anything; the consumer is
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blocked waiting for the \c bufferNotEmpty condition to be
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signalled (\c numUsedBytes is 0). Once the producer has put one
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byte in the buffer, \c numUsedBytes is strictly greater than 0, and the
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\c bufferNotEmpty condition is signalled. At that point, two
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things can happen: Either the consumer thread takes over and
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reads that byte, or the producer gets to produce a second byte.
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The producer-consumer model presented in this example makes it
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possible to write highly concurrent multithreaded applications.
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On a multiprocessor machine, the program is potentially up to
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twice as fast as the equivalent mutex-based program, since the
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two threads can be active at the same time on different parts of
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the buffer.
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Be aware though that these benefits aren't always realized.
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Locking and unlocking a QMutex has a cost. In practice, it would
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probably be worthwhile to divide the buffer into chunks and to
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operate on chunks instead of individual bytes. The buffer size is
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also a parameter that must be selected carefully, based on
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experimentation.
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*/
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