To allow the user to customize the C++ code that QDoc sees, so as to be able to work-around some limitations on QDoc itself, QDoc defines two symbols: Q_QDOC and Q_CLANG_QDOC, both of which are "true" during an entire execution of QDoc. At a certain point in time, QDoc allowed the user the choice between a custom C++ parser and a Clang based one. The Q_QDOC symbol would always be defined while the Q_CLANG_QDOC symbol would be defined only when the Clang based parser was chosen. In more recent times, QDoc always uses a Clang based parser, such that both Q_CLANG_QDOC and Q_QDOC are always defined, making them equivalent. To avoid using different symbols, and the possible confusion and fragmentation that derives from it, all usages of Q_CLANG_QDOC are now replaced by the equivalent usages of Q_QDOC. Change-Id: I5810abb9ad1016a4c5bbea99acd03381b8514b3f Reviewed-by: Kai Koehne <kai.koehne@qt.io>
285 lines
6.6 KiB
C++
285 lines
6.6 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#include "qtconcurrentthreadengine.h"
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#if !defined(QT_NO_CONCURRENT) || defined(Q_QDOC)
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QT_BEGIN_NAMESPACE
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namespace QtConcurrent {
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/*!
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\class QtConcurrent::ThreadEngineBarrier
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\inmodule QtConcurrent
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\internal
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*/
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/*!
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\enum QtConcurrent::ThreadFunctionResult
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\internal
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*/
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/*!
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\class QtConcurrent::ThreadEngineBase
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\inmodule QtConcurrent
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\internal
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*/
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/*!
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\class QtConcurrent::ThreadEngine
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\inmodule QtConcurrent
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\internal
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*/
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/*!
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\class QtConcurrent::ThreadEngineStarterBase
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\inmodule QtConcurrent
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\internal
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*/
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/*!
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\class QtConcurrent::ThreadEngineStarter
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\inmodule QtConcurrent
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\internal
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*/
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/*!
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\fn [qtconcurrentthreadengine-1] template <typename ThreadEngine> ThreadEngineStarter<typename ThreadEngine::ResultType> QtConcurrent::startThreadEngine(ThreadEngine *threadEngine)
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\internal
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*/
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ThreadEngineBarrier::ThreadEngineBarrier()
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:count(0) { }
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void ThreadEngineBarrier::acquire()
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{
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forever {
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int localCount = count.loadRelaxed();
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if (localCount < 0) {
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if (count.testAndSetOrdered(localCount, localCount -1))
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return;
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} else {
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if (count.testAndSetOrdered(localCount, localCount + 1))
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return;
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}
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}
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}
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int ThreadEngineBarrier::release()
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{
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forever {
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int localCount = count.loadRelaxed();
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if (localCount == -1) {
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if (count.testAndSetOrdered(-1, 0)) {
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semaphore.release();
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return 0;
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}
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} else if (localCount < 0) {
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if (count.testAndSetOrdered(localCount, localCount + 1))
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return qAbs(localCount + 1);
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} else {
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if (count.testAndSetOrdered(localCount, localCount - 1))
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return localCount - 1;
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}
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}
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}
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// Wait until all threads have been released
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void ThreadEngineBarrier::wait()
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{
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forever {
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int localCount = count.loadRelaxed();
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if (localCount == 0)
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return;
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Q_ASSERT(localCount > 0); // multiple waiters are not allowed.
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if (count.testAndSetOrdered(localCount, -localCount)) {
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semaphore.acquire();
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return;
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}
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}
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}
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int ThreadEngineBarrier::currentCount()
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{
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return count.loadRelaxed();
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}
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// releases a thread, unless this is the last thread.
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// returns true if the thread was released.
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bool ThreadEngineBarrier::releaseUnlessLast()
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{
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forever {
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int localCount = count.loadRelaxed();
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if (qAbs(localCount) == 1) {
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return false;
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} else if (localCount < 0) {
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if (count.testAndSetOrdered(localCount, localCount + 1))
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return true;
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} else {
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if (count.testAndSetOrdered(localCount, localCount - 1))
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return true;
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}
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}
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}
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ThreadEngineBase::ThreadEngineBase(QThreadPool *pool)
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: futureInterface(nullptr), threadPool(pool)
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{
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setAutoDelete(false);
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}
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ThreadEngineBase::~ThreadEngineBase() {}
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void ThreadEngineBase::startSingleThreaded()
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{
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start();
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while (threadFunction() != ThreadFinished)
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;
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finish();
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}
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void ThreadEngineBase::startThread()
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{
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startThreadInternal();
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}
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void ThreadEngineBase::acquireBarrierSemaphore()
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{
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barrier.acquire();
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}
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void ThreadEngineBase::reportIfSuspensionDone() const
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{
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if (futureInterface && futureInterface->isSuspending())
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futureInterface->reportSuspended();
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}
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bool ThreadEngineBase::isCanceled()
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{
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if (futureInterface)
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return futureInterface->isCanceled();
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else
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return false;
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}
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void ThreadEngineBase::waitForResume()
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{
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if (futureInterface)
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futureInterface->waitForResume();
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}
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bool ThreadEngineBase::isProgressReportingEnabled()
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{
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// If we don't have a QFuture, there is no-one to report the progress to.
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return (futureInterface != nullptr);
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}
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void ThreadEngineBase::setProgressValue(int progress)
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{
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if (futureInterface)
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futureInterface->setProgressValue(progress);
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}
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void ThreadEngineBase::setProgressRange(int minimum, int maximum)
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{
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if (futureInterface)
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futureInterface->setProgressRange(minimum, maximum);
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}
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bool ThreadEngineBase::startThreadInternal()
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{
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if (this->isCanceled())
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return false;
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barrier.acquire();
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if (!threadPool->tryStart(this)) {
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barrier.release();
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return false;
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}
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return true;
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}
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void ThreadEngineBase::startThreads()
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{
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while (shouldStartThread() && startThreadInternal())
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;
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}
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void ThreadEngineBase::threadExit()
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{
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const bool asynchronous = (futureInterface != nullptr);
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const int lastThread = (barrier.release() == 0);
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if (lastThread && asynchronous)
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this->asynchronousFinish();
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}
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// Called by a worker thread that wants to be throttled. If the current number
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// of running threads is larger than one the thread is allowed to exit and
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// this function returns one.
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bool ThreadEngineBase::threadThrottleExit()
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{
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return barrier.releaseUnlessLast();
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}
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void ThreadEngineBase::run() // implements QRunnable.
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{
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if (this->isCanceled()) {
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threadExit();
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return;
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}
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startThreads();
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#ifndef QT_NO_EXCEPTIONS
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try {
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#endif
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while (threadFunction() == ThrottleThread) {
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// threadFunction returning ThrottleThread means it that the user
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// struct wants to be throttled by making a worker thread exit.
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// Respect that request unless this is the only worker thread left
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// running, in which case it has to keep going.
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if (threadThrottleExit()) {
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return;
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} else {
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// If the last worker thread is throttled and the state is "suspending",
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// it means that suspension has been requested, and it is already
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// in effect (because all previous threads have already exited).
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// Report the "Suspended" state.
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reportIfSuspensionDone();
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}
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}
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#ifndef QT_NO_EXCEPTIONS
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} catch (QException &e) {
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handleException(e);
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} catch (...) {
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handleException(QUnhandledException(std::current_exception()));
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}
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#endif
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threadExit();
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}
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#ifndef QT_NO_EXCEPTIONS
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void ThreadEngineBase::handleException(const QException &exception)
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{
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if (futureInterface) {
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futureInterface->reportException(exception);
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} else {
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QMutexLocker lock(&mutex);
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if (!exceptionStore.hasException())
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exceptionStore.setException(exception);
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}
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}
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#endif
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} // namespace QtConcurrent
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QT_END_NAMESPACE
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#endif // QT_NO_CONCURRENT
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