[ChangeLog][Compositor API] The compositor API now works without OpenGL support. This makes the compositor API work with shared memory clients only. If OpenGL clients connect they will currently punch holes in the compositor window, but fixing that is out of scope for this patch. Fixes: QTBUG-74896 Change-Id: I6c1ba82f28ba9edecf380e471124e15d16f9518e Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
165 lines
5.6 KiB
C++
165 lines
5.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2018 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "mockcompositor.h"
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#include <QtGui/QRasterWindow>
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#if QT_CONFIG(opengl)
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#include <QtGui/QOpenGLWindow>
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#endif
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using namespace MockCompositor;
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class tst_surface : public QObject, private DefaultCompositor
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{
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Q_OBJECT
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private slots:
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void cleanup() { QTRY_VERIFY2(isClean(), qPrintable(dirtyMessage())); }
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void createDestroySurface();
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void waitForFrameCallbackRaster();
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#if QT_CONFIG(opengl)
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void waitForFrameCallbackGl();
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#endif
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void negotiateShmFormat();
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};
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void tst_surface::createDestroySurface()
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{
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QWindow window;
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window.show();
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QCOMPOSITOR_TRY_VERIFY(surface());
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window.destroy();
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QCOMPOSITOR_TRY_VERIFY(!surface());
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}
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void tst_surface::waitForFrameCallbackRaster()
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{
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QSKIP("TODO: This currently fails, needs a fix");
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class TestWindow : public QRasterWindow {
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public:
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explicit TestWindow() { resize(40, 40); }
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void paintEvent(QPaintEvent *event) override
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{
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Q_UNUSED(event);
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update();
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}
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};
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TestWindow window;
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window.show();
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QCOMPOSITOR_TRY_VERIFY(xdgToplevel());
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QSignalSpy bufferSpy(exec([=] { return xdgSurface()->m_surface; }), &Surface::bufferCommitted);
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exec([=] { xdgToplevel()->sendCompleteConfigure(); });
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// We should get the first buffer without waiting for a frame callback
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QTRY_COMPARE(bufferSpy.count(), 1);
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bufferSpy.removeFirst();
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// Make sure we follow frame callbacks for some frames
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for (int i = 0; i < 5; ++i) {
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xdgPingAndWaitForPong(); // Make sure things have happened on the client
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exec([&] {
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QVERIFY(bufferSpy.empty()); // Make sure no extra buffers have arrived
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QVERIFY(!xdgToplevel()->surface()->m_waitingFrameCallbacks.empty());
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xdgToplevel()->surface()->sendFrameCallbacks();
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});
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QTRY_COMPARE(bufferSpy.count(), 1);
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bufferSpy.removeFirst();
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}
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}
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#if QT_CONFIG(opengl)
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void tst_surface::waitForFrameCallbackGl()
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{
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QSKIP("TODO: This currently fails, needs a fix");
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class TestWindow : public QOpenGLWindow {
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public:
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explicit TestWindow()
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{
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resize(40, 40);
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connect(this, &QOpenGLWindow::frameSwapped,
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this, QOverload<>::of(&QPaintDeviceWindow::update));
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update();
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}
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void paintGL() override
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{
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glClearColor(1, 0, 0, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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};
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TestWindow window;
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window.show();
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QCOMPOSITOR_TRY_VERIFY(xdgToplevel());
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QSignalSpy bufferSpy(exec([=] { return xdgSurface()->m_surface; }), &Surface::bufferCommitted);
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exec([=] { xdgToplevel()->sendCompleteConfigure(); });
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// We should get the first buffer without waiting for a frame callback
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QTRY_COMPARE(bufferSpy.count(), 1);
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bufferSpy.removeFirst();
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// Make sure we follow frame callbacks for some frames
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for (int i = 0; i < 5; ++i) {
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xdgPingAndWaitForPong(); // Make sure things have happened on the client
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exec([&] {
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QVERIFY(bufferSpy.empty()); // Make sure no extra buffers have arrived
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QVERIFY(!xdgToplevel()->surface()->m_waitingFrameCallbacks.empty());
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xdgToplevel()->surface()->sendFrameCallbacks();
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});
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QTRY_COMPARE(bufferSpy.count(), 1);
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bufferSpy.removeFirst();
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}
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}
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#endif // QT_CONFIG(opengl)
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void tst_surface::negotiateShmFormat()
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{
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QSKIP("TODO: I'm not sure why we're choosing xrgb over argb in this case...");
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QRasterWindow window;
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window.setFlag(Qt::FramelessWindowHint); // decorations force alpha
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QSurfaceFormat format;
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format.setAlphaBufferSize(0);
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window.setFormat(format);
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window.resize(64, 48);
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window.show();
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QCOMPOSITOR_TRY_VERIFY(xdgToplevel());
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QSignalSpy bufferSpy(exec([=] { return xdgSurface()->m_surface; }), &Surface::bufferCommitted);
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const uint serial = exec([=] { return xdgToplevel()->sendCompleteConfigure(); });
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QCOMPOSITOR_TRY_COMPARE(xdgSurface()->m_committedConfigureSerial, serial);
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exec([&] {
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Buffer *buffer = xdgToplevel()->surface()->m_committed.buffer;
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QVERIFY(buffer);
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auto *shmBuffer = ShmBuffer::fromBuffer(buffer);
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QVERIFY(shmBuffer);
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qDebug() << "shmBuffer->m_format" << shmBuffer->m_format;
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QCOMPARE(shmBuffer->m_format, Shm::format_xrgb8888);
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});
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}
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QCOMPOSITOR_TEST_MAIN(tst_surface)
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#include "tst_surface.moc"
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