We have some official plugins, we may as well treat them as default and give a convenient function which loads those. Change-Id: I6251c77ac042b795bcf24b86e510e960ee4bab54 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
94 lines
3.7 KiB
C++
94 lines
3.7 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2021 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifdef MOBILE
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# include "mainwindow.h"
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# include <QtWidgets/qapplication.h>
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#else
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# include <QtCore/qcoreapplication.h>
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#endif
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#include <QtCore/qdebug.h>
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#include <QtNetwork/qnetworkinformation.h>
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int main(int argc, char **argv)
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{
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#ifdef MOBILE
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QApplication app(argc, argv);
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MainWindow window;
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window.show();
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#else
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QCoreApplication app(argc, argv);
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#endif
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// Use the platform-default:
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if (!QNetworkInformation::load()) {
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qWarning("Failed to load any backend");
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qDebug() << "Backends available:" << QNetworkInformation::availableBackends().join(", ");
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return -1;
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}
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QNetworkInformation *info = QNetworkInformation::instance();
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qDebug() << "Backend loaded:" << info->backendName();
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qDebug() << "Supports:" << info->supportedFeatures();
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qDebug() << "Now you can make changes to the current network connection. Qt should see the "
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"changes and notify about it.";
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QObject::connect(info, &QNetworkInformation::reachabilityChanged,
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[&](QNetworkInformation::Reachability newStatus) {
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qDebug() << "Updated:" << newStatus;
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});
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QObject::connect(info, &QNetworkInformation::isBehindCaptivePortalChanged,
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[&](bool status) { qDebug() << "Updated, behind captive portal:" << status; });
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QObject::connect(info, &QNetworkInformation::transportMediumChanged,
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[&](QNetworkInformation::TransportMedium newMedium) {
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qDebug() << "Updated, current transport medium:" << newMedium;
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});
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#ifdef MOBILE
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// Some extra connections to update the window if we're on mobile
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QObject::connect(info, &QNetworkInformation::reachabilityChanged, &window,
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&MainWindow::updateReachability);
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QObject::connect(info, &QNetworkInformation::isBehindCaptivePortalChanged, &window,
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&MainWindow::updateCaptiveState);
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QObject::connect(info, &QNetworkInformation::transportMediumChanged, &window,
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&MainWindow::updateTransportMedium);
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#endif
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qDebug() << "Initial reachability:" << info->reachability();
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qDebug() << "Behind captive portal:" << info->isBehindCaptivePortal();
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qDebug() << "Transport medium:" << info->transportMedium();
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return app.exec();
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}
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// Include the moc output of the MainWindow from here
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#ifdef MOBILE
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# include "moc_mainwindow.cpp"
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#endif
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