Add a NO_ATTRIBUTION_LICENSE_ID option to allow to skip including license references from qt_attribution.json files. Add a QT_LICENSE_ID option that can take an "id" value and return one of the common license expressions we use throughout Qt repositories: - GPL3 with exception for tools / apps - GFDL for documentation - GPL3 only modules etc. Add a QT_SBOM_DEFAULT_QT_LICENSE_ID_LIBRARIES variable that can be set at directory scope (or root repo scope) to use a specific license id for all qt modules / plugins created within that repo, e.g. the Commercial + GPL3 variant. These can be opted out, to fallback to the "default" license by passing NO_DEFAULT_QT_LICENSE_ID_LIBRARIES. Add a similar variable QT_SBOM_DEFAULT_QT_LICENSE_ID_EXECUTABLES for tools / apps, including a NO_DEFAULT_QT_LICENSE_ID_EXECUTABLES option. Modify the logic for setting licenses for qt targets: - use whatever is set in QT_SBOM_DEFAULT_QT_LICENSE_EXECUTABLES for tools and apps - or use the 'GPL3 with exception' variant for tools and apps - use whatever is set in QT_SBOM_DEFAULT_QT_LICENSE_LIBARRIES for modules ands plugins - or use the default Commercial + LGPL3 + GPL variant for modules and plugins Amends 37a5e001277db9e1392a242171ab2b88cb6c3049 Task-number: QTBUG-122899 Change-Id: I3a8abac62b9f4b342f91ef139064884f02aa935e Reviewed-by: Alexey Edelev <alexey.edelev@qt.io> (cherry picked from commit fe90ba704168d47cf88d0c6512380b525f38f5d3) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
…
…
Description
Languages
C++
84.3%
HTML
4.9%
C
3.9%
CMake
3.6%
Objective-C++
2%
Other
0.8%