For the thread that calls ::exit() (usually, the main thread). Otherwise, depending on construction order, it is possible for the QThreadStorage's destructor list to have been destroyed by the time destroy_current_thread_data() → QThreadData::finish() calls our finish(). Fixes: QTBUG-135044 Pick-to: 6.9 6.8 Change-Id: Ic5a10367ff31e7faa039fffdc2067eba9642fbf9 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
299 lines
8.5 KiB
C++
299 lines
8.5 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#include "qthreadstorage.h"
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#include "qthreadstorage_p.h"
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#include "private/qcoreapplication_p.h"
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#include "qthread.h"
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#include "qthread_p.h"
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#include "qmutex.h"
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#include <string.h>
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QT_BEGIN_NAMESPACE
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// #define THREADSTORAGE_DEBUG
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#ifdef THREADSTORAGE_DEBUG
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# define DEBUG_MSG qtsDebug
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# include <stdio.h>
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# include <stdarg.h>
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void qtsDebug(const char *fmt, ...)
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{
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va_list va;
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va_start(va, fmt);
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fprintf(stderr, "QThreadStorage: ");
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vfprintf(stderr, fmt, va);
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fprintf(stderr, "\n");
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va_end(va);
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}
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#else
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# define DEBUG_MSG if (false)qDebug
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#endif
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Q_CONSTINIT static QBasicMutex destructorsMutex;
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typedef QList<void (*)(void *)> DestructorMap;
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Q_GLOBAL_STATIC(DestructorMap, destructors)
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QThreadStorageData::QThreadStorageData(void (*func)(void *))
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{
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QMutexLocker locker(&destructorsMutex);
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DestructorMap *destr = destructors();
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if (!destr) {
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/*
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the destructors vector has already been destroyed, yet a new
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QThreadStorage is being allocated. this can only happen during global
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destruction, at which point we assume that there is only one thread.
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in order to keep QThreadStorage working, we need somewhere to store
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the data, best place we have in this situation is at the tail of the
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current thread's tls vector. the destructor is ignored, since we have
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no where to store it, and no way to actually call it.
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*/
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QThreadData *data = QThreadData::current();
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id = data->tls.size();
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DEBUG_MSG("QThreadStorageData: Allocated id %d, destructor %p cannot be stored", id, func);
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return;
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}
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for (id = 0; id < destr->size(); id++) {
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if (destr->at(id) == nullptr)
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break;
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}
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if (id == destr->size()) {
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destr->append(func);
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} else {
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(*destr)[id] = func;
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}
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DEBUG_MSG("QThreadStorageData: Allocated id %d, destructor %p", id, func);
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}
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QThreadStorageData::~QThreadStorageData()
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{
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DEBUG_MSG("QThreadStorageData: Released id %d", id);
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QMutexLocker locker(&destructorsMutex);
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if (destructors())
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(*destructors())[id] = nullptr;
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}
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void **QThreadStorageData::get() const
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{
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QThreadData *data = QThreadData::current();
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if (!data) {
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qWarning("QThreadStorage::get: QThreadStorage can only be used with threads started with QThread");
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return nullptr;
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}
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QList<void *> &tls = data->tls;
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if (tls.size() <= id)
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tls.resize(id + 1);
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void **v = &tls[id];
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DEBUG_MSG("QThreadStorageData: Returning storage %d, data %p, for thread %p",
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id,
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*v,
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data->thread.loadRelaxed());
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return *v ? v : nullptr;
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}
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void **QThreadStorageData::set(void *p)
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{
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QThreadData *data = QThreadData::current();
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if (!data) {
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qWarning("QThreadStorage::set: QThreadStorage can only be used with threads started with QThread");
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return nullptr;
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}
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QList<void *> &tls = data->tls;
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if (tls.size() <= id)
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tls.resize(id + 1);
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void *&value = tls[id];
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// delete any previous data
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if (value != nullptr) {
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DEBUG_MSG("QThreadStorageData: Deleting previous storage %d, data %p, for thread %p",
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id,
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value,
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data->thread.loadRelaxed());
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QMutexLocker locker(&destructorsMutex);
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DestructorMap *destr = destructors();
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void (*destructor)(void *) = destr ? destr->value(id) : nullptr;
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locker.unlock();
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void *q = value;
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value = nullptr;
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if (destructor)
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destructor(q);
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}
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// store new data
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value = p;
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DEBUG_MSG("QThreadStorageData: Set storage %d for thread %p to %p", id, data->thread.loadRelaxed(), p);
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return &value;
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}
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void QThreadStoragePrivate::init()
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{
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// Make sure the Q_GLOBAL_STATIC is initialized, ensuring consistent
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// destruction order.
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destructors();
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}
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void QThreadStorageData::finish(void **p)
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{
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QList<void *> *tls = reinterpret_cast<QList<void *> *>(p);
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if (!tls || tls->isEmpty() || !destructors())
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return; // nothing to do
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DEBUG_MSG("QThreadStorageData: Destroying storage for thread %p", QThread::currentThread());
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while (!tls->isEmpty()) {
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void *&value = tls->last();
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void *q = value;
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value = nullptr;
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int i = tls->size() - 1;
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tls->resize(i);
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if (!q) {
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// data already deleted
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continue;
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}
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QMutexLocker locker(&destructorsMutex);
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void (*destructor)(void *) = destructors()->value(i);
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locker.unlock();
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if (!destructor) {
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if (QCoreApplication::instanceExists())
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qWarning("QThreadStorage: entry %d destroyed before end of thread %p",
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i, QThread::currentThread());
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continue;
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}
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destructor(q); //crash here might mean the thread exited after qthreadstorage was destroyed
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if (tls->size() > i) {
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//re reset the tls in case it has been recreated by its own destructor.
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(*tls)[i] = nullptr;
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}
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}
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tls->clear();
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}
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/*!
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\class QThreadStorage
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\inmodule QtCore
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\brief The QThreadStorage class provides per-thread data storage.
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\threadsafe
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\ingroup thread
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QThreadStorage is a template class that provides per-thread data
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storage.
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The setLocalData() function stores a single thread-specific value
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for the calling thread. The data can be accessed later using
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localData().
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The hasLocalData() function allows the programmer to determine if
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data has previously been set using the setLocalData() function.
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This is also useful for lazy initialization.
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If T is a pointer type, QThreadStorage takes ownership of the data
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(which must be created on the heap with \c new) and deletes it when
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the thread exits, either normally or via termination.
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For example, the following code uses QThreadStorage to store a
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single cache for each thread that calls the cacheObject() and
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removeFromCache() functions. The cache is automatically
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deleted when the calling thread exits.
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\snippet threads/threads.cpp 7
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\snippet threads/threads.cpp 8
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\snippet threads/threads.cpp 9
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\section1 Caveats
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\list
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\li The QThreadStorage destructor does not delete per-thread data.
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QThreadStorage only deletes per-thread data when the thread exits
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or when setLocalData() is called multiple times.
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\li QThreadStorage can be used to store data for the \c main()
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thread. QThreadStorage deletes all data set for the \c main()
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thread when QApplication is destroyed, regardless of whether or
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not the \c main() thread has actually finished.
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\endlist
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\sa QThread
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*/
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/*!
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\fn template <class T> QThreadStorage<T>::QThreadStorage()
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Constructs a new per-thread data storage object.
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*/
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/*!
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\fn template <class T> QThreadStorage<T>::~QThreadStorage()
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Destroys the per-thread data storage object.
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Note: The per-thread data stored is not deleted. Any data left
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in QThreadStorage is leaked. Make sure that all threads using
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QThreadStorage have exited before deleting the QThreadStorage.
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\sa hasLocalData()
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*/
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/*!
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\fn template <class T> bool QThreadStorage<T>::hasLocalData() const
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If T is a pointer type, returns \c true if the calling thread has
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non-zero data available.
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If T is a value type, returns whether the data has already been
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constructed by calling setLocalData or localData.
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\sa localData()
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*/
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/*!
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\fn template <class T> T &QThreadStorage<T>::localData()
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Returns a reference to the data that was set by the calling
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thread.
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If no data has been set, this will create a default constructed
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instance of type T.
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\sa hasLocalData()
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*/
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/*!
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\fn template <class T> const T QThreadStorage<T>::localData() const
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\overload
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Returns a copy of the data that was set by the calling thread.
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\sa hasLocalData()
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*/
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/*!
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\fn template <class T> void QThreadStorage<T>::setLocalData(T data)
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Sets the local data for the calling thread to \a data. It can be
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accessed later using the localData() functions.
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If T is a pointer type, QThreadStorage takes ownership of the data
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and deletes it automatically either when the thread exits (either
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normally or via termination) or when setLocalData() is called again.
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\sa localData(), hasLocalData()
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*/
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QT_END_NAMESPACE
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