Lucie Gérard ff1039c217 Change license for tests files
According to QUIP-18 [1], all tests file should be
LicenseRef-Qt-Commercial OR GPL-3.0-only

[1]: https://contribute.qt-project.org/quips/18

Pick-to: 6.7
Task-number: QTBUG-121787
Change-Id: I9657df5d660820e56c96d511ea49d321c54682e8
Reviewed-by: Christian Ehrlicher <ch.ehrlicher@gmx.de>
2024-02-04 09:56:42 +01:00

33 lines
1.1 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QtGui/QOpenGLContext>
#include <QtGui/qpa/qplatformnativeinterface.h>
#include <QtCore/QDebug>
int main (int argc, char **argv)
{
QGuiApplication app(argc, argv);
QWindow window;
window.setSurfaceType(QSurface::OpenGLSurface);
window.create();
QOpenGLContext context;
context.create();
QPlatformNativeInterface *ni = QGuiApplication::platformNativeInterface();
qDebug() << "EGLDisplay" << ni->nativeResourceForWindow(QByteArrayLiteral("egldisplay"), &window);
qDebug() << "EGLContext" << ni->nativeResourceForContext(QByteArrayLiteral("eglcontext"), &context);
qDebug() << "EGLConfig" << ni->nativeResourceForContext(QByteArrayLiteral("eglconfig"), &context);
qDebug() << "GLXContext" << ni->nativeResourceForContext(QByteArrayLiteral("glxcontext"), &context);
qDebug() << "GLXConfig" << ni->nativeResourceForContext(QByteArrayLiteral("glxconfig"), &context);
return 0;
}