The macro Q_DECLARE_INTERFACE declared some qobject_cast() functions that clang-qdoc must not see in the contexts where the macro is used. This update prevents that from happening by ensuring that Q_CLANG_QDOC is not defined when the macro is defined. This update also adds a \fn command for a declaration of qobject_cast() that was missing in the documentation. There are two versions of the function, one with a const parameter and one with a non-const parameter, and they both share one qdoc comment. Change-Id: Ic74d0aaae62767cd0391474ee95ae3f4f820b06e Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
5092 lines
177 KiB
C++
5092 lines
177 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Copyright (C) 2016 Intel Corporation.
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** Copyright (C) 2013 Olivier Goffart <ogoffart@woboq.com>
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qobject.h"
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#include "qobject_p.h"
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#include "qmetaobject_p.h"
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#include "qabstracteventdispatcher.h"
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#include "qabstracteventdispatcher_p.h"
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#include "qcoreapplication.h"
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#include "qcoreapplication_p.h"
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#include "qvariant.h"
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#include "qmetaobject.h"
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#include <qregexp.h>
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#include <qregularexpression.h>
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#include <qthread.h>
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#include <private/qthread_p.h>
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#include <qdebug.h>
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#include <qpair.h>
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#include <qvarlengtharray.h>
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#include <qset.h>
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#include <qsemaphore.h>
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#include <qsharedpointer.h>
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#include <private/qorderedmutexlocker_p.h>
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#include <private/qhooks_p.h>
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#include <new>
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#include <ctype.h>
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#include <limits.h>
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QT_BEGIN_NAMESPACE
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static int DIRECT_CONNECTION_ONLY = 0;
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QDynamicMetaObjectData::~QDynamicMetaObjectData()
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{
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}
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QAbstractDynamicMetaObject::~QAbstractDynamicMetaObject()
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{
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}
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struct QSlotObjectBaseDeleter { // for use with QScopedPointer<QSlotObjectBase,...>
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static void cleanup(QtPrivate::QSlotObjectBase *slot) {
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if (slot) slot->destroyIfLastRef();
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}
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};
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static int *queuedConnectionTypes(const QList<QByteArray> &typeNames)
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{
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int *types = new int [typeNames.count() + 1];
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Q_CHECK_PTR(types);
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for (int i = 0; i < typeNames.count(); ++i) {
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const QByteArray typeName = typeNames.at(i);
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if (typeName.endsWith('*'))
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types[i] = QMetaType::VoidStar;
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else
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types[i] = QMetaType::type(typeName);
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if (!types[i]) {
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qWarning("QObject::connect: Cannot queue arguments of type '%s'\n"
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"(Make sure '%s' is registered using qRegisterMetaType().)",
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typeName.constData(), typeName.constData());
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delete [] types;
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return 0;
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}
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}
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types[typeNames.count()] = 0;
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return types;
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}
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static int *queuedConnectionTypes(const QArgumentType *argumentTypes, int argc)
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{
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QScopedArrayPointer<int> types(new int [argc + 1]);
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for (int i = 0; i < argc; ++i) {
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const QArgumentType &type = argumentTypes[i];
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if (type.type())
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types[i] = type.type();
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else if (type.name().endsWith('*'))
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types[i] = QMetaType::VoidStar;
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else
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types[i] = QMetaType::type(type.name());
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if (!types[i]) {
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qWarning("QObject::connect: Cannot queue arguments of type '%s'\n"
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"(Make sure '%s' is registered using qRegisterMetaType().)",
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type.name().constData(), type.name().constData());
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return 0;
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}
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}
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types[argc] = 0;
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return types.take();
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}
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static QBasicMutex _q_ObjectMutexPool[131];
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/**
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* \internal
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* mutex to be locked when accessing the connectionlists or the senders list
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*/
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static inline QMutex *signalSlotLock(const QObject *o)
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{
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return static_cast<QMutex *>(&_q_ObjectMutexPool[
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uint(quintptr(o)) % sizeof(_q_ObjectMutexPool)/sizeof(QBasicMutex)]);
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}
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#if QT_VERSION < 0x60000
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extern "C" Q_CORE_EXPORT void qt_addObject(QObject *)
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{}
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extern "C" Q_CORE_EXPORT void qt_removeObject(QObject *)
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{}
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#endif
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struct QConnectionSenderSwitcher {
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QObject *receiver;
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QObjectPrivate::Sender *previousSender;
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QObjectPrivate::Sender currentSender;
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bool switched;
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inline QConnectionSenderSwitcher() : switched(false) {}
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inline QConnectionSenderSwitcher(QObject *receiver, QObject *sender, int signal_absolute_id)
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{
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switchSender(receiver, sender, signal_absolute_id);
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}
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inline void switchSender(QObject *receiver, QObject *sender, int signal_absolute_id)
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{
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this->receiver = receiver;
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currentSender.sender = sender;
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currentSender.signal = signal_absolute_id;
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currentSender.ref = 1;
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previousSender = QObjectPrivate::setCurrentSender(receiver, ¤tSender);
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switched = true;
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}
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inline ~QConnectionSenderSwitcher()
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{
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if (switched)
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QObjectPrivate::resetCurrentSender(receiver, ¤tSender, previousSender);
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}
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private:
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Q_DISABLE_COPY(QConnectionSenderSwitcher)
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};
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void (*QAbstractDeclarativeData::destroyed)(QAbstractDeclarativeData *, QObject *) = 0;
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void (*QAbstractDeclarativeData::destroyed_qml1)(QAbstractDeclarativeData *, QObject *) = 0;
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void (*QAbstractDeclarativeData::parentChanged)(QAbstractDeclarativeData *, QObject *, QObject *) = 0;
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void (*QAbstractDeclarativeData::signalEmitted)(QAbstractDeclarativeData *, QObject *, int, void **) = 0;
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int (*QAbstractDeclarativeData::receivers)(QAbstractDeclarativeData *, const QObject *, int) = 0;
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bool (*QAbstractDeclarativeData::isSignalConnected)(QAbstractDeclarativeData *, const QObject *, int) = 0;
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void (*QAbstractDeclarativeData::setWidgetParent)(QObject *, QObject *) = 0;
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QObjectData::~QObjectData() {}
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QMetaObject *QObjectData::dynamicMetaObject() const
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{
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return metaObject->toDynamicMetaObject(q_ptr);
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}
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QObjectPrivate::QObjectPrivate(int version)
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: threadData(0), connectionLists(0), senders(0), currentSender(0), currentChildBeingDeleted(0)
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{
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#ifdef QT_BUILD_INTERNAL
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// Don't check the version parameter in internal builds.
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// This allows incompatible versions to be loaded, possibly for testing.
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Q_UNUSED(version);
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#else
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if (Q_UNLIKELY(version != QObjectPrivateVersion))
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qFatal("Cannot mix incompatible Qt library (version 0x%x) with this library (version 0x%x)",
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version, QObjectPrivateVersion);
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#endif
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// QObjectData initialization
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q_ptr = 0;
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parent = 0; // no parent yet. It is set by setParent()
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isWidget = false; // assume not a widget object
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blockSig = false; // not blocking signals
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wasDeleted = false; // double-delete catcher
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isDeletingChildren = false; // set by deleteChildren()
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sendChildEvents = true; // if we should send ChildAdded and ChildRemoved events to parent
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receiveChildEvents = true;
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postedEvents = 0;
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extraData = 0;
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connectedSignals[0] = connectedSignals[1] = 0;
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metaObject = 0;
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isWindow = false;
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deleteLaterCalled = false;
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}
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QObjectPrivate::~QObjectPrivate()
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{
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if (extraData && !extraData->runningTimers.isEmpty()) {
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if (Q_LIKELY(threadData->thread == QThread::currentThread())) {
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// unregister pending timers
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if (threadData->eventDispatcher.load())
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threadData->eventDispatcher.load()->unregisterTimers(q_ptr);
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// release the timer ids back to the pool
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for (int i = 0; i < extraData->runningTimers.size(); ++i)
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QAbstractEventDispatcherPrivate::releaseTimerId(extraData->runningTimers.at(i));
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} else {
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qWarning("QObject::~QObject: Timers cannot be stopped from another thread");
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}
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}
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if (postedEvents)
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QCoreApplication::removePostedEvents(q_ptr, 0);
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threadData->deref();
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if (metaObject) metaObject->objectDestroyed(q_ptr);
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#ifndef QT_NO_USERDATA
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if (extraData)
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qDeleteAll(extraData->userData);
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#endif
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delete extraData;
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}
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/*!
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\internal
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For a given metaobject, compute the signal offset, and the method offset (including signals)
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*/
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static void computeOffsets(const QMetaObject *metaobject, int *signalOffset, int *methodOffset)
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{
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*signalOffset = *methodOffset = 0;
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const QMetaObject *m = metaobject->d.superdata;
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while (m) {
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const QMetaObjectPrivate *d = QMetaObjectPrivate::get(m);
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*methodOffset += d->methodCount;
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Q_ASSERT(d->revision >= 4);
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*signalOffset += d->signalCount;
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m = m->d.superdata;
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}
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}
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/*
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This vector contains the all connections from an object.
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Each object may have one vector containing the lists of
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connections for a given signal. The index in the vector correspond
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to the signal index. The signal index is the one returned by
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QObjectPrivate::signalIndex (not QMetaObject::indexOfSignal).
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Negative index means connections to all signals.
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This vector is protected by the object mutex (signalSlotMutexes())
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Each Connection is also part of a 'senders' linked list. The mutex
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of the receiver must be locked when touching the pointers of this
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linked list.
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*/
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class QObjectConnectionListVector : public QVector<QObjectPrivate::ConnectionList>
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{
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public:
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bool orphaned; //the QObject owner of this vector has been destroyed while the vector was inUse
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bool dirty; //some Connection have been disconnected (their receiver is 0) but not removed from the list yet
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int inUse; //number of functions that are currently accessing this object or its connections
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QObjectPrivate::ConnectionList allsignals;
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QObjectConnectionListVector()
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: QVector<QObjectPrivate::ConnectionList>(), orphaned(false), dirty(false), inUse(0)
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{ }
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QObjectPrivate::ConnectionList &operator[](int at)
|
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{
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if (at < 0)
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return allsignals;
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return QVector<QObjectPrivate::ConnectionList>::operator[](at);
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}
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};
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// Used by QAccessibleWidget
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bool QObjectPrivate::isSender(const QObject *receiver, const char *signal) const
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{
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Q_Q(const QObject);
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int signal_index = signalIndex(signal);
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if (signal_index < 0)
|
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return false;
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QMutexLocker locker(signalSlotLock(q));
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if (connectionLists) {
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if (signal_index < connectionLists->count()) {
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const QObjectPrivate::Connection *c =
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connectionLists->at(signal_index).first;
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while (c) {
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if (c->receiver == receiver)
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return true;
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c = c->nextConnectionList;
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}
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}
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}
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return false;
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}
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|
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// Used by QAccessibleWidget
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QObjectList QObjectPrivate::receiverList(const char *signal) const
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{
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Q_Q(const QObject);
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QObjectList returnValue;
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int signal_index = signalIndex(signal);
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if (signal_index < 0)
|
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return returnValue;
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QMutexLocker locker(signalSlotLock(q));
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if (connectionLists) {
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if (signal_index < connectionLists->count()) {
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const QObjectPrivate::Connection *c = connectionLists->at(signal_index).first;
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while (c) {
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if (c->receiver)
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returnValue << c->receiver;
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c = c->nextConnectionList;
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}
|
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}
|
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}
|
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return returnValue;
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}
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|
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// Used by QAccessibleWidget
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QObjectList QObjectPrivate::senderList() const
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{
|
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QObjectList returnValue;
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QMutexLocker locker(signalSlotLock(q_func()));
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for (Connection *c = senders; c; c = c->next)
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returnValue << c->sender;
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return returnValue;
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}
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/*!
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\internal
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Add the connection \a c to the list of connections of the sender's object
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for the specified \a signal
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The signalSlotLock() of the sender and receiver must be locked while calling
|
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this function
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Will also add the connection in the sender's list of the receiver.
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*/
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void QObjectPrivate::addConnection(int signal, Connection *c)
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{
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Q_ASSERT(c->sender == q_ptr);
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if (!connectionLists)
|
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connectionLists = new QObjectConnectionListVector();
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if (signal >= connectionLists->count())
|
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connectionLists->resize(signal + 1);
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|
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ConnectionList &connectionList = (*connectionLists)[signal];
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if (connectionList.last) {
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connectionList.last->nextConnectionList = c;
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} else {
|
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connectionList.first = c;
|
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}
|
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connectionList.last = c;
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|
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cleanConnectionLists();
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c->prev = &(QObjectPrivate::get(c->receiver)->senders);
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c->next = *c->prev;
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*c->prev = c;
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if (c->next)
|
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c->next->prev = &c->next;
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|
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if (signal < 0) {
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connectedSignals[0] = connectedSignals[1] = ~0;
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} else if (signal < (int)sizeof(connectedSignals) * 8) {
|
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connectedSignals[signal >> 5] |= (1 << (signal & 0x1f));
|
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}
|
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}
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|
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void QObjectPrivate::cleanConnectionLists()
|
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{
|
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if (connectionLists->dirty && !connectionLists->inUse) {
|
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// remove broken connections
|
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for (int signal = -1; signal < connectionLists->count(); ++signal) {
|
|
QObjectPrivate::ConnectionList &connectionList =
|
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(*connectionLists)[signal];
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|
|
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// Set to the last entry in the connection list that was *not*
|
|
// deleted. This is needed to update the list's last pointer
|
|
// at the end of the cleanup.
|
|
QObjectPrivate::Connection *last = 0;
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|
|
|
QObjectPrivate::Connection **prev = &connectionList.first;
|
|
QObjectPrivate::Connection *c = *prev;
|
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while (c) {
|
|
if (c->receiver) {
|
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last = c;
|
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prev = &c->nextConnectionList;
|
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c = *prev;
|
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} else {
|
|
QObjectPrivate::Connection *next = c->nextConnectionList;
|
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*prev = next;
|
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c->deref();
|
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c = next;
|
|
}
|
|
}
|
|
|
|
// Correct the connection list's last pointer.
|
|
// As conectionList.last could equal last, this could be a noop
|
|
connectionList.last = last;
|
|
}
|
|
connectionLists->dirty = false;
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative, QObjectPrivate::StaticMetaCallFunction callFunction,
|
|
const QObject *sender, int signalId,
|
|
int nargs, int *types, void **args, QSemaphore *semaphore)
|
|
: QEvent(MetaCall), slotObj_(0), sender_(sender), signalId_(signalId),
|
|
nargs_(nargs), types_(types), args_(args), semaphore_(semaphore),
|
|
callFunction_(callFunction), method_offset_(method_offset), method_relative_(method_relative)
|
|
{ }
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QMetaCallEvent::QMetaCallEvent(QtPrivate::QSlotObjectBase *slotO, const QObject *sender, int signalId,
|
|
int nargs, int *types, void **args, QSemaphore *semaphore)
|
|
: QEvent(MetaCall), slotObj_(slotO), sender_(sender), signalId_(signalId),
|
|
nargs_(nargs), types_(types), args_(args), semaphore_(semaphore),
|
|
callFunction_(0), method_offset_(0), method_relative_(ushort(-1))
|
|
{
|
|
if (slotObj_)
|
|
slotObj_->ref();
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QMetaCallEvent::~QMetaCallEvent()
|
|
{
|
|
if (types_) {
|
|
for (int i = 0; i < nargs_; ++i) {
|
|
if (types_[i] && args_[i])
|
|
QMetaType::destroy(types_[i], args_[i]);
|
|
}
|
|
free(types_);
|
|
free(args_);
|
|
}
|
|
#ifndef QT_NO_THREAD
|
|
if (semaphore_)
|
|
semaphore_->release();
|
|
#endif
|
|
if (slotObj_)
|
|
slotObj_->destroyIfLastRef();
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
void QMetaCallEvent::placeMetaCall(QObject *object)
|
|
{
|
|
if (slotObj_) {
|
|
slotObj_->call(object, args_);
|
|
} else if (callFunction_ && method_offset_ <= object->metaObject()->methodOffset()) {
|
|
callFunction_(object, QMetaObject::InvokeMetaMethod, method_relative_, args_);
|
|
} else {
|
|
QMetaObject::metacall(object, QMetaObject::InvokeMetaMethod, method_offset_ + method_relative_, args_);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\class QSignalBlocker
|
|
\brief Exception-safe wrapper around QObject::blockSignals()
|
|
\since 5.3
|
|
\ingroup objectmodel
|
|
\inmodule QtCore
|
|
|
|
\reentrant
|
|
|
|
QSignalBlocker can be used whereever you would otherwise use a
|
|
pair of calls to blockSignals(). It blocks signals in its
|
|
constructor and in the destructor it resets the state to what
|
|
it was before the constructor ran.
|
|
|
|
\code
|
|
{
|
|
const QSignalBlocker blocker(someQObject);
|
|
// no signals here
|
|
}
|
|
\endcode
|
|
is thus equivalent to
|
|
\code
|
|
const bool wasBlocked = someQObject->blockSignals(true);
|
|
// no signals here
|
|
someQObject->blockSignals(wasBlocked);
|
|
\endcode
|
|
|
|
except the code using QSignalBlocker is safe in the face of
|
|
exceptions.
|
|
|
|
\sa QMutexLocker, QEventLoopLocker
|
|
*/
|
|
|
|
/*!
|
|
\fn QSignalBlocker::QSignalBlocker(QObject *object)
|
|
|
|
Constructor. Calls \a{object}->blockSignals(true).
|
|
*/
|
|
|
|
/*!
|
|
\fn QSignalBlocker::QSignalBlocker(QObject &object)
|
|
\overload
|
|
|
|
Calls \a{object}.blockSignals(true).
|
|
*/
|
|
|
|
/*!
|
|
\fn QSignalBlocker::QSignalBlocker(QSignalBlocker &&other)
|
|
|
|
Move-constructs a signal blocker from \a other. \a other will have
|
|
a no-op destructor, while repsonsibility for restoring the
|
|
QObject::signalsBlocked() state is transferred to the new object.
|
|
*/
|
|
|
|
/*!
|
|
\fn QSignalBlocker &QSignalBlocker::operator=(QSignalBlocker &&other)
|
|
|
|
Move-assigns this signal blocker from \a other. \a other will have
|
|
a no-op destructor, while repsonsibility for restoring the
|
|
QObject::signalsBlocked() state is transferred to this object.
|
|
|
|
The object's signals this signal blocker was blocking prior to
|
|
being moved to, if any, are unblocked \e except in the case where
|
|
both instances block the same object's signals and \c *this is
|
|
unblocked while \a other is not, at the time of the move.
|
|
*/
|
|
|
|
/*!
|
|
\fn QSignalBlocker::~QSignalBlocker()
|
|
|
|
Destructor. Restores the QObject::signalsBlocked() state to what it
|
|
was before the constructor ran, unless unblock() has been called
|
|
without a following reblock(), in which case it does nothing.
|
|
*/
|
|
|
|
/*!
|
|
\fn void QSignalBlocker::reblock()
|
|
|
|
Re-blocks signals after a previous unblock().
|
|
|
|
The numbers of reblock() and unblock() calls are not counted, so
|
|
every reblock() undoes any number of unblock() calls.
|
|
*/
|
|
|
|
/*!
|
|
\fn void QSignalBlocker::unblock()
|
|
|
|
Temporarily restores the QObject::signalsBlocked() state to what
|
|
it was before this QSignaBlocker's constructor ran. To undo, use
|
|
reblock().
|
|
|
|
The numbers of reblock() and unblock() calls are not counted, so
|
|
every unblock() undoes any number of reblock() calls.
|
|
*/
|
|
|
|
/*!
|
|
\class QObject
|
|
\inmodule QtCore
|
|
\brief The QObject class is the base class of all Qt objects.
|
|
|
|
\ingroup objectmodel
|
|
|
|
\reentrant
|
|
|
|
QObject is the heart of the Qt \l{Object Model}. The central
|
|
feature in this model is a very powerful mechanism for seamless
|
|
object communication called \l{signals and slots}. You can
|
|
connect a signal to a slot with connect() and destroy the
|
|
connection with disconnect(). To avoid never ending notification
|
|
loops you can temporarily block signals with blockSignals(). The
|
|
protected functions connectNotify() and disconnectNotify() make
|
|
it possible to track connections.
|
|
|
|
QObjects organize themselves in \l {Object Trees & Ownership}
|
|
{object trees}. When you create a QObject with another object as
|
|
parent, the object will automatically add itself to the parent's
|
|
children() list. The parent takes ownership of the object; i.e.,
|
|
it will automatically delete its children in its destructor. You
|
|
can look for an object by name and optionally type using
|
|
findChild() or findChildren().
|
|
|
|
Every object has an objectName() and its class name can be found
|
|
via the corresponding metaObject() (see QMetaObject::className()).
|
|
You can determine whether the object's class inherits another
|
|
class in the QObject inheritance hierarchy by using the
|
|
inherits() function.
|
|
|
|
When an object is deleted, it emits a destroyed() signal. You can
|
|
catch this signal to avoid dangling references to QObjects.
|
|
|
|
QObjects can receive events through event() and filter the events
|
|
of other objects. See installEventFilter() and eventFilter() for
|
|
details. A convenience handler, childEvent(), can be reimplemented
|
|
to catch child events.
|
|
|
|
Last but not least, QObject provides the basic timer support in
|
|
Qt; see QTimer for high-level support for timers.
|
|
|
|
Notice that the Q_OBJECT macro is mandatory for any object that
|
|
implements signals, slots or properties. You also need to run the
|
|
\l{moc}{Meta Object Compiler} on the source file. We strongly
|
|
recommend the use of this macro in all subclasses of QObject
|
|
regardless of whether or not they actually use signals, slots and
|
|
properties, since failure to do so may lead certain functions to
|
|
exhibit strange behavior.
|
|
|
|
All Qt widgets inherit QObject. The convenience function
|
|
isWidgetType() returns whether an object is actually a widget. It
|
|
is much faster than
|
|
\l{qobject_cast()}{qobject_cast}<QWidget *>(\e{obj}) or
|
|
\e{obj}->\l{inherits()}{inherits}("QWidget").
|
|
|
|
Some QObject functions, e.g. children(), return a QObjectList.
|
|
QObjectList is a typedef for QList<QObject *>.
|
|
|
|
\section1 Thread Affinity
|
|
|
|
A QObject instance is said to have a \e{thread affinity}, or that
|
|
it \e{lives} in a certain thread. When a QObject receives a
|
|
\l{Qt::QueuedConnection}{queued signal} or a \l{The Event
|
|
System#Sending Events}{posted event}, the slot or event handler
|
|
will run in the thread that the object lives in.
|
|
|
|
\note If a QObject has no thread affinity (that is, if thread()
|
|
returns zero), or if it lives in a thread that has no running event
|
|
loop, then it cannot receive queued signals or posted events.
|
|
|
|
By default, a QObject lives in the thread in which it is created.
|
|
An object's thread affinity can be queried using thread() and
|
|
changed using moveToThread().
|
|
|
|
All QObjects must live in the same thread as their parent. Consequently:
|
|
|
|
\list
|
|
\li setParent() will fail if the two QObjects involved live in
|
|
different threads.
|
|
\li When a QObject is moved to another thread, all its children
|
|
will be automatically moved too.
|
|
\li moveToThread() will fail if the QObject has a parent.
|
|
\li If QObjects are created within QThread::run(), they cannot
|
|
become children of the QThread object because the QThread does
|
|
not live in the thread that calls QThread::run().
|
|
\endlist
|
|
|
|
\note A QObject's member variables \e{do not} automatically become
|
|
its children. The parent-child relationship must be set by either
|
|
passing a pointer to the child's \l{QObject()}{constructor}, or by
|
|
calling setParent(). Without this step, the object's member variables
|
|
will remain in the old thread when moveToThread() is called.
|
|
|
|
\target No copy constructor
|
|
\section1 No Copy Constructor or Assignment Operator
|
|
|
|
QObject has neither a copy constructor nor an assignment operator.
|
|
This is by design. Actually, they are declared, but in a
|
|
\c{private} section with the macro Q_DISABLE_COPY(). In fact, all
|
|
Qt classes derived from QObject (direct or indirect) use this
|
|
macro to declare their copy constructor and assignment operator to
|
|
be private. The reasoning is found in the discussion on
|
|
\l{Identity vs Value} {Identity vs Value} on the Qt \l{Object
|
|
Model} page.
|
|
|
|
The main consequence is that you should use pointers to QObject
|
|
(or to your QObject subclass) where you might otherwise be tempted
|
|
to use your QObject subclass as a value. For example, without a
|
|
copy constructor, you can't use a subclass of QObject as the value
|
|
to be stored in one of the container classes. You must store
|
|
pointers.
|
|
|
|
\section1 Auto-Connection
|
|
|
|
Qt's meta-object system provides a mechanism to automatically connect
|
|
signals and slots between QObject subclasses and their children. As long
|
|
as objects are defined with suitable object names, and slots follow a
|
|
simple naming convention, this connection can be performed at run-time
|
|
by the QMetaObject::connectSlotsByName() function.
|
|
|
|
\l uic generates code that invokes this function to enable
|
|
auto-connection to be performed between widgets on forms created
|
|
with \e{Qt Designer}. More information about using auto-connection with \e{Qt Designer} is
|
|
given in the \l{Using a Designer UI File in Your Application} section of
|
|
the \e{Qt Designer} manual.
|
|
|
|
\section1 Dynamic Properties
|
|
|
|
From Qt 4.2, dynamic properties can be added to and removed from QObject
|
|
instances at run-time. Dynamic properties do not need to be declared at
|
|
compile-time, yet they provide the same advantages as static properties
|
|
and are manipulated using the same API - using property() to read them
|
|
and setProperty() to write them.
|
|
|
|
From Qt 4.3, dynamic properties are supported by
|
|
\l{Qt Designer's Widget Editing Mode#The Property Editor}{Qt Designer},
|
|
and both standard Qt widgets and user-created forms can be given dynamic
|
|
properties.
|
|
|
|
\section1 Internationalization (I18n)
|
|
|
|
All QObject subclasses support Qt's translation features, making it possible
|
|
to translate an application's user interface into different languages.
|
|
|
|
To make user-visible text translatable, it must be wrapped in calls to
|
|
the tr() function. This is explained in detail in the
|
|
\l{Writing Source Code for Translation} document.
|
|
|
|
\sa QMetaObject, QPointer, QObjectCleanupHandler, Q_DISABLE_COPY()
|
|
\sa {Object Trees & Ownership}
|
|
*/
|
|
|
|
/*****************************************************************************
|
|
QObject member functions
|
|
*****************************************************************************/
|
|
|
|
// check the constructor's parent thread argument
|
|
static bool check_parent_thread(QObject *parent,
|
|
QThreadData *parentThreadData,
|
|
QThreadData *currentThreadData)
|
|
{
|
|
if (parent && parentThreadData != currentThreadData) {
|
|
QThread *parentThread = parentThreadData->thread;
|
|
QThread *currentThread = currentThreadData->thread;
|
|
qWarning("QObject: Cannot create children for a parent that is in a different thread.\n"
|
|
"(Parent is %s(%p), parent's thread is %s(%p), current thread is %s(%p)",
|
|
parent->metaObject()->className(),
|
|
parent,
|
|
parentThread ? parentThread->metaObject()->className() : "QThread",
|
|
parentThread,
|
|
currentThread ? currentThread->metaObject()->className() : "QThread",
|
|
currentThread);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
Constructs an object with parent object \a parent.
|
|
|
|
The parent of an object may be viewed as the object's owner. For
|
|
instance, a \l{QDialog}{dialog box} is the parent of the \uicontrol{OK}
|
|
and \uicontrol{Cancel} buttons it contains.
|
|
|
|
The destructor of a parent object destroys all child objects.
|
|
|
|
Setting \a parent to 0 constructs an object with no parent. If the
|
|
object is a widget, it will become a top-level window.
|
|
|
|
\sa parent(), findChild(), findChildren()
|
|
*/
|
|
|
|
QObject::QObject(QObject *parent)
|
|
: d_ptr(new QObjectPrivate)
|
|
{
|
|
Q_D(QObject);
|
|
d_ptr->q_ptr = this;
|
|
d->threadData = (parent && !parent->thread()) ? parent->d_func()->threadData : QThreadData::current();
|
|
d->threadData->ref();
|
|
if (parent) {
|
|
QT_TRY {
|
|
if (!check_parent_thread(parent, parent ? parent->d_func()->threadData : 0, d->threadData))
|
|
parent = 0;
|
|
setParent(parent);
|
|
} QT_CATCH(...) {
|
|
d->threadData->deref();
|
|
QT_RETHROW;
|
|
}
|
|
}
|
|
#if QT_VERSION < 0x60000
|
|
qt_addObject(this);
|
|
#endif
|
|
if (Q_UNLIKELY(qtHookData[QHooks::AddQObject]))
|
|
reinterpret_cast<QHooks::AddQObjectCallback>(qtHookData[QHooks::AddQObject])(this);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QObject::QObject(QObjectPrivate &dd, QObject *parent)
|
|
: d_ptr(&dd)
|
|
{
|
|
Q_D(QObject);
|
|
d_ptr->q_ptr = this;
|
|
d->threadData = (parent && !parent->thread()) ? parent->d_func()->threadData : QThreadData::current();
|
|
d->threadData->ref();
|
|
if (parent) {
|
|
QT_TRY {
|
|
if (!check_parent_thread(parent, parent ? parent->d_func()->threadData : 0, d->threadData))
|
|
parent = 0;
|
|
if (d->isWidget) {
|
|
if (parent) {
|
|
d->parent = parent;
|
|
d->parent->d_func()->children.append(this);
|
|
}
|
|
// no events sent here, this is done at the end of the QWidget constructor
|
|
} else {
|
|
setParent(parent);
|
|
}
|
|
} QT_CATCH(...) {
|
|
d->threadData->deref();
|
|
QT_RETHROW;
|
|
}
|
|
}
|
|
#if QT_VERSION < 0x60000
|
|
qt_addObject(this);
|
|
#endif
|
|
if (Q_UNLIKELY(qtHookData[QHooks::AddQObject]))
|
|
reinterpret_cast<QHooks::AddQObjectCallback>(qtHookData[QHooks::AddQObject])(this);
|
|
}
|
|
|
|
/*!
|
|
Destroys the object, deleting all its child objects.
|
|
|
|
All signals to and from the object are automatically disconnected, and
|
|
any pending posted events for the object are removed from the event
|
|
queue. However, it is often safer to use deleteLater() rather than
|
|
deleting a QObject subclass directly.
|
|
|
|
\warning All child objects are deleted. If any of these objects
|
|
are on the stack or global, sooner or later your program will
|
|
crash. We do not recommend holding pointers to child objects from
|
|
outside the parent. If you still do, the destroyed() signal gives
|
|
you an opportunity to detect when an object is destroyed.
|
|
|
|
\warning Deleting a QObject while pending events are waiting to
|
|
be delivered can cause a crash. You must not delete the QObject
|
|
directly if it exists in a different thread than the one currently
|
|
executing. Use deleteLater() instead, which will cause the event
|
|
loop to delete the object after all pending events have been
|
|
delivered to it.
|
|
|
|
\sa deleteLater()
|
|
*/
|
|
|
|
QObject::~QObject()
|
|
{
|
|
Q_D(QObject);
|
|
d->wasDeleted = true;
|
|
d->blockSig = 0; // unblock signals so we always emit destroyed()
|
|
|
|
QtSharedPointer::ExternalRefCountData *sharedRefcount = d->sharedRefcount.load();
|
|
if (sharedRefcount) {
|
|
if (sharedRefcount->strongref.load() > 0) {
|
|
qWarning("QObject: shared QObject was deleted directly. The program is malformed and may crash.");
|
|
// but continue deleting, it's too late to stop anyway
|
|
}
|
|
|
|
// indicate to all QWeakPointers that this QObject has now been deleted
|
|
sharedRefcount->strongref.store(0);
|
|
if (!sharedRefcount->weakref.deref())
|
|
delete sharedRefcount;
|
|
}
|
|
|
|
if (!d->isWidget && d->isSignalConnected(0)) {
|
|
emit destroyed(this);
|
|
}
|
|
|
|
if (d->declarativeData) {
|
|
if (static_cast<QAbstractDeclarativeDataImpl*>(d->declarativeData)->ownedByQml1) {
|
|
if (QAbstractDeclarativeData::destroyed_qml1)
|
|
QAbstractDeclarativeData::destroyed_qml1(d->declarativeData, this);
|
|
} else {
|
|
if (QAbstractDeclarativeData::destroyed)
|
|
QAbstractDeclarativeData::destroyed(d->declarativeData, this);
|
|
}
|
|
}
|
|
|
|
// set ref to zero to indicate that this object has been deleted
|
|
if (d->currentSender != 0)
|
|
d->currentSender->ref = 0;
|
|
d->currentSender = 0;
|
|
|
|
if (d->connectionLists || d->senders) {
|
|
QMutex *signalSlotMutex = signalSlotLock(this);
|
|
QMutexLocker locker(signalSlotMutex);
|
|
|
|
// disconnect all receivers
|
|
if (d->connectionLists) {
|
|
++d->connectionLists->inUse;
|
|
int connectionListsCount = d->connectionLists->count();
|
|
for (int signal = -1; signal < connectionListsCount; ++signal) {
|
|
QObjectPrivate::ConnectionList &connectionList =
|
|
(*d->connectionLists)[signal];
|
|
|
|
while (QObjectPrivate::Connection *c = connectionList.first) {
|
|
if (!c->receiver) {
|
|
connectionList.first = c->nextConnectionList;
|
|
c->deref();
|
|
continue;
|
|
}
|
|
|
|
QMutex *m = signalSlotLock(c->receiver);
|
|
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
|
|
|
|
if (c->receiver) {
|
|
*c->prev = c->next;
|
|
if (c->next) c->next->prev = c->prev;
|
|
}
|
|
c->receiver = 0;
|
|
if (needToUnlock)
|
|
m->unlock();
|
|
|
|
connectionList.first = c->nextConnectionList;
|
|
|
|
// The destroy operation must happen outside the lock
|
|
if (c->isSlotObject) {
|
|
c->isSlotObject = false;
|
|
locker.unlock();
|
|
c->slotObj->destroyIfLastRef();
|
|
locker.relock();
|
|
}
|
|
c->deref();
|
|
}
|
|
}
|
|
|
|
if (!--d->connectionLists->inUse) {
|
|
delete d->connectionLists;
|
|
} else {
|
|
d->connectionLists->orphaned = true;
|
|
}
|
|
d->connectionLists = 0;
|
|
}
|
|
|
|
/* Disconnect all senders:
|
|
* This loop basically just does
|
|
* for (node = d->senders; node; node = node->next) { ... }
|
|
*
|
|
* We need to temporarily unlock the receiver mutex to destroy the functors or to lock the
|
|
* sender's mutex. And when the mutex is released, node->next might be destroyed by another
|
|
* thread. That's why we set node->prev to &node, that way, if node is destroyed, node will
|
|
* be updated.
|
|
*/
|
|
QObjectPrivate::Connection *node = d->senders;
|
|
while (node) {
|
|
QObject *sender = node->sender;
|
|
// Send disconnectNotify before removing the connection from sender's connection list.
|
|
// This ensures any eventual destructor of sender will block on getting receiver's lock
|
|
// and not finish until we release it.
|
|
sender->disconnectNotify(QMetaObjectPrivate::signal(sender->metaObject(), node->signal_index));
|
|
QMutex *m = signalSlotLock(sender);
|
|
node->prev = &node;
|
|
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
|
|
//the node has maybe been removed while the mutex was unlocked in relock?
|
|
if (!node || node->sender != sender) {
|
|
// We hold the wrong mutex
|
|
Q_ASSERT(needToUnlock);
|
|
m->unlock();
|
|
continue;
|
|
}
|
|
node->receiver = 0;
|
|
QObjectConnectionListVector *senderLists = sender->d_func()->connectionLists;
|
|
if (senderLists)
|
|
senderLists->dirty = true;
|
|
|
|
QtPrivate::QSlotObjectBase *slotObj = nullptr;
|
|
if (node->isSlotObject) {
|
|
slotObj = node->slotObj;
|
|
node->isSlotObject = false;
|
|
}
|
|
|
|
node = node->next;
|
|
if (needToUnlock)
|
|
m->unlock();
|
|
|
|
if (slotObj) {
|
|
if (node)
|
|
node->prev = &node;
|
|
locker.unlock();
|
|
slotObj->destroyIfLastRef();
|
|
locker.relock();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!d->children.isEmpty())
|
|
d->deleteChildren();
|
|
|
|
#if QT_VERSION < 0x60000
|
|
qt_removeObject(this);
|
|
#endif
|
|
if (Q_UNLIKELY(qtHookData[QHooks::RemoveQObject]))
|
|
reinterpret_cast<QHooks::RemoveQObjectCallback>(qtHookData[QHooks::RemoveQObject])(this);
|
|
|
|
if (d->parent) // remove it from parent object
|
|
d->setParent_helper(0);
|
|
}
|
|
|
|
QObjectPrivate::Connection::~Connection()
|
|
{
|
|
if (ownArgumentTypes) {
|
|
const int *v = argumentTypes.load();
|
|
if (v != &DIRECT_CONNECTION_ONLY)
|
|
delete [] v;
|
|
}
|
|
if (isSlotObject)
|
|
slotObj->destroyIfLastRef();
|
|
}
|
|
|
|
|
|
/*!
|
|
\fn const QMetaObject *QObject::metaObject() const
|
|
|
|
Returns a pointer to the meta-object of this object.
|
|
|
|
A meta-object contains information about a class that inherits
|
|
QObject, e.g. class name, superclass name, properties, signals and
|
|
slots. Every QObject subclass that contains the Q_OBJECT macro will have a
|
|
meta-object.
|
|
|
|
The meta-object information is required by the signal/slot
|
|
connection mechanism and the property system. The inherits()
|
|
function also makes use of the meta-object.
|
|
|
|
If you have no pointer to an actual object instance but still
|
|
want to access the meta-object of a class, you can use \l
|
|
staticMetaObject.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 1
|
|
|
|
\sa staticMetaObject
|
|
*/
|
|
|
|
/*!
|
|
\variable QObject::staticMetaObject
|
|
|
|
This variable stores the meta-object for the class.
|
|
|
|
A meta-object contains information about a class that inherits
|
|
QObject, e.g. class name, superclass name, properties, signals and
|
|
slots. Every class that contains the Q_OBJECT macro will also have
|
|
a meta-object.
|
|
|
|
The meta-object information is required by the signal/slot
|
|
connection mechanism and the property system. The inherits()
|
|
function also makes use of the meta-object.
|
|
|
|
If you have a pointer to an object, you can use metaObject() to
|
|
retrieve the meta-object associated with that object.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 2
|
|
|
|
\sa metaObject()
|
|
*/
|
|
|
|
/*!
|
|
\fn template <class T> T qobject_cast(QObject *object)
|
|
\fn template <class T> T qobject_cast(const QObject *object)
|
|
\relates QObject
|
|
|
|
Returns the given \a object cast to type T if the object is of type
|
|
T (or of a subclass); otherwise returns 0. If \a object is 0 then
|
|
it will also return 0.
|
|
|
|
The class T must inherit (directly or indirectly) QObject and be
|
|
declared with the \l Q_OBJECT macro.
|
|
|
|
A class is considered to inherit itself.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 3
|
|
|
|
The qobject_cast() function behaves similarly to the standard C++
|
|
\c dynamic_cast(), with the advantages that it doesn't require
|
|
RTTI support and it works across dynamic library boundaries.
|
|
|
|
qobject_cast() can also be used in conjunction with interfaces;
|
|
see the \l{tools/plugandpaint/app}{Plug & Paint} example for details.
|
|
|
|
\warning If T isn't declared with the Q_OBJECT macro, this
|
|
function's return value is undefined.
|
|
|
|
\sa QObject::inherits()
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::inherits(const char *className) const
|
|
|
|
Returns \c true if this object is an instance of a class that
|
|
inherits \a className or a QObject subclass that inherits \a
|
|
className; otherwise returns \c false.
|
|
|
|
A class is considered to inherit itself.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 4
|
|
|
|
If you need to determine whether an object is an instance of a particular
|
|
class for the purpose of casting it, consider using qobject_cast<Type *>(object)
|
|
instead.
|
|
|
|
\sa metaObject(), qobject_cast()
|
|
*/
|
|
|
|
/*!
|
|
\property QObject::objectName
|
|
|
|
\brief the name of this object
|
|
|
|
You can find an object by name (and type) using findChild().
|
|
You can find a set of objects with findChildren().
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 5
|
|
|
|
By default, this property contains an empty string.
|
|
|
|
\sa metaObject(), QMetaObject::className()
|
|
*/
|
|
|
|
QString QObject::objectName() const
|
|
{
|
|
Q_D(const QObject);
|
|
return d->extraData ? d->extraData->objectName : QString();
|
|
}
|
|
|
|
/*
|
|
Sets the object's name to \a name.
|
|
*/
|
|
void QObject::setObjectName(const QString &name)
|
|
{
|
|
Q_D(QObject);
|
|
if (!d->extraData)
|
|
d->extraData = new QObjectPrivate::ExtraData;
|
|
|
|
if (d->extraData->objectName != name) {
|
|
d->extraData->objectName = name;
|
|
emit objectNameChanged(d->extraData->objectName, QPrivateSignal());
|
|
}
|
|
}
|
|
|
|
/*! \fn void QObject::objectNameChanged(const QString &objectName)
|
|
|
|
This signal is emitted after the object's name has been changed. The new object name is passed as \a objectName.
|
|
|
|
\sa QObject::objectName
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::isWidgetType() const
|
|
|
|
Returns \c true if the object is a widget; otherwise returns \c false.
|
|
|
|
Calling this function is equivalent to calling
|
|
\c{inherits("QWidget")}, except that it is much faster.
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::isWindowType() const
|
|
|
|
Returns \c true if the object is a window; otherwise returns \c false.
|
|
|
|
Calling this function is equivalent to calling
|
|
\c{inherits("QWindow")}, except that it is much faster.
|
|
*/
|
|
|
|
/*!
|
|
This virtual function receives events to an object and should
|
|
return true if the event \a e was recognized and processed.
|
|
|
|
The event() function can be reimplemented to customize the
|
|
behavior of an object.
|
|
|
|
Make sure you call the parent event class implementation
|
|
for all the events you did not handle.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 52
|
|
|
|
\sa installEventFilter(), timerEvent(), QCoreApplication::sendEvent(),
|
|
QCoreApplication::postEvent()
|
|
*/
|
|
|
|
bool QObject::event(QEvent *e)
|
|
{
|
|
switch (e->type()) {
|
|
case QEvent::Timer:
|
|
timerEvent((QTimerEvent*)e);
|
|
break;
|
|
|
|
case QEvent::ChildAdded:
|
|
case QEvent::ChildPolished:
|
|
case QEvent::ChildRemoved:
|
|
childEvent((QChildEvent*)e);
|
|
break;
|
|
|
|
case QEvent::DeferredDelete:
|
|
qDeleteInEventHandler(this);
|
|
break;
|
|
|
|
case QEvent::MetaCall:
|
|
{
|
|
QMetaCallEvent *mce = static_cast<QMetaCallEvent*>(e);
|
|
|
|
QConnectionSenderSwitcher sw(this, const_cast<QObject*>(mce->sender()), mce->signalId());
|
|
|
|
mce->placeMetaCall(this);
|
|
break;
|
|
}
|
|
|
|
case QEvent::ThreadChange: {
|
|
Q_D(QObject);
|
|
QThreadData *threadData = d->threadData;
|
|
QAbstractEventDispatcher *eventDispatcher = threadData->eventDispatcher.load();
|
|
if (eventDispatcher) {
|
|
QList<QAbstractEventDispatcher::TimerInfo> timers = eventDispatcher->registeredTimers(this);
|
|
if (!timers.isEmpty()) {
|
|
// do not to release our timer ids back to the pool (since the timer ids are moving to a new thread).
|
|
eventDispatcher->unregisterTimers(this);
|
|
QMetaObject::invokeMethod(this, "_q_reregisterTimers", Qt::QueuedConnection,
|
|
Q_ARG(void*, (new QList<QAbstractEventDispatcher::TimerInfo>(timers))));
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
if (e->type() >= QEvent::User) {
|
|
customEvent(e);
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
\fn void QObject::timerEvent(QTimerEvent *event)
|
|
|
|
This event handler can be reimplemented in a subclass to receive
|
|
timer events for the object.
|
|
|
|
QTimer provides a higher-level interface to the timer
|
|
functionality, and also more general information about timers. The
|
|
timer event is passed in the \a event parameter.
|
|
|
|
\sa startTimer(), killTimer(), event()
|
|
*/
|
|
|
|
void QObject::timerEvent(QTimerEvent *)
|
|
{
|
|
}
|
|
|
|
|
|
/*!
|
|
This event handler can be reimplemented in a subclass to receive
|
|
child events. The event is passed in the \a event parameter.
|
|
|
|
QEvent::ChildAdded and QEvent::ChildRemoved events are sent to
|
|
objects when children are added or removed. In both cases you can
|
|
only rely on the child being a QObject, or if isWidgetType()
|
|
returns \c true, a QWidget. (This is because, in the
|
|
\l{QEvent::ChildAdded}{ChildAdded} case, the child is not yet
|
|
fully constructed, and in the \l{QEvent::ChildRemoved}{ChildRemoved}
|
|
case it might have been destructed already).
|
|
|
|
QEvent::ChildPolished events are sent to widgets when children
|
|
are polished, or when polished children are added. If you receive
|
|
a child polished event, the child's construction is usually
|
|
completed. However, this is not guaranteed, and multiple polish
|
|
events may be delivered during the execution of a widget's
|
|
constructor.
|
|
|
|
For every child widget, you receive one
|
|
\l{QEvent::ChildAdded}{ChildAdded} event, zero or more
|
|
\l{QEvent::ChildPolished}{ChildPolished} events, and one
|
|
\l{QEvent::ChildRemoved}{ChildRemoved} event.
|
|
|
|
The \l{QEvent::ChildPolished}{ChildPolished} event is omitted if
|
|
a child is removed immediately after it is added. If a child is
|
|
polished several times during construction and destruction, you
|
|
may receive several child polished events for the same child,
|
|
each time with a different virtual table.
|
|
|
|
\sa event()
|
|
*/
|
|
|
|
void QObject::childEvent(QChildEvent * /* event */)
|
|
{
|
|
}
|
|
|
|
|
|
/*!
|
|
This event handler can be reimplemented in a subclass to receive
|
|
custom events. Custom events are user-defined events with a type
|
|
value at least as large as the QEvent::User item of the
|
|
QEvent::Type enum, and is typically a QEvent subclass. The event
|
|
is passed in the \a event parameter.
|
|
|
|
\sa event(), QEvent
|
|
*/
|
|
void QObject::customEvent(QEvent * /* event */)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
Filters events if this object has been installed as an event
|
|
filter for the \a watched object.
|
|
|
|
In your reimplementation of this function, if you want to filter
|
|
the \a event out, i.e. stop it being handled further, return
|
|
true; otherwise return false.
|
|
|
|
Example:
|
|
\snippet code/src_corelib_kernel_qobject.cpp 6
|
|
|
|
Notice in the example above that unhandled events are passed to
|
|
the base class's eventFilter() function, since the base class
|
|
might have reimplemented eventFilter() for its own internal
|
|
purposes.
|
|
|
|
\warning If you delete the receiver object in this function, be
|
|
sure to return true. Otherwise, Qt will forward the event to the
|
|
deleted object and the program might crash.
|
|
|
|
\sa installEventFilter()
|
|
*/
|
|
|
|
bool QObject::eventFilter(QObject * /* watched */, QEvent * /* event */)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/*!
|
|
\fn bool QObject::signalsBlocked() const
|
|
|
|
Returns \c true if signals are blocked; otherwise returns \c false.
|
|
|
|
Signals are not blocked by default.
|
|
|
|
\sa blockSignals(), QSignalBlocker
|
|
*/
|
|
|
|
/*!
|
|
If \a block is true, signals emitted by this object are blocked
|
|
(i.e., emitting a signal will not invoke anything connected to it).
|
|
If \a block is false, no such blocking will occur.
|
|
|
|
The return value is the previous value of signalsBlocked().
|
|
|
|
Note that the destroyed() signal will be emitted even if the signals
|
|
for this object have been blocked.
|
|
|
|
Signals emitted while being blocked are not buffered.
|
|
|
|
\sa signalsBlocked(), QSignalBlocker
|
|
*/
|
|
|
|
bool QObject::blockSignals(bool block) Q_DECL_NOTHROW
|
|
{
|
|
Q_D(QObject);
|
|
bool previous = d->blockSig;
|
|
d->blockSig = block;
|
|
return previous;
|
|
}
|
|
|
|
/*!
|
|
Returns the thread in which the object lives.
|
|
|
|
\sa moveToThread()
|
|
*/
|
|
QThread *QObject::thread() const
|
|
{
|
|
return d_func()->threadData->thread;
|
|
}
|
|
|
|
/*!
|
|
Changes the thread affinity for this object and its children. The
|
|
object cannot be moved if it has a parent. Event processing will
|
|
continue in the \a targetThread.
|
|
|
|
To move an object to the main thread, use QApplication::instance()
|
|
to retrieve a pointer to the current application, and then use
|
|
QApplication::thread() to retrieve the thread in which the
|
|
application lives. For example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 7
|
|
|
|
If \a targetThread is zero, all event processing for this object
|
|
and its children stops.
|
|
|
|
Note that all active timers for the object will be reset. The
|
|
timers are first stopped in the current thread and restarted (with
|
|
the same interval) in the \a targetThread. As a result, constantly
|
|
moving an object between threads can postpone timer events
|
|
indefinitely.
|
|
|
|
A QEvent::ThreadChange event is sent to this object just before
|
|
the thread affinity is changed. You can handle this event to
|
|
perform any special processing. Note that any new events that are
|
|
posted to this object will be handled in the \a targetThread.
|
|
|
|
\warning This function is \e not thread-safe; the current thread
|
|
must be same as the current thread affinity. In other words, this
|
|
function can only "push" an object from the current thread to
|
|
another thread, it cannot "pull" an object from any arbitrary
|
|
thread to the current thread.
|
|
|
|
\sa thread()
|
|
*/
|
|
void QObject::moveToThread(QThread *targetThread)
|
|
{
|
|
Q_D(QObject);
|
|
|
|
if (d->threadData->thread == targetThread) {
|
|
// object is already in this thread
|
|
return;
|
|
}
|
|
|
|
if (d->parent != 0) {
|
|
qWarning("QObject::moveToThread: Cannot move objects with a parent");
|
|
return;
|
|
}
|
|
if (d->isWidget) {
|
|
qWarning("QObject::moveToThread: Widgets cannot be moved to a new thread");
|
|
return;
|
|
}
|
|
|
|
QThreadData *currentData = QThreadData::current();
|
|
QThreadData *targetData = targetThread ? QThreadData::get2(targetThread) : nullptr;
|
|
if (d->threadData->thread == 0 && currentData == targetData) {
|
|
// one exception to the rule: we allow moving objects with no thread affinity to the current thread
|
|
currentData = d->threadData;
|
|
} else if (d->threadData != currentData) {
|
|
qWarning("QObject::moveToThread: Current thread (%p) is not the object's thread (%p).\n"
|
|
"Cannot move to target thread (%p)\n",
|
|
currentData->thread.load(), d->threadData->thread.load(), targetData ? targetData->thread.load() : nullptr);
|
|
|
|
#ifdef Q_OS_MAC
|
|
qWarning("You might be loading two sets of Qt binaries into the same process. "
|
|
"Check that all plugins are compiled against the right Qt binaries. Export "
|
|
"DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.");
|
|
#endif
|
|
|
|
return;
|
|
}
|
|
|
|
// prepare to move
|
|
d->moveToThread_helper();
|
|
|
|
if (!targetData)
|
|
targetData = new QThreadData(0);
|
|
|
|
QOrderedMutexLocker locker(¤tData->postEventList.mutex,
|
|
&targetData->postEventList.mutex);
|
|
|
|
// keep currentData alive (since we've got it locked)
|
|
currentData->ref();
|
|
|
|
// move the object
|
|
d_func()->setThreadData_helper(currentData, targetData);
|
|
|
|
locker.unlock();
|
|
|
|
// now currentData can commit suicide if it wants to
|
|
currentData->deref();
|
|
}
|
|
|
|
void QObjectPrivate::moveToThread_helper()
|
|
{
|
|
Q_Q(QObject);
|
|
QEvent e(QEvent::ThreadChange);
|
|
QCoreApplication::sendEvent(q, &e);
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
QObject *child = children.at(i);
|
|
child->d_func()->moveToThread_helper();
|
|
}
|
|
}
|
|
|
|
void QObjectPrivate::setThreadData_helper(QThreadData *currentData, QThreadData *targetData)
|
|
{
|
|
Q_Q(QObject);
|
|
|
|
// move posted events
|
|
int eventsMoved = 0;
|
|
for (int i = 0; i < currentData->postEventList.size(); ++i) {
|
|
const QPostEvent &pe = currentData->postEventList.at(i);
|
|
if (!pe.event)
|
|
continue;
|
|
if (pe.receiver == q) {
|
|
// move this post event to the targetList
|
|
targetData->postEventList.addEvent(pe);
|
|
const_cast<QPostEvent &>(pe).event = 0;
|
|
++eventsMoved;
|
|
}
|
|
}
|
|
if (eventsMoved > 0 && targetData->eventDispatcher.load()) {
|
|
targetData->canWait = false;
|
|
targetData->eventDispatcher.load()->wakeUp();
|
|
}
|
|
|
|
// the current emitting thread shouldn't restore currentSender after calling moveToThread()
|
|
if (currentSender)
|
|
currentSender->ref = 0;
|
|
currentSender = 0;
|
|
|
|
// set new thread data
|
|
targetData->ref();
|
|
threadData->deref();
|
|
threadData = targetData;
|
|
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
QObject *child = children.at(i);
|
|
child->d_func()->setThreadData_helper(currentData, targetData);
|
|
}
|
|
}
|
|
|
|
void QObjectPrivate::_q_reregisterTimers(void *pointer)
|
|
{
|
|
Q_Q(QObject);
|
|
QList<QAbstractEventDispatcher::TimerInfo> *timerList = reinterpret_cast<QList<QAbstractEventDispatcher::TimerInfo> *>(pointer);
|
|
QAbstractEventDispatcher *eventDispatcher = threadData->eventDispatcher.load();
|
|
for (int i = 0; i < timerList->size(); ++i) {
|
|
const QAbstractEventDispatcher::TimerInfo &ti = timerList->at(i);
|
|
eventDispatcher->registerTimer(ti.timerId, ti.interval, ti.timerType, q);
|
|
}
|
|
delete timerList;
|
|
}
|
|
|
|
|
|
//
|
|
// The timer flag hasTimer is set when startTimer is called.
|
|
// It is not reset when killing the timer because more than
|
|
// one timer might be active.
|
|
//
|
|
|
|
/*!
|
|
Starts a timer and returns a timer identifier, or returns zero if
|
|
it could not start a timer.
|
|
|
|
A timer event will occur every \a interval milliseconds until
|
|
killTimer() is called. If \a interval is 0, then the timer event
|
|
occurs once every time there are no more window system events to
|
|
process.
|
|
|
|
The virtual timerEvent() function is called with the QTimerEvent
|
|
event parameter class when a timer event occurs. Reimplement this
|
|
function to get timer events.
|
|
|
|
If multiple timers are running, the QTimerEvent::timerId() can be
|
|
used to find out which timer was activated.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 8
|
|
|
|
Note that QTimer's accuracy depends on the underlying operating system and
|
|
hardware. The \a timerType argument allows you to customize the accuracy of
|
|
the timer. See Qt::TimerType for information on the different timer types.
|
|
Most platforms support an accuracy of 20 milliseconds; some provide more.
|
|
If Qt is unable to deliver the requested number of timer events, it will
|
|
silently discard some.
|
|
|
|
The QTimer class provides a high-level programming interface with
|
|
single-shot timers and timer signals instead of events. There is
|
|
also a QBasicTimer class that is more lightweight than QTimer and
|
|
less clumsy than using timer IDs directly.
|
|
|
|
\sa timerEvent(), killTimer(), QTimer::singleShot()
|
|
*/
|
|
|
|
int QObject::startTimer(int interval, Qt::TimerType timerType)
|
|
{
|
|
Q_D(QObject);
|
|
|
|
if (Q_UNLIKELY(interval < 0)) {
|
|
qWarning("QObject::startTimer: Timers cannot have negative intervals");
|
|
return 0;
|
|
}
|
|
if (Q_UNLIKELY(!d->threadData->eventDispatcher.load())) {
|
|
qWarning("QObject::startTimer: Timers can only be used with threads started with QThread");
|
|
return 0;
|
|
}
|
|
if (Q_UNLIKELY(thread() != QThread::currentThread())) {
|
|
qWarning("QObject::startTimer: Timers cannot be started from another thread");
|
|
return 0;
|
|
}
|
|
int timerId = d->threadData->eventDispatcher.load()->registerTimer(interval, timerType, this);
|
|
if (!d->extraData)
|
|
d->extraData = new QObjectPrivate::ExtraData;
|
|
d->extraData->runningTimers.append(timerId);
|
|
return timerId;
|
|
}
|
|
|
|
/*!
|
|
\since 5.9
|
|
\overload
|
|
\fn int QObject::startTimer(std::chrono::milliseconds time, Qt::TimerType timerType)
|
|
|
|
Starts a timer and returns a timer identifier, or returns zero if
|
|
it could not start a timer.
|
|
|
|
A timer event will occur every \a time interval until killTimer()
|
|
is called. If \a time is equal to \c{std::chrono::duration::zero()},
|
|
then the timer event occurs once every time there are no more window
|
|
system events to process.
|
|
|
|
The virtual timerEvent() function is called with the QTimerEvent
|
|
event parameter class when a timer event occurs. Reimplement this
|
|
function to get timer events.
|
|
|
|
If multiple timers are running, the QTimerEvent::timerId() can be
|
|
used to find out which timer was activated.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 8
|
|
|
|
Note that QTimer's accuracy depends on the underlying operating system and
|
|
hardware. The \a timerType argument allows you to customize the accuracy of
|
|
the timer. See Qt::TimerType for information on the different timer types.
|
|
Most platforms support an accuracy of 20 milliseconds; some provide more.
|
|
If Qt is unable to deliver the requested number of timer events, it will
|
|
silently discard some.
|
|
|
|
The QTimer class provides a high-level programming interface with
|
|
single-shot timers and timer signals instead of events. There is
|
|
also a QBasicTimer class that is more lightweight than QTimer and
|
|
less clumsy than using timer IDs directly.
|
|
|
|
\sa timerEvent(), killTimer(), QTimer::singleShot()
|
|
*/
|
|
|
|
/*!
|
|
Kills the timer with timer identifier, \a id.
|
|
|
|
The timer identifier is returned by startTimer() when a timer
|
|
event is started.
|
|
|
|
\sa timerEvent(), startTimer()
|
|
*/
|
|
|
|
void QObject::killTimer(int id)
|
|
{
|
|
Q_D(QObject);
|
|
if (Q_UNLIKELY(thread() != QThread::currentThread())) {
|
|
qWarning("QObject::killTimer: Timers cannot be stopped from another thread");
|
|
return;
|
|
}
|
|
if (id) {
|
|
int at = d->extraData ? d->extraData->runningTimers.indexOf(id) : -1;
|
|
if (at == -1) {
|
|
// timer isn't owned by this object
|
|
qWarning("QObject::killTimer(): Error: timer id %d is not valid for object %p (%s, %s), timer has not been killed",
|
|
id,
|
|
this,
|
|
metaObject()->className(),
|
|
qPrintable(objectName()));
|
|
return;
|
|
}
|
|
|
|
if (d->threadData->eventDispatcher.load())
|
|
d->threadData->eventDispatcher.load()->unregisterTimer(id);
|
|
|
|
d->extraData->runningTimers.remove(at);
|
|
QAbstractEventDispatcherPrivate::releaseTimerId(id);
|
|
}
|
|
}
|
|
|
|
|
|
/*!
|
|
\fn QObject *QObject::parent() const
|
|
|
|
Returns a pointer to the parent object.
|
|
|
|
\sa children()
|
|
*/
|
|
|
|
/*!
|
|
\fn const QObjectList &QObject::children() const
|
|
|
|
Returns a list of child objects.
|
|
The QObjectList class is defined in the \c{<QObject>} header
|
|
file as the following:
|
|
|
|
\quotefromfile kernel/qobject.h
|
|
\skipto /typedef .*QObjectList/
|
|
\printuntil QObjectList
|
|
|
|
The first child added is the \l{QList::first()}{first} object in
|
|
the list and the last child added is the \l{QList::last()}{last}
|
|
object in the list, i.e. new children are appended at the end.
|
|
|
|
Note that the list order changes when QWidget children are
|
|
\l{QWidget::raise()}{raised} or \l{QWidget::lower()}{lowered}. A
|
|
widget that is raised becomes the last object in the list, and a
|
|
widget that is lowered becomes the first object in the list.
|
|
|
|
\sa findChild(), findChildren(), parent(), setParent()
|
|
*/
|
|
|
|
|
|
/*!
|
|
\fn template<typename T> T *QObject::findChild(const QString &name, Qt::FindChildOptions options) const
|
|
|
|
Returns the child of this object that can be cast into type T and
|
|
that is called \a name, or 0 if there is no such object.
|
|
Omitting the \a name argument causes all object names to be matched.
|
|
The search is performed recursively, unless \a options specifies the
|
|
option FindDirectChildrenOnly.
|
|
|
|
If there is more than one child matching the search, the most
|
|
direct ancestor is returned. If there are several direct
|
|
ancestors, it is undefined which one will be returned. In that
|
|
case, findChildren() should be used.
|
|
|
|
This example returns a child \c{QPushButton} of \c{parentWidget}
|
|
named \c{"button1"}, even if the button isn't a direct child of
|
|
the parent:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 10
|
|
|
|
This example returns a \c{QListWidget} child of \c{parentWidget}:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 11
|
|
|
|
This example returns a child \c{QPushButton} of \c{parentWidget}
|
|
(its direct parent) named \c{"button1"}:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 41
|
|
|
|
This example returns a \c{QListWidget} child of \c{parentWidget},
|
|
its direct parent:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 42
|
|
|
|
\sa findChildren()
|
|
*/
|
|
|
|
/*!
|
|
\fn template<typename T> QList<T> QObject::findChildren(const QString &name, Qt::FindChildOptions options) const
|
|
|
|
Returns all children of this object with the given \a name that can be
|
|
cast to type T, or an empty list if there are no such objects.
|
|
Omitting the \a name argument causes all object names to be matched.
|
|
The search is performed recursively, unless \a options specifies the
|
|
option FindDirectChildrenOnly.
|
|
|
|
The following example shows how to find a list of child \c{QWidget}s of
|
|
the specified \c{parentWidget} named \c{widgetname}:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 12
|
|
|
|
This example returns all \c{QPushButton}s that are children of \c{parentWidget}:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 13
|
|
|
|
This example returns all \c{QPushButton}s that are immediate children of \c{parentWidget}:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 43
|
|
|
|
\sa findChild()
|
|
*/
|
|
|
|
/*!
|
|
\fn template<typename T> QList<T> QObject::findChildren(const QRegExp ®Exp, Qt::FindChildOptions options) const
|
|
\overload findChildren()
|
|
|
|
Returns the children of this object that can be cast to type T
|
|
and that have names matching the regular expression \a regExp,
|
|
or an empty list if there are no such objects.
|
|
The search is performed recursively, unless \a options specifies the
|
|
option FindDirectChildrenOnly.
|
|
*/
|
|
|
|
/*!
|
|
\fn QList<T> QObject::findChildren(const QRegularExpression &re, Qt::FindChildOptions options) const
|
|
\overload findChildren()
|
|
|
|
\since 5.0
|
|
|
|
Returns the children of this object that can be cast to type T
|
|
and that have names matching the regular expression \a re,
|
|
or an empty list if there are no such objects.
|
|
The search is performed recursively, unless \a options specifies the
|
|
option FindDirectChildrenOnly.
|
|
*/
|
|
|
|
/*!
|
|
\fn template<typename T> T qFindChild(const QObject *obj, const QString &name)
|
|
\relates QObject
|
|
\overload qFindChildren()
|
|
\obsolete
|
|
|
|
This function is equivalent to
|
|
\a{obj}->\l{QObject::findChild()}{findChild}<T>(\a name).
|
|
|
|
\note This function was provided as a workaround for MSVC 6
|
|
which did not support member template functions. It is advised
|
|
to use the other form in new code.
|
|
|
|
\sa QObject::findChild()
|
|
*/
|
|
|
|
/*!
|
|
\fn template<typename T> QList<T> qFindChildren(const QObject *obj, const QString &name)
|
|
\relates QObject
|
|
\overload qFindChildren()
|
|
\obsolete
|
|
|
|
This function is equivalent to
|
|
\a{obj}->\l{QObject::findChildren()}{findChildren}<T>(\a name).
|
|
|
|
\note This function was provided as a workaround for MSVC 6
|
|
which did not support member template functions. It is advised
|
|
to use the other form in new code.
|
|
|
|
\sa QObject::findChildren()
|
|
*/
|
|
|
|
/*!
|
|
\fn template<typename T> QList<T> qFindChildren(const QObject *obj, const QRegExp ®Exp)
|
|
\relates QObject
|
|
\overload qFindChildren()
|
|
|
|
This function is equivalent to
|
|
\a{obj}->\l{QObject::findChildren()}{findChildren}<T>(\a regExp).
|
|
|
|
\note This function was provided as a workaround for MSVC 6
|
|
which did not support member template functions. It is advised
|
|
to use the other form in new code.
|
|
|
|
\sa QObject::findChildren()
|
|
*/
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
void qt_qFindChildren_helper(const QObject *parent, const QString &name,
|
|
const QMetaObject &mo, QList<void*> *list, Qt::FindChildOptions options)
|
|
{
|
|
if (!parent || !list)
|
|
return;
|
|
const QObjectList &children = parent->children();
|
|
QObject *obj;
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
obj = children.at(i);
|
|
if (mo.cast(obj)) {
|
|
if (name.isNull() || obj->objectName() == name)
|
|
list->append(obj);
|
|
}
|
|
if (options & Qt::FindChildrenRecursively)
|
|
qt_qFindChildren_helper(obj, name, mo, list, options);
|
|
}
|
|
}
|
|
|
|
#ifndef QT_NO_REGEXP
|
|
/*!
|
|
\internal
|
|
*/
|
|
void qt_qFindChildren_helper(const QObject *parent, const QRegExp &re,
|
|
const QMetaObject &mo, QList<void*> *list, Qt::FindChildOptions options)
|
|
{
|
|
if (!parent || !list)
|
|
return;
|
|
const QObjectList &children = parent->children();
|
|
QRegExp reCopy = re;
|
|
QObject *obj;
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
obj = children.at(i);
|
|
if (mo.cast(obj) && reCopy.indexIn(obj->objectName()) != -1)
|
|
list->append(obj);
|
|
|
|
if (options & Qt::FindChildrenRecursively)
|
|
qt_qFindChildren_helper(obj, re, mo, list, options);
|
|
}
|
|
}
|
|
#endif // QT_NO_REGEXP
|
|
|
|
#ifndef QT_NO_REGULAREXPRESSION
|
|
/*!
|
|
\internal
|
|
*/
|
|
void qt_qFindChildren_helper(const QObject *parent, const QRegularExpression &re,
|
|
const QMetaObject &mo, QList<void*> *list, Qt::FindChildOptions options)
|
|
{
|
|
if (!parent || !list)
|
|
return;
|
|
const QObjectList &children = parent->children();
|
|
QObject *obj;
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
obj = children.at(i);
|
|
if (mo.cast(obj)) {
|
|
QRegularExpressionMatch m = re.match(obj->objectName());
|
|
if (m.hasMatch())
|
|
list->append(obj);
|
|
}
|
|
if (options & Qt::FindChildrenRecursively)
|
|
qt_qFindChildren_helper(obj, re, mo, list, options);
|
|
}
|
|
}
|
|
#endif // QT_NO_REGULAREXPRESSION
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QObject *qt_qFindChild_helper(const QObject *parent, const QString &name, const QMetaObject &mo, Qt::FindChildOptions options)
|
|
{
|
|
if (!parent)
|
|
return 0;
|
|
const QObjectList &children = parent->children();
|
|
QObject *obj;
|
|
int i;
|
|
for (i = 0; i < children.size(); ++i) {
|
|
obj = children.at(i);
|
|
if (mo.cast(obj) && (name.isNull() || obj->objectName() == name))
|
|
return obj;
|
|
}
|
|
if (options & Qt::FindChildrenRecursively) {
|
|
for (i = 0; i < children.size(); ++i) {
|
|
obj = qt_qFindChild_helper(children.at(i), name, mo, options);
|
|
if (obj)
|
|
return obj;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*!
|
|
Makes the object a child of \a parent.
|
|
|
|
\sa parent(), children()
|
|
*/
|
|
void QObject::setParent(QObject *parent)
|
|
{
|
|
Q_D(QObject);
|
|
Q_ASSERT(!d->isWidget);
|
|
d->setParent_helper(parent);
|
|
}
|
|
|
|
void QObjectPrivate::deleteChildren()
|
|
{
|
|
Q_ASSERT_X(!isDeletingChildren, "QObjectPrivate::deleteChildren()", "isDeletingChildren already set, did this function recurse?");
|
|
isDeletingChildren = true;
|
|
// delete children objects
|
|
// don't use qDeleteAll as the destructor of the child might
|
|
// delete siblings
|
|
for (int i = 0; i < children.count(); ++i) {
|
|
currentChildBeingDeleted = children.at(i);
|
|
children[i] = 0;
|
|
delete currentChildBeingDeleted;
|
|
}
|
|
children.clear();
|
|
currentChildBeingDeleted = 0;
|
|
isDeletingChildren = false;
|
|
}
|
|
|
|
void QObjectPrivate::setParent_helper(QObject *o)
|
|
{
|
|
Q_Q(QObject);
|
|
if (o == parent)
|
|
return;
|
|
if (parent) {
|
|
QObjectPrivate *parentD = parent->d_func();
|
|
if (parentD->isDeletingChildren && wasDeleted
|
|
&& parentD->currentChildBeingDeleted == q) {
|
|
// don't do anything since QObjectPrivate::deleteChildren() already
|
|
// cleared our entry in parentD->children.
|
|
} else {
|
|
const int index = parentD->children.indexOf(q);
|
|
if (parentD->isDeletingChildren) {
|
|
parentD->children[index] = 0;
|
|
} else {
|
|
parentD->children.removeAt(index);
|
|
if (sendChildEvents && parentD->receiveChildEvents) {
|
|
QChildEvent e(QEvent::ChildRemoved, q);
|
|
QCoreApplication::sendEvent(parent, &e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
parent = o;
|
|
if (parent) {
|
|
// object hierarchies are constrained to a single thread
|
|
if (threadData != parent->d_func()->threadData) {
|
|
qWarning("QObject::setParent: Cannot set parent, new parent is in a different thread");
|
|
parent = 0;
|
|
return;
|
|
}
|
|
parent->d_func()->children.append(q);
|
|
if(sendChildEvents && parent->d_func()->receiveChildEvents) {
|
|
if (!isWidget) {
|
|
QChildEvent e(QEvent::ChildAdded, q);
|
|
QCoreApplication::sendEvent(parent, &e);
|
|
}
|
|
}
|
|
}
|
|
if (!wasDeleted && !isDeletingChildren && declarativeData && QAbstractDeclarativeData::parentChanged)
|
|
QAbstractDeclarativeData::parentChanged(declarativeData, q, o);
|
|
}
|
|
|
|
/*!
|
|
\fn void QObject::installEventFilter(QObject *filterObj)
|
|
|
|
Installs an event filter \a filterObj on this object. For example:
|
|
\snippet code/src_corelib_kernel_qobject.cpp 14
|
|
|
|
An event filter is an object that receives all events that are
|
|
sent to this object. The filter can either stop the event or
|
|
forward it to this object. The event filter \a filterObj receives
|
|
events via its eventFilter() function. The eventFilter() function
|
|
must return true if the event should be filtered, (i.e. stopped);
|
|
otherwise it must return false.
|
|
|
|
If multiple event filters are installed on a single object, the
|
|
filter that was installed last is activated first.
|
|
|
|
Here's a \c KeyPressEater class that eats the key presses of its
|
|
monitored objects:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 15
|
|
|
|
And here's how to install it on two widgets:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 16
|
|
|
|
The QShortcut class, for example, uses this technique to intercept
|
|
shortcut key presses.
|
|
|
|
\warning If you delete the receiver object in your eventFilter()
|
|
function, be sure to return true. If you return false, Qt sends
|
|
the event to the deleted object and the program will crash.
|
|
|
|
Note that the filtering object must be in the same thread as this
|
|
object. If \a filterObj is in a different thread, this function does
|
|
nothing. If either \a filterObj or this object are moved to a different
|
|
thread after calling this function, the event filter will not be
|
|
called until both objects have the same thread affinity again (it
|
|
is \e not removed).
|
|
|
|
\sa removeEventFilter(), eventFilter(), event()
|
|
*/
|
|
|
|
void QObject::installEventFilter(QObject *obj)
|
|
{
|
|
Q_D(QObject);
|
|
if (!obj)
|
|
return;
|
|
if (d->threadData != obj->d_func()->threadData) {
|
|
qWarning("QObject::installEventFilter(): Cannot filter events for objects in a different thread.");
|
|
return;
|
|
}
|
|
|
|
if (!d->extraData)
|
|
d->extraData = new QObjectPrivate::ExtraData;
|
|
|
|
// clean up unused items in the list
|
|
d->extraData->eventFilters.removeAll((QObject*)0);
|
|
d->extraData->eventFilters.removeAll(obj);
|
|
d->extraData->eventFilters.prepend(obj);
|
|
}
|
|
|
|
/*!
|
|
Removes an event filter object \a obj from this object. The
|
|
request is ignored if such an event filter has not been installed.
|
|
|
|
All event filters for this object are automatically removed when
|
|
this object is destroyed.
|
|
|
|
It is always safe to remove an event filter, even during event
|
|
filter activation (i.e. from the eventFilter() function).
|
|
|
|
\sa installEventFilter(), eventFilter(), event()
|
|
*/
|
|
|
|
void QObject::removeEventFilter(QObject *obj)
|
|
{
|
|
Q_D(QObject);
|
|
if (d->extraData) {
|
|
for (int i = 0; i < d->extraData->eventFilters.count(); ++i) {
|
|
if (d->extraData->eventFilters.at(i) == obj)
|
|
d->extraData->eventFilters[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*!
|
|
\fn void QObject::destroyed(QObject *obj)
|
|
|
|
This signal is emitted immediately before the object \a obj is
|
|
destroyed, and can not be blocked.
|
|
|
|
All the objects's children are destroyed immediately after this
|
|
signal is emitted.
|
|
|
|
\sa deleteLater(), QPointer
|
|
*/
|
|
|
|
/*!
|
|
Schedules this object for deletion.
|
|
|
|
The object will be deleted when control returns to the event
|
|
loop. If the event loop is not running when this function is
|
|
called (e.g. deleteLater() is called on an object before
|
|
QCoreApplication::exec()), the object will be deleted once the
|
|
event loop is started. If deleteLater() is called after the main event loop
|
|
has stopped, the object will not be deleted.
|
|
Since Qt 4.8, if deleteLater() is called on an object that lives in a
|
|
thread with no running event loop, the object will be destroyed when the
|
|
thread finishes.
|
|
|
|
Note that entering and leaving a new event loop (e.g., by opening a modal
|
|
dialog) will \e not perform the deferred deletion; for the object to be
|
|
deleted, the control must return to the event loop from which
|
|
deleteLater() was called.
|
|
|
|
\b{Note:} It is safe to call this function more than once; when the
|
|
first deferred deletion event is delivered, any pending events for the
|
|
object are removed from the event queue.
|
|
|
|
\sa destroyed(), QPointer
|
|
*/
|
|
void QObject::deleteLater()
|
|
{
|
|
QCoreApplication::postEvent(this, new QDeferredDeleteEvent());
|
|
}
|
|
|
|
/*!
|
|
\fn QString QObject::tr(const char *sourceText, const char *disambiguation, int n)
|
|
\reentrant
|
|
|
|
Returns a translated version of \a sourceText, optionally based on a
|
|
\a disambiguation string and value of \a n for strings containing plurals;
|
|
otherwise returns QString::fromUtf8(\a sourceText) if no appropriate
|
|
translated string is available.
|
|
|
|
Example:
|
|
\snippet ../widgets/mainwindows/sdi/mainwindow.cpp implicit tr context
|
|
\dots
|
|
|
|
If the same \a sourceText is used in different roles within the
|
|
same context, an additional identifying string may be passed in
|
|
\a disambiguation (0 by default). In Qt 4.4 and earlier, this was
|
|
the preferred way to pass comments to translators.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 17
|
|
\dots
|
|
|
|
See \l{Writing Source Code for Translation} for a detailed description of
|
|
Qt's translation mechanisms in general, and the
|
|
\l{Writing Source Code for Translation#Disambiguation}{Disambiguation}
|
|
section for information on disambiguation.
|
|
|
|
\warning This method is reentrant only if all translators are
|
|
installed \e before calling this method. Installing or removing
|
|
translators while performing translations is not supported. Doing
|
|
so will probably result in crashes or other undesirable behavior.
|
|
|
|
\sa QCoreApplication::translate(), {Internationalization with Qt}
|
|
*/
|
|
|
|
/*!
|
|
\fn QString QObject::trUtf8(const char *sourceText, const char *disambiguation, int n)
|
|
\reentrant
|
|
\obsolete
|
|
|
|
Returns a translated version of \a sourceText, or
|
|
QString::fromUtf8(\a sourceText) if there is no appropriate
|
|
version. It is otherwise identical to tr(\a sourceText, \a
|
|
disambiguation, \a n).
|
|
|
|
\warning This method is reentrant only if all translators are
|
|
installed \e before calling this method. Installing or removing
|
|
translators while performing translations is not supported. Doing
|
|
so will probably result in crashes or other undesirable behavior.
|
|
|
|
\warning For portability reasons, we recommend that you use
|
|
escape sequences for specifying non-ASCII characters in string
|
|
literals to trUtf8(). For example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 20
|
|
|
|
\sa tr(), QCoreApplication::translate(), {Internationalization with Qt}
|
|
*/
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
Signals and slots
|
|
*****************************************************************************/
|
|
|
|
|
|
const char *qFlagLocation(const char *method)
|
|
{
|
|
QThreadData *currentThreadData = QThreadData::current(false);
|
|
if (currentThreadData != 0)
|
|
currentThreadData->flaggedSignatures.store(method);
|
|
return method;
|
|
}
|
|
|
|
static int extract_code(const char *member)
|
|
{
|
|
// extract code, ensure QMETHOD_CODE <= code <= QSIGNAL_CODE
|
|
return (((int)(*member) - '0') & 0x3);
|
|
}
|
|
|
|
static const char * extract_location(const char *member)
|
|
{
|
|
if (QThreadData::current()->flaggedSignatures.contains(member)) {
|
|
// signature includes location information after the first null-terminator
|
|
const char *location = member + qstrlen(member) + 1;
|
|
if (*location != '\0')
|
|
return location;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static bool check_signal_macro(const QObject *sender, const char *signal,
|
|
const char *func, const char *op)
|
|
{
|
|
int sigcode = extract_code(signal);
|
|
if (sigcode != QSIGNAL_CODE) {
|
|
if (sigcode == QSLOT_CODE)
|
|
qWarning("QObject::%s: Attempt to %s non-signal %s::%s",
|
|
func, op, sender->metaObject()->className(), signal+1);
|
|
else
|
|
qWarning("QObject::%s: Use the SIGNAL macro to %s %s::%s",
|
|
func, op, sender->metaObject()->className(), signal);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool check_method_code(int code, const QObject *object,
|
|
const char *method, const char *func)
|
|
{
|
|
if (code != QSLOT_CODE && code != QSIGNAL_CODE) {
|
|
qWarning("QObject::%s: Use the SLOT or SIGNAL macro to "
|
|
"%s %s::%s", func, func, object->metaObject()->className(), method);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void err_method_notfound(const QObject *object,
|
|
const char *method, const char *func)
|
|
{
|
|
const char *type = "method";
|
|
switch (extract_code(method)) {
|
|
case QSLOT_CODE: type = "slot"; break;
|
|
case QSIGNAL_CODE: type = "signal"; break;
|
|
}
|
|
const char *loc = extract_location(method);
|
|
if (strchr(method,')') == 0) // common typing mistake
|
|
qWarning("QObject::%s: Parentheses expected, %s %s::%s%s%s",
|
|
func, type, object->metaObject()->className(), method+1,
|
|
loc ? " in ": "", loc ? loc : "");
|
|
else
|
|
qWarning("QObject::%s: No such %s %s::%s%s%s",
|
|
func, type, object->metaObject()->className(), method+1,
|
|
loc ? " in ": "", loc ? loc : "");
|
|
|
|
}
|
|
|
|
|
|
static void err_info_about_objects(const char * func,
|
|
const QObject * sender,
|
|
const QObject * receiver)
|
|
{
|
|
QString a = sender ? sender->objectName() : QString();
|
|
QString b = receiver ? receiver->objectName() : QString();
|
|
if (!a.isEmpty())
|
|
qWarning("QObject::%s: (sender name: '%s')", func, a.toLocal8Bit().data());
|
|
if (!b.isEmpty())
|
|
qWarning("QObject::%s: (receiver name: '%s')", func, b.toLocal8Bit().data());
|
|
}
|
|
|
|
/*!
|
|
Returns a pointer to the object that sent the signal, if called in
|
|
a slot activated by a signal; otherwise it returns 0. The pointer
|
|
is valid only during the execution of the slot that calls this
|
|
function from this object's thread context.
|
|
|
|
The pointer returned by this function becomes invalid if the
|
|
sender is destroyed, or if the slot is disconnected from the
|
|
sender's signal.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, getting access to the sender might be useful
|
|
when many signals are connected to a single slot.
|
|
|
|
\warning As mentioned above, the return value of this function is
|
|
not valid when the slot is called via a Qt::DirectConnection from
|
|
a thread different from this object's thread. Do not use this
|
|
function in this type of scenario.
|
|
|
|
\sa senderSignalIndex()
|
|
*/
|
|
|
|
QObject *QObject::sender() const
|
|
{
|
|
Q_D(const QObject);
|
|
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
if (!d->currentSender)
|
|
return 0;
|
|
|
|
for (QObjectPrivate::Connection *c = d->senders; c; c = c->next) {
|
|
if (c->sender == d->currentSender->sender)
|
|
return d->currentSender->sender;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*!
|
|
\since 4.8
|
|
|
|
Returns the meta-method index of the signal that called the currently
|
|
executing slot, which is a member of the class returned by sender().
|
|
If called outside of a slot activated by a signal, -1 is returned.
|
|
|
|
For signals with default parameters, this function will always return
|
|
the index with all parameters, regardless of which was used with
|
|
connect(). For example, the signal \c {destroyed(QObject *obj = 0)}
|
|
will have two different indexes (with and without the parameter), but
|
|
this function will always return the index with a parameter. This does
|
|
not apply when overloading signals with different parameters.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, getting access to the signal index might be useful
|
|
when many signals are connected to a single slot.
|
|
|
|
\warning The return value of this function is not valid when the slot
|
|
is called via a Qt::DirectConnection from a thread different from this
|
|
object's thread. Do not use this function in this type of scenario.
|
|
|
|
\sa sender(), QMetaObject::indexOfSignal(), QMetaObject::method()
|
|
*/
|
|
|
|
int QObject::senderSignalIndex() const
|
|
{
|
|
Q_D(const QObject);
|
|
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
if (!d->currentSender)
|
|
return -1;
|
|
|
|
for (QObjectPrivate::Connection *c = d->senders; c; c = c->next) {
|
|
if (c->sender == d->currentSender->sender) {
|
|
// Convert from signal range to method range
|
|
return QMetaObjectPrivate::signal(c->sender->metaObject(), d->currentSender->signal).methodIndex();
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*!
|
|
Returns the number of receivers connected to the \a signal.
|
|
|
|
Since both slots and signals can be used as receivers for signals,
|
|
and the same connections can be made many times, the number of
|
|
receivers is the same as the number of connections made from this
|
|
signal.
|
|
|
|
When calling this function, you can use the \c SIGNAL() macro to
|
|
pass a specific signal:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 21
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, it might be useful when you need to perform
|
|
expensive initialization only if something is connected to a
|
|
signal.
|
|
|
|
\sa isSignalConnected()
|
|
*/
|
|
|
|
int QObject::receivers(const char *signal) const
|
|
{
|
|
Q_D(const QObject);
|
|
int receivers = 0;
|
|
if (signal) {
|
|
QByteArray signal_name = QMetaObject::normalizedSignature(signal);
|
|
signal = signal_name;
|
|
#ifndef QT_NO_DEBUG
|
|
if (!check_signal_macro(this, signal, "receivers", "bind"))
|
|
return 0;
|
|
#endif
|
|
signal++; // skip code
|
|
int signal_index = d->signalIndex(signal);
|
|
if (signal_index < 0) {
|
|
#ifndef QT_NO_DEBUG
|
|
err_method_notfound(this, signal-1, "receivers");
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
if (!d->isSignalConnected(signal_index))
|
|
return receivers;
|
|
|
|
if (d->declarativeData && QAbstractDeclarativeData::receivers) {
|
|
receivers += QAbstractDeclarativeData::receivers(d->declarativeData, this,
|
|
signal_index);
|
|
}
|
|
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
if (d->connectionLists) {
|
|
if (signal_index < d->connectionLists->count()) {
|
|
const QObjectPrivate::Connection *c =
|
|
d->connectionLists->at(signal_index).first;
|
|
while (c) {
|
|
receivers += c->receiver ? 1 : 0;
|
|
c = c->nextConnectionList;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return receivers;
|
|
}
|
|
|
|
/*!
|
|
\since 5.0
|
|
Returns \c true if the \a signal is connected to at least one receiver,
|
|
otherwise returns \c false.
|
|
|
|
\a signal must be a signal member of this object, otherwise the behaviour
|
|
is undefined.
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 49
|
|
|
|
As the code snippet above illustrates, you can use this function
|
|
to avoid emitting a signal that nobody listens to.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, it might be useful when you need to perform
|
|
expensive initialization only if something is connected to a
|
|
signal.
|
|
*/
|
|
bool QObject::isSignalConnected(const QMetaMethod &signal) const
|
|
{
|
|
Q_D(const QObject);
|
|
if (!signal.mobj)
|
|
return false;
|
|
|
|
Q_ASSERT_X(signal.mobj->cast(this) && signal.methodType() == QMetaMethod::Signal,
|
|
"QObject::isSignalConnected" , "the parameter must be a signal member of the object");
|
|
uint signalIndex = (signal.handle - QMetaObjectPrivate::get(signal.mobj)->methodData)/5;
|
|
|
|
if (signal.mobj->d.data[signal.handle + 4] & MethodCloned)
|
|
signalIndex = QMetaObjectPrivate::originalClone(signal.mobj, signalIndex);
|
|
|
|
signalIndex += QMetaObjectPrivate::signalOffset(signal.mobj);
|
|
|
|
if (signalIndex < sizeof(d->connectedSignals) * 8)
|
|
return d->isSignalConnected(signalIndex);
|
|
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
if (d->connectionLists) {
|
|
if (signalIndex < uint(d->connectionLists->count())) {
|
|
const QObjectPrivate::Connection *c =
|
|
d->connectionLists->at(signalIndex).first;
|
|
while (c) {
|
|
if (c->receiver)
|
|
return true;
|
|
c = c->nextConnectionList;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
|
|
This helper function calculates signal and method index for the given
|
|
member in the specified class.
|
|
|
|
\list
|
|
\li If member.mobj is 0 then both signalIndex and methodIndex are set to -1.
|
|
|
|
\li If specified member is not a member of obj instance class (or one of
|
|
its parent classes) then both signalIndex and methodIndex are set to -1.
|
|
\endlist
|
|
|
|
This function is used by QObject::connect and QObject::disconnect which
|
|
are working with QMetaMethod.
|
|
|
|
\a signalIndex is set to the signal index of member. If the member
|
|
specified is not signal this variable is set to -1.
|
|
|
|
\a methodIndex is set to the method index of the member. If the
|
|
member is not a method of the object specified by the \a obj argument this
|
|
variable is set to -1.
|
|
*/
|
|
void QMetaObjectPrivate::memberIndexes(const QObject *obj,
|
|
const QMetaMethod &member,
|
|
int *signalIndex, int *methodIndex)
|
|
{
|
|
*signalIndex = -1;
|
|
*methodIndex = -1;
|
|
if (!obj || !member.mobj)
|
|
return;
|
|
const QMetaObject *m = obj->metaObject();
|
|
// Check that member is member of obj class
|
|
while (m != 0 && m != member.mobj)
|
|
m = m->d.superdata;
|
|
if (!m)
|
|
return;
|
|
*signalIndex = *methodIndex = (member.handle - get(member.mobj)->methodData)/5;
|
|
|
|
int signalOffset;
|
|
int methodOffset;
|
|
computeOffsets(m, &signalOffset, &methodOffset);
|
|
|
|
*methodIndex += methodOffset;
|
|
if (member.methodType() == QMetaMethod::Signal) {
|
|
*signalIndex = originalClone(m, *signalIndex);
|
|
*signalIndex += signalOffset;
|
|
} else {
|
|
*signalIndex = -1;
|
|
}
|
|
}
|
|
|
|
#ifndef QT_NO_DEBUG
|
|
static inline void check_and_warn_compat(const QMetaObject *sender, const QMetaMethod &signal,
|
|
const QMetaObject *receiver, const QMetaMethod &method)
|
|
{
|
|
if (signal.attributes() & QMetaMethod::Compatibility) {
|
|
if (!(method.attributes() & QMetaMethod::Compatibility))
|
|
qWarning("QObject::connect: Connecting from COMPAT signal (%s::%s)",
|
|
sender->className(), signal.methodSignature().constData());
|
|
} else if ((method.attributes() & QMetaMethod::Compatibility) &&
|
|
method.methodType() == QMetaMethod::Signal) {
|
|
qWarning("QObject::connect: Connecting from %s::%s to COMPAT slot (%s::%s)",
|
|
sender->className(), signal.methodSignature().constData(),
|
|
receiver->className(), method.methodSignature().constData());
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*!
|
|
\threadsafe
|
|
|
|
Creates a connection of the given \a type from the \a signal in
|
|
the \a sender object to the \a method in the \a receiver object.
|
|
Returns a handle to the connection that can be used to disconnect
|
|
it later.
|
|
|
|
You must use the \c SIGNAL() and \c SLOT() macros when specifying
|
|
the \a signal and the \a method, for example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 22
|
|
|
|
This example ensures that the label always displays the current
|
|
scroll bar value. Note that the signal and slots parameters must not
|
|
contain any variable names, only the type. E.g. the following would
|
|
not work and return false:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 23
|
|
|
|
A signal can also be connected to another signal:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 24
|
|
|
|
In this example, the \c MyWidget constructor relays a signal from
|
|
a private member variable, and makes it available under a name
|
|
that relates to \c MyWidget.
|
|
|
|
A signal can be connected to many slots and signals. Many signals
|
|
can be connected to one slot.
|
|
|
|
If a signal is connected to several slots, the slots are activated
|
|
in the same order in which the connections were made, when the
|
|
signal is emitted.
|
|
|
|
The function returns a QMetaObject::Connection that represents
|
|
a handle to a connection if it successfully
|
|
connects the signal to the slot. The connection handle will be invalid
|
|
if it cannot create the connection, for example, if QObject is unable
|
|
to verify the existence of either \a signal or \a method, or if their
|
|
signatures aren't compatible.
|
|
You can check if the handle is valid by casting it to a bool.
|
|
|
|
By default, a signal is emitted for every connection you make;
|
|
two signals are emitted for duplicate connections. You can break
|
|
all of these connections with a single disconnect() call.
|
|
If you pass the Qt::UniqueConnection \a type, the connection will only
|
|
be made if it is not a duplicate. If there is already a duplicate
|
|
(exact same signal to the exact same slot on the same objects),
|
|
the connection will fail and connect will return an invalid QMetaObject::Connection.
|
|
|
|
\note Qt::UniqueConnections do not work for lambdas, non-member functions
|
|
and functors; they only apply to connecting to member functions.
|
|
|
|
The optional \a type parameter describes the type of connection
|
|
to establish. In particular, it determines whether a particular
|
|
signal is delivered to a slot immediately or queued for delivery
|
|
at a later time. If the signal is queued, the parameters must be
|
|
of types that are known to Qt's meta-object system, because Qt
|
|
needs to copy the arguments to store them in an event behind the
|
|
scenes. If you try to use a queued connection and get the error
|
|
message
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 25
|
|
|
|
call qRegisterMetaType() to register the data type before you
|
|
establish the connection.
|
|
|
|
\sa disconnect(), sender(), qRegisterMetaType(), Q_DECLARE_METATYPE(),
|
|
{Differences between String-Based and Functor-Based Connections}
|
|
*/
|
|
QMetaObject::Connection QObject::connect(const QObject *sender, const char *signal,
|
|
const QObject *receiver, const char *method,
|
|
Qt::ConnectionType type)
|
|
{
|
|
if (sender == 0 || receiver == 0 || signal == 0 || method == 0) {
|
|
qWarning("QObject::connect: Cannot connect %s::%s to %s::%s",
|
|
sender ? sender->metaObject()->className() : "(null)",
|
|
(signal && *signal) ? signal+1 : "(null)",
|
|
receiver ? receiver->metaObject()->className() : "(null)",
|
|
(method && *method) ? method+1 : "(null)");
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
QByteArray tmp_signal_name;
|
|
|
|
if (!check_signal_macro(sender, signal, "connect", "bind"))
|
|
return QMetaObject::Connection(0);
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
const char *signal_arg = signal;
|
|
++signal; //skip code
|
|
QArgumentTypeArray signalTypes;
|
|
Q_ASSERT(QMetaObjectPrivate::get(smeta)->revision >= 7);
|
|
QByteArray signalName = QMetaObjectPrivate::decodeMethodSignature(signal, signalTypes);
|
|
int signal_index = QMetaObjectPrivate::indexOfSignalRelative(
|
|
&smeta, signalName, signalTypes.size(), signalTypes.constData());
|
|
if (signal_index < 0) {
|
|
// check for normalized signatures
|
|
tmp_signal_name = QMetaObject::normalizedSignature(signal - 1);
|
|
signal = tmp_signal_name.constData() + 1;
|
|
|
|
signalTypes.clear();
|
|
signalName = QMetaObjectPrivate::decodeMethodSignature(signal, signalTypes);
|
|
smeta = sender->metaObject();
|
|
signal_index = QMetaObjectPrivate::indexOfSignalRelative(
|
|
&smeta, signalName, signalTypes.size(), signalTypes.constData());
|
|
}
|
|
if (signal_index < 0) {
|
|
err_method_notfound(sender, signal_arg, "connect");
|
|
err_info_about_objects("connect", sender, receiver);
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
signal_index = QMetaObjectPrivate::originalClone(smeta, signal_index);
|
|
signal_index += QMetaObjectPrivate::signalOffset(smeta);
|
|
|
|
QByteArray tmp_method_name;
|
|
int membcode = extract_code(method);
|
|
|
|
if (!check_method_code(membcode, receiver, method, "connect"))
|
|
return QMetaObject::Connection(0);
|
|
const char *method_arg = method;
|
|
++method; // skip code
|
|
|
|
QArgumentTypeArray methodTypes;
|
|
QByteArray methodName = QMetaObjectPrivate::decodeMethodSignature(method, methodTypes);
|
|
const QMetaObject *rmeta = receiver->metaObject();
|
|
int method_index_relative = -1;
|
|
Q_ASSERT(QMetaObjectPrivate::get(rmeta)->revision >= 7);
|
|
switch (membcode) {
|
|
case QSLOT_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSlotRelative(
|
|
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
|
break;
|
|
case QSIGNAL_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSignalRelative(
|
|
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
|
break;
|
|
}
|
|
if (method_index_relative < 0) {
|
|
// check for normalized methods
|
|
tmp_method_name = QMetaObject::normalizedSignature(method);
|
|
method = tmp_method_name.constData();
|
|
|
|
methodTypes.clear();
|
|
methodName = QMetaObjectPrivate::decodeMethodSignature(method, methodTypes);
|
|
// rmeta may have been modified above
|
|
rmeta = receiver->metaObject();
|
|
switch (membcode) {
|
|
case QSLOT_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSlotRelative(
|
|
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
|
break;
|
|
case QSIGNAL_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSignalRelative(
|
|
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (method_index_relative < 0) {
|
|
err_method_notfound(receiver, method_arg, "connect");
|
|
err_info_about_objects("connect", sender, receiver);
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
|
|
if (!QMetaObjectPrivate::checkConnectArgs(signalTypes.size(), signalTypes.constData(),
|
|
methodTypes.size(), methodTypes.constData())) {
|
|
qWarning("QObject::connect: Incompatible sender/receiver arguments"
|
|
"\n %s::%s --> %s::%s",
|
|
sender->metaObject()->className(), signal,
|
|
receiver->metaObject()->className(), method);
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
|
|
int *types = 0;
|
|
if ((type == Qt::QueuedConnection)
|
|
&& !(types = queuedConnectionTypes(signalTypes.constData(), signalTypes.size()))) {
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
|
|
#ifndef QT_NO_DEBUG
|
|
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
|
|
QMetaMethod rmethod = rmeta->method(method_index_relative + rmeta->methodOffset());
|
|
check_and_warn_compat(smeta, smethod, rmeta, rmethod);
|
|
#endif
|
|
QMetaObject::Connection handle = QMetaObject::Connection(QMetaObjectPrivate::connect(
|
|
sender, signal_index, smeta, receiver, method_index_relative, rmeta ,type, types));
|
|
return handle;
|
|
}
|
|
|
|
/*!
|
|
\since 4.8
|
|
|
|
Creates a connection of the given \a type from the \a signal in
|
|
the \a sender object to the \a method in the \a receiver object.
|
|
Returns a handle to the connection that can be used to disconnect
|
|
it later.
|
|
|
|
The Connection handle will be invalid if it cannot create the
|
|
connection, for example, the parameters were invalid.
|
|
You can check if the QMetaObject::Connection is valid by casting it to a bool.
|
|
|
|
This function works in the same way as
|
|
\c {connect(const QObject *sender, const char *signal,
|
|
const QObject *receiver, const char *method,
|
|
Qt::ConnectionType type)}
|
|
but it uses QMetaMethod to specify signal and method.
|
|
|
|
\sa connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
|
|
*/
|
|
QMetaObject::Connection QObject::connect(const QObject *sender, const QMetaMethod &signal,
|
|
const QObject *receiver, const QMetaMethod &method,
|
|
Qt::ConnectionType type)
|
|
{
|
|
if (sender == 0
|
|
|| receiver == 0
|
|
|| signal.methodType() != QMetaMethod::Signal
|
|
|| method.methodType() == QMetaMethod::Constructor) {
|
|
qWarning("QObject::connect: Cannot connect %s::%s to %s::%s",
|
|
sender ? sender->metaObject()->className() : "(null)",
|
|
signal.methodSignature().constData(),
|
|
receiver ? receiver->metaObject()->className() : "(null)",
|
|
method.methodSignature().constData() );
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
|
|
int signal_index;
|
|
int method_index;
|
|
{
|
|
int dummy;
|
|
QMetaObjectPrivate::memberIndexes(sender, signal, &signal_index, &dummy);
|
|
QMetaObjectPrivate::memberIndexes(receiver, method, &dummy, &method_index);
|
|
}
|
|
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
const QMetaObject *rmeta = receiver->metaObject();
|
|
if (signal_index == -1) {
|
|
qWarning("QObject::connect: Can't find signal %s on instance of class %s",
|
|
signal.methodSignature().constData(), smeta->className());
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
if (method_index == -1) {
|
|
qWarning("QObject::connect: Can't find method %s on instance of class %s",
|
|
method.methodSignature().constData(), rmeta->className());
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
|
|
if (!QMetaObject::checkConnectArgs(signal.methodSignature().constData(), method.methodSignature().constData())) {
|
|
qWarning("QObject::connect: Incompatible sender/receiver arguments"
|
|
"\n %s::%s --> %s::%s",
|
|
smeta->className(), signal.methodSignature().constData(),
|
|
rmeta->className(), method.methodSignature().constData());
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
|
|
int *types = 0;
|
|
if ((type == Qt::QueuedConnection)
|
|
&& !(types = queuedConnectionTypes(signal.parameterTypes())))
|
|
return QMetaObject::Connection(0);
|
|
|
|
#ifndef QT_NO_DEBUG
|
|
check_and_warn_compat(smeta, signal, rmeta, method);
|
|
#endif
|
|
QMetaObject::Connection handle = QMetaObject::Connection(QMetaObjectPrivate::connect(
|
|
sender, signal_index, signal.enclosingMetaObject(), receiver, method_index, 0, type, types));
|
|
return handle;
|
|
}
|
|
|
|
/*!
|
|
\fn bool QObject::connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
|
|
\overload connect()
|
|
\threadsafe
|
|
|
|
Connects \a signal from the \a sender object to this object's \a
|
|
method.
|
|
|
|
Equivalent to connect(\a sender, \a signal, \c this, \a method, \a type).
|
|
|
|
Every connection you make emits a signal, so duplicate connections emit
|
|
two signals. You can break a connection using disconnect().
|
|
|
|
\sa disconnect()
|
|
*/
|
|
|
|
/*!
|
|
\threadsafe
|
|
|
|
Disconnects \a signal in object \a sender from \a method in object
|
|
\a receiver. Returns \c true if the connection is successfully broken;
|
|
otherwise returns \c false.
|
|
|
|
A signal-slot connection is removed when either of the objects
|
|
involved are destroyed.
|
|
|
|
disconnect() is typically used in three ways, as the following
|
|
examples demonstrate.
|
|
\list 1
|
|
\li Disconnect everything connected to an object's signals:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 26
|
|
|
|
equivalent to the non-static overloaded function
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 27
|
|
|
|
\li Disconnect everything connected to a specific signal:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 28
|
|
|
|
equivalent to the non-static overloaded function
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 29
|
|
|
|
\li Disconnect a specific receiver:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 30
|
|
|
|
equivalent to the non-static overloaded function
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 31
|
|
|
|
\endlist
|
|
|
|
0 may be used as a wildcard, meaning "any signal", "any receiving
|
|
object", or "any slot in the receiving object", respectively.
|
|
|
|
The \a sender may never be 0. (You cannot disconnect signals from
|
|
more than one object in a single call.)
|
|
|
|
If \a signal is 0, it disconnects \a receiver and \a method from
|
|
any signal. If not, only the specified signal is disconnected.
|
|
|
|
If \a receiver is 0, it disconnects anything connected to \a
|
|
signal. If not, slots in objects other than \a receiver are not
|
|
disconnected.
|
|
|
|
If \a method is 0, it disconnects anything that is connected to \a
|
|
receiver. If not, only slots named \a method will be disconnected,
|
|
and all other slots are left alone. The \a method must be 0 if \a
|
|
receiver is left out, so you cannot disconnect a
|
|
specifically-named slot on all objects.
|
|
|
|
\sa connect()
|
|
*/
|
|
bool QObject::disconnect(const QObject *sender, const char *signal,
|
|
const QObject *receiver, const char *method)
|
|
{
|
|
if (sender == 0 || (receiver == 0 && method != 0)) {
|
|
qWarning("QObject::disconnect: Unexpected null parameter");
|
|
return false;
|
|
}
|
|
|
|
const char *signal_arg = signal;
|
|
QByteArray signal_name;
|
|
bool signal_found = false;
|
|
if (signal) {
|
|
QT_TRY {
|
|
signal_name = QMetaObject::normalizedSignature(signal);
|
|
signal = signal_name.constData();
|
|
} QT_CATCH (const std::bad_alloc &) {
|
|
// if the signal is already normalized, we can continue.
|
|
if (sender->metaObject()->indexOfSignal(signal + 1) == -1)
|
|
QT_RETHROW;
|
|
}
|
|
|
|
if (!check_signal_macro(sender, signal, "disconnect", "unbind"))
|
|
return false;
|
|
signal++; // skip code
|
|
}
|
|
|
|
QByteArray method_name;
|
|
const char *method_arg = method;
|
|
int membcode = -1;
|
|
bool method_found = false;
|
|
if (method) {
|
|
QT_TRY {
|
|
method_name = QMetaObject::normalizedSignature(method);
|
|
method = method_name.constData();
|
|
} QT_CATCH(const std::bad_alloc &) {
|
|
// if the method is already normalized, we can continue.
|
|
if (receiver->metaObject()->indexOfMethod(method + 1) == -1)
|
|
QT_RETHROW;
|
|
}
|
|
|
|
membcode = extract_code(method);
|
|
if (!check_method_code(membcode, receiver, method, "disconnect"))
|
|
return false;
|
|
method++; // skip code
|
|
}
|
|
|
|
/* We now iterate through all the sender's and receiver's meta
|
|
* objects in order to also disconnect possibly shadowed signals
|
|
* and slots with the same signature.
|
|
*/
|
|
bool res = false;
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
QByteArray signalName;
|
|
QArgumentTypeArray signalTypes;
|
|
Q_ASSERT(QMetaObjectPrivate::get(smeta)->revision >= 7);
|
|
if (signal)
|
|
signalName = QMetaObjectPrivate::decodeMethodSignature(signal, signalTypes);
|
|
QByteArray methodName;
|
|
QArgumentTypeArray methodTypes;
|
|
Q_ASSERT(!receiver || QMetaObjectPrivate::get(receiver->metaObject())->revision >= 7);
|
|
if (method)
|
|
methodName = QMetaObjectPrivate::decodeMethodSignature(method, methodTypes);
|
|
do {
|
|
int signal_index = -1;
|
|
if (signal) {
|
|
signal_index = QMetaObjectPrivate::indexOfSignalRelative(
|
|
&smeta, signalName, signalTypes.size(), signalTypes.constData());
|
|
if (signal_index < 0)
|
|
break;
|
|
signal_index = QMetaObjectPrivate::originalClone(smeta, signal_index);
|
|
signal_index += QMetaObjectPrivate::signalOffset(smeta);
|
|
signal_found = true;
|
|
}
|
|
|
|
if (!method) {
|
|
res |= QMetaObjectPrivate::disconnect(sender, signal_index, smeta, receiver, -1, 0);
|
|
} else {
|
|
const QMetaObject *rmeta = receiver->metaObject();
|
|
do {
|
|
int method_index = QMetaObjectPrivate::indexOfMethod(
|
|
rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
|
if (method_index >= 0)
|
|
while (method_index < rmeta->methodOffset())
|
|
rmeta = rmeta->superClass();
|
|
if (method_index < 0)
|
|
break;
|
|
res |= QMetaObjectPrivate::disconnect(sender, signal_index, smeta, receiver, method_index, 0);
|
|
method_found = true;
|
|
} while ((rmeta = rmeta->superClass()));
|
|
}
|
|
} while (signal && (smeta = smeta->superClass()));
|
|
|
|
if (signal && !signal_found) {
|
|
err_method_notfound(sender, signal_arg, "disconnect");
|
|
err_info_about_objects("disconnect", sender, receiver);
|
|
} else if (method && !method_found) {
|
|
err_method_notfound(receiver, method_arg, "disconnect");
|
|
err_info_about_objects("disconnect", sender, receiver);
|
|
}
|
|
if (res) {
|
|
if (!signal)
|
|
const_cast<QObject*>(sender)->disconnectNotify(QMetaMethod());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
/*!
|
|
\since 4.8
|
|
|
|
Disconnects \a signal in object \a sender from \a method in object
|
|
\a receiver. Returns \c true if the connection is successfully broken;
|
|
otherwise returns \c false.
|
|
|
|
This function provides the same possibilities like
|
|
\c {disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) }
|
|
but uses QMetaMethod to represent the signal and the method to be disconnected.
|
|
|
|
Additionally this function returnsfalse and no signals and slots disconnected
|
|
if:
|
|
\list 1
|
|
|
|
\li \a signal is not a member of sender class or one of its parent classes.
|
|
|
|
\li \a method is not a member of receiver class or one of its parent classes.
|
|
|
|
\li \a signal instance represents not a signal.
|
|
|
|
\endlist
|
|
|
|
QMetaMethod() may be used as wildcard in the meaning "any signal" or "any slot in receiving object".
|
|
In the same way 0 can be used for \a receiver in the meaning "any receiving object". In this case
|
|
method should also be QMetaMethod(). \a sender parameter should be never 0.
|
|
|
|
\sa disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)
|
|
*/
|
|
bool QObject::disconnect(const QObject *sender, const QMetaMethod &signal,
|
|
const QObject *receiver, const QMetaMethod &method)
|
|
{
|
|
if (sender == 0 || (receiver == 0 && method.mobj != 0)) {
|
|
qWarning("QObject::disconnect: Unexpected null parameter");
|
|
return false;
|
|
}
|
|
if (signal.mobj) {
|
|
if(signal.methodType() != QMetaMethod::Signal) {
|
|
qWarning("QObject::%s: Attempt to %s non-signal %s::%s",
|
|
"disconnect","unbind",
|
|
sender->metaObject()->className(), signal.methodSignature().constData());
|
|
return false;
|
|
}
|
|
}
|
|
if (method.mobj) {
|
|
if(method.methodType() == QMetaMethod::Constructor) {
|
|
qWarning("QObject::disconect: cannot use constructor as argument %s::%s",
|
|
receiver->metaObject()->className(), method.methodSignature().constData());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Reconstructing SIGNAL() macro result for signal.methodSignature() string
|
|
QByteArray signalSignature;
|
|
if (signal.mobj) {
|
|
signalSignature.reserve(signal.methodSignature().size()+1);
|
|
signalSignature.append((char)(QSIGNAL_CODE + '0'));
|
|
signalSignature.append(signal.methodSignature());
|
|
}
|
|
|
|
int signal_index;
|
|
int method_index;
|
|
{
|
|
int dummy;
|
|
QMetaObjectPrivate::memberIndexes(sender, signal, &signal_index, &dummy);
|
|
QMetaObjectPrivate::memberIndexes(receiver, method, &dummy, &method_index);
|
|
}
|
|
// If we are here sender is not null. If signal is not null while signal_index
|
|
// is -1 then this signal is not a member of sender.
|
|
if (signal.mobj && signal_index == -1) {
|
|
qWarning("QObject::disconect: signal %s not found on class %s",
|
|
signal.methodSignature().constData(), sender->metaObject()->className());
|
|
return false;
|
|
}
|
|
// If this condition is true then method is not a member of receeiver.
|
|
if (receiver && method.mobj && method_index == -1) {
|
|
qWarning("QObject::disconect: method %s not found on class %s",
|
|
method.methodSignature().constData(), receiver->metaObject()->className());
|
|
return false;
|
|
}
|
|
|
|
if (!QMetaObjectPrivate::disconnect(sender, signal_index, signal.mobj, receiver, method_index, 0))
|
|
return false;
|
|
|
|
if (!signal.isValid()) {
|
|
// The signal is a wildcard, meaning all signals were disconnected.
|
|
// QMetaObjectPrivate::disconnect() doesn't call disconnectNotify()
|
|
// per connection in this case. Call it once now, with an invalid
|
|
// QMetaMethod as argument, as documented.
|
|
const_cast<QObject*>(sender)->disconnectNotify(signal);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
\threadsafe
|
|
|
|
\fn bool QObject::disconnect(const char *signal, const QObject *receiver, const char *method) const
|
|
\overload disconnect()
|
|
|
|
Disconnects \a signal from \a method of \a receiver.
|
|
|
|
A signal-slot connection is removed when either of the objects
|
|
involved are destroyed.
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::disconnect(const QObject *receiver, const char *method) const
|
|
\overload disconnect()
|
|
|
|
Disconnects all signals in this object from \a receiver's \a
|
|
method.
|
|
|
|
A signal-slot connection is removed when either of the objects
|
|
involved are destroyed.
|
|
*/
|
|
|
|
|
|
/*!
|
|
\since 5.0
|
|
|
|
This virtual function is called when something has been connected
|
|
to \a signal in this object.
|
|
|
|
If you want to compare \a signal with a specific signal, you can
|
|
use QMetaMethod::fromSignal() as follows:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 32
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, it might be useful when you need to perform
|
|
expensive initialization only if something is connected to a
|
|
signal.
|
|
|
|
\warning This function is called from the thread which performs the
|
|
connection, which may be a different thread from the thread in
|
|
which this object lives.
|
|
|
|
\sa connect(), disconnectNotify()
|
|
*/
|
|
|
|
void QObject::connectNotify(const QMetaMethod &signal)
|
|
{
|
|
Q_UNUSED(signal);
|
|
}
|
|
|
|
/*!
|
|
\since 5.0
|
|
|
|
This virtual function is called when something has been
|
|
disconnected from \a signal in this object.
|
|
|
|
See connectNotify() for an example of how to compare
|
|
\a signal with a specific signal.
|
|
|
|
If all signals were disconnected from this object (e.g., the
|
|
signal argument to disconnect() was 0), disconnectNotify()
|
|
is only called once, and the \a signal will be an invalid
|
|
QMetaMethod (QMetaMethod::isValid() returns \c false).
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, it might be useful for optimizing access to
|
|
expensive resources.
|
|
|
|
\warning This function is called from the thread which performs the
|
|
disconnection, which may be a different thread from the thread in
|
|
which this object lives. This function may also be called with a QObject
|
|
internal mutex locked. It is therefore not allowed to re-enter any
|
|
of any QObject functions from your reimplementation and if you lock
|
|
a mutex in your reimplementation, make sure that you don't call QObject
|
|
functions with that mutex held in other places or it will result in
|
|
a deadlock.
|
|
|
|
\sa disconnect(), connectNotify()
|
|
*/
|
|
|
|
void QObject::disconnectNotify(const QMetaMethod &signal)
|
|
{
|
|
Q_UNUSED(signal);
|
|
}
|
|
|
|
/*
|
|
\internal
|
|
convert a signal index from the method range to the signal range
|
|
*/
|
|
static int methodIndexToSignalIndex(const QMetaObject **base, int signal_index)
|
|
{
|
|
if (signal_index < 0)
|
|
return signal_index;
|
|
const QMetaObject *metaObject = *base;
|
|
while (metaObject && metaObject->methodOffset() > signal_index)
|
|
metaObject = metaObject->superClass();
|
|
|
|
if (metaObject) {
|
|
int signalOffset, methodOffset;
|
|
computeOffsets(metaObject, &signalOffset, &methodOffset);
|
|
if (signal_index < metaObject->methodCount())
|
|
signal_index = QMetaObjectPrivate::originalClone(metaObject, signal_index - methodOffset) + signalOffset;
|
|
else
|
|
signal_index = signal_index - methodOffset + signalOffset;
|
|
*base = metaObject;
|
|
}
|
|
return signal_index;
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
\a types is a 0-terminated vector of meta types for queued
|
|
connections.
|
|
|
|
if \a signal_index is -1, then we effectively connect *all* signals
|
|
from the sender to the receiver's slot
|
|
*/
|
|
QMetaObject::Connection QMetaObject::connect(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index, int type, int *types)
|
|
{
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
signal_index = methodIndexToSignalIndex(&smeta, signal_index);
|
|
return Connection(QMetaObjectPrivate::connect(sender, signal_index, smeta,
|
|
receiver, method_index,
|
|
0, //FIXME, we could speed this connection up by computing the relative index
|
|
type, types));
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
Same as the QMetaObject::connect, but \a signal_index must be the result of QObjectPrivate::signalIndex
|
|
|
|
method_index is relative to the rmeta metaobject, if rmeta is null, then it is absolute index
|
|
|
|
the QObjectPrivate::Connection* has a refcount of 2, so it must be passed to a QMetaObject::Connection
|
|
*/
|
|
QObjectPrivate::Connection *QMetaObjectPrivate::connect(const QObject *sender,
|
|
int signal_index, const QMetaObject *smeta,
|
|
const QObject *receiver, int method_index,
|
|
const QMetaObject *rmeta, int type, int *types)
|
|
{
|
|
QObject *s = const_cast<QObject *>(sender);
|
|
QObject *r = const_cast<QObject *>(receiver);
|
|
|
|
int method_offset = rmeta ? rmeta->methodOffset() : 0;
|
|
Q_ASSERT(!rmeta || QMetaObjectPrivate::get(rmeta)->revision >= 6);
|
|
QObjectPrivate::StaticMetaCallFunction callFunction =
|
|
rmeta ? rmeta->d.static_metacall : 0;
|
|
|
|
QOrderedMutexLocker locker(signalSlotLock(sender),
|
|
signalSlotLock(receiver));
|
|
|
|
if (type & Qt::UniqueConnection) {
|
|
QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
|
|
if (connectionLists && connectionLists->count() > signal_index) {
|
|
const QObjectPrivate::Connection *c2 =
|
|
(*connectionLists)[signal_index].first;
|
|
|
|
int method_index_absolute = method_index + method_offset;
|
|
|
|
while (c2) {
|
|
if (!c2->isSlotObject && c2->receiver == receiver && c2->method() == method_index_absolute)
|
|
return 0;
|
|
c2 = c2->nextConnectionList;
|
|
}
|
|
}
|
|
type &= Qt::UniqueConnection - 1;
|
|
}
|
|
|
|
QScopedPointer<QObjectPrivate::Connection> c(new QObjectPrivate::Connection);
|
|
c->sender = s;
|
|
c->signal_index = signal_index;
|
|
c->receiver = r;
|
|
c->method_relative = method_index;
|
|
c->method_offset = method_offset;
|
|
c->connectionType = type;
|
|
c->isSlotObject = false;
|
|
c->argumentTypes.store(types);
|
|
c->nextConnectionList = 0;
|
|
c->callFunction = callFunction;
|
|
|
|
QObjectPrivate::get(s)->addConnection(signal_index, c.data());
|
|
|
|
locker.unlock();
|
|
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
|
|
if (smethod.isValid())
|
|
s->connectNotify(smethod);
|
|
|
|
return c.take();
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
bool QMetaObject::disconnect(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index)
|
|
{
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
signal_index = methodIndexToSignalIndex(&smeta, signal_index);
|
|
return QMetaObjectPrivate::disconnect(sender, signal_index, smeta,
|
|
receiver, method_index, 0);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
|
|
Disconnect a single signal connection. If QMetaObject::connect() has been called
|
|
multiple times for the same sender, signal_index, receiver and method_index only
|
|
one of these connections will be removed.
|
|
*/
|
|
bool QMetaObject::disconnectOne(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index)
|
|
{
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
signal_index = methodIndexToSignalIndex(&smeta, signal_index);
|
|
return QMetaObjectPrivate::disconnect(sender, signal_index, smeta,
|
|
receiver, method_index, 0,
|
|
QMetaObjectPrivate::DisconnectOne);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
Helper function to remove the connection from the senders list and setting the receivers to 0
|
|
*/
|
|
bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::Connection *c,
|
|
const QObject *receiver, int method_index, void **slot,
|
|
QMutex *senderMutex, DisconnectType disconnectType)
|
|
{
|
|
bool success = false;
|
|
while (c) {
|
|
if (c->receiver
|
|
&& (receiver == 0 || (c->receiver == receiver
|
|
&& (method_index < 0 || (!c->isSlotObject && c->method() == method_index))
|
|
&& (slot == 0 || (c->isSlotObject && c->slotObj->compare(slot)))))) {
|
|
bool needToUnlock = false;
|
|
QMutex *receiverMutex = 0;
|
|
if (c->receiver) {
|
|
receiverMutex = signalSlotLock(c->receiver);
|
|
// need to relock this receiver and sender in the correct order
|
|
needToUnlock = QOrderedMutexLocker::relock(senderMutex, receiverMutex);
|
|
}
|
|
if (c->receiver) {
|
|
*c->prev = c->next;
|
|
if (c->next)
|
|
c->next->prev = c->prev;
|
|
}
|
|
|
|
if (needToUnlock)
|
|
receiverMutex->unlock();
|
|
|
|
c->receiver = 0;
|
|
|
|
if (c->isSlotObject) {
|
|
c->isSlotObject = false;
|
|
senderMutex->unlock();
|
|
c->slotObj->destroyIfLastRef();
|
|
senderMutex->lock();
|
|
}
|
|
|
|
success = true;
|
|
|
|
if (disconnectType == DisconnectOne)
|
|
return success;
|
|
}
|
|
c = c->nextConnectionList;
|
|
}
|
|
return success;
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
Same as the QMetaObject::disconnect, but \a signal_index must be the result of QObjectPrivate::signalIndex
|
|
*/
|
|
bool QMetaObjectPrivate::disconnect(const QObject *sender,
|
|
int signal_index, const QMetaObject *smeta,
|
|
const QObject *receiver, int method_index, void **slot,
|
|
DisconnectType disconnectType)
|
|
{
|
|
if (!sender)
|
|
return false;
|
|
|
|
QObject *s = const_cast<QObject *>(sender);
|
|
|
|
QMutex *senderMutex = signalSlotLock(sender);
|
|
QMutexLocker locker(senderMutex);
|
|
|
|
QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
|
|
if (!connectionLists)
|
|
return false;
|
|
|
|
// prevent incoming connections changing the connectionLists while unlocked
|
|
++connectionLists->inUse;
|
|
|
|
bool success = false;
|
|
if (signal_index < 0) {
|
|
// remove from all connection lists
|
|
for (int sig_index = -1; sig_index < connectionLists->count(); ++sig_index) {
|
|
QObjectPrivate::Connection *c =
|
|
(*connectionLists)[sig_index].first;
|
|
if (disconnectHelper(c, receiver, method_index, slot, senderMutex, disconnectType)) {
|
|
success = true;
|
|
connectionLists->dirty = true;
|
|
}
|
|
}
|
|
} else if (signal_index < connectionLists->count()) {
|
|
QObjectPrivate::Connection *c =
|
|
(*connectionLists)[signal_index].first;
|
|
if (disconnectHelper(c, receiver, method_index, slot, senderMutex, disconnectType)) {
|
|
success = true;
|
|
connectionLists->dirty = true;
|
|
}
|
|
}
|
|
|
|
--connectionLists->inUse;
|
|
Q_ASSERT(connectionLists->inUse >= 0);
|
|
if (connectionLists->orphaned && !connectionLists->inUse)
|
|
delete connectionLists;
|
|
|
|
locker.unlock();
|
|
if (success) {
|
|
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
|
|
if (smethod.isValid())
|
|
s->disconnectNotify(smethod);
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/*!
|
|
\fn void QMetaObject::connectSlotsByName(QObject *object)
|
|
|
|
Searches recursively for all child objects of the given \a object, and connects
|
|
matching signals from them to slots of \a object that follow the following form:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 33
|
|
|
|
Let's assume our object has a child object of type \c{QPushButton} with
|
|
the \l{QObject::objectName}{object name} \c{button1}. The slot to catch the
|
|
button's \c{clicked()} signal would be:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 34
|
|
|
|
If \a object itself has a properly set object name, its own signals are also
|
|
connected to its respective slots.
|
|
|
|
\sa QObject::setObjectName()
|
|
*/
|
|
void QMetaObject::connectSlotsByName(QObject *o)
|
|
{
|
|
if (!o)
|
|
return;
|
|
const QMetaObject *mo = o->metaObject();
|
|
Q_ASSERT(mo);
|
|
const QObjectList list = // list of all objects to look for matching signals including...
|
|
o->findChildren<QObject *>(QString()) // all children of 'o'...
|
|
<< o; // and the object 'o' itself
|
|
|
|
// for each method/slot of o ...
|
|
for (int i = 0; i < mo->methodCount(); ++i) {
|
|
const QByteArray slotSignature = mo->method(i).methodSignature();
|
|
const char *slot = slotSignature.constData();
|
|
Q_ASSERT(slot);
|
|
|
|
// ...that starts with "on_", ...
|
|
if (slot[0] != 'o' || slot[1] != 'n' || slot[2] != '_')
|
|
continue;
|
|
|
|
// ...we check each object in our list, ...
|
|
bool foundIt = false;
|
|
for(int j = 0; j < list.count(); ++j) {
|
|
const QObject *co = list.at(j);
|
|
const QByteArray coName = co->objectName().toLatin1();
|
|
|
|
// ...discarding those whose objectName is not fitting the pattern "on_<objectName>_...", ...
|
|
if (coName.isEmpty() || qstrncmp(slot + 3, coName.constData(), coName.size()) || slot[coName.size()+3] != '_')
|
|
continue;
|
|
|
|
const char *signal = slot + coName.size() + 4; // the 'signal' part of the slot name
|
|
|
|
// ...for the presence of a matching signal "on_<objectName>_<signal>".
|
|
const QMetaObject *smeta;
|
|
int sigIndex = co->d_func()->signalIndex(signal, &smeta);
|
|
if (sigIndex < 0) {
|
|
// if no exactly fitting signal (name + complete parameter type list) could be found
|
|
// look for just any signal with the correct name and at least the slot's parameter list.
|
|
// Note: if more than one of thoses signals exist, the one that gets connected is
|
|
// chosen 'at random' (order of declaration in source file)
|
|
QList<QByteArray> compatibleSignals;
|
|
const QMetaObject *smo = co->metaObject();
|
|
int sigLen = qstrlen(signal) - 1; // ignore the trailing ')'
|
|
for (int k = QMetaObjectPrivate::absoluteSignalCount(smo)-1; k >= 0; --k) {
|
|
const QMetaMethod method = QMetaObjectPrivate::signal(smo, k);
|
|
if (!qstrncmp(method.methodSignature().constData(), signal, sigLen)) {
|
|
smeta = method.enclosingMetaObject();
|
|
sigIndex = k;
|
|
compatibleSignals.prepend(method.methodSignature());
|
|
}
|
|
}
|
|
if (compatibleSignals.size() > 1)
|
|
qWarning() << "QMetaObject::connectSlotsByName: Connecting slot" << slot
|
|
<< "with the first of the following compatible signals:" << compatibleSignals;
|
|
}
|
|
|
|
if (sigIndex < 0)
|
|
continue;
|
|
|
|
// we connect it...
|
|
if (Connection(QMetaObjectPrivate::connect(co, sigIndex, smeta, o, i))) {
|
|
foundIt = true;
|
|
// ...and stop looking for further objects with the same name.
|
|
// Note: the Designer will make sure each object name is unique in the above
|
|
// 'list' but other code may create two child objects with the same name. In
|
|
// this case one is chosen 'at random'.
|
|
break;
|
|
}
|
|
}
|
|
if (foundIt) {
|
|
// we found our slot, now skip all overloads
|
|
while (mo->method(i + 1).attributes() & QMetaMethod::Cloned)
|
|
++i;
|
|
} else if (!(mo->method(i).attributes() & QMetaMethod::Cloned)) {
|
|
// check if the slot has the following signature: "on_..._...(..."
|
|
int iParen = slotSignature.indexOf('(');
|
|
int iLastUnderscore = slotSignature.lastIndexOf('_', iParen-1);
|
|
if (iLastUnderscore > 3)
|
|
qWarning("QMetaObject::connectSlotsByName: No matching signal for %s", slot);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
|
|
\a signal must be in the signal index range (see QObjectPrivate::signalIndex()).
|
|
*/
|
|
static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv,
|
|
QMutexLocker &locker)
|
|
{
|
|
const int *argumentTypes = c->argumentTypes.load();
|
|
if (!argumentTypes) {
|
|
QMetaMethod m = QMetaObjectPrivate::signal(sender->metaObject(), signal);
|
|
argumentTypes = queuedConnectionTypes(m.parameterTypes());
|
|
if (!argumentTypes) // cannot queue arguments
|
|
argumentTypes = &DIRECT_CONNECTION_ONLY;
|
|
if (!c->argumentTypes.testAndSetOrdered(0, argumentTypes)) {
|
|
if (argumentTypes != &DIRECT_CONNECTION_ONLY)
|
|
delete [] argumentTypes;
|
|
argumentTypes = c->argumentTypes.load();
|
|
}
|
|
}
|
|
if (argumentTypes == &DIRECT_CONNECTION_ONLY) // cannot activate
|
|
return;
|
|
int nargs = 1; // include return type
|
|
while (argumentTypes[nargs-1])
|
|
++nargs;
|
|
int *types = (int *) malloc(nargs*sizeof(int));
|
|
Q_CHECK_PTR(types);
|
|
void **args = (void **) malloc(nargs*sizeof(void *));
|
|
Q_CHECK_PTR(args);
|
|
types[0] = 0; // return type
|
|
args[0] = 0; // return value
|
|
|
|
if (nargs > 1) {
|
|
for (int n = 1; n < nargs; ++n)
|
|
types[n] = argumentTypes[n-1];
|
|
|
|
locker.unlock();
|
|
for (int n = 1; n < nargs; ++n)
|
|
args[n] = QMetaType::create(types[n], argv[n]);
|
|
locker.relock();
|
|
|
|
if (!c->receiver) {
|
|
locker.unlock();
|
|
// we have been disconnected while the mutex was unlocked
|
|
for (int n = 1; n < nargs; ++n)
|
|
QMetaType::destroy(types[n], args[n]);
|
|
free(types);
|
|
free(args);
|
|
locker.relock();
|
|
return;
|
|
}
|
|
}
|
|
|
|
QMetaCallEvent *ev = c->isSlotObject ?
|
|
new QMetaCallEvent(c->slotObj, sender, signal, nargs, types, args) :
|
|
new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal, nargs, types, args);
|
|
QCoreApplication::postEvent(c->receiver, ev);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
void QMetaObject::activate(QObject *sender, const QMetaObject *m, int local_signal_index,
|
|
void **argv)
|
|
{
|
|
activate(sender, QMetaObjectPrivate::signalOffset(m), local_signal_index, argv);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_index, void **argv)
|
|
{
|
|
int signal_index = signalOffset + local_signal_index;
|
|
|
|
if (sender->d_func()->blockSig)
|
|
return;
|
|
|
|
if (sender->d_func()->isDeclarativeSignalConnected(signal_index)
|
|
&& QAbstractDeclarativeData::signalEmitted) {
|
|
QAbstractDeclarativeData::signalEmitted(sender->d_func()->declarativeData, sender,
|
|
signal_index, argv);
|
|
}
|
|
|
|
if (!sender->d_func()->isSignalConnected(signal_index, /*checkDeclarative =*/ false)
|
|
&& !qt_signal_spy_callback_set.signal_begin_callback
|
|
&& !qt_signal_spy_callback_set.signal_end_callback) {
|
|
// The possible declarative connection is done, and nothing else is connected, so:
|
|
return;
|
|
}
|
|
|
|
void *empty_argv[] = { 0 };
|
|
if (qt_signal_spy_callback_set.signal_begin_callback != 0) {
|
|
qt_signal_spy_callback_set.signal_begin_callback(sender, signal_index,
|
|
argv ? argv : empty_argv);
|
|
}
|
|
|
|
{
|
|
QMutexLocker locker(signalSlotLock(sender));
|
|
struct ConnectionListsRef {
|
|
QObjectConnectionListVector *connectionLists;
|
|
ConnectionListsRef(QObjectConnectionListVector *connectionLists) : connectionLists(connectionLists)
|
|
{
|
|
if (connectionLists)
|
|
++connectionLists->inUse;
|
|
}
|
|
~ConnectionListsRef()
|
|
{
|
|
if (!connectionLists)
|
|
return;
|
|
|
|
--connectionLists->inUse;
|
|
Q_ASSERT(connectionLists->inUse >= 0);
|
|
if (connectionLists->orphaned) {
|
|
if (!connectionLists->inUse)
|
|
delete connectionLists;
|
|
}
|
|
}
|
|
|
|
QObjectConnectionListVector *operator->() const { return connectionLists; }
|
|
};
|
|
ConnectionListsRef connectionLists = sender->d_func()->connectionLists;
|
|
if (!connectionLists.connectionLists) {
|
|
locker.unlock();
|
|
if (qt_signal_spy_callback_set.signal_end_callback != 0)
|
|
qt_signal_spy_callback_set.signal_end_callback(sender, signal_index);
|
|
return;
|
|
}
|
|
|
|
const QObjectPrivate::ConnectionList *list;
|
|
if (signal_index < connectionLists->count())
|
|
list = &connectionLists->at(signal_index);
|
|
else
|
|
list = &connectionLists->allsignals;
|
|
|
|
Qt::HANDLE currentThreadId = QThread::currentThreadId();
|
|
|
|
do {
|
|
QObjectPrivate::Connection *c = list->first;
|
|
if (!c) continue;
|
|
// We need to check against last here to ensure that signals added
|
|
// during the signal emission are not emitted in this emission.
|
|
QObjectPrivate::Connection *last = list->last;
|
|
|
|
do {
|
|
if (!c->receiver)
|
|
continue;
|
|
|
|
QObject * const receiver = c->receiver;
|
|
const bool receiverInSameThread = currentThreadId == receiver->d_func()->threadData->threadId.load();
|
|
|
|
// determine if this connection should be sent immediately or
|
|
// put into the event queue
|
|
if ((c->connectionType == Qt::AutoConnection && !receiverInSameThread)
|
|
|| (c->connectionType == Qt::QueuedConnection)) {
|
|
queued_activate(sender, signal_index, c, argv ? argv : empty_argv, locker);
|
|
continue;
|
|
#ifndef QT_NO_THREAD
|
|
} else if (c->connectionType == Qt::BlockingQueuedConnection) {
|
|
if (receiverInSameThread) {
|
|
qWarning("Qt: Dead lock detected while activating a BlockingQueuedConnection: "
|
|
"Sender is %s(%p), receiver is %s(%p)",
|
|
sender->metaObject()->className(), sender,
|
|
receiver->metaObject()->className(), receiver);
|
|
}
|
|
QSemaphore semaphore;
|
|
QMetaCallEvent *ev = c->isSlotObject ?
|
|
new QMetaCallEvent(c->slotObj, sender, signal_index, 0, 0, argv ? argv : empty_argv, &semaphore) :
|
|
new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal_index, 0, 0, argv ? argv : empty_argv, &semaphore);
|
|
QCoreApplication::postEvent(receiver, ev);
|
|
locker.unlock();
|
|
semaphore.acquire();
|
|
locker.relock();
|
|
continue;
|
|
#endif
|
|
}
|
|
|
|
QConnectionSenderSwitcher sw;
|
|
|
|
if (receiverInSameThread) {
|
|
sw.switchSender(receiver, sender, signal_index);
|
|
}
|
|
if (c->isSlotObject) {
|
|
c->slotObj->ref();
|
|
QScopedPointer<QtPrivate::QSlotObjectBase, QSlotObjectBaseDeleter> obj(c->slotObj);
|
|
locker.unlock();
|
|
obj->call(receiver, argv ? argv : empty_argv);
|
|
|
|
// Make sure the slot object gets destroyed before the mutex is locked again, as the
|
|
// destructor of the slot object might also lock a mutex from the signalSlotLock() mutex pool,
|
|
// and that would deadlock if the pool happens to return the same mutex.
|
|
obj.reset();
|
|
|
|
locker.relock();
|
|
} else if (c->callFunction && c->method_offset <= receiver->metaObject()->methodOffset()) {
|
|
//we compare the vtable to make sure we are not in the destructor of the object.
|
|
const int methodIndex = c->method();
|
|
const int method_relative = c->method_relative;
|
|
const auto callFunction = c->callFunction;
|
|
locker.unlock();
|
|
if (qt_signal_spy_callback_set.slot_begin_callback != 0)
|
|
qt_signal_spy_callback_set.slot_begin_callback(receiver, methodIndex, argv ? argv : empty_argv);
|
|
|
|
callFunction(receiver, QMetaObject::InvokeMetaMethod, method_relative, argv ? argv : empty_argv);
|
|
|
|
if (qt_signal_spy_callback_set.slot_end_callback != 0)
|
|
qt_signal_spy_callback_set.slot_end_callback(receiver, methodIndex);
|
|
locker.relock();
|
|
} else {
|
|
const int method = c->method_relative + c->method_offset;
|
|
locker.unlock();
|
|
|
|
if (qt_signal_spy_callback_set.slot_begin_callback != 0) {
|
|
qt_signal_spy_callback_set.slot_begin_callback(receiver,
|
|
method,
|
|
argv ? argv : empty_argv);
|
|
}
|
|
|
|
metacall(receiver, QMetaObject::InvokeMetaMethod, method, argv ? argv : empty_argv);
|
|
|
|
if (qt_signal_spy_callback_set.slot_end_callback != 0)
|
|
qt_signal_spy_callback_set.slot_end_callback(receiver, method);
|
|
|
|
locker.relock();
|
|
}
|
|
|
|
if (connectionLists->orphaned)
|
|
break;
|
|
} while (c != last && (c = c->nextConnectionList) != 0);
|
|
|
|
if (connectionLists->orphaned)
|
|
break;
|
|
} while (list != &connectionLists->allsignals &&
|
|
//start over for all signals;
|
|
((list = &connectionLists->allsignals), true));
|
|
|
|
}
|
|
|
|
if (qt_signal_spy_callback_set.signal_end_callback != 0)
|
|
qt_signal_spy_callback_set.signal_end_callback(sender, signal_index);
|
|
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
signal_index comes from indexOfMethod()
|
|
*/
|
|
void QMetaObject::activate(QObject *sender, int signal_index, void **argv)
|
|
{
|
|
const QMetaObject *mo = sender->metaObject();
|
|
while (mo->methodOffset() > signal_index)
|
|
mo = mo->superClass();
|
|
activate(sender, mo, signal_index - mo->methodOffset(), argv);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
Returns the signal index used in the internal connectionLists vector.
|
|
|
|
It is different from QMetaObject::indexOfSignal(): indexOfSignal is the same as indexOfMethod
|
|
while QObjectPrivate::signalIndex is smaller because it doesn't give index to slots.
|
|
|
|
If \a meta is not 0, it is set to the meta-object where the signal was found.
|
|
*/
|
|
int QObjectPrivate::signalIndex(const char *signalName,
|
|
const QMetaObject **meta) const
|
|
{
|
|
Q_Q(const QObject);
|
|
const QMetaObject *base = q->metaObject();
|
|
Q_ASSERT(QMetaObjectPrivate::get(base)->revision >= 7);
|
|
QArgumentTypeArray types;
|
|
QByteArray name = QMetaObjectPrivate::decodeMethodSignature(signalName, types);
|
|
int relative_index = QMetaObjectPrivate::indexOfSignalRelative(
|
|
&base, name, types.size(), types.constData());
|
|
if (relative_index < 0)
|
|
return relative_index;
|
|
relative_index = QMetaObjectPrivate::originalClone(base, relative_index);
|
|
if (meta)
|
|
*meta = base;
|
|
return relative_index + QMetaObjectPrivate::signalOffset(base);
|
|
}
|
|
|
|
/*****************************************************************************
|
|
Properties
|
|
*****************************************************************************/
|
|
|
|
#ifndef QT_NO_PROPERTIES
|
|
|
|
/*!
|
|
Sets the value of the object's \a name property to \a value.
|
|
|
|
If the property is defined in the class using Q_PROPERTY then
|
|
true is returned on success and false otherwise. If the property
|
|
is not defined using Q_PROPERTY, and therefore not listed in the
|
|
meta-object, it is added as a dynamic property and false is returned.
|
|
|
|
Information about all available properties is provided through the
|
|
metaObject() and dynamicPropertyNames().
|
|
|
|
Dynamic properties can be queried again using property() and can be
|
|
removed by setting the property value to an invalid QVariant.
|
|
Changing the value of a dynamic property causes a QDynamicPropertyChangeEvent
|
|
to be sent to the object.
|
|
|
|
\b{Note:} Dynamic properties starting with "_q_" are reserved for internal
|
|
purposes.
|
|
|
|
\sa property(), metaObject(), dynamicPropertyNames(), QMetaProperty::write()
|
|
*/
|
|
bool QObject::setProperty(const char *name, const QVariant &value)
|
|
{
|
|
Q_D(QObject);
|
|
const QMetaObject* meta = metaObject();
|
|
if (!name || !meta)
|
|
return false;
|
|
|
|
int id = meta->indexOfProperty(name);
|
|
if (id < 0) {
|
|
if (!d->extraData)
|
|
d->extraData = new QObjectPrivate::ExtraData;
|
|
|
|
const int idx = d->extraData->propertyNames.indexOf(name);
|
|
|
|
if (!value.isValid()) {
|
|
if (idx == -1)
|
|
return false;
|
|
d->extraData->propertyNames.removeAt(idx);
|
|
d->extraData->propertyValues.removeAt(idx);
|
|
} else {
|
|
if (idx == -1) {
|
|
d->extraData->propertyNames.append(name);
|
|
d->extraData->propertyValues.append(value);
|
|
} else {
|
|
if (value == d->extraData->propertyValues.at(idx))
|
|
return false;
|
|
d->extraData->propertyValues[idx] = value;
|
|
}
|
|
}
|
|
|
|
QDynamicPropertyChangeEvent ev(name);
|
|
QCoreApplication::sendEvent(this, &ev);
|
|
|
|
return false;
|
|
}
|
|
QMetaProperty p = meta->property(id);
|
|
#ifndef QT_NO_DEBUG
|
|
if (!p.isWritable())
|
|
qWarning("%s::setProperty: Property \"%s\" invalid,"
|
|
" read-only or does not exist", metaObject()->className(), name);
|
|
#endif
|
|
return p.write(this, value);
|
|
}
|
|
|
|
/*!
|
|
Returns the value of the object's \a name property.
|
|
|
|
If no such property exists, the returned variant is invalid.
|
|
|
|
Information about all available properties is provided through the
|
|
metaObject() and dynamicPropertyNames().
|
|
|
|
\sa setProperty(), QVariant::isValid(), metaObject(), dynamicPropertyNames()
|
|
*/
|
|
QVariant QObject::property(const char *name) const
|
|
{
|
|
Q_D(const QObject);
|
|
const QMetaObject* meta = metaObject();
|
|
if (!name || !meta)
|
|
return QVariant();
|
|
|
|
int id = meta->indexOfProperty(name);
|
|
if (id < 0) {
|
|
if (!d->extraData)
|
|
return QVariant();
|
|
const int i = d->extraData->propertyNames.indexOf(name);
|
|
return d->extraData->propertyValues.value(i);
|
|
}
|
|
QMetaProperty p = meta->property(id);
|
|
#ifndef QT_NO_DEBUG
|
|
if (!p.isReadable())
|
|
qWarning("%s::property: Property \"%s\" invalid or does not exist",
|
|
metaObject()->className(), name);
|
|
#endif
|
|
return p.read(this);
|
|
}
|
|
|
|
/*!
|
|
\since 4.2
|
|
|
|
Returns the names of all properties that were dynamically added to
|
|
the object using setProperty().
|
|
*/
|
|
QList<QByteArray> QObject::dynamicPropertyNames() const
|
|
{
|
|
Q_D(const QObject);
|
|
if (d->extraData)
|
|
return d->extraData->propertyNames;
|
|
return QList<QByteArray>();
|
|
}
|
|
|
|
#endif // QT_NO_PROPERTIES
|
|
|
|
|
|
/*****************************************************************************
|
|
QObject debugging output routines.
|
|
*****************************************************************************/
|
|
|
|
static void dumpRecursive(int level, const QObject *object)
|
|
{
|
|
if (object) {
|
|
QByteArray buf;
|
|
buf.fill(' ', level / 2 * 8);
|
|
if (level % 2)
|
|
buf += " ";
|
|
QString name = object->objectName();
|
|
QString flags = QLatin1String("");
|
|
#if 0
|
|
if (qApp->focusWidget() == object)
|
|
flags += 'F';
|
|
if (object->isWidgetType()) {
|
|
QWidget * w = (QWidget *)object;
|
|
if (w->isVisible()) {
|
|
QString t("<%1,%2,%3,%4>");
|
|
flags += t.arg(w->x()).arg(w->y()).arg(w->width()).arg(w->height());
|
|
} else {
|
|
flags += 'I';
|
|
}
|
|
}
|
|
#endif
|
|
qDebug("%s%s::%s %s", (const char*)buf, object->metaObject()->className(), name.toLocal8Bit().data(),
|
|
flags.toLatin1().data());
|
|
QObjectList children = object->children();
|
|
if (!children.isEmpty()) {
|
|
for (int i = 0; i < children.size(); ++i)
|
|
dumpRecursive(level+1, children.at(i));
|
|
}
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\overload
|
|
\obsolete
|
|
|
|
Dumps a tree of children to the debug output.
|
|
|
|
\sa dumpObjectInfo()
|
|
*/
|
|
|
|
void QObject::dumpObjectTree()
|
|
{
|
|
const_cast<const QObject *>(this)->dumpObjectTree();
|
|
}
|
|
|
|
/*!
|
|
Dumps a tree of children to the debug output.
|
|
|
|
\note before Qt 5.9, this function was not const.
|
|
|
|
\sa dumpObjectInfo()
|
|
*/
|
|
|
|
void QObject::dumpObjectTree() const
|
|
{
|
|
dumpRecursive(0, this);
|
|
}
|
|
|
|
/*!
|
|
\overload
|
|
\obsolete
|
|
|
|
Dumps information about signal connections, etc. for this object
|
|
to the debug output.
|
|
|
|
\sa dumpObjectTree()
|
|
*/
|
|
|
|
void QObject::dumpObjectInfo()
|
|
{
|
|
const_cast<const QObject *>(this)->dumpObjectInfo();
|
|
}
|
|
|
|
/*!
|
|
Dumps information about signal connections, etc. for this object
|
|
to the debug output.
|
|
|
|
\note before Qt 5.9, this function was not const.
|
|
|
|
\sa dumpObjectTree()
|
|
*/
|
|
|
|
void QObject::dumpObjectInfo() const
|
|
{
|
|
qDebug("OBJECT %s::%s", metaObject()->className(),
|
|
objectName().isEmpty() ? "unnamed" : objectName().toLocal8Bit().data());
|
|
|
|
Q_D(const QObject);
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
|
|
// first, look for connections where this object is the sender
|
|
qDebug(" SIGNALS OUT");
|
|
|
|
if (d->connectionLists) {
|
|
for (int signal_index = 0; signal_index < d->connectionLists->count(); ++signal_index) {
|
|
const QMetaMethod signal = QMetaObjectPrivate::signal(metaObject(), signal_index);
|
|
qDebug(" signal: %s", signal.methodSignature().constData());
|
|
|
|
// receivers
|
|
const QObjectPrivate::Connection *c =
|
|
d->connectionLists->at(signal_index).first;
|
|
while (c) {
|
|
if (!c->receiver) {
|
|
qDebug(" <Disconnected receiver>");
|
|
c = c->nextConnectionList;
|
|
continue;
|
|
}
|
|
if (c->isSlotObject) {
|
|
qDebug(" <functor or function pointer>");
|
|
c = c->nextConnectionList;
|
|
continue;
|
|
}
|
|
const QMetaObject *receiverMetaObject = c->receiver->metaObject();
|
|
const QMetaMethod method = receiverMetaObject->method(c->method());
|
|
qDebug(" --> %s::%s %s",
|
|
receiverMetaObject->className(),
|
|
c->receiver->objectName().isEmpty() ? "unnamed" : qPrintable(c->receiver->objectName()),
|
|
method.methodSignature().constData());
|
|
c = c->nextConnectionList;
|
|
}
|
|
}
|
|
} else {
|
|
qDebug( " <None>" );
|
|
}
|
|
|
|
// now look for connections where this object is the receiver
|
|
qDebug(" SIGNALS IN");
|
|
|
|
if (d->senders) {
|
|
for (QObjectPrivate::Connection *s = d->senders; s; s = s->next) {
|
|
QByteArray slotName = QByteArrayLiteral("<unknown>");
|
|
if (!s->isSlotObject) {
|
|
const QMetaMethod slot = metaObject()->method(s->method());
|
|
slotName = slot.methodSignature();
|
|
}
|
|
qDebug(" <-- %s::%s %s",
|
|
s->sender->metaObject()->className(),
|
|
s->sender->objectName().isEmpty() ? "unnamed" : qPrintable(s->sender->objectName()),
|
|
slotName.constData());
|
|
}
|
|
} else {
|
|
qDebug(" <None>");
|
|
}
|
|
}
|
|
|
|
#ifndef QT_NO_USERDATA
|
|
/*!
|
|
\internal
|
|
*/
|
|
uint QObject::registerUserData()
|
|
{
|
|
static int user_data_registration = 0;
|
|
return user_data_registration++;
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QObjectUserData::~QObjectUserData()
|
|
{
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
void QObject::setUserData(uint id, QObjectUserData* data)
|
|
{
|
|
Q_D(QObject);
|
|
if (!d->extraData)
|
|
d->extraData = new QObjectPrivate::ExtraData;
|
|
|
|
if (d->extraData->userData.size() <= (int) id)
|
|
d->extraData->userData.resize((int) id + 1);
|
|
d->extraData->userData[id] = data;
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QObjectUserData* QObject::userData(uint id) const
|
|
{
|
|
Q_D(const QObject);
|
|
if (!d->extraData)
|
|
return 0;
|
|
if ((int)id < d->extraData->userData.size())
|
|
return d->extraData->userData.at(id);
|
|
return 0;
|
|
}
|
|
|
|
#endif // QT_NO_USERDATA
|
|
|
|
|
|
#ifndef QT_NO_DEBUG_STREAM
|
|
QDebug operator<<(QDebug dbg, const QObject *o)
|
|
{
|
|
QDebugStateSaver saver(dbg);
|
|
if (!o)
|
|
return dbg << "QObject(0x0)";
|
|
dbg.nospace() << o->metaObject()->className() << '(' << (const void *)o;
|
|
if (!o->objectName().isEmpty())
|
|
dbg << ", name = " << o->objectName();
|
|
dbg << ')';
|
|
return dbg;
|
|
}
|
|
#endif
|
|
|
|
/*!
|
|
\macro Q_CLASSINFO(Name, Value)
|
|
\relates QObject
|
|
|
|
This macro associates extra information to the class, which is available
|
|
using QObject::metaObject(). Qt makes only limited use of this feature, in
|
|
the \l{Active Qt}, \l{Qt D-Bus} and \l{Qt QML module}{Qt QML}.
|
|
|
|
The extra information takes the form of a \a Name string and a \a Value
|
|
literal string.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 35
|
|
|
|
\sa QMetaObject::classInfo()
|
|
\sa QAxFactory
|
|
\sa {Using Qt D-Bus Adaptors}
|
|
\sa {Extending QML}
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_INTERFACES(...)
|
|
\relates QObject
|
|
|
|
This macro tells Qt which interfaces the class implements. This
|
|
is used when implementing plugins.
|
|
|
|
Example:
|
|
|
|
\snippet ../widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.h 1
|
|
\dots
|
|
\snippet ../widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.h 3
|
|
|
|
See the \l{tools/plugandpaint/plugins/basictools}{Plug & Paint
|
|
Basic Tools} example for details.
|
|
|
|
\sa Q_DECLARE_INTERFACE(), Q_PLUGIN_METADATA(), {How to Create Qt Plugins}
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_PROPERTY(...)
|
|
\relates QObject
|
|
|
|
This macro is used for declaring properties in classes that
|
|
inherit QObject. Properties behave like class data members, but
|
|
they have additional features accessible through the \l
|
|
{Meta-Object System}.
|
|
|
|
\snippet code/doc_src_properties.cpp 0
|
|
|
|
The property name and type and the \c READ function are required.
|
|
The type can be any type supported by QVariant, or it can be a
|
|
user-defined type. The other items are optional, but a \c WRITE
|
|
function is common. The attributes default to true except \c USER,
|
|
which defaults to false.
|
|
|
|
For example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 37
|
|
|
|
For more details about how to use this macro, and a more detailed
|
|
example of its use, see the discussion on \l {Qt's Property System}.
|
|
|
|
\sa {Qt's Property System}
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_ENUMS(...)
|
|
\relates QObject
|
|
\obsolete
|
|
|
|
This macro registers one or several enum types to the meta-object
|
|
system.
|
|
|
|
For example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 38
|
|
|
|
If you want to register an enum that is declared in another class,
|
|
the enum must be fully qualified with the name of the class
|
|
defining it. In addition, the class \e defining the enum has to
|
|
inherit QObject as well as declare the enum using Q_ENUMS().
|
|
|
|
In new code, you should prefer the use of the Q_ENUM() macro, which makes the
|
|
type available also to the meta type system.
|
|
For instance, QMetaEnum::fromType() will not work with types declared with Q_ENUMS().
|
|
|
|
\sa {Qt's Property System}
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_FLAGS(...)
|
|
\relates QObject
|
|
\obsolete
|
|
|
|
This macro registers one or several \l{QFlags}{flags types} with the
|
|
meta-object system. It is typically used in a class definition to declare
|
|
that values of a given enum can be used as flags and combined using the
|
|
bitwise OR operator.
|
|
|
|
\note This macro takes care of registering individual flag values
|
|
with the meta-object system, so it is unnecessary to use Q_ENUMS()
|
|
in addition to this macro.
|
|
|
|
In new code, you should prefer the use of the Q_FLAG() macro, which makes the
|
|
type available also to the meta type system.
|
|
|
|
\sa {Qt's Property System}
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_ENUM(...)
|
|
\relates QObject
|
|
\since 5.5
|
|
|
|
This macro registers an enum type with the meta-object system.
|
|
It must be placed after the enum declaration in a class that has the Q_OBJECT or the
|
|
Q_GADGET macro. For namespaces use \l Q_ENUM_NS() instead.
|
|
|
|
For example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 38
|
|
|
|
Enumerations that are declared with Q_ENUM have their QMetaEnum registered in the
|
|
enclosing QMetaObject. You can also use QMetaEnum::fromType() to get the QMetaEnum.
|
|
|
|
Registered enumerations are automatically registered also to the Qt meta
|
|
type system, making them known to QMetaType without the need to use
|
|
Q_DECLARE_METATYPE(). This will enable useful features; for example, if used
|
|
in a QVariant, you can convert them to strings. Likewise, passing them to
|
|
QDebug will print out their names.
|
|
|
|
\sa {Qt's Property System}
|
|
*/
|
|
|
|
|
|
/*!
|
|
\macro Q_FLAG(...)
|
|
\relates QObject
|
|
\since 5.5
|
|
|
|
This macro registers a single \l{QFlags}{flags type} with the
|
|
meta-object system. It is typically used in a class definition to declare
|
|
that values of a given enum can be used as flags and combined using the
|
|
bitwise OR operator. For namespaces use \l Q_FLAG_NS() instead.
|
|
|
|
The macro must be placed after the enum declaration.
|
|
|
|
For example, in QLibrary, the \l{QLibrary::LoadHints}{LoadHints} flag is
|
|
declared in the following way:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 39
|
|
|
|
The declaration of the flags themselves is performed in the public section
|
|
of the QLibrary class itself, using the \l Q_DECLARE_FLAGS() macro.
|
|
|
|
\note The Q_FLAG macro takes care of registering individual flag values
|
|
with the meta-object system, so it is unnecessary to use Q_ENUM()
|
|
in addition to this macro.
|
|
|
|
\sa {Qt's Property System}
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_ENUM_NS(...)
|
|
\relates QObject
|
|
\since 5.8
|
|
|
|
This macro registers an enum type with the meta-object system.
|
|
It must be placed after the enum declaration in a namespace that
|
|
has the Q_NAMESPACE macro. It is the same as \l Q_ENUM but in a
|
|
namespace.
|
|
|
|
Enumerations that are declared with Q_ENUM_NS have their QMetaEnum
|
|
registered in the enclosing QMetaObject. You can also use
|
|
QMetaEnum::fromType() to get the QMetaEnum.
|
|
|
|
Registered enumerations are automatically registered also to the Qt meta
|
|
type system, making them known to QMetaType without the need to use
|
|
Q_DECLARE_METATYPE(). This will enable useful features; for example, if
|
|
used in a QVariant, you can convert them to strings. Likewise, passing them
|
|
to QDebug will print out their names.
|
|
|
|
\sa {Qt's Property System}
|
|
*/
|
|
|
|
|
|
/*!
|
|
\macro Q_FLAG_NS(...)
|
|
\relates QObject
|
|
\since 5.8
|
|
|
|
This macro registers a single \l{QFlags}{flags type} with the
|
|
meta-object system. It is used in a namespace that has the
|
|
Q_NAMESPACE macro, to declare that values of a given enum can be
|
|
used as flags and combined using the bitwise OR operator.
|
|
It is the same as \l Q_FLAG but in a namespace.
|
|
|
|
The macro must be placed after the enum declaration.
|
|
|
|
\note The Q_FLAG_NS macro takes care of registering individual flag
|
|
values with the meta-object system, so it is unnecessary to use
|
|
Q_ENUM_NS() in addition to this macro.
|
|
|
|
\sa {Qt's Property System}
|
|
*/
|
|
|
|
|
|
/*!
|
|
\macro Q_OBJECT
|
|
\relates QObject
|
|
|
|
The Q_OBJECT macro must appear in the private section of a class
|
|
definition that declares its own signals and slots or that uses
|
|
other services provided by Qt's meta-object system.
|
|
|
|
For example:
|
|
|
|
\snippet signalsandslots/signalsandslots.h 1
|
|
\codeline
|
|
\snippet signalsandslots/signalsandslots.h 2
|
|
\snippet signalsandslots/signalsandslots.h 3
|
|
|
|
\note This macro requires the class to be a subclass of QObject. Use
|
|
Q_GADGET instead of Q_OBJECT to enable the meta object system's support
|
|
for enums in a class that is not a QObject subclass.
|
|
|
|
\sa {Meta-Object System}, {Signals and Slots}, {Qt's Property System}
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_GADGET
|
|
\relates QObject
|
|
|
|
The Q_GADGET macro is a lighter version of the Q_OBJECT macro for classes
|
|
that do not inherit from QObject but still want to use some of the
|
|
reflection capabilities offered by QMetaObject. Just like the Q_OBJECT
|
|
macro, it must appear in the private section of a class definition.
|
|
|
|
Q_GADGETs can have Q_ENUM, Q_PROPERTY and Q_INVOKABLE, but they cannot have
|
|
signals or slots
|
|
|
|
Q_GADGET makes a class member, \c{staticMetaObject}, available.
|
|
\c{staticMetaObject} is of type QMetaObject and provides access to the
|
|
enums declared with Q_ENUMS.
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_NAMESPACE
|
|
\since 5.8
|
|
|
|
The Q_NAMESPACE macro can be used to add QMetaObject capabilities
|
|
to a namespace.
|
|
|
|
Q_NAMESPACEs can have Q_CLASSINFO, Q_ENUM_NS, Q_FLAG_NS, but they
|
|
cannot have Q_ENUM, Q_FLAG, Q_PROPERTY, Q_INVOKABLE, signals nor slots.
|
|
|
|
Q_NAMESPACE makes an external variable, \c{staticMetaObject}, available.
|
|
\c{staticMetaObject} is of type QMetaObject and provides access to the
|
|
enums declared with Q_ENUM_NS/Q_FLAG_NS.
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_SIGNALS
|
|
\relates QObject
|
|
|
|
Use this macro to replace the \c signals keyword in class
|
|
declarations, when you want to use Qt Signals and Slots with a
|
|
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
|
|
|
The macro is normally used when \c no_keywords is specified with
|
|
the \c CONFIG variable in the \c .pro file, but it can be used
|
|
even when \c no_keywords is \e not specified.
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_SIGNAL
|
|
\relates QObject
|
|
|
|
This is an additional macro that allows you to mark a single
|
|
function as a signal. It can be quite useful, especially when you
|
|
use a 3rd-party source code parser which doesn't understand a \c
|
|
signals or \c Q_SIGNALS groups.
|
|
|
|
Use this macro to replace the \c signals keyword in class
|
|
declarations, when you want to use Qt Signals and Slots with a
|
|
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
|
|
|
The macro is normally used when \c no_keywords is specified with
|
|
the \c CONFIG variable in the \c .pro file, but it can be used
|
|
even when \c no_keywords is \e not specified.
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_SLOTS
|
|
\relates QObject
|
|
|
|
Use this macro to replace the \c slots keyword in class
|
|
declarations, when you want to use Qt Signals and Slots with a
|
|
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
|
|
|
The macro is normally used when \c no_keywords is specified with
|
|
the \c CONFIG variable in the \c .pro file, but it can be used
|
|
even when \c no_keywords is \e not specified.
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_SLOT
|
|
\relates QObject
|
|
|
|
This is an additional macro that allows you to mark a single
|
|
function as a slot. It can be quite useful, especially when you
|
|
use a 3rd-party source code parser which doesn't understand a \c
|
|
slots or \c Q_SLOTS groups.
|
|
|
|
Use this macro to replace the \c slots keyword in class
|
|
declarations, when you want to use Qt Signals and Slots with a
|
|
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
|
|
|
The macro is normally used when \c no_keywords is specified with
|
|
the \c CONFIG variable in the \c .pro file, but it can be used
|
|
even when \c no_keywords is \e not specified.
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_EMIT
|
|
\relates QObject
|
|
|
|
Use this macro to replace the \c emit keyword for emitting
|
|
signals, when you want to use Qt Signals and Slots with a
|
|
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
|
|
|
The macro is normally used when \c no_keywords is specified with
|
|
the \c CONFIG variable in the \c .pro file, but it can be used
|
|
even when \c no_keywords is \e not specified.
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_INVOKABLE
|
|
\relates QObject
|
|
|
|
Apply this macro to declarations of member functions to allow them to
|
|
be invoked via the meta-object system. The macro is written before
|
|
the return type, as shown in the following example:
|
|
|
|
\snippet qmetaobject-invokable/window.h Window class with invokable method
|
|
|
|
The \c invokableMethod() function is marked up using Q_INVOKABLE, causing
|
|
it to be registered with the meta-object system and enabling it to be
|
|
invoked using QMetaObject::invokeMethod().
|
|
Since \c normalMethod() function is not registered in this way, it cannot
|
|
be invoked using QMetaObject::invokeMethod().
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_REVISION
|
|
\relates QObject
|
|
|
|
Apply this macro to declarations of member functions to tag them with a
|
|
revision number in the meta-object system. The macro is written before
|
|
the return type, as shown in the following example:
|
|
|
|
\snippet qmetaobject-revision/window.h Window class with revision
|
|
|
|
This is useful when using the meta-object system to dynamically expose
|
|
objects to another API, as you can match the version expected by multiple
|
|
versions of the other API. Consider the following simplified example:
|
|
|
|
\snippet qmetaobject-revision/main.cpp Window class using revision
|
|
|
|
Using the same Window class as the previous example, the newProperty and
|
|
newMethod would only be exposed in this code when the expected version is
|
|
1 or greater.
|
|
|
|
Since all methods are considered to be in revision 0 if untagged, a tag
|
|
of Q_REVISION(0) is invalid and ignored.
|
|
|
|
This tag is not used by the meta-object system itself. Currently this is only
|
|
used by the QtQml module.
|
|
|
|
For a more generic string tag, see \l QMetaMethod::tag()
|
|
|
|
\sa QMetaMethod::revision()
|
|
*/
|
|
|
|
/*!
|
|
\macro Q_SET_OBJECT_NAME(Object)
|
|
\relates QObject
|
|
\since 5.0
|
|
|
|
This macro assigns \a Object the objectName "Object".
|
|
|
|
It doesn't matter whether \a Object is a pointer or not, the
|
|
macro figures that out by itself.
|
|
|
|
\sa QObject::objectName()
|
|
*/
|
|
|
|
/*!
|
|
\macro QT_NO_NARROWING_CONVERSIONS_IN_CONNECT
|
|
\relates QObject
|
|
\since 5.8
|
|
|
|
Defining this macro will disable narrowing and floating-point-to-integral
|
|
conversions between the arguments carried by a signal and the arguments
|
|
accepted by a slot, when the signal and the slot are connected using the
|
|
PMF-based syntax.
|
|
|
|
\sa QObject::connect
|
|
*/
|
|
|
|
/*!
|
|
\typedef QObjectList
|
|
\relates QObject
|
|
|
|
Synonym for QList<QObject *>.
|
|
*/
|
|
|
|
void qDeleteInEventHandler(QObject *o)
|
|
{
|
|
delete o;
|
|
}
|
|
|
|
/*!
|
|
\fn template<typename PointerToMemberFunction> QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)
|
|
\overload connect()
|
|
\threadsafe
|
|
|
|
Creates a connection of the given \a type from the \a signal in
|
|
the \a sender object to the \a method in the \a receiver object.
|
|
Returns a handle to the connection that can be used to disconnect
|
|
it later.
|
|
|
|
The signal must be a function declared as a signal in the header.
|
|
The slot function can be any member function that can be connected
|
|
to the signal.
|
|
A slot can be connected to a given signal if the signal has at
|
|
least as many arguments as the slot, and there is an implicit
|
|
conversion between the types of the corresponding arguments in the
|
|
signal and the slot.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 44
|
|
|
|
This example ensures that the label always displays the current
|
|
line edit text.
|
|
|
|
A signal can be connected to many slots and signals. Many signals
|
|
can be connected to one slot.
|
|
|
|
If a signal is connected to several slots, the slots are activated
|
|
in the same order as the order the connection was made, when the
|
|
signal is emitted
|
|
|
|
The function returns an handle to a connection if it successfully
|
|
connects the signal to the slot. The Connection handle will be invalid
|
|
if it cannot create the connection, for example, if QObject is unable
|
|
to verify the existence of \a signal (if it was not declared as a signal)
|
|
You can check if the QMetaObject::Connection is valid by casting it to a bool.
|
|
|
|
By default, a signal is emitted for every connection you make;
|
|
two signals are emitted for duplicate connections. You can break
|
|
all of these connections with a single disconnect() call.
|
|
If you pass the Qt::UniqueConnection \a type, the connection will only
|
|
be made if it is not a duplicate. If there is already a duplicate
|
|
(exact same signal to the exact same slot on the same objects),
|
|
the connection will fail and connect will return an invalid QMetaObject::Connection.
|
|
|
|
The optional \a type parameter describes the type of connection
|
|
to establish. In particular, it determines whether a particular
|
|
signal is delivered to a slot immediately or queued for delivery
|
|
at a later time. If the signal is queued, the parameters must be
|
|
of types that are known to Qt's meta-object system, because Qt
|
|
needs to copy the arguments to store them in an event behind the
|
|
scenes. If you try to use a queued connection and get the error
|
|
message
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 25
|
|
|
|
make sure to declare the argument type with Q_DECLARE_METATYPE
|
|
|
|
Overloaded functions can be resolved with help of \l qOverload.
|
|
|
|
\sa {Differences between String-Based and Functor-Based Connections}
|
|
*/
|
|
|
|
/*!
|
|
\fn template<typename PointerToMemberFunction, typename Functor> QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
|
|
|
|
\threadsafe
|
|
\overload connect()
|
|
|
|
Creates a connection from \a signal in
|
|
\a sender object to \a functor, and returns a handle to the connection
|
|
|
|
The signal must be a function declared as a signal in the header.
|
|
The slot function can be any function or functor that can be connected
|
|
to the signal.
|
|
A function can be connected to a given signal if the signal as at
|
|
least as many argument as the slot. A functor can be connected to a signal
|
|
if they have exactly the same number of arguments. There must exist implicit
|
|
conversion between the types of the corresponding arguments in the
|
|
signal and the slot.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 45
|
|
|
|
Lambda expressions can also be used:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 46
|
|
|
|
The connection will automatically disconnect if the sender is destroyed.
|
|
However, you should take care that any objects used within the functor
|
|
are still alive when the signal is emitted.
|
|
|
|
Overloaded functions can be resolved with help of \l qOverload.
|
|
|
|
*/
|
|
|
|
/*!
|
|
\fn template<typename PointerToMemberFunction, typename Functor> QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)
|
|
|
|
\threadsafe
|
|
\overload connect()
|
|
|
|
\since 5.2
|
|
|
|
Creates a connection of a given \a type from \a signal in
|
|
\a sender object to \a functor to be placed in a specific event
|
|
loop of \a context, and returns a handle to the connection.
|
|
|
|
\note Qt::UniqueConnections do not work for lambdas, non-member functions
|
|
and functors; they only apply to connecting to member functions.
|
|
|
|
The signal must be a function declared as a signal in the header.
|
|
The slot function can be any function or functor that can be connected
|
|
to the signal.
|
|
A function can be connected to a given signal if the signal as at
|
|
least as many argument as the slot. A functor can be connected to a signal
|
|
if they have exactly the same number of arguments. There must exist implicit
|
|
conversion between the types of the corresponding arguments in the
|
|
signal and the slot.
|
|
|
|
Example:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 50
|
|
|
|
Lambda expressions can also be used:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 51
|
|
|
|
The connection will automatically disconnect if the sender or the context
|
|
is destroyed.
|
|
However, you should take care that any objects used within the functor
|
|
are still alive when the signal is emitted.
|
|
|
|
Overloaded functions can be resolved with help of \l qOverload.
|
|
*/
|
|
|
|
/*!
|
|
\internal
|
|
|
|
Implementation of the template version of connect
|
|
|
|
\a sender is the sender object
|
|
\a signal is a pointer to a pointer to a member signal of the sender
|
|
\a receiver is the receiver object, may not be null, will be equal to sender when
|
|
connecting to a static function or a functor
|
|
\a slot a pointer only used when using Qt::UniqueConnection
|
|
\a type the Qt::ConnctionType passed as argument to connect
|
|
\a types an array of integer with the metatype id of the parameter of the signal
|
|
to be used with queued connection
|
|
must stay valid at least for the whole time of the connection, this function
|
|
do not take ownership. typically static data.
|
|
If null, then the types will be computed when the signal is emit in a queued
|
|
connection from the types from the signature.
|
|
\a senderMetaObject is the metaobject used to lookup the signal, the signal must be in
|
|
this metaobject
|
|
*/
|
|
QMetaObject::Connection QObject::connectImpl(const QObject *sender, void **signal,
|
|
const QObject *receiver, void **slot,
|
|
QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type,
|
|
const int *types, const QMetaObject *senderMetaObject)
|
|
{
|
|
if (!signal) {
|
|
qWarning("QObject::connect: invalid null parameter");
|
|
if (slotObj)
|
|
slotObj->destroyIfLastRef();
|
|
return QMetaObject::Connection();
|
|
}
|
|
|
|
int signal_index = -1;
|
|
void *args[] = { &signal_index, signal };
|
|
for (; senderMetaObject && signal_index < 0; senderMetaObject = senderMetaObject->superClass()) {
|
|
senderMetaObject->static_metacall(QMetaObject::IndexOfMethod, 0, args);
|
|
if (signal_index >= 0 && signal_index < QMetaObjectPrivate::get(senderMetaObject)->signalCount)
|
|
break;
|
|
}
|
|
if (!senderMetaObject) {
|
|
qWarning("QObject::connect: signal not found in %s", sender->metaObject()->className());
|
|
slotObj->destroyIfLastRef();
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
signal_index += QMetaObjectPrivate::signalOffset(senderMetaObject);
|
|
return QObjectPrivate::connectImpl(sender, signal_index, receiver, slot, slotObj, type, types, senderMetaObject);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
|
|
Internal version of connect used by the template version of QObject::connect (called via connectImpl) and
|
|
also used by the QObjectPrivate::connect version used by QML. The signal_index is expected to be relative
|
|
to the number of signals.
|
|
*/
|
|
QMetaObject::Connection QObjectPrivate::connectImpl(const QObject *sender, int signal_index,
|
|
const QObject *receiver, void **slot,
|
|
QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type,
|
|
const int *types, const QMetaObject *senderMetaObject)
|
|
{
|
|
if (!sender || !receiver || !slotObj || !senderMetaObject) {
|
|
qWarning("QObject::connect: invalid null parameter");
|
|
if (slotObj)
|
|
slotObj->destroyIfLastRef();
|
|
return QMetaObject::Connection();
|
|
}
|
|
|
|
QObject *s = const_cast<QObject *>(sender);
|
|
QObject *r = const_cast<QObject *>(receiver);
|
|
|
|
QOrderedMutexLocker locker(signalSlotLock(sender),
|
|
signalSlotLock(receiver));
|
|
|
|
if (type & Qt::UniqueConnection && slot) {
|
|
QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
|
|
if (connectionLists && connectionLists->count() > signal_index) {
|
|
const QObjectPrivate::Connection *c2 =
|
|
(*connectionLists)[signal_index].first;
|
|
|
|
while (c2) {
|
|
if (c2->receiver == receiver && c2->isSlotObject && c2->slotObj->compare(slot)) {
|
|
slotObj->destroyIfLastRef();
|
|
return QMetaObject::Connection();
|
|
}
|
|
c2 = c2->nextConnectionList;
|
|
}
|
|
}
|
|
type = static_cast<Qt::ConnectionType>(type ^ Qt::UniqueConnection);
|
|
}
|
|
|
|
QScopedPointer<QObjectPrivate::Connection> c(new QObjectPrivate::Connection);
|
|
c->sender = s;
|
|
c->signal_index = signal_index;
|
|
c->receiver = r;
|
|
c->slotObj = slotObj;
|
|
c->connectionType = type;
|
|
c->isSlotObject = true;
|
|
if (types) {
|
|
c->argumentTypes.store(types);
|
|
c->ownArgumentTypes = false;
|
|
}
|
|
|
|
QObjectPrivate::get(s)->addConnection(signal_index, c.data());
|
|
QMetaObject::Connection ret(c.take());
|
|
locker.unlock();
|
|
|
|
QMetaMethod method = QMetaObjectPrivate::signal(senderMetaObject, signal_index);
|
|
Q_ASSERT(method.isValid());
|
|
s->connectNotify(method);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*!
|
|
Disconnect a connection.
|
|
|
|
If the \a connection is invalid or has already been disconnected, do nothing
|
|
and return false.
|
|
|
|
\sa connect()
|
|
*/
|
|
bool QObject::disconnect(const QMetaObject::Connection &connection)
|
|
{
|
|
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(connection.d_ptr);
|
|
|
|
if (!c || !c->receiver)
|
|
return false;
|
|
|
|
QMutex *senderMutex = signalSlotLock(c->sender);
|
|
QMutex *receiverMutex = signalSlotLock(c->receiver);
|
|
|
|
{
|
|
QOrderedMutexLocker locker(senderMutex, receiverMutex);
|
|
|
|
QObjectConnectionListVector *connectionLists = QObjectPrivate::get(c->sender)->connectionLists;
|
|
Q_ASSERT(connectionLists);
|
|
connectionLists->dirty = true;
|
|
|
|
*c->prev = c->next;
|
|
if (c->next)
|
|
c->next->prev = c->prev;
|
|
c->receiver = 0;
|
|
}
|
|
|
|
// destroy the QSlotObject, if possible
|
|
if (c->isSlotObject) {
|
|
c->slotObj->destroyIfLastRef();
|
|
c->isSlotObject = false;
|
|
}
|
|
|
|
c->sender->disconnectNotify(QMetaObjectPrivate::signal(c->sender->metaObject(),
|
|
c->signal_index));
|
|
|
|
const_cast<QMetaObject::Connection &>(connection).d_ptr = 0;
|
|
c->deref(); // has been removed from the QMetaObject::Connection object
|
|
|
|
return true;
|
|
}
|
|
|
|
/*! \fn template<typename PointerToMemberFunction> bool QObject::disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)
|
|
\overload diconnect()
|
|
\threadsafe
|
|
|
|
Disconnects \a signal in object \a sender from \a method in object
|
|
\a receiver. Returns \c true if the connection is successfully broken;
|
|
otherwise returns \c false.
|
|
|
|
A signal-slot connection is removed when either of the objects
|
|
involved are destroyed.
|
|
|
|
disconnect() is typically used in three ways, as the following
|
|
examples demonstrate.
|
|
\list 1
|
|
\li Disconnect everything connected to an object's signals:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 26
|
|
|
|
\li Disconnect everything connected to a specific signal:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 47
|
|
|
|
\li Disconnect a specific receiver:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 30
|
|
|
|
\li Disconnect a connection from one specific signal to a specific slot:
|
|
|
|
\snippet code/src_corelib_kernel_qobject.cpp 48
|
|
|
|
|
|
\endlist
|
|
|
|
0 may be used as a wildcard, meaning "any signal", "any receiving
|
|
object", or "any slot in the receiving object", respectively.
|
|
|
|
The \a sender may never be 0. (You cannot disconnect signals from
|
|
more than one object in a single call.)
|
|
|
|
If \a signal is 0, it disconnects \a receiver and \a method from
|
|
any signal. If not, only the specified signal is disconnected.
|
|
|
|
If \a receiver is 0, it disconnects anything connected to \a
|
|
signal. If not, slots in objects other than \a receiver are not
|
|
disconnected.
|
|
|
|
If \a method is 0, it disconnects anything that is connected to \a
|
|
receiver. If not, only slots named \a method will be disconnected,
|
|
and all other slots are left alone. The \a method must be 0 if \a
|
|
receiver is left out, so you cannot disconnect a
|
|
specifically-named slot on all objects.
|
|
|
|
\note It is not possible to use this overload to diconnect signals
|
|
connected to functors or lambda expressions. That is because it is not
|
|
possible to compare them. Instead, use the overload that takes a
|
|
QMetaObject::Connection
|
|
|
|
\sa connect()
|
|
*/
|
|
|
|
bool QObject::disconnectImpl(const QObject *sender, void **signal, const QObject *receiver, void **slot, const QMetaObject *senderMetaObject)
|
|
{
|
|
if (sender == 0 || (receiver == 0 && slot != 0)) {
|
|
qWarning("QObject::disconnect: Unexpected null parameter");
|
|
return false;
|
|
}
|
|
|
|
int signal_index = -1;
|
|
if (signal) {
|
|
void *args[] = { &signal_index, signal };
|
|
for (; senderMetaObject && signal_index < 0; senderMetaObject = senderMetaObject->superClass()) {
|
|
senderMetaObject->static_metacall(QMetaObject::IndexOfMethod, 0, args);
|
|
if (signal_index >= 0 && signal_index < QMetaObjectPrivate::get(senderMetaObject)->signalCount)
|
|
break;
|
|
}
|
|
if (!senderMetaObject) {
|
|
qWarning("QObject::disconnect: signal not found in %s", sender->metaObject()->className());
|
|
return QMetaObject::Connection(0);
|
|
}
|
|
signal_index += QMetaObjectPrivate::signalOffset(senderMetaObject);
|
|
}
|
|
|
|
return QMetaObjectPrivate::disconnect(sender, signal_index, senderMetaObject, receiver, -1, slot);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
Used by QML to connect a signal by index to a slot implemented in JavaScript (wrapped in a custom QSlotOBjectBase subclass).
|
|
|
|
The signal_index is an index relative to the number of methods.
|
|
*/
|
|
QMetaObject::Connection QObjectPrivate::connect(const QObject *sender, int signal_index, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type)
|
|
{
|
|
if (!sender) {
|
|
qWarning("QObject::connect: invalid null parameter");
|
|
if (slotObj)
|
|
slotObj->destroyIfLastRef();
|
|
return QMetaObject::Connection();
|
|
}
|
|
const QMetaObject *senderMetaObject = sender->metaObject();
|
|
signal_index = methodIndexToSignalIndex(&senderMetaObject, signal_index);
|
|
|
|
return QObjectPrivate::connectImpl(sender, signal_index, sender, /*slot*/0, slotObj, type, /*types*/0, senderMetaObject);
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
Used by QML to disconnect a signal by index that's connected to a slot implemented in JavaScript (wrapped in a custom QSlotObjectBase subclass)
|
|
In the QML case the slot is not a pointer to a pointer to the function to disconnect, but instead it is a pointer to an array of internal values
|
|
required for the disconnect.
|
|
*/
|
|
bool QObjectPrivate::disconnect(const QObject *sender, int signal_index, void **slot)
|
|
{
|
|
const QMetaObject *senderMetaObject = sender->metaObject();
|
|
signal_index = methodIndexToSignalIndex(&senderMetaObject, signal_index);
|
|
|
|
return QMetaObjectPrivate::disconnect(sender, signal_index, senderMetaObject, sender, -1, slot);
|
|
}
|
|
|
|
/*! \class QMetaObject::Connection
|
|
\inmodule QtCore
|
|
Represents a handle to a signal-slot connection.
|
|
It can be used to disconnect that connection, or check if
|
|
the connection was successful
|
|
|
|
\sa QObject::disconnect()
|
|
*/
|
|
|
|
/*!
|
|
Create a copy of the handle to the \a other connection
|
|
*/
|
|
QMetaObject::Connection::Connection(const QMetaObject::Connection &other) : d_ptr(other.d_ptr)
|
|
{
|
|
if (d_ptr)
|
|
static_cast<QObjectPrivate::Connection *>(d_ptr)->ref();
|
|
}
|
|
|
|
/*!
|
|
Assigns \a other to this connection and returns a reference to this connection.
|
|
*/
|
|
QMetaObject::Connection& QMetaObject::Connection::operator=(const QMetaObject::Connection& other)
|
|
{
|
|
if (other.d_ptr != d_ptr) {
|
|
if (d_ptr)
|
|
static_cast<QObjectPrivate::Connection *>(d_ptr)->deref();
|
|
d_ptr = other.d_ptr;
|
|
if (other.d_ptr)
|
|
static_cast<QObjectPrivate::Connection *>(other.d_ptr)->ref();
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
/*!
|
|
Creates a Connection instance.
|
|
*/
|
|
|
|
QMetaObject::Connection::Connection() : d_ptr(0) {}
|
|
|
|
/*!
|
|
Destructor for QMetaObject::Connection.
|
|
*/
|
|
QMetaObject::Connection::~Connection()
|
|
{
|
|
if (d_ptr)
|
|
static_cast<QObjectPrivate::Connection *>(d_ptr)->deref();
|
|
}
|
|
|
|
/*! \internal Returns true if the object is still connected */
|
|
bool QMetaObject::Connection::isConnected_helper() const
|
|
{
|
|
Q_ASSERT(d_ptr); // we're only called from operator RestrictedBool() const
|
|
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(d_ptr);
|
|
|
|
return c->receiver;
|
|
}
|
|
|
|
|
|
/*!
|
|
\fn QMetaObject::Connection::operator bool() const
|
|
|
|
Returns \c true if the connection is valid.
|
|
|
|
The connection is valid if the call to QObject::connect succeeded.
|
|
The connection is invalid if QObject::connect was not able to find
|
|
the signal or the slot, or if the arguments do not match.
|
|
*/
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
#include "moc_qnamespace.cpp"
|
|
#include "moc_qobject.cpp"
|