Lucie Gérard 05fc3aef53 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.

Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-05-16 16:37:38 +02:00

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include <QtWidgets>
#include "ui_form.h"
#include "animation.h"
class PixmapItem : public QObject, public QGraphicsPixmapItem
{
Q_OBJECT
Q_PROPERTY(QPointF pos READ pos WRITE setPos)
public:
PixmapItem(const QPixmap &pix) : QGraphicsPixmapItem(pix)
{
}
};
class Window : public QWidget {
Q_OBJECT
public:
Window(QWidget *parent = nullptr);
private slots:
void curveChanged(int row);
void pathChanged(QAbstractButton *button);
void periodChanged(double);
void amplitudeChanged(double);
void overshootChanged(double);
private:
void createCurveIcons();
void startAnimation();
Ui::Form m_ui;
QGraphicsScene m_scene;
PixmapItem *m_item;
Animation *m_anim;
QSize m_iconSize;
};