Lauri Pohjanheimo 2f23b0cd9c SwiftShader sw check added to enable tests on hardware
On CI an Android emulator with SwiftShader software graphics
implementation is used. SwiftShader implementation is unable
to emulate this OpenGL functionality.

QSKIP the test if it is run in Android platform,
OpenGL and SwiftShader sw graphics implementation is found.

Task-number: QTQAINFRA-6333
Task-number: QTQAINFRA-6334
Change-Id: I560aa796e7f364e645ebb41f89120673a0f59a5b
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
2025-02-17 23:00:52 +02:00
..
2024-11-05 14:36:16 +01:00

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.