Laszlo Agocs 1e6950fd77 rhi: d3d12: Also default to max frame latency 2
Follow what's been done in the D3D11 backend. Slightly different
logic here and there due to always having the newer interfaces
available, but does the same thing. Use QT_D3D_MAX_FRAME_LATENCY
to override the default 2.

[ChangeLog][RHI] The D3D12 backend creates swapchains from now on with
DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT by default, with a
max frame latency of 2.

Task-number: QTBUG-127267
Change-Id: I4d0361ab546a1c0041592389f8954281f588b0ba
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
(cherry picked from commit 91cae3f9cc9cb97eab69e39d405000f2fd1e533a)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
2024-08-02 09:35:47 +00:00
2024-02-29 15:35:57 +01:00
2024-07-12 01:42:29 +00:00
2024-02-02 15:23:02 +00:00
2024-04-24 19:02:09 +02:00
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