By changing it to unique_ptr. Pick-to: 6.2 6.3 Change-Id: I91abb69445b537d4c95983ae735341882352b29d Reviewed-by: Marc Mutz <marc.mutz@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
5405 lines
192 KiB
C++
5405 lines
192 KiB
C++
/****************************************************************************
|
||
**
|
||
** Copyright (C) 2021 The Qt Company Ltd.
|
||
** Copyright (C) 2016 Intel Corporation.
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** Copyright (C) 2013 Olivier Goffart <ogoffart@woboq.com>
|
||
** Contact: https://www.qt.io/licensing/
|
||
**
|
||
** This file is part of the QtCore module of the Qt Toolkit.
|
||
**
|
||
** $QT_BEGIN_LICENSE:LGPL$
|
||
** Commercial License Usage
|
||
** Licensees holding valid commercial Qt licenses may use this file in
|
||
** accordance with the commercial license agreement provided with the
|
||
** Software or, alternatively, in accordance with the terms contained in
|
||
** a written agreement between you and The Qt Company. For licensing terms
|
||
** and conditions see https://www.qt.io/terms-conditions. For further
|
||
** information use the contact form at https://www.qt.io/contact-us.
|
||
**
|
||
** GNU Lesser General Public License Usage
|
||
** Alternatively, this file may be used under the terms of the GNU Lesser
|
||
** General Public License version 3 as published by the Free Software
|
||
** Foundation and appearing in the file LICENSE.LGPL3 included in the
|
||
** packaging of this file. Please review the following information to
|
||
** ensure the GNU Lesser General Public License version 3 requirements
|
||
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
|
||
**
|
||
** GNU General Public License Usage
|
||
** Alternatively, this file may be used under the terms of the GNU
|
||
** General Public License version 2.0 or (at your option) the GNU General
|
||
** Public license version 3 or any later version approved by the KDE Free
|
||
** Qt Foundation. The licenses are as published by the Free Software
|
||
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
|
||
** included in the packaging of this file. Please review the following
|
||
** information to ensure the GNU General Public License requirements will
|
||
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
|
||
** https://www.gnu.org/licenses/gpl-3.0.html.
|
||
**
|
||
** $QT_END_LICENSE$
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||
**
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||
****************************************************************************/
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#include "qobject.h"
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||
#include "qobject_p.h"
|
||
#include "qmetaobject_p.h"
|
||
|
||
#include "qabstracteventdispatcher.h"
|
||
#include "qabstracteventdispatcher_p.h"
|
||
#include "qcoreapplication.h"
|
||
#include "qcoreapplication_p.h"
|
||
#include "qloggingcategory.h"
|
||
#include "qvariant.h"
|
||
#include "qmetaobject.h"
|
||
#if QT_CONFIG(regularexpression)
|
||
# include <qregularexpression.h>
|
||
#endif
|
||
#include <qthread.h>
|
||
#include <private/qthread_p.h>
|
||
#include <qdebug.h>
|
||
#include <qpair.h>
|
||
#include <qvarlengtharray.h>
|
||
#include <qscopeguard.h>
|
||
#include <qset.h>
|
||
#if QT_CONFIG(thread)
|
||
#include <qsemaphore.h>
|
||
#endif
|
||
#include <qsharedpointer.h>
|
||
|
||
#include <private/qorderedmutexlocker_p.h>
|
||
#include <private/qhooks_p.h>
|
||
#include <qtcore_tracepoints_p.h>
|
||
|
||
#include <new>
|
||
#include <mutex>
|
||
#include <memory>
|
||
|
||
#include <ctype.h>
|
||
#include <limits.h>
|
||
|
||
QT_BEGIN_NAMESPACE
|
||
|
||
static int DIRECT_CONNECTION_ONLY = 0;
|
||
|
||
Q_LOGGING_CATEGORY(lcConnectSlotsByName, "qt.core.qmetaobject.connectslotsbyname")
|
||
Q_LOGGING_CATEGORY(lcConnect, "qt.core.qobject.connect")
|
||
|
||
Q_CORE_EXPORT QBasicAtomicPointer<QSignalSpyCallbackSet> qt_signal_spy_callback_set = Q_BASIC_ATOMIC_INITIALIZER(nullptr);
|
||
|
||
void qt_register_signal_spy_callbacks(QSignalSpyCallbackSet *callback_set)
|
||
{
|
||
qt_signal_spy_callback_set.storeRelease(callback_set);
|
||
}
|
||
|
||
QDynamicMetaObjectData::~QDynamicMetaObjectData()
|
||
{
|
||
}
|
||
|
||
QAbstractDynamicMetaObject::~QAbstractDynamicMetaObject()
|
||
{
|
||
}
|
||
|
||
static int *queuedConnectionTypes(const QMetaMethod &method)
|
||
{
|
||
const auto parameterCount = method.parameterCount();
|
||
int *typeIds = new int[parameterCount + 1];
|
||
Q_CHECK_PTR(typeIds);
|
||
for (int i = 0; i < parameterCount; ++i) {
|
||
const QMetaType metaType = method.parameterMetaType(i);
|
||
if (metaType.flags() & QMetaType::IsPointer)
|
||
typeIds[i] = QMetaType::VoidStar;
|
||
else
|
||
typeIds[i] = metaType.id();
|
||
if (!typeIds[i]) {
|
||
const QByteArray typeName = method.parameterTypeName(i);
|
||
qCWarning(lcConnect,
|
||
"QObject::connect: Cannot queue arguments of type '%s'\n"
|
||
"(Make sure '%s' is registered using qRegisterMetaType().)",
|
||
typeName.constData(), typeName.constData());
|
||
delete[] typeIds;
|
||
return nullptr;
|
||
}
|
||
}
|
||
typeIds[parameterCount] = 0;
|
||
|
||
return typeIds;
|
||
}
|
||
|
||
static int *queuedConnectionTypes(const QArgumentType *argumentTypes, int argc)
|
||
{
|
||
auto types = std::make_unique<int[]>(argc + 1);
|
||
for (int i = 0; i < argc; ++i) {
|
||
const QArgumentType &type = argumentTypes[i];
|
||
if (type.type())
|
||
types[i] = type.type();
|
||
else if (type.name().endsWith('*'))
|
||
types[i] = QMetaType::VoidStar;
|
||
else
|
||
types[i] = QMetaType::fromName(type.name()).id();
|
||
|
||
if (!types[i]) {
|
||
qCWarning(lcConnect,
|
||
"QObject::connect: Cannot queue arguments of type '%s'\n"
|
||
"(Make sure '%s' is registered using qRegisterMetaType().)",
|
||
type.name().constData(), type.name().constData());
|
||
return nullptr;
|
||
}
|
||
}
|
||
types[argc] = 0;
|
||
|
||
return types.release();
|
||
}
|
||
|
||
static QBasicMutex _q_ObjectMutexPool[131];
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||
|
||
/**
|
||
* \internal
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||
* mutex to be locked when accessing the connection lists or the senders list
|
||
*/
|
||
static inline QBasicMutex *signalSlotLock(const QObject *o)
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||
{
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||
return &_q_ObjectMutexPool[uint(quintptr(o)) % sizeof(_q_ObjectMutexPool)/sizeof(QBasicMutex)];
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||
}
|
||
|
||
void (*QAbstractDeclarativeData::destroyed)(QAbstractDeclarativeData *, QObject *) = nullptr;
|
||
void (*QAbstractDeclarativeData::signalEmitted)(QAbstractDeclarativeData *, QObject *, int, void **) = nullptr;
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||
int (*QAbstractDeclarativeData::receivers)(QAbstractDeclarativeData *, const QObject *, int) = nullptr;
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||
bool (*QAbstractDeclarativeData::isSignalConnected)(QAbstractDeclarativeData *, const QObject *, int) = nullptr;
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||
void (*QAbstractDeclarativeData::setWidgetParent)(QObject *, QObject *) = nullptr;
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||
|
||
/*!
|
||
\fn QObjectData::QObjectData()
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||
\internal
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||
*/
|
||
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||
|
||
QObjectData::~QObjectData() {}
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||
|
||
QMetaObject *QObjectData::dynamicMetaObject() const
|
||
{
|
||
return metaObject->toDynamicMetaObject(q_ptr);
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||
}
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||
|
||
QObjectPrivate::QObjectPrivate(int version)
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: threadData(nullptr), currentChildBeingDeleted(nullptr)
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||
{
|
||
checkForIncompatibleLibraryVersion(version);
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||
|
||
// QObjectData initialization
|
||
q_ptr = nullptr;
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parent = nullptr; // no parent yet. It is set by setParent()
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isWidget = false; // assume not a widget object
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blockSig = false; // not blocking signals
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wasDeleted = false; // double-delete catcher
|
||
isDeletingChildren = false; // set by deleteChildren()
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||
sendChildEvents = true; // if we should send ChildAdded and ChildRemoved events to parent
|
||
receiveChildEvents = true;
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||
postedEvents = 0;
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||
extraData = nullptr;
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||
metaObject = nullptr;
|
||
isWindow = false;
|
||
deleteLaterCalled = false;
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||
isQuickItem = false;
|
||
willBeWidget = false;
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||
wasWidget = false;
|
||
}
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||
|
||
QObjectPrivate::~QObjectPrivate()
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||
{
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||
auto thisThreadData = threadData.loadRelaxed();
|
||
if (extraData && !extraData->runningTimers.isEmpty()) {
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||
if (Q_LIKELY(thisThreadData->thread.loadAcquire() == QThread::currentThread())) {
|
||
// unregister pending timers
|
||
if (thisThreadData->hasEventDispatcher())
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thisThreadData->eventDispatcher.loadRelaxed()->unregisterTimers(q_ptr);
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||
|
||
// release the timer ids back to the pool
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for (int i = 0; i < extraData->runningTimers.size(); ++i)
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QAbstractEventDispatcherPrivate::releaseTimerId(extraData->runningTimers.at(i));
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||
} else {
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||
qWarning("QObject::~QObject: Timers cannot be stopped from another thread");
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||
}
|
||
}
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||
|
||
if (postedEvents)
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||
QCoreApplication::removePostedEvents(q_ptr, 0);
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||
|
||
thisThreadData->deref();
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||
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||
if (metaObject)
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metaObject->objectDestroyed(q_ptr);
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||
|
||
delete extraData;
|
||
}
|
||
|
||
/*!
|
||
\internal
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||
For a given metaobject, compute the signal offset, and the method offset (including signals)
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||
*/
|
||
static void computeOffsets(const QMetaObject *metaobject, int *signalOffset, int *methodOffset)
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||
{
|
||
*signalOffset = *methodOffset = 0;
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const QMetaObject *m = metaobject->d.superdata;
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||
while (m) {
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||
const QMetaObjectPrivate *d = QMetaObjectPrivate::get(m);
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*methodOffset += d->methodCount;
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Q_ASSERT(d->revision >= 4);
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*signalOffset += d->signalCount;
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m = m->d.superdata;
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||
}
|
||
}
|
||
|
||
// Used by QAccessibleWidget
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bool QObjectPrivate::isSender(const QObject *receiver, const char *signal) const
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||
{
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||
Q_Q(const QObject);
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int signal_index = signalIndex(signal);
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||
ConnectionData *cd = connections.loadRelaxed();
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||
if (signal_index < 0 || !cd)
|
||
return false;
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||
QBasicMutexLocker locker(signalSlotLock(q));
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if (signal_index < cd->signalVectorCount()) {
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||
const QObjectPrivate::Connection *c = cd->signalVector.loadRelaxed()->at(signal_index).first.loadRelaxed();
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||
|
||
while (c) {
|
||
if (c->receiver.loadRelaxed() == receiver)
|
||
return true;
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
// Used by QAccessibleWidget
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||
QObjectList QObjectPrivate::receiverList(const char *signal) const
|
||
{
|
||
QObjectList returnValue;
|
||
int signal_index = signalIndex(signal);
|
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ConnectionData *cd = connections.loadRelaxed();
|
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if (signal_index < 0 || !cd)
|
||
return returnValue;
|
||
if (signal_index < cd->signalVectorCount()) {
|
||
const QObjectPrivate::Connection *c = cd->signalVector.loadRelaxed()->at(signal_index).first.loadRelaxed();
|
||
|
||
while (c) {
|
||
QObject *r = c->receiver.loadRelaxed();
|
||
if (r)
|
||
returnValue << r;
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
}
|
||
}
|
||
return returnValue;
|
||
}
|
||
|
||
// Used by QAccessibleWidget
|
||
QObjectList QObjectPrivate::senderList() const
|
||
{
|
||
QObjectList returnValue;
|
||
ConnectionData *cd = connections.loadRelaxed();
|
||
if (cd) {
|
||
QBasicMutexLocker locker(signalSlotLock(q_func()));
|
||
for (Connection *c = cd->senders; c; c = c->next)
|
||
returnValue << c->sender;
|
||
}
|
||
return returnValue;
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Add the connection \a c to the list of connections of the sender's object
|
||
for the specified \a signal
|
||
|
||
The signalSlotLock() of the sender and receiver must be locked while calling
|
||
this function
|
||
|
||
Will also add the connection in the sender's list of the receiver.
|
||
*/
|
||
void QObjectPrivate::addConnection(int signal, Connection *c)
|
||
{
|
||
Q_ASSERT(c->sender == q_ptr);
|
||
ensureConnectionData();
|
||
ConnectionData *cd = connections.loadRelaxed();
|
||
cd->resizeSignalVector(signal + 1);
|
||
|
||
ConnectionList &connectionList = cd->connectionsForSignal(signal);
|
||
if (connectionList.last.loadRelaxed()) {
|
||
Q_ASSERT(connectionList.last.loadRelaxed()->receiver.loadRelaxed());
|
||
connectionList.last.loadRelaxed()->nextConnectionList.storeRelaxed(c);
|
||
} else {
|
||
connectionList.first.storeRelaxed(c);
|
||
}
|
||
c->id = ++cd->currentConnectionId;
|
||
c->prevConnectionList = connectionList.last.loadRelaxed();
|
||
connectionList.last.storeRelaxed(c);
|
||
|
||
QObjectPrivate *rd = QObjectPrivate::get(c->receiver.loadRelaxed());
|
||
rd->ensureConnectionData();
|
||
|
||
c->prev = &(rd->connections.loadRelaxed()->senders);
|
||
c->next = *c->prev;
|
||
*c->prev = c;
|
||
if (c->next)
|
||
c->next->prev = &c->next;
|
||
}
|
||
|
||
void QObjectPrivate::ConnectionData::removeConnection(QObjectPrivate::Connection *c)
|
||
{
|
||
Q_ASSERT(c->receiver.loadRelaxed());
|
||
ConnectionList &connections = signalVector.loadRelaxed()->at(c->signal_index);
|
||
c->receiver.storeRelaxed(nullptr);
|
||
QThreadData *td = c->receiverThreadData.loadRelaxed();
|
||
if (td)
|
||
td->deref();
|
||
c->receiverThreadData.storeRelaxed(nullptr);
|
||
|
||
#ifndef QT_NO_DEBUG
|
||
bool found = false;
|
||
for (Connection *cc = connections.first.loadRelaxed(); cc; cc = cc->nextConnectionList.loadRelaxed()) {
|
||
if (cc == c) {
|
||
found = true;
|
||
break;
|
||
}
|
||
}
|
||
Q_ASSERT(found);
|
||
#endif
|
||
|
||
// remove from the senders linked list
|
||
*c->prev = c->next;
|
||
if (c->next)
|
||
c->next->prev = c->prev;
|
||
c->prev = nullptr;
|
||
|
||
if (connections.first.loadRelaxed() == c)
|
||
connections.first.storeRelaxed(c->nextConnectionList.loadRelaxed());
|
||
if (connections.last.loadRelaxed() == c)
|
||
connections.last.storeRelaxed(c->prevConnectionList);
|
||
Q_ASSERT(signalVector.loadRelaxed()->at(c->signal_index).first.loadRelaxed() != c);
|
||
Q_ASSERT(signalVector.loadRelaxed()->at(c->signal_index).last.loadRelaxed() != c);
|
||
|
||
// keep c->nextConnectionList intact, as it might still get accessed by activate
|
||
Connection *n = c->nextConnectionList.loadRelaxed();
|
||
if (n)
|
||
n->prevConnectionList = c->prevConnectionList;
|
||
if (c->prevConnectionList)
|
||
c->prevConnectionList->nextConnectionList.storeRelaxed(n);
|
||
c->prevConnectionList = nullptr;
|
||
|
||
Q_ASSERT(c != orphaned.loadRelaxed());
|
||
// add c to orphanedConnections
|
||
Connection *o = nullptr;
|
||
/* No ABA issue here: When adding a node, we only care about the list head, it doesn't
|
||
* matter if the tail changes.
|
||
*/
|
||
do {
|
||
o = orphaned.loadRelaxed();
|
||
c->nextInOrphanList = o;
|
||
} while (!orphaned.testAndSetRelease(o, c));
|
||
|
||
#ifndef QT_NO_DEBUG
|
||
found = false;
|
||
for (Connection *cc = connections.first.loadRelaxed(); cc; cc = cc->nextConnectionList.loadRelaxed()) {
|
||
if (cc == c) {
|
||
found = true;
|
||
break;
|
||
}
|
||
}
|
||
Q_ASSERT(!found);
|
||
#endif
|
||
|
||
}
|
||
|
||
void QObjectPrivate::ConnectionData::cleanOrphanedConnectionsImpl(QObject *sender, LockPolicy lockPolicy)
|
||
{
|
||
QBasicMutex *senderMutex = signalSlotLock(sender);
|
||
ConnectionOrSignalVector *c = nullptr;
|
||
{
|
||
std::unique_lock<QBasicMutex> lock(*senderMutex, std::defer_lock_t{});
|
||
if (lockPolicy == NeedToLock)
|
||
lock.lock();
|
||
if (ref.loadAcquire() > 1)
|
||
return;
|
||
|
||
// Since ref == 1, no activate() is in process since we locked the mutex. That implies,
|
||
// that nothing can reference the orphaned connection objects anymore and they can
|
||
// be safely deleted
|
||
c = orphaned.fetchAndStoreRelaxed(nullptr);
|
||
}
|
||
if (c) {
|
||
// Deleting c might run arbitrary user code, so we must not hold the lock
|
||
if (lockPolicy == AlreadyLockedAndTemporarilyReleasingLock) {
|
||
senderMutex->unlock();
|
||
deleteOrphaned(c);
|
||
senderMutex->lock();
|
||
} else {
|
||
deleteOrphaned(c);
|
||
}
|
||
}
|
||
}
|
||
|
||
void QObjectPrivate::ConnectionData::deleteOrphaned(QObjectPrivate::ConnectionOrSignalVector *o)
|
||
{
|
||
while (o) {
|
||
QObjectPrivate::ConnectionOrSignalVector *next = nullptr;
|
||
if (SignalVector *v = ConnectionOrSignalVector::asSignalVector(o)) {
|
||
next = v->nextInOrphanList;
|
||
free(v);
|
||
} else {
|
||
QObjectPrivate::Connection *c = static_cast<Connection *>(o);
|
||
next = c->nextInOrphanList;
|
||
Q_ASSERT(!c->receiver.loadRelaxed());
|
||
Q_ASSERT(!c->prev);
|
||
c->freeSlotObject();
|
||
c->deref();
|
||
}
|
||
o = next;
|
||
}
|
||
}
|
||
|
||
/*! \internal
|
||
|
||
Returns \c true if the signal with index \a signal_index from object \a sender is connected.
|
||
|
||
\a signal_index must be the index returned by QObjectPrivate::signalIndex;
|
||
*/
|
||
bool QObjectPrivate::isSignalConnected(uint signalIndex, bool checkDeclarative) const
|
||
{
|
||
if (checkDeclarative && isDeclarativeSignalConnected(signalIndex))
|
||
return true;
|
||
|
||
ConnectionData *cd = connections.loadRelaxed();
|
||
if (!cd)
|
||
return false;
|
||
SignalVector *signalVector = cd->signalVector.loadRelaxed();
|
||
if (!signalVector)
|
||
return false;
|
||
|
||
if (signalVector->at(-1).first.loadRelaxed())
|
||
return true;
|
||
|
||
if (signalIndex < uint(cd->signalVectorCount())) {
|
||
const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first.loadRelaxed();
|
||
while (c) {
|
||
if (c->receiver.loadRelaxed())
|
||
return true;
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
bool QObjectPrivate::maybeSignalConnected(uint signalIndex) const
|
||
{
|
||
ConnectionData *cd = connections.loadRelaxed();
|
||
if (!cd)
|
||
return false;
|
||
SignalVector *signalVector = cd->signalVector.loadRelaxed();
|
||
if (!signalVector)
|
||
return false;
|
||
|
||
if (signalVector->at(-1).first.loadAcquire())
|
||
return true;
|
||
|
||
if (signalIndex < uint(cd->signalVectorCount())) {
|
||
const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first.loadAcquire();
|
||
return c != nullptr;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
QAbstractMetaCallEvent::~QAbstractMetaCallEvent()
|
||
{
|
||
#if QT_CONFIG(thread)
|
||
if (semaphore_)
|
||
semaphore_->release();
|
||
#endif
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
inline void QMetaCallEvent::allocArgs()
|
||
{
|
||
if (!d.nargs_)
|
||
return;
|
||
|
||
constexpr size_t each = sizeof(void*) + sizeof(QMetaType);
|
||
void *const memory = d.nargs_ * each > sizeof(prealloc_) ?
|
||
calloc(d.nargs_, each) : prealloc_;
|
||
|
||
Q_CHECK_PTR(memory);
|
||
d.args_ = static_cast<void **>(memory);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Used for blocking queued connections, just passes \a args through without
|
||
allocating any memory.
|
||
*/
|
||
QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative,
|
||
QObjectPrivate::StaticMetaCallFunction callFunction,
|
||
const QObject *sender, int signalId,
|
||
void **args, QSemaphore *semaphore)
|
||
: QAbstractMetaCallEvent(sender, signalId, semaphore),
|
||
d({nullptr, args, callFunction, 0, method_offset, method_relative}),
|
||
prealloc_()
|
||
{
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Used for blocking queued connections, just passes \a args through without
|
||
allocating any memory.
|
||
*/
|
||
QMetaCallEvent::QMetaCallEvent(QtPrivate::QSlotObjectBase *slotO,
|
||
const QObject *sender, int signalId,
|
||
void **args, QSemaphore *semaphore)
|
||
: QAbstractMetaCallEvent(sender, signalId, semaphore),
|
||
d({slotO, args, nullptr, 0, 0, ushort(-1)}),
|
||
prealloc_()
|
||
{
|
||
if (d.slotObj_)
|
||
d.slotObj_->ref();
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Allocates memory for \a nargs; code creating an event needs to initialize
|
||
the void* and int arrays by accessing \a args() and \a types(), respectively.
|
||
*/
|
||
QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative,
|
||
QObjectPrivate::StaticMetaCallFunction callFunction,
|
||
const QObject *sender, int signalId,
|
||
int nargs)
|
||
: QAbstractMetaCallEvent(sender, signalId),
|
||
d({nullptr, nullptr, callFunction, nargs, method_offset, method_relative}),
|
||
prealloc_()
|
||
{
|
||
allocArgs();
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Allocates memory for \a nargs; code creating an event needs to initialize
|
||
the void* and int arrays by accessing \a args() and \a types(), respectively.
|
||
*/
|
||
QMetaCallEvent::QMetaCallEvent(QtPrivate::QSlotObjectBase *slotO,
|
||
const QObject *sender, int signalId,
|
||
int nargs)
|
||
: QAbstractMetaCallEvent(sender, signalId),
|
||
d({slotO, nullptr, nullptr, nargs, 0, ushort(-1)}),
|
||
prealloc_()
|
||
{
|
||
if (d.slotObj_)
|
||
d.slotObj_->ref();
|
||
allocArgs();
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
QMetaCallEvent::~QMetaCallEvent()
|
||
{
|
||
if (d.nargs_) {
|
||
QMetaType *t = types();
|
||
for (int i = 0; i < d.nargs_; ++i) {
|
||
if (t[i].isValid() && d.args_[i])
|
||
t[i].destroy(d.args_[i]);
|
||
}
|
||
if (reinterpret_cast<void *>(d.args_) != reinterpret_cast<void *>(prealloc_))
|
||
free(d.args_);
|
||
}
|
||
if (d.slotObj_)
|
||
d.slotObj_->destroyIfLastRef();
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
void QMetaCallEvent::placeMetaCall(QObject *object)
|
||
{
|
||
if (d.slotObj_) {
|
||
d.slotObj_->call(object, d.args_);
|
||
} else if (d.callFunction_ && d.method_offset_ <= object->metaObject()->methodOffset()) {
|
||
d.callFunction_(object, QMetaObject::InvokeMetaMethod, d.method_relative_, d.args_);
|
||
} else {
|
||
QMetaObject::metacall(object, QMetaObject::InvokeMetaMethod,
|
||
d.method_offset_ + d.method_relative_, d.args_);
|
||
}
|
||
}
|
||
|
||
/*!
|
||
\class QSignalBlocker
|
||
\brief Exception-safe wrapper around QObject::blockSignals().
|
||
\since 5.3
|
||
\ingroup objectmodel
|
||
\inmodule QtCore
|
||
|
||
\reentrant
|
||
|
||
QSignalBlocker can be used wherever you would otherwise use a
|
||
pair of calls to blockSignals(). It blocks signals in its
|
||
constructor and in the destructor it resets the state to what
|
||
it was before the constructor ran.
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 53
|
||
is thus equivalent to
|
||
\snippet code/src_corelib_kernel_qobject.cpp 54
|
||
|
||
except the code using QSignalBlocker is safe in the face of
|
||
exceptions.
|
||
|
||
\sa QMutexLocker, QEventLoopLocker
|
||
*/
|
||
|
||
/*!
|
||
\fn QSignalBlocker::QSignalBlocker(QObject *object)
|
||
|
||
Constructor. Calls \a{object}->blockSignals(true).
|
||
*/
|
||
|
||
/*!
|
||
\fn QSignalBlocker::QSignalBlocker(QObject &object)
|
||
\overload
|
||
|
||
Calls \a{object}.blockSignals(true).
|
||
*/
|
||
|
||
/*!
|
||
\fn QSignalBlocker::QSignalBlocker(QSignalBlocker &&other)
|
||
|
||
Move-constructs a signal blocker from \a other. \a other will have
|
||
a no-op destructor, while responsibility for restoring the
|
||
QObject::signalsBlocked() state is transferred to the new object.
|
||
*/
|
||
|
||
/*!
|
||
\fn QSignalBlocker &QSignalBlocker::operator=(QSignalBlocker &&other)
|
||
|
||
Move-assigns this signal blocker from \a other. \a other will have
|
||
a no-op destructor, while responsibility for restoring the
|
||
QObject::signalsBlocked() state is transferred to this object.
|
||
|
||
The object's signals this signal blocker was blocking prior to
|
||
being moved to, if any, are unblocked \e except in the case where
|
||
both instances block the same object's signals and \c *this is
|
||
unblocked while \a other is not, at the time of the move.
|
||
*/
|
||
|
||
/*!
|
||
\fn QSignalBlocker::~QSignalBlocker()
|
||
|
||
Destructor. Restores the QObject::signalsBlocked() state to what it
|
||
was before the constructor ran, unless unblock() has been called
|
||
without a following reblock(), in which case it does nothing.
|
||
*/
|
||
|
||
/*!
|
||
\fn void QSignalBlocker::reblock()
|
||
|
||
Re-blocks signals after a previous unblock().
|
||
|
||
The numbers of reblock() and unblock() calls are not counted, so
|
||
every reblock() undoes any number of unblock() calls.
|
||
*/
|
||
|
||
/*!
|
||
\fn void QSignalBlocker::unblock()
|
||
|
||
Temporarily restores the QObject::signalsBlocked() state to what
|
||
it was before this QSignalBlocker's constructor ran. To undo, use
|
||
reblock().
|
||
|
||
The numbers of reblock() and unblock() calls are not counted, so
|
||
every unblock() undoes any number of reblock() calls.
|
||
*/
|
||
|
||
/*!
|
||
\class QObject
|
||
\inmodule QtCore
|
||
\brief The QObject class is the base class of all Qt objects.
|
||
|
||
\ingroup objectmodel
|
||
|
||
\reentrant
|
||
|
||
QObject is the heart of the Qt \l{Object Model}. The central
|
||
feature in this model is a very powerful mechanism for seamless
|
||
object communication called \l{signals and slots}. You can
|
||
connect a signal to a slot with connect() and destroy the
|
||
connection with disconnect(). To avoid never ending notification
|
||
loops you can temporarily block signals with blockSignals(). The
|
||
protected functions connectNotify() and disconnectNotify() make
|
||
it possible to track connections.
|
||
|
||
QObjects organize themselves in \l {Object Trees & Ownership}
|
||
{object trees}. When you create a QObject with another object as
|
||
parent, the object will automatically add itself to the parent's
|
||
children() list. The parent takes ownership of the object; i.e.,
|
||
it will automatically delete its children in its destructor. You
|
||
can look for an object by name and optionally type using
|
||
findChild() or findChildren().
|
||
|
||
Every object has an objectName() and its class name can be found
|
||
via the corresponding metaObject() (see QMetaObject::className()).
|
||
You can determine whether the object's class inherits another
|
||
class in the QObject inheritance hierarchy by using the
|
||
inherits() function.
|
||
|
||
When an object is deleted, it emits a destroyed() signal. You can
|
||
catch this signal to avoid dangling references to QObjects.
|
||
|
||
QObjects can receive events through event() and filter the events
|
||
of other objects. See installEventFilter() and eventFilter() for
|
||
details. A convenience handler, childEvent(), can be reimplemented
|
||
to catch child events.
|
||
|
||
Last but not least, QObject provides the basic timer support in
|
||
Qt; see QTimer for high-level support for timers.
|
||
|
||
Notice that the Q_OBJECT macro is mandatory for any object that
|
||
implements signals, slots or properties. You also need to run the
|
||
\l{moc}{Meta Object Compiler} on the source file. We strongly
|
||
recommend the use of this macro in all subclasses of QObject
|
||
regardless of whether or not they actually use signals, slots and
|
||
properties, since failure to do so may lead certain functions to
|
||
exhibit strange behavior.
|
||
|
||
All Qt widgets inherit QObject. The convenience function
|
||
isWidgetType() returns whether an object is actually a widget. It
|
||
is much faster than
|
||
\l{qobject_cast()}{qobject_cast}<QWidget *>(\e{obj}) or
|
||
\e{obj}->\l{inherits()}{inherits}("QWidget").
|
||
|
||
Some QObject functions, e.g. children(), return a QObjectList.
|
||
QObjectList is a typedef for QList<QObject *>.
|
||
|
||
\section1 Thread Affinity
|
||
|
||
A QObject instance is said to have a \e{thread affinity}, or that
|
||
it \e{lives} in a certain thread. When a QObject receives a
|
||
\l{Qt::QueuedConnection}{queued signal} or a \l{The Event
|
||
System#Sending Events}{posted event}, the slot or event handler
|
||
will run in the thread that the object lives in.
|
||
|
||
\note If a QObject has no thread affinity (that is, if thread()
|
||
returns zero), or if it lives in a thread that has no running event
|
||
loop, then it cannot receive queued signals or posted events.
|
||
|
||
By default, a QObject lives in the thread in which it is created.
|
||
An object's thread affinity can be queried using thread() and
|
||
changed using moveToThread().
|
||
|
||
All QObjects must live in the same thread as their parent. Consequently:
|
||
|
||
\list
|
||
\li setParent() will fail if the two QObjects involved live in
|
||
different threads.
|
||
\li When a QObject is moved to another thread, all its children
|
||
will be automatically moved too.
|
||
\li moveToThread() will fail if the QObject has a parent.
|
||
\li If QObjects are created within QThread::run(), they cannot
|
||
become children of the QThread object because the QThread does
|
||
not live in the thread that calls QThread::run().
|
||
\endlist
|
||
|
||
\note A QObject's member variables \e{do not} automatically become
|
||
its children. The parent-child relationship must be set by either
|
||
passing a pointer to the child's \l{QObject()}{constructor}, or by
|
||
calling setParent(). Without this step, the object's member variables
|
||
will remain in the old thread when moveToThread() is called.
|
||
|
||
\target No copy constructor
|
||
\section1 No Copy Constructor or Assignment Operator
|
||
|
||
QObject has neither a copy constructor nor an assignment operator.
|
||
This is by design. Actually, they are declared, but in a
|
||
\c{private} section with the macro Q_DISABLE_COPY(). In fact, all
|
||
Qt classes derived from QObject (direct or indirect) use this
|
||
macro to declare their copy constructor and assignment operator to
|
||
be private. The reasoning is found in the discussion on
|
||
\l{Identity vs Value} {Identity vs Value} on the Qt \l{Object
|
||
Model} page.
|
||
|
||
The main consequence is that you should use pointers to QObject
|
||
(or to your QObject subclass) where you might otherwise be tempted
|
||
to use your QObject subclass as a value. For example, without a
|
||
copy constructor, you can't use a subclass of QObject as the value
|
||
to be stored in one of the container classes. You must store
|
||
pointers.
|
||
|
||
\section1 Auto-Connection
|
||
|
||
Qt's meta-object system provides a mechanism to automatically connect
|
||
signals and slots between QObject subclasses and their children. As long
|
||
as objects are defined with suitable object names, and slots follow a
|
||
simple naming convention, this connection can be performed at run-time
|
||
by the QMetaObject::connectSlotsByName() function.
|
||
|
||
\l uic generates code that invokes this function to enable
|
||
auto-connection to be performed between widgets on forms created
|
||
with \e{Qt Designer}. More information about using auto-connection with \e{Qt Designer} is
|
||
given in the \l{Using a Designer UI File in Your Application} section of
|
||
the \e{Qt Designer} manual.
|
||
|
||
\section1 Dynamic Properties
|
||
|
||
From Qt 4.2, dynamic properties can be added to and removed from QObject
|
||
instances at run-time. Dynamic properties do not need to be declared at
|
||
compile-time, yet they provide the same advantages as static properties
|
||
and are manipulated using the same API - using property() to read them
|
||
and setProperty() to write them.
|
||
|
||
From Qt 4.3, dynamic properties are supported by
|
||
\l{Qt Designer's Widget Editing Mode#The Property Editor}{Qt Designer},
|
||
and both standard Qt widgets and user-created forms can be given dynamic
|
||
properties.
|
||
|
||
\section1 Internationalization (I18n)
|
||
|
||
All QObject subclasses support Qt's translation features, making it possible
|
||
to translate an application's user interface into different languages.
|
||
|
||
To make user-visible text translatable, it must be wrapped in calls to
|
||
the tr() function. This is explained in detail in the
|
||
\l{Writing Source Code for Translation} document.
|
||
|
||
\sa QMetaObject, QPointer, QObjectCleanupHandler, Q_DISABLE_COPY()
|
||
\sa {Object Trees & Ownership}
|
||
*/
|
||
|
||
/*****************************************************************************
|
||
QObject member functions
|
||
*****************************************************************************/
|
||
|
||
// check the constructor's parent thread argument
|
||
static bool check_parent_thread(QObject *parent,
|
||
QThreadData *parentThreadData,
|
||
QThreadData *currentThreadData)
|
||
{
|
||
if (parent && parentThreadData != currentThreadData) {
|
||
QThread *parentThread = parentThreadData->thread.loadAcquire();
|
||
QThread *currentThread = currentThreadData->thread.loadAcquire();
|
||
qWarning("QObject: Cannot create children for a parent that is in a different thread.\n"
|
||
"(Parent is %s(%p), parent's thread is %s(%p), current thread is %s(%p)",
|
||
parent->metaObject()->className(),
|
||
parent,
|
||
parentThread ? parentThread->metaObject()->className() : "QThread",
|
||
parentThread,
|
||
currentThread ? currentThread->metaObject()->className() : "QThread",
|
||
currentThread);
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
/*!
|
||
Constructs an object with parent object \a parent.
|
||
|
||
The parent of an object may be viewed as the object's owner. For
|
||
instance, a \l{QDialog}{dialog box} is the parent of the \uicontrol{OK}
|
||
and \uicontrol{Cancel} buttons it contains.
|
||
|
||
The destructor of a parent object destroys all child objects.
|
||
|
||
Setting \a parent to \nullptr constructs an object with no parent. If the
|
||
object is a widget, it will become a top-level window.
|
||
|
||
\sa parent(), findChild(), findChildren()
|
||
*/
|
||
|
||
QObject::QObject(QObject *parent)
|
||
: QObject(*new QObjectPrivate, parent)
|
||
{
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
QObject::QObject(QObjectPrivate &dd, QObject *parent)
|
||
: d_ptr(&dd)
|
||
{
|
||
Q_ASSERT_X(this != parent, Q_FUNC_INFO, "Cannot parent a QObject to itself");
|
||
|
||
Q_D(QObject);
|
||
d_ptr->q_ptr = this;
|
||
auto threadData = (parent && !parent->thread()) ? parent->d_func()->threadData.loadRelaxed() : QThreadData::current();
|
||
threadData->ref();
|
||
d->threadData.storeRelaxed(threadData);
|
||
if (parent) {
|
||
QT_TRY {
|
||
if (!check_parent_thread(parent, parent ? parent->d_func()->threadData.loadRelaxed() : nullptr, threadData))
|
||
parent = nullptr;
|
||
if (d->willBeWidget) {
|
||
if (parent) {
|
||
d->parent = parent;
|
||
d->parent->d_func()->children.append(this);
|
||
}
|
||
// no events sent here, this is done at the end of the QWidget constructor
|
||
} else {
|
||
setParent(parent);
|
||
}
|
||
} QT_CATCH(...) {
|
||
threadData->deref();
|
||
QT_RETHROW;
|
||
}
|
||
}
|
||
if (Q_UNLIKELY(qtHookData[QHooks::AddQObject]))
|
||
reinterpret_cast<QHooks::AddQObjectCallback>(qtHookData[QHooks::AddQObject])(this);
|
||
Q_TRACE(QObject_ctor, this);
|
||
}
|
||
|
||
void QObjectPrivate::clearBindingStorage()
|
||
{
|
||
bindingStorage.clear();
|
||
}
|
||
|
||
/*!
|
||
Destroys the object, deleting all its child objects.
|
||
|
||
All signals to and from the object are automatically disconnected, and
|
||
any pending posted events for the object are removed from the event
|
||
queue. However, it is often safer to use deleteLater() rather than
|
||
deleting a QObject subclass directly.
|
||
|
||
\warning All child objects are deleted. If any of these objects
|
||
are on the stack or global, sooner or later your program will
|
||
crash. We do not recommend holding pointers to child objects from
|
||
outside the parent. If you still do, the destroyed() signal gives
|
||
you an opportunity to detect when an object is destroyed.
|
||
|
||
\warning Deleting a QObject while pending events are waiting to
|
||
be delivered can cause a crash. You must not delete the QObject
|
||
directly if it exists in a different thread than the one currently
|
||
executing. Use deleteLater() instead, which will cause the event
|
||
loop to delete the object after all pending events have been
|
||
delivered to it.
|
||
|
||
\sa deleteLater()
|
||
*/
|
||
|
||
QObject::~QObject()
|
||
{
|
||
Q_D(QObject);
|
||
d->wasDeleted = true;
|
||
d->blockSig = 0; // unblock signals so we always emit destroyed()
|
||
|
||
// If we reached this point, we need to clear the binding data
|
||
// as the corresponding properties are no longer useful
|
||
d->clearBindingStorage();
|
||
|
||
QtSharedPointer::ExternalRefCountData *sharedRefcount = d->sharedRefcount.loadRelaxed();
|
||
if (sharedRefcount) {
|
||
if (sharedRefcount->strongref.loadRelaxed() > 0) {
|
||
qWarning("QObject: shared QObject was deleted directly. The program is malformed and may crash.");
|
||
// but continue deleting, it's too late to stop anyway
|
||
}
|
||
|
||
// indicate to all QWeakPointers that this QObject has now been deleted
|
||
sharedRefcount->strongref.storeRelaxed(0);
|
||
if (!sharedRefcount->weakref.deref())
|
||
delete sharedRefcount;
|
||
}
|
||
|
||
if (!d->wasWidget && d->isSignalConnected(0)) {
|
||
emit destroyed(this);
|
||
}
|
||
|
||
if (d->declarativeData && QAbstractDeclarativeData::destroyed)
|
||
QAbstractDeclarativeData::destroyed(d->declarativeData, this);
|
||
|
||
QObjectPrivate::ConnectionData *cd = d->connections.loadRelaxed();
|
||
if (cd) {
|
||
if (cd->currentSender) {
|
||
cd->currentSender->receiverDeleted();
|
||
cd->currentSender = nullptr;
|
||
}
|
||
|
||
QBasicMutex *signalSlotMutex = signalSlotLock(this);
|
||
QBasicMutexLocker locker(signalSlotMutex);
|
||
|
||
// disconnect all receivers
|
||
int receiverCount = cd->signalVectorCount();
|
||
for (int signal = -1; signal < receiverCount; ++signal) {
|
||
QObjectPrivate::ConnectionList &connectionList = cd->connectionsForSignal(signal);
|
||
|
||
while (QObjectPrivate::Connection *c = connectionList.first.loadRelaxed()) {
|
||
Q_ASSERT(c->receiver.loadAcquire());
|
||
|
||
QBasicMutex *m = signalSlotLock(c->receiver.loadRelaxed());
|
||
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
|
||
if (c == connectionList.first.loadAcquire() && c->receiver.loadAcquire()) {
|
||
cd->removeConnection(c);
|
||
Q_ASSERT(connectionList.first.loadRelaxed() != c);
|
||
}
|
||
if (needToUnlock)
|
||
m->unlock();
|
||
}
|
||
}
|
||
|
||
/* Disconnect all senders:
|
||
*/
|
||
while (QObjectPrivate::Connection *node = cd->senders) {
|
||
Q_ASSERT(node->receiver.loadAcquire());
|
||
QObject *sender = node->sender;
|
||
// Send disconnectNotify before removing the connection from sender's connection list.
|
||
// This ensures any eventual destructor of sender will block on getting receiver's lock
|
||
// and not finish until we release it.
|
||
sender->disconnectNotify(QMetaObjectPrivate::signal(sender->metaObject(), node->signal_index));
|
||
QBasicMutex *m = signalSlotLock(sender);
|
||
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
|
||
//the node has maybe been removed while the mutex was unlocked in relock?
|
||
if (node != cd->senders) {
|
||
// We hold the wrong mutex
|
||
Q_ASSERT(needToUnlock);
|
||
m->unlock();
|
||
continue;
|
||
}
|
||
|
||
QObjectPrivate::ConnectionData *senderData = sender->d_func()->connections.loadRelaxed();
|
||
Q_ASSERT(senderData);
|
||
|
||
QtPrivate::QSlotObjectBase *slotObj = nullptr;
|
||
if (node->isSlotObject) {
|
||
slotObj = node->slotObj;
|
||
node->isSlotObject = false;
|
||
}
|
||
|
||
senderData->removeConnection(node);
|
||
/*
|
||
When we unlock, another thread has the chance to delete/modify sender data.
|
||
Thus we need to call cleanOrphanedConnections before unlocking. We use the
|
||
variant of the function which assumes that the lock is already held to avoid
|
||
a deadlock.
|
||
We need to hold m, the sender lock. Considering that we might execute arbitrary user
|
||
code, we should already release the signalSlotMutex here – unless they are the same.
|
||
*/
|
||
const bool locksAreTheSame = signalSlotMutex == m;
|
||
if (!locksAreTheSame)
|
||
locker.unlock();
|
||
senderData->cleanOrphanedConnections(
|
||
sender,
|
||
QObjectPrivate::ConnectionData::AlreadyLockedAndTemporarilyReleasingLock
|
||
);
|
||
if (needToUnlock)
|
||
m->unlock();
|
||
|
||
if (locksAreTheSame) // otherwise already unlocked
|
||
locker.unlock();
|
||
if (slotObj)
|
||
slotObj->destroyIfLastRef();
|
||
locker.relock();
|
||
}
|
||
|
||
// invalidate all connections on the object and make sure
|
||
// activate() will skip them
|
||
cd->currentConnectionId.storeRelaxed(0);
|
||
}
|
||
if (cd && !cd->ref.deref())
|
||
delete cd;
|
||
d->connections.storeRelaxed(nullptr);
|
||
|
||
if (!d->children.isEmpty())
|
||
d->deleteChildren();
|
||
|
||
if (Q_UNLIKELY(qtHookData[QHooks::RemoveQObject]))
|
||
reinterpret_cast<QHooks::RemoveQObjectCallback>(qtHookData[QHooks::RemoveQObject])(this);
|
||
|
||
Q_TRACE(QObject_dtor, this);
|
||
|
||
if (d->parent) // remove it from parent object
|
||
d->setParent_helper(nullptr);
|
||
}
|
||
|
||
QObjectPrivate::Connection::~Connection()
|
||
{
|
||
if (ownArgumentTypes) {
|
||
const int *v = argumentTypes.loadRelaxed();
|
||
if (v != &DIRECT_CONNECTION_ONLY)
|
||
delete[] v;
|
||
}
|
||
if (isSlotObject)
|
||
slotObj->destroyIfLastRef();
|
||
}
|
||
|
||
|
||
/*!
|
||
\fn const QMetaObject *QObject::metaObject() const
|
||
|
||
Returns a pointer to the meta-object of this object.
|
||
|
||
A meta-object contains information about a class that inherits
|
||
QObject, e.g. class name, superclass name, properties, signals and
|
||
slots. Every QObject subclass that contains the Q_OBJECT macro will have a
|
||
meta-object.
|
||
|
||
The meta-object information is required by the signal/slot
|
||
connection mechanism and the property system. The inherits()
|
||
function also makes use of the meta-object.
|
||
|
||
If you have no pointer to an actual object instance but still
|
||
want to access the meta-object of a class, you can use \l
|
||
staticMetaObject.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 1
|
||
|
||
\sa staticMetaObject
|
||
*/
|
||
|
||
/*!
|
||
\variable QObject::staticMetaObject
|
||
|
||
This variable stores the meta-object for the class.
|
||
|
||
A meta-object contains information about a class that inherits
|
||
QObject, e.g. class name, superclass name, properties, signals and
|
||
slots. Every class that contains the Q_OBJECT macro will also have
|
||
a meta-object.
|
||
|
||
The meta-object information is required by the signal/slot
|
||
connection mechanism and the property system. The inherits()
|
||
function also makes use of the meta-object.
|
||
|
||
If you have a pointer to an object, you can use metaObject() to
|
||
retrieve the meta-object associated with that object.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 2
|
||
|
||
\sa metaObject()
|
||
*/
|
||
|
||
/*!
|
||
\fn template <class T> T qobject_cast(QObject *object)
|
||
\fn template <class T> T qobject_cast(const QObject *object)
|
||
\relates QObject
|
||
|
||
Returns the given \a object cast to type T if the object is of type
|
||
T (or of a subclass); otherwise returns \nullptr. If \a object is
|
||
\nullptr then it will also return \nullptr.
|
||
|
||
The class T must inherit (directly or indirectly) QObject and be
|
||
declared with the \l Q_OBJECT macro.
|
||
|
||
A class is considered to inherit itself.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 3
|
||
|
||
The qobject_cast() function behaves similarly to the standard C++
|
||
\c dynamic_cast(), with the advantages that it doesn't require
|
||
RTTI support and it works across dynamic library boundaries.
|
||
|
||
qobject_cast() can also be used in conjunction with interfaces;
|
||
see the \l{tools/plugandpaint/app}{Plug & Paint} example for details.
|
||
|
||
\warning If T isn't declared with the Q_OBJECT macro, this
|
||
function's return value is undefined.
|
||
|
||
\sa QObject::inherits()
|
||
*/
|
||
|
||
/*!
|
||
\fn bool QObject::inherits(const char *className) const
|
||
|
||
Returns \c true if this object is an instance of a class that
|
||
inherits \a className or a QObject subclass that inherits \a
|
||
className; otherwise returns \c false.
|
||
|
||
A class is considered to inherit itself.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 4
|
||
|
||
If you need to determine whether an object is an instance of a particular
|
||
class for the purpose of casting it, consider using qobject_cast<Type *>(object)
|
||
instead.
|
||
|
||
\sa metaObject(), qobject_cast()
|
||
*/
|
||
|
||
/*!
|
||
\property QObject::objectName
|
||
|
||
\brief the name of this object
|
||
|
||
You can find an object by name (and type) using findChild().
|
||
You can find a set of objects with findChildren().
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 5
|
||
|
||
By default, this property contains an empty string.
|
||
|
||
\sa metaObject(), QMetaObject::className()
|
||
*/
|
||
|
||
QString QObject::objectName() const
|
||
{
|
||
Q_D(const QObject);
|
||
#if QT_CONFIG(thread)
|
||
if (QThread::currentThreadId() != d->threadData.loadRelaxed()->threadId.loadRelaxed()) // Unsafe code path
|
||
return d->extraData ? d->extraData->objectName.valueBypassingBindings() : QString();
|
||
#endif
|
||
if (!d->extraData && QtPrivate::isAnyBindingEvaluating()) {
|
||
QObjectPrivate *dd = const_cast<QObjectPrivate *>(d);
|
||
// extraData is mutable, so this should be safe
|
||
dd->extraData = new QObjectPrivate::ExtraData(dd);
|
||
}
|
||
return d->extraData ? d->extraData->objectName : QString();
|
||
}
|
||
|
||
/*
|
||
Sets the object's name to \a name.
|
||
*/
|
||
void QObject::setObjectName(const QString &name)
|
||
{
|
||
Q_D(QObject);
|
||
|
||
if (!d->extraData)
|
||
d->extraData = new QObjectPrivate::ExtraData(d);
|
||
|
||
d->extraData->objectName.removeBindingUnlessInWrapper();
|
||
|
||
if (d->extraData->objectName != name) {
|
||
d->extraData->objectName.setValueBypassingBindings(name);
|
||
d->extraData->objectName.notify(); // also emits a signal
|
||
}
|
||
}
|
||
|
||
QBindable<QString> QObject::bindableObjectName()
|
||
{
|
||
Q_D(QObject);
|
||
|
||
if (!d->extraData)
|
||
d->extraData = new QObjectPrivate::ExtraData(d);
|
||
|
||
return QBindable<QString>(&d->extraData->objectName);
|
||
}
|
||
|
||
/*! \fn void QObject::objectNameChanged(const QString &objectName)
|
||
|
||
This signal is emitted after the object's name has been changed. The new object name is passed as \a objectName.
|
||
|
||
\sa QObject::objectName
|
||
*/
|
||
|
||
/*!
|
||
\fn bool QObject::isWidgetType() const
|
||
|
||
Returns \c true if the object is a widget; otherwise returns \c false.
|
||
|
||
Calling this function is equivalent to calling
|
||
\c{inherits("QWidget")}, except that it is much faster.
|
||
*/
|
||
|
||
/*!
|
||
\fn bool QObject::isWindowType() const
|
||
|
||
Returns \c true if the object is a window; otherwise returns \c false.
|
||
|
||
Calling this function is equivalent to calling
|
||
\c{inherits("QWindow")}, except that it is much faster.
|
||
*/
|
||
|
||
/*!
|
||
\fn bool QObject::isQuickItemType() const
|
||
|
||
Returns \c true if the object is a QQuickItem; otherwise returns \c false.
|
||
|
||
Calling this function is equivalent to calling
|
||
\c{inherits("QQuickItem")}, except that it is much faster.
|
||
|
||
\since 6.4
|
||
*/
|
||
|
||
/*!
|
||
This virtual function receives events to an object and should
|
||
return true if the event \a e was recognized and processed.
|
||
|
||
The event() function can be reimplemented to customize the
|
||
behavior of an object.
|
||
|
||
Make sure you call the parent event class implementation
|
||
for all the events you did not handle.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 52
|
||
|
||
\sa installEventFilter(), timerEvent(), QCoreApplication::sendEvent(),
|
||
QCoreApplication::postEvent()
|
||
*/
|
||
|
||
bool QObject::event(QEvent *e)
|
||
{
|
||
switch (e->type()) {
|
||
case QEvent::Timer:
|
||
timerEvent((QTimerEvent *)e);
|
||
break;
|
||
|
||
case QEvent::ChildAdded:
|
||
case QEvent::ChildPolished:
|
||
case QEvent::ChildRemoved:
|
||
childEvent((QChildEvent *)e);
|
||
break;
|
||
|
||
case QEvent::DeferredDelete:
|
||
qDeleteInEventHandler(this);
|
||
break;
|
||
|
||
case QEvent::MetaCall:
|
||
{
|
||
QAbstractMetaCallEvent *mce = static_cast<QAbstractMetaCallEvent*>(e);
|
||
|
||
if (!d_func()->connections.loadRelaxed()) {
|
||
QBasicMutexLocker locker(signalSlotLock(this));
|
||
d_func()->ensureConnectionData();
|
||
}
|
||
QObjectPrivate::Sender sender(this, const_cast<QObject*>(mce->sender()), mce->signalId());
|
||
|
||
mce->placeMetaCall(this);
|
||
break;
|
||
}
|
||
|
||
case QEvent::ThreadChange: {
|
||
Q_D(QObject);
|
||
QThreadData *threadData = d->threadData.loadRelaxed();
|
||
QAbstractEventDispatcher *eventDispatcher = threadData->eventDispatcher.loadRelaxed();
|
||
if (eventDispatcher) {
|
||
QList<QAbstractEventDispatcher::TimerInfo> timers = eventDispatcher->registeredTimers(this);
|
||
if (!timers.isEmpty()) {
|
||
// do not to release our timer ids back to the pool (since the timer ids are moving to a new thread).
|
||
eventDispatcher->unregisterTimers(this);
|
||
QMetaObject::invokeMethod(this, "_q_reregisterTimers", Qt::QueuedConnection,
|
||
Q_ARG(void*, (new QList<QAbstractEventDispatcher::TimerInfo>(timers))));
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
|
||
default:
|
||
if (e->type() >= QEvent::User) {
|
||
customEvent(e);
|
||
break;
|
||
}
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
/*!
|
||
\fn void QObject::timerEvent(QTimerEvent *event)
|
||
|
||
This event handler can be reimplemented in a subclass to receive
|
||
timer events for the object.
|
||
|
||
QTimer provides a higher-level interface to the timer
|
||
functionality, and also more general information about timers. The
|
||
timer event is passed in the \a event parameter.
|
||
|
||
\sa startTimer(), killTimer(), event()
|
||
*/
|
||
|
||
void QObject::timerEvent(QTimerEvent *)
|
||
{
|
||
}
|
||
|
||
|
||
/*!
|
||
This event handler can be reimplemented in a subclass to receive
|
||
child events. The event is passed in the \a event parameter.
|
||
|
||
QEvent::ChildAdded and QEvent::ChildRemoved events are sent to
|
||
objects when children are added or removed. In both cases you can
|
||
only rely on the child being a QObject, or if isWidgetType()
|
||
returns \c true, a QWidget. (This is because, in the
|
||
\l{QEvent::ChildAdded}{ChildAdded} case, the child is not yet
|
||
fully constructed, and in the \l{QEvent::ChildRemoved}{ChildRemoved}
|
||
case it might have been destructed already).
|
||
|
||
QEvent::ChildPolished events are sent to widgets when children
|
||
are polished, or when polished children are added. If you receive
|
||
a child polished event, the child's construction is usually
|
||
completed. However, this is not guaranteed, and multiple polish
|
||
events may be delivered during the execution of a widget's
|
||
constructor.
|
||
|
||
For every child widget, you receive one
|
||
\l{QEvent::ChildAdded}{ChildAdded} event, zero or more
|
||
\l{QEvent::ChildPolished}{ChildPolished} events, and one
|
||
\l{QEvent::ChildRemoved}{ChildRemoved} event.
|
||
|
||
The \l{QEvent::ChildPolished}{ChildPolished} event is omitted if
|
||
a child is removed immediately after it is added. If a child is
|
||
polished several times during construction and destruction, you
|
||
may receive several child polished events for the same child,
|
||
each time with a different virtual table.
|
||
|
||
\sa event()
|
||
*/
|
||
|
||
void QObject::childEvent(QChildEvent * /* event */)
|
||
{
|
||
}
|
||
|
||
|
||
/*!
|
||
This event handler can be reimplemented in a subclass to receive
|
||
custom events. Custom events are user-defined events with a type
|
||
value at least as large as the QEvent::User item of the
|
||
QEvent::Type enum, and is typically a QEvent subclass. The event
|
||
is passed in the \a event parameter.
|
||
|
||
\sa event(), QEvent
|
||
*/
|
||
void QObject::customEvent(QEvent * /* event */)
|
||
{
|
||
}
|
||
|
||
|
||
|
||
/*!
|
||
Filters events if this object has been installed as an event
|
||
filter for the \a watched object.
|
||
|
||
In your reimplementation of this function, if you want to filter
|
||
the \a event out, i.e. stop it being handled further, return
|
||
true; otherwise return false.
|
||
|
||
Example:
|
||
\snippet code/src_corelib_kernel_qobject.cpp 6
|
||
|
||
Notice in the example above that unhandled events are passed to
|
||
the base class's eventFilter() function, since the base class
|
||
might have reimplemented eventFilter() for its own internal
|
||
purposes.
|
||
|
||
Some events, such as \l QEvent::ShortcutOverride must be explicitly
|
||
accepted (by calling \l {QEvent::}{accept()} on them) in order to prevent
|
||
propagation.
|
||
|
||
\warning If you delete the receiver object in this function, be
|
||
sure to return true. Otherwise, Qt will forward the event to the
|
||
deleted object and the program might crash.
|
||
|
||
\sa installEventFilter()
|
||
*/
|
||
|
||
bool QObject::eventFilter(QObject * /* watched */, QEvent * /* event */)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
/*!
|
||
\fn bool QObject::signalsBlocked() const
|
||
|
||
Returns \c true if signals are blocked; otherwise returns \c false.
|
||
|
||
Signals are not blocked by default.
|
||
|
||
\sa blockSignals(), QSignalBlocker
|
||
*/
|
||
|
||
/*!
|
||
If \a block is true, signals emitted by this object are blocked
|
||
(i.e., emitting a signal will not invoke anything connected to it).
|
||
If \a block is false, no such blocking will occur.
|
||
|
||
The return value is the previous value of signalsBlocked().
|
||
|
||
Note that the destroyed() signal will be emitted even if the signals
|
||
for this object have been blocked.
|
||
|
||
Signals emitted while being blocked are not buffered.
|
||
|
||
\sa signalsBlocked(), QSignalBlocker
|
||
*/
|
||
|
||
bool QObject::blockSignals(bool block) noexcept
|
||
{
|
||
Q_D(QObject);
|
||
bool previous = d->blockSig;
|
||
d->blockSig = block;
|
||
return previous;
|
||
}
|
||
|
||
/*!
|
||
Returns the thread in which the object lives.
|
||
|
||
\sa moveToThread()
|
||
*/
|
||
QThread *QObject::thread() const
|
||
{
|
||
return d_func()->threadData.loadRelaxed()->thread.loadAcquire();
|
||
}
|
||
|
||
/*!
|
||
Changes the thread affinity for this object and its children. The
|
||
object cannot be moved if it has a parent. Event processing will
|
||
continue in the \a targetThread.
|
||
|
||
To move an object to the main thread, use QApplication::instance()
|
||
to retrieve a pointer to the current application, and then use
|
||
QApplication::thread() to retrieve the thread in which the
|
||
application lives. For example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 7
|
||
|
||
If \a targetThread is \nullptr, all event processing for this object
|
||
and its children stops, as they are no longer associated with any
|
||
thread.
|
||
|
||
Note that all active timers for the object will be reset. The
|
||
timers are first stopped in the current thread and restarted (with
|
||
the same interval) in the \a targetThread. As a result, constantly
|
||
moving an object between threads can postpone timer events
|
||
indefinitely.
|
||
|
||
A QEvent::ThreadChange event is sent to this object just before
|
||
the thread affinity is changed. You can handle this event to
|
||
perform any special processing. Note that any new events that are
|
||
posted to this object will be handled in the \a targetThread,
|
||
provided it is not \nullptr: when it is \nullptr, no event processing
|
||
for this object or its children can happen, as they are no longer
|
||
associated with any thread.
|
||
|
||
\warning This function is \e not thread-safe; the current thread
|
||
must be same as the current thread affinity. In other words, this
|
||
function can only "push" an object from the current thread to
|
||
another thread, it cannot "pull" an object from any arbitrary
|
||
thread to the current thread. There is one exception to this rule
|
||
however: objects with no thread affinity can be "pulled" to the
|
||
current thread.
|
||
|
||
\sa thread()
|
||
*/
|
||
void QObject::moveToThread(QThread *targetThread)
|
||
{
|
||
Q_D(QObject);
|
||
|
||
if (d->threadData.loadRelaxed()->thread.loadAcquire() == targetThread) {
|
||
// object is already in this thread
|
||
return;
|
||
}
|
||
|
||
if (d->parent != nullptr) {
|
||
qWarning("QObject::moveToThread: Cannot move objects with a parent");
|
||
return;
|
||
}
|
||
if (d->isWidget) {
|
||
qWarning("QObject::moveToThread: Widgets cannot be moved to a new thread");
|
||
return;
|
||
}
|
||
if (!d->bindingStorage.isEmpty()) {
|
||
qWarning("QObject::moveToThread: Can not move objects that contain bindings or are used in bindings to a new thread.");
|
||
return;
|
||
}
|
||
|
||
QThreadData *currentData = QThreadData::current();
|
||
QThreadData *targetData = targetThread ? QThreadData::get2(targetThread) : nullptr;
|
||
QThreadData *thisThreadData = d->threadData.loadRelaxed();
|
||
if (!thisThreadData->thread.loadAcquire() && currentData == targetData) {
|
||
// one exception to the rule: we allow moving objects with no thread affinity to the current thread
|
||
currentData = d->threadData;
|
||
} else if (thisThreadData != currentData) {
|
||
qWarning("QObject::moveToThread: Current thread (%p) is not the object's thread (%p).\n"
|
||
"Cannot move to target thread (%p)\n",
|
||
currentData->thread.loadRelaxed(), thisThreadData->thread.loadRelaxed(), targetData ? targetData->thread.loadRelaxed() : nullptr);
|
||
|
||
#ifdef Q_OS_MAC
|
||
qWarning("You might be loading two sets of Qt binaries into the same process. "
|
||
"Check that all plugins are compiled against the right Qt binaries. Export "
|
||
"DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.");
|
||
#endif
|
||
|
||
return;
|
||
}
|
||
|
||
// prepare to move
|
||
d->moveToThread_helper();
|
||
|
||
if (!targetData)
|
||
targetData = new QThreadData(0);
|
||
|
||
// make sure nobody adds/removes connections to this object while we're moving it
|
||
QMutexLocker l(signalSlotLock(this));
|
||
|
||
QOrderedMutexLocker locker(¤tData->postEventList.mutex,
|
||
&targetData->postEventList.mutex);
|
||
|
||
// keep currentData alive (since we've got it locked)
|
||
currentData->ref();
|
||
|
||
// move the object
|
||
d_func()->setThreadData_helper(currentData, targetData);
|
||
|
||
locker.unlock();
|
||
|
||
// now currentData can commit suicide if it wants to
|
||
currentData->deref();
|
||
}
|
||
|
||
void QObjectPrivate::moveToThread_helper()
|
||
{
|
||
Q_Q(QObject);
|
||
QEvent e(QEvent::ThreadChange);
|
||
QCoreApplication::sendEvent(q, &e);
|
||
for (int i = 0; i < children.size(); ++i) {
|
||
QObject *child = children.at(i);
|
||
child->d_func()->moveToThread_helper();
|
||
}
|
||
}
|
||
|
||
void QObjectPrivate::setThreadData_helper(QThreadData *currentData, QThreadData *targetData)
|
||
{
|
||
Q_Q(QObject);
|
||
|
||
// move posted events
|
||
int eventsMoved = 0;
|
||
for (int i = 0; i < currentData->postEventList.size(); ++i) {
|
||
const QPostEvent &pe = currentData->postEventList.at(i);
|
||
if (!pe.event)
|
||
continue;
|
||
if (pe.receiver == q) {
|
||
// move this post event to the targetList
|
||
targetData->postEventList.addEvent(pe);
|
||
const_cast<QPostEvent &>(pe).event = nullptr;
|
||
++eventsMoved;
|
||
}
|
||
}
|
||
if (eventsMoved > 0 && targetData->hasEventDispatcher()) {
|
||
targetData->canWait = false;
|
||
targetData->eventDispatcher.loadRelaxed()->wakeUp();
|
||
}
|
||
|
||
// the current emitting thread shouldn't restore currentSender after calling moveToThread()
|
||
ConnectionData *cd = connections.loadRelaxed();
|
||
if (cd) {
|
||
if (cd->currentSender) {
|
||
cd->currentSender->receiverDeleted();
|
||
cd->currentSender = nullptr;
|
||
}
|
||
|
||
// adjust the receiverThreadId values in the Connections
|
||
if (cd) {
|
||
auto *c = cd->senders;
|
||
while (c) {
|
||
QObject *r = c->receiver.loadRelaxed();
|
||
if (r) {
|
||
Q_ASSERT(r == q);
|
||
targetData->ref();
|
||
QThreadData *old = c->receiverThreadData.loadRelaxed();
|
||
if (old)
|
||
old->deref();
|
||
c->receiverThreadData.storeRelaxed(targetData);
|
||
}
|
||
c = c->next;
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
// set new thread data
|
||
targetData->ref();
|
||
threadData.loadRelaxed()->deref();
|
||
|
||
// synchronizes with loadAcquire e.g. in QCoreApplication::postEvent
|
||
threadData.storeRelease(targetData);
|
||
|
||
for (int i = 0; i < children.size(); ++i) {
|
||
QObject *child = children.at(i);
|
||
child->d_func()->setThreadData_helper(currentData, targetData);
|
||
}
|
||
}
|
||
|
||
void QObjectPrivate::_q_reregisterTimers(void *pointer)
|
||
{
|
||
Q_Q(QObject);
|
||
QList<QAbstractEventDispatcher::TimerInfo> *timerList = reinterpret_cast<QList<QAbstractEventDispatcher::TimerInfo> *>(pointer);
|
||
QAbstractEventDispatcher *eventDispatcher = threadData.loadRelaxed()->eventDispatcher.loadRelaxed();
|
||
for (int i = 0; i < timerList->size(); ++i) {
|
||
const QAbstractEventDispatcher::TimerInfo &ti = timerList->at(i);
|
||
eventDispatcher->registerTimer(ti.timerId, ti.interval, ti.timerType, q);
|
||
}
|
||
delete timerList;
|
||
}
|
||
|
||
|
||
//
|
||
// The timer flag hasTimer is set when startTimer is called.
|
||
// It is not reset when killing the timer because more than
|
||
// one timer might be active.
|
||
//
|
||
|
||
/*!
|
||
Starts a timer and returns a timer identifier, or returns zero if
|
||
it could not start a timer.
|
||
|
||
A timer event will occur every \a interval milliseconds until
|
||
killTimer() is called. If \a interval is 0, then the timer event
|
||
occurs once every time there are no more window system events to
|
||
process.
|
||
|
||
The virtual timerEvent() function is called with the QTimerEvent
|
||
event parameter class when a timer event occurs. Reimplement this
|
||
function to get timer events.
|
||
|
||
If multiple timers are running, the QTimerEvent::timerId() can be
|
||
used to find out which timer was activated.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 8
|
||
|
||
Note that QTimer's accuracy depends on the underlying operating system and
|
||
hardware. The \a timerType argument allows you to customize the accuracy of
|
||
the timer. See Qt::TimerType for information on the different timer types.
|
||
Most platforms support an accuracy of 20 milliseconds; some provide more.
|
||
If Qt is unable to deliver the requested number of timer events, it will
|
||
silently discard some.
|
||
|
||
The QTimer class provides a high-level programming interface with
|
||
single-shot timers and timer signals instead of events. There is
|
||
also a QBasicTimer class that is more lightweight than QTimer and
|
||
less clumsy than using timer IDs directly.
|
||
|
||
\sa timerEvent(), killTimer(), QTimer::singleShot()
|
||
*/
|
||
|
||
int QObject::startTimer(int interval, Qt::TimerType timerType)
|
||
{
|
||
Q_D(QObject);
|
||
|
||
if (Q_UNLIKELY(interval < 0)) {
|
||
qWarning("QObject::startTimer: Timers cannot have negative intervals");
|
||
return 0;
|
||
}
|
||
|
||
auto thisThreadData = d->threadData.loadRelaxed();
|
||
if (Q_UNLIKELY(!thisThreadData->hasEventDispatcher())) {
|
||
qWarning("QObject::startTimer: Timers can only be used with threads started with QThread");
|
||
return 0;
|
||
}
|
||
if (Q_UNLIKELY(thread() != QThread::currentThread())) {
|
||
qWarning("QObject::startTimer: Timers cannot be started from another thread");
|
||
return 0;
|
||
}
|
||
int timerId = thisThreadData->eventDispatcher.loadRelaxed()->registerTimer(interval, timerType, this);
|
||
if (!d->extraData)
|
||
d->extraData = new QObjectPrivate::ExtraData(d);
|
||
d->extraData->runningTimers.append(timerId);
|
||
return timerId;
|
||
}
|
||
|
||
/*!
|
||
\since 5.9
|
||
\overload
|
||
\fn int QObject::startTimer(std::chrono::milliseconds time, Qt::TimerType timerType)
|
||
|
||
Starts a timer and returns a timer identifier, or returns zero if
|
||
it could not start a timer.
|
||
|
||
A timer event will occur every \a time interval until killTimer()
|
||
is called. If \a time is equal to \c{std::chrono::duration::zero()},
|
||
then the timer event occurs once every time there are no more window
|
||
system events to process.
|
||
|
||
The virtual timerEvent() function is called with the QTimerEvent
|
||
event parameter class when a timer event occurs. Reimplement this
|
||
function to get timer events.
|
||
|
||
If multiple timers are running, the QTimerEvent::timerId() can be
|
||
used to find out which timer was activated.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 8
|
||
|
||
Note that QTimer's accuracy depends on the underlying operating system and
|
||
hardware. The \a timerType argument allows you to customize the accuracy of
|
||
the timer. See Qt::TimerType for information on the different timer types.
|
||
Most platforms support an accuracy of 20 milliseconds; some provide more.
|
||
If Qt is unable to deliver the requested number of timer events, it will
|
||
silently discard some.
|
||
|
||
The QTimer class provides a high-level programming interface with
|
||
single-shot timers and timer signals instead of events. There is
|
||
also a QBasicTimer class that is more lightweight than QTimer and
|
||
less clumsy than using timer IDs directly.
|
||
|
||
\sa timerEvent(), killTimer(), QTimer::singleShot()
|
||
*/
|
||
|
||
/*!
|
||
Kills the timer with timer identifier, \a id.
|
||
|
||
The timer identifier is returned by startTimer() when a timer
|
||
event is started.
|
||
|
||
\sa timerEvent(), startTimer()
|
||
*/
|
||
|
||
void QObject::killTimer(int id)
|
||
{
|
||
Q_D(QObject);
|
||
if (Q_UNLIKELY(thread() != QThread::currentThread())) {
|
||
qWarning("QObject::killTimer: Timers cannot be stopped from another thread");
|
||
return;
|
||
}
|
||
if (id) {
|
||
int at = d->extraData ? d->extraData->runningTimers.indexOf(id) : -1;
|
||
if (at == -1) {
|
||
// timer isn't owned by this object
|
||
qWarning("QObject::killTimer(): Error: timer id %d is not valid for object %p (%s, %ls), timer has not been killed",
|
||
id,
|
||
this,
|
||
metaObject()->className(),
|
||
qUtf16Printable(objectName()));
|
||
return;
|
||
}
|
||
|
||
auto thisThreadData = d->threadData.loadRelaxed();
|
||
if (thisThreadData->hasEventDispatcher())
|
||
thisThreadData->eventDispatcher.loadRelaxed()->unregisterTimer(id);
|
||
|
||
d->extraData->runningTimers.remove(at);
|
||
QAbstractEventDispatcherPrivate::releaseTimerId(id);
|
||
}
|
||
}
|
||
|
||
|
||
/*!
|
||
\fn QObject *QObject::parent() const
|
||
|
||
Returns a pointer to the parent object.
|
||
|
||
\sa children()
|
||
*/
|
||
|
||
/*!
|
||
\fn const QObjectList &QObject::children() const
|
||
|
||
Returns a list of child objects.
|
||
The QObjectList class is defined in the \c{<QObject>} header
|
||
file as the following:
|
||
|
||
\quotefromfile kernel/qobject.h
|
||
\skipto /typedef .*QObjectList/
|
||
\printuntil QObjectList
|
||
|
||
The first child added is the \l{QList::first()}{first} object in
|
||
the list and the last child added is the \l{QList::last()}{last}
|
||
object in the list, i.e. new children are appended at the end.
|
||
|
||
Note that the list order changes when QWidget children are
|
||
\l{QWidget::raise()}{raised} or \l{QWidget::lower()}{lowered}. A
|
||
widget that is raised becomes the last object in the list, and a
|
||
widget that is lowered becomes the first object in the list.
|
||
|
||
\sa findChild(), findChildren(), parent(), setParent()
|
||
*/
|
||
|
||
|
||
/*!
|
||
\fn template<typename T> T *QObject::findChild(const QString &name, Qt::FindChildOptions options) const
|
||
|
||
Returns the child of this object that can be cast into type T and
|
||
that is called \a name, or \nullptr if there is no such object.
|
||
Omitting the \a name argument causes all object names to be matched.
|
||
The search is performed recursively, unless \a options specifies the
|
||
option FindDirectChildrenOnly.
|
||
|
||
If there is more than one child matching the search, the most
|
||
direct ancestor is returned. If there are several direct
|
||
ancestors, it is undefined which one will be returned. In that
|
||
case, findChildren() should be used.
|
||
|
||
This example returns a child \c{QPushButton} of \c{parentWidget}
|
||
named \c{"button1"}, even if the button isn't a direct child of
|
||
the parent:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 10
|
||
|
||
This example returns a \c{QListWidget} child of \c{parentWidget}:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 11
|
||
|
||
This example returns a child \c{QPushButton} of \c{parentWidget}
|
||
(its direct parent) named \c{"button1"}:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 41
|
||
|
||
This example returns a \c{QListWidget} child of \c{parentWidget},
|
||
its direct parent:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 42
|
||
|
||
\sa findChildren()
|
||
*/
|
||
|
||
/*!
|
||
\fn template<typename T> QList<T> QObject::findChildren(const QString &name, Qt::FindChildOptions options) const
|
||
|
||
Returns all children of this object with the given \a name that can be
|
||
cast to type T, or an empty list if there are no such objects.
|
||
A null \a name argument causes all objects to be matched, an empty one
|
||
only those whose objectName is empty.
|
||
The search is performed recursively, unless \a options specifies the
|
||
option FindDirectChildrenOnly.
|
||
|
||
The following example shows how to find a list of child \c{QWidget}s of
|
||
the specified \c{parentWidget} named \c{widgetname}:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 12
|
||
|
||
This example returns all \c{QPushButton}s that are children of \c{parentWidget}:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 13
|
||
|
||
This example returns all \c{QPushButton}s that are immediate children of \c{parentWidget}:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 43
|
||
|
||
\sa findChild()
|
||
*/
|
||
|
||
/*!
|
||
\fn template<typename T> QList<T> QObject::findChildren(Qt::FindChildOptions options) const
|
||
\overload
|
||
\since 6.3
|
||
|
||
Returns all children of this object that can be cast to type T, or
|
||
an empty list if there are no such objects.
|
||
The search is performed recursively, unless \a options specifies the
|
||
option FindDirectChildrenOnly.
|
||
|
||
\sa findChild()
|
||
*/
|
||
|
||
/*!
|
||
\fn QList<T> QObject::findChildren(const QRegularExpression &re, Qt::FindChildOptions options) const
|
||
\overload findChildren()
|
||
|
||
\since 5.0
|
||
|
||
Returns the children of this object that can be cast to type T
|
||
and that have names matching the regular expression \a re,
|
||
or an empty list if there are no such objects.
|
||
The search is performed recursively, unless \a options specifies the
|
||
option FindDirectChildrenOnly.
|
||
*/
|
||
|
||
/*!
|
||
\fn template<typename T> T qFindChild(const QObject *obj, const QString &name)
|
||
\relates QObject
|
||
\overload qFindChildren()
|
||
\deprecated
|
||
|
||
This function is equivalent to
|
||
\a{obj}->\l{QObject::findChild()}{findChild}<T>(\a name).
|
||
|
||
\note This function was provided as a workaround for MSVC 6
|
||
which did not support member template functions. It is advised
|
||
to use the other form in new code.
|
||
|
||
\sa QObject::findChild()
|
||
*/
|
||
|
||
/*!
|
||
\fn template<typename T> QList<T> qFindChildren(const QObject *obj, const QString &name)
|
||
\relates QObject
|
||
\overload qFindChildren()
|
||
\deprecated
|
||
|
||
This function is equivalent to
|
||
\a{obj}->\l{QObject::findChildren()}{findChildren}<T>(\a name).
|
||
|
||
\note This function was provided as a workaround for MSVC 6
|
||
which did not support member template functions. It is advised
|
||
to use the other form in new code.
|
||
|
||
\sa QObject::findChildren()
|
||
*/
|
||
|
||
static void qt_qFindChildren_with_name(const QObject *parent, const QString &name,
|
||
const QMetaObject &mo, QList<void *> *list,
|
||
Qt::FindChildOptions options)
|
||
{
|
||
Q_ASSERT(parent);
|
||
Q_ASSERT(list);
|
||
Q_ASSERT(!name.isNull());
|
||
for (QObject *obj : parent->children()) {
|
||
if (mo.cast(obj) && obj->objectName() == name)
|
||
list->append(obj);
|
||
if (options & Qt::FindChildrenRecursively)
|
||
qt_qFindChildren_with_name(obj, name, mo, list, options);
|
||
}
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
void qt_qFindChildren_helper(const QObject *parent, const QString &name,
|
||
const QMetaObject &mo, QList<void*> *list, Qt::FindChildOptions options)
|
||
{
|
||
if (name.isNull())
|
||
return qt_qFindChildren_helper(parent, mo, list, options);
|
||
else
|
||
return qt_qFindChildren_with_name(parent, name, mo, list, options);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
void qt_qFindChildren_helper(const QObject *parent, const QMetaObject &mo,
|
||
QList<void*> *list, Qt::FindChildOptions options)
|
||
{
|
||
Q_ASSERT(parent);
|
||
Q_ASSERT(list);
|
||
for (QObject *obj : parent->children()) {
|
||
if (mo.cast(obj))
|
||
list->append(obj);
|
||
if (options & Qt::FindChildrenRecursively)
|
||
qt_qFindChildren_helper(obj, mo, list, options);
|
||
}
|
||
}
|
||
|
||
#if QT_CONFIG(regularexpression)
|
||
/*!
|
||
\internal
|
||
*/
|
||
void qt_qFindChildren_helper(const QObject *parent, const QRegularExpression &re,
|
||
const QMetaObject &mo, QList<void*> *list, Qt::FindChildOptions options)
|
||
{
|
||
Q_ASSERT(parent);
|
||
Q_ASSERT(list);
|
||
for (QObject *obj : parent->children()) {
|
||
if (mo.cast(obj)) {
|
||
QRegularExpressionMatch m = re.match(obj->objectName());
|
||
if (m.hasMatch())
|
||
list->append(obj);
|
||
}
|
||
if (options & Qt::FindChildrenRecursively)
|
||
qt_qFindChildren_helper(obj, re, mo, list, options);
|
||
}
|
||
}
|
||
#endif // QT_CONFIG(regularexpression)
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
QObject *qt_qFindChild_helper(const QObject *parent, const QString &name, const QMetaObject &mo, Qt::FindChildOptions options)
|
||
{
|
||
Q_ASSERT(parent);
|
||
for (QObject *obj : parent->children()) {
|
||
if (mo.cast(obj) && (name.isNull() || obj->objectName() == name))
|
||
return obj;
|
||
}
|
||
if (options & Qt::FindChildrenRecursively) {
|
||
for (QObject *child : parent->children()) {
|
||
if (QObject *obj = qt_qFindChild_helper(child, name, mo, options))
|
||
return obj;
|
||
}
|
||
}
|
||
return nullptr;
|
||
}
|
||
|
||
/*!
|
||
Makes the object a child of \a parent.
|
||
|
||
\sa parent(), children()
|
||
*/
|
||
void QObject::setParent(QObject *parent)
|
||
{
|
||
Q_D(QObject);
|
||
Q_ASSERT(!d->isWidget);
|
||
d->setParent_helper(parent);
|
||
}
|
||
|
||
void QObjectPrivate::deleteChildren()
|
||
{
|
||
Q_ASSERT_X(!isDeletingChildren, "QObjectPrivate::deleteChildren()", "isDeletingChildren already set, did this function recurse?");
|
||
isDeletingChildren = true;
|
||
// delete children objects
|
||
// don't use qDeleteAll as the destructor of the child might
|
||
// delete siblings
|
||
for (int i = 0; i < children.count(); ++i) {
|
||
currentChildBeingDeleted = children.at(i);
|
||
children[i] = nullptr;
|
||
delete currentChildBeingDeleted;
|
||
}
|
||
children.clear();
|
||
currentChildBeingDeleted = nullptr;
|
||
isDeletingChildren = false;
|
||
}
|
||
|
||
void QObjectPrivate::setParent_helper(QObject *o)
|
||
{
|
||
Q_Q(QObject);
|
||
Q_ASSERT_X(q != o, Q_FUNC_INFO, "Cannot parent a QObject to itself");
|
||
#ifdef QT_DEBUG
|
||
const auto checkForParentChildLoops = qScopeGuard([&](){
|
||
int depth = 0;
|
||
auto p = parent;
|
||
while (p) {
|
||
if (++depth == CheckForParentChildLoopsWarnDepth) {
|
||
qWarning("QObject %p (class: '%s', object name: '%s') may have a loop in its parent-child chain; "
|
||
"this is undefined behavior",
|
||
q, q->metaObject()->className(), qPrintable(q->objectName()));
|
||
}
|
||
p = p->parent();
|
||
}
|
||
});
|
||
#endif
|
||
|
||
if (o == parent)
|
||
return;
|
||
|
||
if (parent) {
|
||
QObjectPrivate *parentD = parent->d_func();
|
||
if (parentD->isDeletingChildren && wasDeleted
|
||
&& parentD->currentChildBeingDeleted == q) {
|
||
// don't do anything since QObjectPrivate::deleteChildren() already
|
||
// cleared our entry in parentD->children.
|
||
} else {
|
||
const int index = parentD->children.indexOf(q);
|
||
if (index < 0) {
|
||
// we're probably recursing into setParent() from a ChildRemoved event, don't do anything
|
||
} else if (parentD->isDeletingChildren) {
|
||
parentD->children[index] = nullptr;
|
||
} else {
|
||
parentD->children.removeAt(index);
|
||
if (sendChildEvents && parentD->receiveChildEvents) {
|
||
QChildEvent e(QEvent::ChildRemoved, q);
|
||
QCoreApplication::sendEvent(parent, &e);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
parent = o;
|
||
if (parent) {
|
||
// object hierarchies are constrained to a single thread
|
||
if (threadData != parent->d_func()->threadData) {
|
||
qWarning("QObject::setParent: Cannot set parent, new parent is in a different thread");
|
||
parent = nullptr;
|
||
return;
|
||
}
|
||
parent->d_func()->children.append(q);
|
||
if (sendChildEvents && parent->d_func()->receiveChildEvents) {
|
||
if (!isWidget) {
|
||
QChildEvent e(QEvent::ChildAdded, q);
|
||
QCoreApplication::sendEvent(parent, &e);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/*!
|
||
\fn void QObject::installEventFilter(QObject *filterObj)
|
||
|
||
Installs an event filter \a filterObj on this object. For example:
|
||
\snippet code/src_corelib_kernel_qobject.cpp 14
|
||
|
||
An event filter is an object that receives all events that are
|
||
sent to this object. The filter can either stop the event or
|
||
forward it to this object. The event filter \a filterObj receives
|
||
events via its eventFilter() function. The eventFilter() function
|
||
must return true if the event should be filtered, (i.e. stopped);
|
||
otherwise it must return false.
|
||
|
||
If multiple event filters are installed on a single object, the
|
||
filter that was installed last is activated first.
|
||
|
||
Here's a \c KeyPressEater class that eats the key presses of its
|
||
monitored objects:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 15
|
||
|
||
And here's how to install it on two widgets:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 16
|
||
|
||
The QShortcut class, for example, uses this technique to intercept
|
||
shortcut key presses.
|
||
|
||
\warning If you delete the receiver object in your eventFilter()
|
||
function, be sure to return true. If you return false, Qt sends
|
||
the event to the deleted object and the program will crash.
|
||
|
||
Note that the filtering object must be in the same thread as this
|
||
object. If \a filterObj is in a different thread, this function does
|
||
nothing. If either \a filterObj or this object are moved to a different
|
||
thread after calling this function, the event filter will not be
|
||
called until both objects have the same thread affinity again (it
|
||
is \e not removed).
|
||
|
||
\sa removeEventFilter(), eventFilter(), event()
|
||
*/
|
||
|
||
void QObject::installEventFilter(QObject *obj)
|
||
{
|
||
Q_D(QObject);
|
||
if (!obj)
|
||
return;
|
||
if (d->threadData != obj->d_func()->threadData) {
|
||
qWarning("QObject::installEventFilter(): Cannot filter events for objects in a different thread.");
|
||
return;
|
||
}
|
||
|
||
if (!d->extraData)
|
||
d->extraData = new QObjectPrivate::ExtraData(d);
|
||
|
||
// clean up unused items in the list
|
||
d->extraData->eventFilters.removeAll((QObject *)nullptr);
|
||
d->extraData->eventFilters.removeAll(obj);
|
||
d->extraData->eventFilters.prepend(obj);
|
||
}
|
||
|
||
/*!
|
||
Removes an event filter object \a obj from this object. The
|
||
request is ignored if such an event filter has not been installed.
|
||
|
||
All event filters for this object are automatically removed when
|
||
this object is destroyed.
|
||
|
||
It is always safe to remove an event filter, even during event
|
||
filter activation (i.e. from the eventFilter() function).
|
||
|
||
\sa installEventFilter(), eventFilter(), event()
|
||
*/
|
||
|
||
void QObject::removeEventFilter(QObject *obj)
|
||
{
|
||
Q_D(QObject);
|
||
if (d->extraData) {
|
||
for (int i = 0; i < d->extraData->eventFilters.count(); ++i) {
|
||
if (d->extraData->eventFilters.at(i) == obj)
|
||
d->extraData->eventFilters[i] = nullptr;
|
||
}
|
||
}
|
||
}
|
||
|
||
/*!
|
||
\fn void QObject::destroyed(QObject *obj)
|
||
|
||
This signal is emitted immediately before the object \a obj is
|
||
destroyed, after any instances of QPointer have been notified,
|
||
and cannot be blocked.
|
||
|
||
All the objects's children are destroyed immediately after this
|
||
signal is emitted.
|
||
|
||
\sa deleteLater(), QPointer
|
||
*/
|
||
|
||
/*!
|
||
\threadsafe
|
||
|
||
Schedules this object for deletion.
|
||
|
||
The object will be deleted when control returns to the event
|
||
loop. If the event loop is not running when this function is
|
||
called (e.g. deleteLater() is called on an object before
|
||
QCoreApplication::exec()), the object will be deleted once the
|
||
event loop is started. If deleteLater() is called after the main event loop
|
||
has stopped, the object will not be deleted.
|
||
Since Qt 4.8, if deleteLater() is called on an object that lives in a
|
||
thread with no running event loop, the object will be destroyed when the
|
||
thread finishes.
|
||
|
||
Note that entering and leaving a new event loop (e.g., by opening a modal
|
||
dialog) will \e not perform the deferred deletion; for the object to be
|
||
deleted, the control must return to the event loop from which deleteLater()
|
||
was called. This does not apply to objects deleted while a previous, nested
|
||
event loop was still running: the Qt event loop will delete those objects
|
||
as soon as the new nested event loop starts.
|
||
|
||
\note It is safe to call this function more than once; when the
|
||
first deferred deletion event is delivered, any pending events for the
|
||
object are removed from the event queue.
|
||
|
||
\sa destroyed(), QPointer
|
||
*/
|
||
void QObject::deleteLater()
|
||
{
|
||
#ifdef QT_DEBUG
|
||
if (qApp == this)
|
||
qWarning("You are deferring the delete of QCoreApplication, this may not work as expected.");
|
||
#endif
|
||
QCoreApplication::postEvent(this, new QDeferredDeleteEvent());
|
||
}
|
||
|
||
/*!
|
||
\fn QString QObject::tr(const char *sourceText, const char *disambiguation, int n)
|
||
\reentrant
|
||
|
||
Returns a translated version of \a sourceText, optionally based on a
|
||
\a disambiguation string and value of \a n for strings containing plurals;
|
||
otherwise returns QString::fromUtf8(\a sourceText) if no appropriate
|
||
translated string is available.
|
||
|
||
Example:
|
||
\snippet ../widgets/mainwindows/sdi/mainwindow.cpp implicit tr context
|
||
\dots
|
||
|
||
If the same \a sourceText is used in different roles within the
|
||
same context, an additional identifying string may be passed in
|
||
\a disambiguation (\nullptr by default). In Qt 4.4 and earlier, this was
|
||
the preferred way to pass comments to translators.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 17
|
||
\dots
|
||
|
||
See \l{Writing Source Code for Translation} for a detailed description of
|
||
Qt's translation mechanisms in general, and the
|
||
\l{Writing Source Code for Translation#Disambiguation}{Disambiguation}
|
||
section for information on disambiguation.
|
||
|
||
\warning This method is reentrant only if all translators are
|
||
installed \e before calling this method. Installing or removing
|
||
translators while performing translations is not supported. Doing
|
||
so will probably result in crashes or other undesirable behavior.
|
||
|
||
\sa QCoreApplication::translate(), {Internationalization with Qt}
|
||
*/
|
||
|
||
/*****************************************************************************
|
||
Signals and slots
|
||
*****************************************************************************/
|
||
|
||
const char *qFlagLocation(const char *method)
|
||
{
|
||
QThreadData *currentThreadData = QThreadData::current(false);
|
||
if (currentThreadData != nullptr)
|
||
currentThreadData->flaggedSignatures.store(method);
|
||
return method;
|
||
}
|
||
|
||
static int extract_code(const char *member)
|
||
{
|
||
// extract code, ensure QMETHOD_CODE <= code <= QSIGNAL_CODE
|
||
return (((int)(*member) - '0') & 0x3);
|
||
}
|
||
|
||
static const char *extract_location(const char *member)
|
||
{
|
||
if (QThreadData::current()->flaggedSignatures.contains(member)) {
|
||
// signature includes location information after the first null-terminator
|
||
const char *location = member + qstrlen(member) + 1;
|
||
if (*location != '\0')
|
||
return location;
|
||
}
|
||
return nullptr;
|
||
}
|
||
|
||
static bool check_signal_macro(const QObject *sender, const char *signal,
|
||
const char *func, const char *op)
|
||
{
|
||
int sigcode = extract_code(signal);
|
||
if (sigcode != QSIGNAL_CODE) {
|
||
if (sigcode == QSLOT_CODE)
|
||
qCWarning(lcConnect, "QObject::%s: Attempt to %s non-signal %s::%s", func, op,
|
||
sender->metaObject()->className(), signal + 1);
|
||
else
|
||
qCWarning(lcConnect, "QObject::%s: Use the SIGNAL macro to %s %s::%s", func, op,
|
||
sender->metaObject()->className(), signal);
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
static bool check_method_code(int code, const QObject *object, const char *method, const char *func)
|
||
{
|
||
if (code != QSLOT_CODE && code != QSIGNAL_CODE) {
|
||
qCWarning(lcConnect,
|
||
"QObject::%s: Use the SLOT or SIGNAL macro to "
|
||
"%s %s::%s",
|
||
func, func, object->metaObject()->className(), method);
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
static void err_method_notfound(const QObject *object,
|
||
const char *method, const char *func)
|
||
{
|
||
const char *type = "method";
|
||
switch (extract_code(method)) {
|
||
case QSLOT_CODE: type = "slot"; break;
|
||
case QSIGNAL_CODE: type = "signal"; break;
|
||
}
|
||
const char *loc = extract_location(method);
|
||
if (strchr(method, ')') == nullptr) // common typing mistake
|
||
qCWarning(lcConnect, "QObject::%s: Parentheses expected, %s %s::%s%s%s", func, type,
|
||
object->metaObject()->className(), method + 1, loc ? " in " : "", loc ? loc : "");
|
||
else
|
||
qCWarning(lcConnect, "QObject::%s: No such %s %s::%s%s%s", func, type,
|
||
object->metaObject()->className(), method + 1, loc ? " in " : "", loc ? loc : "");
|
||
}
|
||
|
||
static void err_info_about_objects(const char *func, const QObject *sender, const QObject *receiver)
|
||
{
|
||
QString a = sender ? sender->objectName() : QString();
|
||
QString b = receiver ? receiver->objectName() : QString();
|
||
if (!a.isEmpty())
|
||
qCWarning(lcConnect, "QObject::%s: (sender name: '%s')", func, a.toLocal8Bit().data());
|
||
if (!b.isEmpty())
|
||
qCWarning(lcConnect, "QObject::%s: (receiver name: '%s')", func, b.toLocal8Bit().data());
|
||
}
|
||
|
||
/*!
|
||
Returns a pointer to the object that sent the signal, if called in
|
||
a slot activated by a signal; otherwise it returns \nullptr. The pointer
|
||
is valid only during the execution of the slot that calls this
|
||
function from this object's thread context.
|
||
|
||
The pointer returned by this function becomes invalid if the
|
||
sender is destroyed, or if the slot is disconnected from the
|
||
sender's signal.
|
||
|
||
\warning This function violates the object-oriented principle of
|
||
modularity. However, getting access to the sender might be useful
|
||
when many signals are connected to a single slot.
|
||
|
||
\warning As mentioned above, the return value of this function is
|
||
not valid when the slot is called via a Qt::DirectConnection from
|
||
a thread different from this object's thread. Do not use this
|
||
function in this type of scenario.
|
||
|
||
\sa senderSignalIndex()
|
||
*/
|
||
|
||
QObject *QObject::sender() const
|
||
{
|
||
Q_D(const QObject);
|
||
|
||
QBasicMutexLocker locker(signalSlotLock(this));
|
||
QObjectPrivate::ConnectionData *cd = d->connections.loadRelaxed();
|
||
if (!cd || !cd->currentSender)
|
||
return nullptr;
|
||
|
||
for (QObjectPrivate::Connection *c = cd->senders; c; c = c->next) {
|
||
if (c->sender == cd->currentSender->sender)
|
||
return cd->currentSender->sender;
|
||
}
|
||
|
||
return nullptr;
|
||
}
|
||
|
||
/*!
|
||
\since 4.8
|
||
|
||
Returns the meta-method index of the signal that called the currently
|
||
executing slot, which is a member of the class returned by sender().
|
||
If called outside of a slot activated by a signal, -1 is returned.
|
||
|
||
For signals with default parameters, this function will always return
|
||
the index with all parameters, regardless of which was used with
|
||
connect(). For example, the signal \c {destroyed(QObject *obj = \nullptr)}
|
||
will have two different indexes (with and without the parameter), but
|
||
this function will always return the index with a parameter. This does
|
||
not apply when overloading signals with different parameters.
|
||
|
||
\warning This function violates the object-oriented principle of
|
||
modularity. However, getting access to the signal index might be useful
|
||
when many signals are connected to a single slot.
|
||
|
||
\warning The return value of this function is not valid when the slot
|
||
is called via a Qt::DirectConnection from a thread different from this
|
||
object's thread. Do not use this function in this type of scenario.
|
||
|
||
\sa sender(), QMetaObject::indexOfSignal(), QMetaObject::method()
|
||
*/
|
||
|
||
int QObject::senderSignalIndex() const
|
||
{
|
||
Q_D(const QObject);
|
||
|
||
QBasicMutexLocker locker(signalSlotLock(this));
|
||
QObjectPrivate::ConnectionData *cd = d->connections.loadRelaxed();
|
||
if (!cd || !cd->currentSender)
|
||
return -1;
|
||
|
||
for (QObjectPrivate::Connection *c = cd->senders; c; c = c->next) {
|
||
if (c->sender == cd->currentSender->sender) {
|
||
// Convert from signal range to method range
|
||
return QMetaObjectPrivate::signal(c->sender->metaObject(), cd->currentSender->signal).methodIndex();
|
||
}
|
||
}
|
||
|
||
return -1;
|
||
}
|
||
|
||
/*!
|
||
Returns the number of receivers connected to the \a signal.
|
||
|
||
Since both slots and signals can be used as receivers for signals,
|
||
and the same connections can be made many times, the number of
|
||
receivers is the same as the number of connections made from this
|
||
signal.
|
||
|
||
When calling this function, you can use the \c SIGNAL() macro to
|
||
pass a specific signal:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 21
|
||
|
||
\warning This function violates the object-oriented principle of
|
||
modularity. However, it might be useful when you need to perform
|
||
expensive initialization only if something is connected to a
|
||
signal.
|
||
|
||
\sa isSignalConnected()
|
||
*/
|
||
|
||
int QObject::receivers(const char *signal) const
|
||
{
|
||
Q_D(const QObject);
|
||
int receivers = 0;
|
||
if (signal) {
|
||
QByteArray signal_name = QMetaObject::normalizedSignature(signal);
|
||
signal = signal_name;
|
||
#ifndef QT_NO_DEBUG
|
||
if (!check_signal_macro(this, signal, "receivers", "bind"))
|
||
return 0;
|
||
#endif
|
||
signal++; // skip code
|
||
int signal_index = d->signalIndex(signal);
|
||
if (signal_index < 0) {
|
||
#ifndef QT_NO_DEBUG
|
||
err_method_notfound(this, signal - 1, "receivers");
|
||
#endif
|
||
return 0;
|
||
}
|
||
|
||
if (!d->isSignalConnected(signal_index))
|
||
return receivers;
|
||
|
||
if (d->declarativeData && QAbstractDeclarativeData::receivers) {
|
||
receivers += QAbstractDeclarativeData::receivers(d->declarativeData, this,
|
||
signal_index);
|
||
}
|
||
|
||
QObjectPrivate::ConnectionData *cd = d->connections.loadRelaxed();
|
||
QBasicMutexLocker locker(signalSlotLock(this));
|
||
if (cd && signal_index < cd->signalVectorCount()) {
|
||
const QObjectPrivate::Connection *c = cd->signalVector.loadRelaxed()->at(signal_index).first.loadRelaxed();
|
||
while (c) {
|
||
receivers += c->receiver.loadRelaxed() ? 1 : 0;
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
}
|
||
}
|
||
}
|
||
return receivers;
|
||
}
|
||
|
||
/*!
|
||
\since 5.0
|
||
Returns \c true if the \a signal is connected to at least one receiver,
|
||
otherwise returns \c false.
|
||
|
||
\a signal must be a signal member of this object, otherwise the behaviour
|
||
is undefined.
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 49
|
||
|
||
As the code snippet above illustrates, you can use this function
|
||
to avoid emitting a signal that nobody listens to.
|
||
|
||
\warning This function violates the object-oriented principle of
|
||
modularity. However, it might be useful when you need to perform
|
||
expensive initialization only if something is connected to a
|
||
signal.
|
||
*/
|
||
bool QObject::isSignalConnected(const QMetaMethod &signal) const
|
||
{
|
||
Q_D(const QObject);
|
||
if (!signal.mobj)
|
||
return false;
|
||
|
||
Q_ASSERT_X(signal.mobj->cast(this) && signal.methodType() == QMetaMethod::Signal,
|
||
"QObject::isSignalConnected" , "the parameter must be a signal member of the object");
|
||
uint signalIndex = signal.relativeMethodIndex();
|
||
|
||
if (signal.data.flags() & MethodCloned)
|
||
signalIndex = QMetaObjectPrivate::originalClone(signal.mobj, signalIndex);
|
||
|
||
signalIndex += QMetaObjectPrivate::signalOffset(signal.mobj);
|
||
|
||
QBasicMutexLocker locker(signalSlotLock(this));
|
||
return d->isSignalConnected(signalIndex, true);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
This helper function calculates signal and method index for the given
|
||
member in the specified class.
|
||
|
||
\list
|
||
\li If member.mobj is \nullptr then both signalIndex and methodIndex are set to -1.
|
||
|
||
\li If specified member is not a member of obj instance class (or one of
|
||
its parent classes) then both signalIndex and methodIndex are set to -1.
|
||
\endlist
|
||
|
||
This function is used by QObject::connect and QObject::disconnect which
|
||
are working with QMetaMethod.
|
||
|
||
\a signalIndex is set to the signal index of member. If the member
|
||
specified is not signal this variable is set to -1.
|
||
|
||
\a methodIndex is set to the method index of the member. If the
|
||
member is not a method of the object specified by the \a obj argument this
|
||
variable is set to -1.
|
||
*/
|
||
void QMetaObjectPrivate::memberIndexes(const QObject *obj,
|
||
const QMetaMethod &member,
|
||
int *signalIndex, int *methodIndex)
|
||
{
|
||
*signalIndex = -1;
|
||
*methodIndex = -1;
|
||
if (!obj || !member.mobj)
|
||
return;
|
||
const QMetaObject *m = obj->metaObject();
|
||
// Check that member is member of obj class
|
||
while (m != nullptr && m != member.mobj)
|
||
m = m->d.superdata;
|
||
if (!m)
|
||
return;
|
||
*signalIndex = *methodIndex = member.relativeMethodIndex();
|
||
|
||
int signalOffset;
|
||
int methodOffset;
|
||
computeOffsets(m, &signalOffset, &methodOffset);
|
||
|
||
*methodIndex += methodOffset;
|
||
if (member.methodType() == QMetaMethod::Signal) {
|
||
*signalIndex = originalClone(m, *signalIndex);
|
||
*signalIndex += signalOffset;
|
||
} else {
|
||
*signalIndex = -1;
|
||
}
|
||
}
|
||
|
||
#ifndef QT_NO_DEBUG
|
||
static inline void check_and_warn_compat(const QMetaObject *sender, const QMetaMethod &signal,
|
||
const QMetaObject *receiver, const QMetaMethod &method)
|
||
{
|
||
if (signal.attributes() & QMetaMethod::Compatibility) {
|
||
if (!(method.attributes() & QMetaMethod::Compatibility))
|
||
qCWarning(lcConnect, "QObject::connect: Connecting from COMPAT signal (%s::%s)",
|
||
sender->className(), signal.methodSignature().constData());
|
||
} else if ((method.attributes() & QMetaMethod::Compatibility)
|
||
&& method.methodType() == QMetaMethod::Signal) {
|
||
qCWarning(lcConnect, "QObject::connect: Connecting from %s::%s to COMPAT slot (%s::%s)",
|
||
sender->className(), signal.methodSignature().constData(), receiver->className(),
|
||
method.methodSignature().constData());
|
||
}
|
||
}
|
||
#endif
|
||
|
||
/*!
|
||
\threadsafe
|
||
|
||
Creates a connection of the given \a type from the \a signal in
|
||
the \a sender object to the \a method in the \a receiver object.
|
||
Returns a handle to the connection that can be used to disconnect
|
||
it later.
|
||
|
||
You must use the \c SIGNAL() and \c SLOT() macros when specifying
|
||
the \a signal and the \a method, for example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 22
|
||
|
||
This example ensures that the label always displays the current
|
||
scroll bar value. Note that the signal and slots parameters must not
|
||
contain any variable names, only the type. E.g. the following would
|
||
not work and return false:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 23
|
||
|
||
A signal can also be connected to another signal:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 24
|
||
|
||
In this example, the \c MyWidget constructor relays a signal from
|
||
a private member variable, and makes it available under a name
|
||
that relates to \c MyWidget.
|
||
|
||
A signal can be connected to many slots and signals. Many signals
|
||
can be connected to one slot.
|
||
|
||
If a signal is connected to several slots, the slots are activated
|
||
in the same order in which the connections were made, when the
|
||
signal is emitted.
|
||
|
||
The function returns a QMetaObject::Connection that represents
|
||
a handle to a connection if it successfully
|
||
connects the signal to the slot. The connection handle will be invalid
|
||
if it cannot create the connection, for example, if QObject is unable
|
||
to verify the existence of either \a signal or \a method, or if their
|
||
signatures aren't compatible.
|
||
You can check if the handle is valid by casting it to a bool.
|
||
|
||
By default, a signal is emitted for every connection you make;
|
||
two signals are emitted for duplicate connections. You can break
|
||
all of these connections with a single disconnect() call.
|
||
If you pass the Qt::UniqueConnection \a type, the connection will only
|
||
be made if it is not a duplicate. If there is already a duplicate
|
||
(exact same signal to the exact same slot on the same objects),
|
||
the connection will fail and connect will return an invalid QMetaObject::Connection.
|
||
|
||
\note Qt::UniqueConnections do not work for lambdas, non-member functions
|
||
and functors; they only apply to connecting to member functions.
|
||
|
||
The optional \a type parameter describes the type of connection
|
||
to establish. In particular, it determines whether a particular
|
||
signal is delivered to a slot immediately or queued for delivery
|
||
at a later time. If the signal is queued, the parameters must be
|
||
of types that are known to Qt's meta-object system, because Qt
|
||
needs to copy the arguments to store them in an event behind the
|
||
scenes. If you try to use a queued connection and get the error
|
||
message
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 25
|
||
|
||
call qRegisterMetaType() to register the data type before you
|
||
establish the connection.
|
||
|
||
\sa disconnect(), sender(), qRegisterMetaType(), Q_DECLARE_METATYPE(),
|
||
{Differences between String-Based and Functor-Based Connections}
|
||
*/
|
||
QMetaObject::Connection QObject::connect(const QObject *sender, const char *signal,
|
||
const QObject *receiver, const char *method,
|
||
Qt::ConnectionType type)
|
||
{
|
||
if (sender == nullptr || receiver == nullptr || signal == nullptr || method == nullptr) {
|
||
qCWarning(lcConnect, "QObject::connect: Cannot connect %s::%s to %s::%s",
|
||
sender ? sender->metaObject()->className() : "(nullptr)",
|
||
(signal && *signal) ? signal + 1 : "(nullptr)",
|
||
receiver ? receiver->metaObject()->className() : "(nullptr)",
|
||
(method && *method) ? method + 1 : "(nullptr)");
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
QByteArray tmp_signal_name;
|
||
|
||
if (!check_signal_macro(sender, signal, "connect", "bind"))
|
||
return QMetaObject::Connection(nullptr);
|
||
const QMetaObject *smeta = sender->metaObject();
|
||
const char *signal_arg = signal;
|
||
++signal; // skip code
|
||
QArgumentTypeArray signalTypes;
|
||
Q_ASSERT(QMetaObjectPrivate::get(smeta)->revision >= 7);
|
||
QByteArray signalName = QMetaObjectPrivate::decodeMethodSignature(signal, signalTypes);
|
||
int signal_index = QMetaObjectPrivate::indexOfSignalRelative(
|
||
&smeta, signalName, signalTypes.size(), signalTypes.constData());
|
||
if (signal_index < 0) {
|
||
// check for normalized signatures
|
||
tmp_signal_name = QMetaObject::normalizedSignature(signal - 1);
|
||
signal = tmp_signal_name.constData() + 1;
|
||
|
||
signalTypes.clear();
|
||
signalName = QMetaObjectPrivate::decodeMethodSignature(signal, signalTypes);
|
||
smeta = sender->metaObject();
|
||
signal_index = QMetaObjectPrivate::indexOfSignalRelative(
|
||
&smeta, signalName, signalTypes.size(), signalTypes.constData());
|
||
}
|
||
if (signal_index < 0) {
|
||
err_method_notfound(sender, signal_arg, "connect");
|
||
err_info_about_objects("connect", sender, receiver);
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
signal_index = QMetaObjectPrivate::originalClone(smeta, signal_index);
|
||
signal_index += QMetaObjectPrivate::signalOffset(smeta);
|
||
|
||
QByteArray tmp_method_name;
|
||
int membcode = extract_code(method);
|
||
|
||
if (!check_method_code(membcode, receiver, method, "connect"))
|
||
return QMetaObject::Connection(nullptr);
|
||
const char *method_arg = method;
|
||
++method; // skip code
|
||
|
||
QArgumentTypeArray methodTypes;
|
||
QByteArray methodName = QMetaObjectPrivate::decodeMethodSignature(method, methodTypes);
|
||
const QMetaObject *rmeta = receiver->metaObject();
|
||
int method_index_relative = -1;
|
||
Q_ASSERT(QMetaObjectPrivate::get(rmeta)->revision >= 7);
|
||
switch (membcode) {
|
||
case QSLOT_CODE:
|
||
method_index_relative = QMetaObjectPrivate::indexOfSlotRelative(
|
||
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
||
break;
|
||
case QSIGNAL_CODE:
|
||
method_index_relative = QMetaObjectPrivate::indexOfSignalRelative(
|
||
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
||
break;
|
||
}
|
||
if (method_index_relative < 0) {
|
||
// check for normalized methods
|
||
tmp_method_name = QMetaObject::normalizedSignature(method);
|
||
method = tmp_method_name.constData();
|
||
|
||
methodTypes.clear();
|
||
methodName = QMetaObjectPrivate::decodeMethodSignature(method, methodTypes);
|
||
// rmeta may have been modified above
|
||
rmeta = receiver->metaObject();
|
||
switch (membcode) {
|
||
case QSLOT_CODE:
|
||
method_index_relative = QMetaObjectPrivate::indexOfSlotRelative(
|
||
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
||
break;
|
||
case QSIGNAL_CODE:
|
||
method_index_relative = QMetaObjectPrivate::indexOfSignalRelative(
|
||
&rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (method_index_relative < 0) {
|
||
err_method_notfound(receiver, method_arg, "connect");
|
||
err_info_about_objects("connect", sender, receiver);
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
|
||
if (!QMetaObjectPrivate::checkConnectArgs(signalTypes.size(), signalTypes.constData(),
|
||
methodTypes.size(), methodTypes.constData())) {
|
||
qCWarning(lcConnect,
|
||
"QObject::connect: Incompatible sender/receiver arguments"
|
||
"\n %s::%s --> %s::%s",
|
||
sender->metaObject()->className(), signal, receiver->metaObject()->className(),
|
||
method);
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
|
||
int *types = nullptr;
|
||
if ((type == Qt::QueuedConnection)
|
||
&& !(types = queuedConnectionTypes(signalTypes.constData(), signalTypes.size()))) {
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
|
||
#ifndef QT_NO_DEBUG
|
||
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
|
||
QMetaMethod rmethod = rmeta->method(method_index_relative + rmeta->methodOffset());
|
||
check_and_warn_compat(smeta, smethod, rmeta, rmethod);
|
||
#endif
|
||
QMetaObject::Connection handle = QMetaObject::Connection(QMetaObjectPrivate::connect(
|
||
sender, signal_index, smeta, receiver, method_index_relative, rmeta ,type, types));
|
||
return handle;
|
||
}
|
||
|
||
/*!
|
||
\since 4.8
|
||
|
||
Creates a connection of the given \a type from the \a signal in
|
||
the \a sender object to the \a method in the \a receiver object.
|
||
Returns a handle to the connection that can be used to disconnect
|
||
it later.
|
||
|
||
The Connection handle will be invalid if it cannot create the
|
||
connection, for example, the parameters were invalid.
|
||
You can check if the QMetaObject::Connection is valid by casting it to a bool.
|
||
|
||
This function works in the same way as
|
||
\c {connect(const QObject *sender, const char *signal,
|
||
const QObject *receiver, const char *method,
|
||
Qt::ConnectionType type)}
|
||
but it uses QMetaMethod to specify signal and method.
|
||
|
||
\sa connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
|
||
*/
|
||
QMetaObject::Connection QObject::connect(const QObject *sender, const QMetaMethod &signal,
|
||
const QObject *receiver, const QMetaMethod &method,
|
||
Qt::ConnectionType type)
|
||
{
|
||
if (sender == nullptr
|
||
|| receiver == nullptr
|
||
|| signal.methodType() != QMetaMethod::Signal
|
||
|| method.methodType() == QMetaMethod::Constructor) {
|
||
qCWarning(lcConnect, "QObject::connect: Cannot connect %s::%s to %s::%s",
|
||
sender ? sender->metaObject()->className() : "(nullptr)",
|
||
signal.methodSignature().constData(),
|
||
receiver ? receiver->metaObject()->className() : "(nullptr)",
|
||
method.methodSignature().constData());
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
|
||
int signal_index;
|
||
int method_index;
|
||
{
|
||
int dummy;
|
||
QMetaObjectPrivate::memberIndexes(sender, signal, &signal_index, &dummy);
|
||
QMetaObjectPrivate::memberIndexes(receiver, method, &dummy, &method_index);
|
||
}
|
||
|
||
const QMetaObject *smeta = sender->metaObject();
|
||
const QMetaObject *rmeta = receiver->metaObject();
|
||
if (signal_index == -1) {
|
||
qCWarning(lcConnect, "QObject::connect: Can't find signal %s on instance of class %s",
|
||
signal.methodSignature().constData(), smeta->className());
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
if (method_index == -1) {
|
||
qCWarning(lcConnect, "QObject::connect: Can't find method %s on instance of class %s",
|
||
method.methodSignature().constData(), rmeta->className());
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
|
||
if (!QMetaObject::checkConnectArgs(signal.methodSignature().constData(),
|
||
method.methodSignature().constData())) {
|
||
qCWarning(lcConnect,
|
||
"QObject::connect: Incompatible sender/receiver arguments"
|
||
"\n %s::%s --> %s::%s",
|
||
smeta->className(), signal.methodSignature().constData(), rmeta->className(),
|
||
method.methodSignature().constData());
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
|
||
int *types = nullptr;
|
||
if ((type == Qt::QueuedConnection) && !(types = queuedConnectionTypes(signal)))
|
||
return QMetaObject::Connection(nullptr);
|
||
|
||
#ifndef QT_NO_DEBUG
|
||
check_and_warn_compat(smeta, signal, rmeta, method);
|
||
#endif
|
||
QMetaObject::Connection handle = QMetaObject::Connection(QMetaObjectPrivate::connect(
|
||
sender, signal_index, signal.enclosingMetaObject(), receiver, method_index, nullptr, type, types));
|
||
return handle;
|
||
}
|
||
|
||
/*!
|
||
\fn bool QObject::connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
|
||
\overload connect()
|
||
\threadsafe
|
||
|
||
Connects \a signal from the \a sender object to this object's \a
|
||
method.
|
||
|
||
Equivalent to connect(\a sender, \a signal, \c this, \a method, \a type).
|
||
|
||
Every connection you make emits a signal, so duplicate connections emit
|
||
two signals. You can break a connection using disconnect().
|
||
|
||
\sa disconnect()
|
||
*/
|
||
|
||
/*!
|
||
\threadsafe
|
||
|
||
Disconnects \a signal in object \a sender from \a method in object
|
||
\a receiver. Returns \c true if the connection is successfully broken;
|
||
otherwise returns \c false.
|
||
|
||
A signal-slot connection is removed when either of the objects
|
||
involved are destroyed.
|
||
|
||
disconnect() is typically used in three ways, as the following
|
||
examples demonstrate.
|
||
\list 1
|
||
\li Disconnect everything connected to an object's signals:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 26
|
||
|
||
equivalent to the non-static overloaded function
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 27
|
||
|
||
\li Disconnect everything connected to a specific signal:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 28
|
||
|
||
equivalent to the non-static overloaded function
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 29
|
||
|
||
\li Disconnect a specific receiver:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 30
|
||
|
||
equivalent to the non-static overloaded function
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 31
|
||
|
||
\endlist
|
||
|
||
\nullptr may be used as a wildcard, meaning "any signal", "any receiving
|
||
object", or "any slot in the receiving object", respectively.
|
||
|
||
The \a sender may never be \nullptr. (You cannot disconnect signals
|
||
from more than one object in a single call.)
|
||
|
||
If \a signal is \nullptr, it disconnects \a receiver and \a method from
|
||
any signal. If not, only the specified signal is disconnected.
|
||
|
||
If \a receiver is \nullptr, it disconnects anything connected to \a
|
||
signal. If not, slots in objects other than \a receiver are not
|
||
disconnected.
|
||
|
||
If \a method is \nullptr, it disconnects anything that is connected to \a
|
||
receiver. If not, only slots named \a method will be disconnected,
|
||
and all other slots are left alone. The \a method must be \nullptr
|
||
if \a receiver is left out, so you cannot disconnect a
|
||
specifically-named slot on all objects.
|
||
|
||
\include includes/qobject.qdocinc disconnect-all
|
||
|
||
\sa connect()
|
||
*/
|
||
bool QObject::disconnect(const QObject *sender, const char *signal,
|
||
const QObject *receiver, const char *method)
|
||
{
|
||
if (sender == nullptr || (receiver == nullptr && method != nullptr)) {
|
||
qCWarning(lcConnect, "QObject::disconnect: Unexpected nullptr parameter");
|
||
return false;
|
||
}
|
||
|
||
const char *signal_arg = signal;
|
||
QByteArray signal_name;
|
||
bool signal_found = false;
|
||
if (signal) {
|
||
QT_TRY {
|
||
signal_name = QMetaObject::normalizedSignature(signal);
|
||
signal = signal_name.constData();
|
||
} QT_CATCH (const std::bad_alloc &) {
|
||
// if the signal is already normalized, we can continue.
|
||
if (sender->metaObject()->indexOfSignal(signal + 1) == -1)
|
||
QT_RETHROW;
|
||
}
|
||
|
||
if (!check_signal_macro(sender, signal, "disconnect", "unbind"))
|
||
return false;
|
||
signal++; // skip code
|
||
}
|
||
|
||
QByteArray method_name;
|
||
const char *method_arg = method;
|
||
int membcode = -1;
|
||
bool method_found = false;
|
||
if (method) {
|
||
QT_TRY {
|
||
method_name = QMetaObject::normalizedSignature(method);
|
||
method = method_name.constData();
|
||
} QT_CATCH(const std::bad_alloc &) {
|
||
// if the method is already normalized, we can continue.
|
||
if (receiver->metaObject()->indexOfMethod(method + 1) == -1)
|
||
QT_RETHROW;
|
||
}
|
||
|
||
membcode = extract_code(method);
|
||
if (!check_method_code(membcode, receiver, method, "disconnect"))
|
||
return false;
|
||
method++; // skip code
|
||
}
|
||
|
||
/* We now iterate through all the sender's and receiver's meta
|
||
* objects in order to also disconnect possibly shadowed signals
|
||
* and slots with the same signature.
|
||
*/
|
||
bool res = false;
|
||
const QMetaObject *smeta = sender->metaObject();
|
||
QByteArray signalName;
|
||
QArgumentTypeArray signalTypes;
|
||
Q_ASSERT(QMetaObjectPrivate::get(smeta)->revision >= 7);
|
||
if (signal)
|
||
signalName = QMetaObjectPrivate::decodeMethodSignature(signal, signalTypes);
|
||
QByteArray methodName;
|
||
QArgumentTypeArray methodTypes;
|
||
Q_ASSERT(!receiver || QMetaObjectPrivate::get(receiver->metaObject())->revision >= 7);
|
||
if (method)
|
||
methodName = QMetaObjectPrivate::decodeMethodSignature(method, methodTypes);
|
||
do {
|
||
int signal_index = -1;
|
||
if (signal) {
|
||
signal_index = QMetaObjectPrivate::indexOfSignalRelative(
|
||
&smeta, signalName, signalTypes.size(), signalTypes.constData());
|
||
if (signal_index < 0)
|
||
break;
|
||
signal_index = QMetaObjectPrivate::originalClone(smeta, signal_index);
|
||
signal_index += QMetaObjectPrivate::signalOffset(smeta);
|
||
signal_found = true;
|
||
}
|
||
|
||
if (!method) {
|
||
res |= QMetaObjectPrivate::disconnect(sender, signal_index, smeta, receiver, -1, nullptr);
|
||
} else {
|
||
const QMetaObject *rmeta = receiver->metaObject();
|
||
do {
|
||
int method_index = QMetaObjectPrivate::indexOfMethod(
|
||
rmeta, methodName, methodTypes.size(), methodTypes.constData());
|
||
if (method_index >= 0)
|
||
while (method_index < rmeta->methodOffset())
|
||
rmeta = rmeta->superClass();
|
||
if (method_index < 0)
|
||
break;
|
||
res |= QMetaObjectPrivate::disconnect(sender, signal_index, smeta, receiver, method_index, nullptr);
|
||
method_found = true;
|
||
} while ((rmeta = rmeta->superClass()));
|
||
}
|
||
} while (signal && (smeta = smeta->superClass()));
|
||
|
||
if (signal && !signal_found) {
|
||
err_method_notfound(sender, signal_arg, "disconnect");
|
||
err_info_about_objects("disconnect", sender, receiver);
|
||
} else if (method && !method_found) {
|
||
err_method_notfound(receiver, method_arg, "disconnect");
|
||
err_info_about_objects("disconnect", sender, receiver);
|
||
}
|
||
if (res) {
|
||
if (!signal)
|
||
const_cast<QObject *>(sender)->disconnectNotify(QMetaMethod());
|
||
}
|
||
return res;
|
||
}
|
||
|
||
/*!
|
||
\since 4.8
|
||
|
||
Disconnects \a signal in object \a sender from \a method in object
|
||
\a receiver. Returns \c true if the connection is successfully broken;
|
||
otherwise returns \c false.
|
||
|
||
This function provides the same possibilities like
|
||
\c {disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) }
|
||
but uses QMetaMethod to represent the signal and the method to be disconnected.
|
||
|
||
Additionally this function returns false and no signals and slots disconnected
|
||
if:
|
||
\list 1
|
||
|
||
\li \a signal is not a member of sender class or one of its parent classes.
|
||
|
||
\li \a method is not a member of receiver class or one of its parent classes.
|
||
|
||
\li \a signal instance represents not a signal.
|
||
|
||
\endlist
|
||
|
||
QMetaMethod() may be used as wildcard in the meaning "any signal" or "any slot in receiving object".
|
||
In the same way \nullptr can be used for \a receiver in the meaning "any receiving object".
|
||
In this case method should also be QMetaMethod(). \a sender parameter should be never \nullptr.
|
||
|
||
\include includes/qobject.qdocinc disconnect-all
|
||
|
||
\sa disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)
|
||
*/
|
||
bool QObject::disconnect(const QObject *sender, const QMetaMethod &signal,
|
||
const QObject *receiver, const QMetaMethod &method)
|
||
{
|
||
if (sender == nullptr || (receiver == nullptr && method.mobj != nullptr)) {
|
||
qCWarning(lcConnect, "QObject::disconnect: Unexpected nullptr parameter");
|
||
return false;
|
||
}
|
||
if (signal.mobj) {
|
||
if (signal.methodType() != QMetaMethod::Signal) {
|
||
qCWarning(lcConnect, "QObject::%s: Attempt to %s non-signal %s::%s",
|
||
"disconnect","unbind",
|
||
sender->metaObject()->className(), signal.methodSignature().constData());
|
||
return false;
|
||
}
|
||
}
|
||
if (method.mobj) {
|
||
if (method.methodType() == QMetaMethod::Constructor) {
|
||
qCWarning(lcConnect, "QObject::disconnect: cannot use constructor as argument %s::%s",
|
||
receiver->metaObject()->className(), method.methodSignature().constData());
|
||
return false;
|
||
}
|
||
}
|
||
|
||
int signal_index;
|
||
int method_index;
|
||
{
|
||
int dummy;
|
||
QMetaObjectPrivate::memberIndexes(sender, signal, &signal_index, &dummy);
|
||
QMetaObjectPrivate::memberIndexes(receiver, method, &dummy, &method_index);
|
||
}
|
||
// If we are here sender is not nullptr. If signal is not nullptr while signal_index
|
||
// is -1 then this signal is not a member of sender.
|
||
if (signal.mobj && signal_index == -1) {
|
||
qCWarning(lcConnect, "QObject::disconnect: signal %s not found on class %s",
|
||
signal.methodSignature().constData(), sender->metaObject()->className());
|
||
return false;
|
||
}
|
||
// If this condition is true then method is not a member of receiver.
|
||
if (receiver && method.mobj && method_index == -1) {
|
||
qCWarning(lcConnect, "QObject::disconnect: method %s not found on class %s",
|
||
method.methodSignature().constData(), receiver->metaObject()->className());
|
||
return false;
|
||
}
|
||
|
||
if (!QMetaObjectPrivate::disconnect(sender, signal_index, signal.mobj, receiver, method_index, nullptr))
|
||
return false;
|
||
|
||
if (!signal.isValid()) {
|
||
// The signal is a wildcard, meaning all signals were disconnected.
|
||
// QMetaObjectPrivate::disconnect() doesn't call disconnectNotify()
|
||
// per connection in this case. Call it once now, with an invalid
|
||
// QMetaMethod as argument, as documented.
|
||
const_cast<QObject *>(sender)->disconnectNotify(signal);
|
||
}
|
||
return true;
|
||
}
|
||
|
||
/*!
|
||
\threadsafe
|
||
|
||
\fn bool QObject::disconnect(const char *signal, const QObject *receiver, const char *method) const
|
||
\overload disconnect()
|
||
|
||
Disconnects \a signal from \a method of \a receiver.
|
||
|
||
A signal-slot connection is removed when either of the objects
|
||
involved are destroyed.
|
||
|
||
\include includes/qobject.qdocinc disconnect-all
|
||
*/
|
||
|
||
/*!
|
||
\fn bool QObject::disconnect(const QObject *receiver, const char *method) const
|
||
\overload disconnect()
|
||
|
||
Disconnects all signals in this object from \a receiver's \a
|
||
method.
|
||
|
||
A signal-slot connection is removed when either of the objects
|
||
involved are destroyed.
|
||
*/
|
||
|
||
|
||
/*!
|
||
\since 5.0
|
||
|
||
This virtual function is called when something has been connected
|
||
to \a signal in this object.
|
||
|
||
If you want to compare \a signal with a specific signal, you can
|
||
use QMetaMethod::fromSignal() as follows:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 32
|
||
|
||
\warning This function violates the object-oriented principle of
|
||
modularity. However, it might be useful when you need to perform
|
||
expensive initialization only if something is connected to a
|
||
signal.
|
||
|
||
\warning This function is called from the thread which performs the
|
||
connection, which may be a different thread from the thread in
|
||
which this object lives.
|
||
|
||
\sa connect(), disconnectNotify()
|
||
*/
|
||
|
||
void QObject::connectNotify(const QMetaMethod &signal)
|
||
{
|
||
Q_UNUSED(signal);
|
||
}
|
||
|
||
/*!
|
||
\since 5.0
|
||
|
||
This virtual function is called when something has been
|
||
disconnected from \a signal in this object.
|
||
|
||
See connectNotify() for an example of how to compare
|
||
\a signal with a specific signal.
|
||
|
||
If all signals were disconnected from this object (e.g., the
|
||
signal argument to disconnect() was \nullptr), disconnectNotify()
|
||
is only called once, and the \a signal will be an invalid
|
||
QMetaMethod (QMetaMethod::isValid() returns \c false).
|
||
|
||
\warning This function violates the object-oriented principle of
|
||
modularity. However, it might be useful for optimizing access to
|
||
expensive resources.
|
||
|
||
\warning This function is called from the thread which performs the
|
||
disconnection, which may be a different thread from the thread in
|
||
which this object lives. This function may also be called with a QObject
|
||
internal mutex locked. It is therefore not allowed to re-enter any
|
||
of any QObject functions from your reimplementation and if you lock
|
||
a mutex in your reimplementation, make sure that you don't call QObject
|
||
functions with that mutex held in other places or it will result in
|
||
a deadlock.
|
||
|
||
\sa disconnect(), connectNotify()
|
||
*/
|
||
|
||
void QObject::disconnectNotify(const QMetaMethod &signal)
|
||
{
|
||
Q_UNUSED(signal);
|
||
}
|
||
|
||
/*
|
||
\internal
|
||
convert a signal index from the method range to the signal range
|
||
*/
|
||
static int methodIndexToSignalIndex(const QMetaObject **base, int signal_index)
|
||
{
|
||
if (signal_index < 0)
|
||
return signal_index;
|
||
const QMetaObject *metaObject = *base;
|
||
while (metaObject && metaObject->methodOffset() > signal_index)
|
||
metaObject = metaObject->superClass();
|
||
|
||
if (metaObject) {
|
||
int signalOffset, methodOffset;
|
||
computeOffsets(metaObject, &signalOffset, &methodOffset);
|
||
if (signal_index < metaObject->methodCount())
|
||
signal_index = QMetaObjectPrivate::originalClone(metaObject, signal_index - methodOffset) + signalOffset;
|
||
else
|
||
signal_index = signal_index - methodOffset + signalOffset;
|
||
*base = metaObject;
|
||
}
|
||
return signal_index;
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
\a types is a 0-terminated vector of meta types for queued
|
||
connections.
|
||
|
||
if \a signal_index is -1, then we effectively connect *all* signals
|
||
from the sender to the receiver's slot
|
||
*/
|
||
QMetaObject::Connection QMetaObject::connect(const QObject *sender, int signal_index,
|
||
const QObject *receiver, int method_index, int type,
|
||
int *types)
|
||
{
|
||
const QMetaObject *smeta = sender->metaObject();
|
||
signal_index = methodIndexToSignalIndex(&smeta, signal_index);
|
||
return Connection(QMetaObjectPrivate::connect(sender, signal_index, smeta,
|
||
receiver, method_index,
|
||
nullptr, //FIXME, we could speed this connection up by computing the relative index
|
||
type, types));
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Same as the QMetaObject::connect, but \a signal_index must be the result of QObjectPrivate::signalIndex
|
||
|
||
method_index is relative to the rmeta metaobject, if rmeta is \nullptr, then it is absolute index
|
||
|
||
the QObjectPrivate::Connection* has a refcount of 2, so it must be passed to a QMetaObject::Connection
|
||
*/
|
||
QObjectPrivate::Connection *QMetaObjectPrivate::connect(const QObject *sender,
|
||
int signal_index, const QMetaObject *smeta,
|
||
const QObject *receiver, int method_index,
|
||
const QMetaObject *rmeta, int type, int *types)
|
||
{
|
||
QObject *s = const_cast<QObject *>(sender);
|
||
QObject *r = const_cast<QObject *>(receiver);
|
||
|
||
int method_offset = rmeta ? rmeta->methodOffset() : 0;
|
||
Q_ASSERT(!rmeta || QMetaObjectPrivate::get(rmeta)->revision >= 6);
|
||
QObjectPrivate::StaticMetaCallFunction callFunction = rmeta ? rmeta->d.static_metacall : nullptr;
|
||
|
||
QOrderedMutexLocker locker(signalSlotLock(sender),
|
||
signalSlotLock(receiver));
|
||
|
||
QObjectPrivate::ConnectionData *scd = QObjectPrivate::get(s)->connections.loadRelaxed();
|
||
if (type & Qt::UniqueConnection && scd) {
|
||
if (scd->signalVectorCount() > signal_index) {
|
||
const QObjectPrivate::Connection *c2 = scd->signalVector.loadRelaxed()->at(signal_index).first.loadRelaxed();
|
||
|
||
int method_index_absolute = method_index + method_offset;
|
||
|
||
while (c2) {
|
||
if (!c2->isSlotObject && c2->receiver.loadRelaxed() == receiver && c2->method() == method_index_absolute)
|
||
return nullptr;
|
||
c2 = c2->nextConnectionList.loadRelaxed();
|
||
}
|
||
}
|
||
}
|
||
type &= ~Qt::UniqueConnection;
|
||
|
||
const bool isSingleShot = type & Qt::SingleShotConnection;
|
||
type &= ~Qt::SingleShotConnection;
|
||
|
||
Q_ASSERT(type >= 0);
|
||
Q_ASSERT(type <= 3);
|
||
|
||
std::unique_ptr<QObjectPrivate::Connection> c{new QObjectPrivate::Connection};
|
||
c->sender = s;
|
||
c->signal_index = signal_index;
|
||
c->receiver.storeRelaxed(r);
|
||
QThreadData *td = r->d_func()->threadData;
|
||
td->ref();
|
||
c->receiverThreadData.storeRelaxed(td);
|
||
c->method_relative = method_index;
|
||
c->method_offset = method_offset;
|
||
c->connectionType = type;
|
||
c->isSlotObject = false;
|
||
c->argumentTypes.storeRelaxed(types);
|
||
c->callFunction = callFunction;
|
||
c->isSingleShot = isSingleShot;
|
||
|
||
QObjectPrivate::get(s)->addConnection(signal_index, c.get());
|
||
|
||
locker.unlock();
|
||
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
|
||
if (smethod.isValid())
|
||
s->connectNotify(smethod);
|
||
|
||
return c.release();
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
bool QMetaObject::disconnect(const QObject *sender, int signal_index,
|
||
const QObject *receiver, int method_index)
|
||
{
|
||
const QMetaObject *smeta = sender->metaObject();
|
||
signal_index = methodIndexToSignalIndex(&smeta, signal_index);
|
||
return QMetaObjectPrivate::disconnect(sender, signal_index, smeta,
|
||
receiver, method_index, nullptr);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Disconnect a single signal connection. If QMetaObject::connect() has been called
|
||
multiple times for the same sender, signal_index, receiver and method_index only
|
||
one of these connections will be removed.
|
||
*/
|
||
bool QMetaObject::disconnectOne(const QObject *sender, int signal_index,
|
||
const QObject *receiver, int method_index)
|
||
{
|
||
const QMetaObject *smeta = sender->metaObject();
|
||
signal_index = methodIndexToSignalIndex(&smeta, signal_index);
|
||
return QMetaObjectPrivate::disconnect(sender, signal_index, smeta,
|
||
receiver, method_index, nullptr,
|
||
QMetaObjectPrivate::DisconnectOne);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Helper function to remove the connection from the senders list and set the receivers to \nullptr
|
||
*/
|
||
bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::ConnectionData *connections, int signalIndex,
|
||
const QObject *receiver, int method_index, void **slot,
|
||
QBasicMutex *senderMutex, DisconnectType disconnectType)
|
||
{
|
||
bool success = false;
|
||
|
||
auto &connectionList = connections->connectionsForSignal(signalIndex);
|
||
auto *c = connectionList.first.loadRelaxed();
|
||
while (c) {
|
||
QObject *r = c->receiver.loadRelaxed();
|
||
if (r && (receiver == nullptr || (r == receiver
|
||
&& (method_index < 0 || (!c->isSlotObject && c->method() == method_index))
|
||
&& (slot == nullptr || (c->isSlotObject && c->slotObj->compare(slot)))))) {
|
||
bool needToUnlock = false;
|
||
QBasicMutex *receiverMutex = nullptr;
|
||
if (r) {
|
||
receiverMutex = signalSlotLock(r);
|
||
// need to relock this receiver and sender in the correct order
|
||
needToUnlock = QOrderedMutexLocker::relock(senderMutex, receiverMutex);
|
||
}
|
||
if (c->receiver.loadRelaxed())
|
||
connections->removeConnection(c);
|
||
|
||
if (needToUnlock)
|
||
receiverMutex->unlock();
|
||
|
||
success = true;
|
||
|
||
if (disconnectType == DisconnectOne)
|
||
return success;
|
||
}
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
}
|
||
return success;
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Same as the QMetaObject::disconnect, but \a signal_index must be the result of QObjectPrivate::signalIndex
|
||
*/
|
||
bool QMetaObjectPrivate::disconnect(const QObject *sender,
|
||
int signal_index, const QMetaObject *smeta,
|
||
const QObject *receiver, int method_index, void **slot,
|
||
DisconnectType disconnectType)
|
||
{
|
||
if (!sender)
|
||
return false;
|
||
|
||
QObject *s = const_cast<QObject *>(sender);
|
||
|
||
QBasicMutex *senderMutex = signalSlotLock(sender);
|
||
QBasicMutexLocker locker(senderMutex);
|
||
|
||
QObjectPrivate::ConnectionData *scd = QObjectPrivate::get(s)->connections.loadRelaxed();
|
||
if (!scd)
|
||
return false;
|
||
|
||
bool success = false;
|
||
{
|
||
// prevent incoming connections changing the connections->receivers while unlocked
|
||
QObjectPrivate::ConnectionDataPointer connections(scd);
|
||
|
||
if (signal_index < 0) {
|
||
// remove from all connection lists
|
||
for (int sig_index = -1; sig_index < scd->signalVectorCount(); ++sig_index) {
|
||
if (disconnectHelper(connections.data(), sig_index, receiver, method_index, slot, senderMutex, disconnectType))
|
||
success = true;
|
||
}
|
||
} else if (signal_index < scd->signalVectorCount()) {
|
||
if (disconnectHelper(connections.data(), signal_index, receiver, method_index, slot, senderMutex, disconnectType))
|
||
success = true;
|
||
}
|
||
}
|
||
|
||
locker.unlock();
|
||
if (success) {
|
||
scd->cleanOrphanedConnections(s);
|
||
|
||
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
|
||
if (smethod.isValid())
|
||
s->disconnectNotify(smethod);
|
||
}
|
||
|
||
return success;
|
||
}
|
||
|
||
// Helpers for formatting the connect statements of connectSlotsByName()'s debug mode
|
||
static QByteArray formatConnectionSignature(const char *className, const QMetaMethod &method)
|
||
{
|
||
const auto signature = method.methodSignature();
|
||
Q_ASSERT(signature.endsWith(')'));
|
||
const int openParen = signature.indexOf('(');
|
||
const bool hasParameters = openParen >= 0 && openParen < signature.size() - 2;
|
||
QByteArray result;
|
||
if (hasParameters) {
|
||
result += "qOverload<"
|
||
+ signature.mid(openParen + 1, signature.size() - openParen - 2) + ">(";
|
||
}
|
||
result += '&';
|
||
result += className + QByteArrayLiteral("::") + method.name();
|
||
if (hasParameters)
|
||
result += ')';
|
||
return result;
|
||
}
|
||
|
||
static QByteArray msgConnect(const QMetaObject *senderMo, const QByteArray &senderName,
|
||
const QMetaMethod &signal, const QObject *receiver, int receiverIndex)
|
||
{
|
||
const auto receiverMo = receiver->metaObject();
|
||
const auto slot = receiverMo->method(receiverIndex);
|
||
QByteArray message = QByteArrayLiteral("QObject::connect(")
|
||
+ senderName + ", " + formatConnectionSignature(senderMo->className(), signal)
|
||
+ ", " + receiver->objectName().toLatin1() + ", "
|
||
+ formatConnectionSignature(receiverMo->className(), slot) + ");";
|
||
return message;
|
||
}
|
||
|
||
/*!
|
||
\fn void QMetaObject::connectSlotsByName(QObject *object)
|
||
|
||
Searches recursively for all child objects of the given \a object, and connects
|
||
matching signals from them to slots of \a object that follow the following form:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 33
|
||
|
||
Let's assume our object has a child object of type \c{QPushButton} with
|
||
the \l{QObject::objectName}{object name} \c{button1}. The slot to catch the
|
||
button's \c{clicked()} signal would be:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 34
|
||
|
||
If \a object itself has a properly set object name, its own signals are also
|
||
connected to its respective slots.
|
||
|
||
\sa QObject::setObjectName()
|
||
*/
|
||
void QMetaObject::connectSlotsByName(QObject *o)
|
||
{
|
||
if (!o)
|
||
return;
|
||
const QMetaObject *mo = o->metaObject();
|
||
Q_ASSERT(mo);
|
||
const QObjectList list = // list of all objects to look for matching signals including...
|
||
o->findChildren<QObject *>() // all children of 'o'...
|
||
<< o; // and the object 'o' itself
|
||
|
||
// for each method/slot of o ...
|
||
for (int i = 0; i < mo->methodCount(); ++i) {
|
||
const QByteArray slotSignature = mo->method(i).methodSignature();
|
||
const char *slot = slotSignature.constData();
|
||
Q_ASSERT(slot);
|
||
|
||
// ...that starts with "on_", ...
|
||
if (slot[0] != 'o' || slot[1] != 'n' || slot[2] != '_')
|
||
continue;
|
||
|
||
// ...we check each object in our list, ...
|
||
bool foundIt = false;
|
||
for (int j = 0; j < list.count(); ++j) {
|
||
const QObject *co = list.at(j);
|
||
const QByteArray coName = co->objectName().toLatin1();
|
||
|
||
// ...discarding those whose objectName is not fitting the pattern "on_<objectName>_...", ...
|
||
if (coName.isEmpty() || qstrncmp(slot + 3, coName.constData(), coName.size()) || slot[coName.size()+3] != '_')
|
||
continue;
|
||
|
||
const char *signal = slot + coName.size() + 4; // the 'signal' part of the slot name
|
||
|
||
// ...for the presence of a matching signal "on_<objectName>_<signal>".
|
||
const QMetaObject *smeta;
|
||
int sigIndex = co->d_func()->signalIndex(signal, &smeta);
|
||
if (sigIndex < 0) {
|
||
// if no exactly fitting signal (name + complete parameter type list) could be found
|
||
// look for just any signal with the correct name and at least the slot's parameter list.
|
||
// Note: if more than one of those signals exist, the one that gets connected is
|
||
// chosen 'at random' (order of declaration in source file)
|
||
QList<QByteArray> compatibleSignals;
|
||
const QMetaObject *smo = co->metaObject();
|
||
int sigLen = int(qstrlen(signal)) - 1; // ignore the trailing ')'
|
||
for (int k = QMetaObjectPrivate::absoluteSignalCount(smo)-1; k >= 0; --k) {
|
||
const QMetaMethod method = QMetaObjectPrivate::signal(smo, k);
|
||
if (!qstrncmp(method.methodSignature().constData(), signal, sigLen)) {
|
||
smeta = method.enclosingMetaObject();
|
||
sigIndex = k;
|
||
compatibleSignals.prepend(method.methodSignature());
|
||
}
|
||
}
|
||
if (compatibleSignals.size() > 1)
|
||
qCWarning(lcConnectSlotsByName) << "QMetaObject::connectSlotsByName: Connecting slot" << slot
|
||
<< "with the first of the following compatible signals:" << compatibleSignals;
|
||
}
|
||
|
||
if (sigIndex < 0)
|
||
continue;
|
||
|
||
// we connect it...
|
||
if (Connection(QMetaObjectPrivate::connect(co, sigIndex, smeta, o, i))) {
|
||
foundIt = true;
|
||
qCDebug(lcConnectSlotsByName, "%s",
|
||
msgConnect(smeta, coName, QMetaObjectPrivate::signal(smeta, sigIndex), o, i).constData());
|
||
// ...and stop looking for further objects with the same name.
|
||
// Note: the Designer will make sure each object name is unique in the above
|
||
// 'list' but other code may create two child objects with the same name. In
|
||
// this case one is chosen 'at random'.
|
||
break;
|
||
}
|
||
}
|
||
if (foundIt) {
|
||
// we found our slot, now skip all overloads
|
||
while (mo->method(i + 1).attributes() & QMetaMethod::Cloned)
|
||
++i;
|
||
} else if (!(mo->method(i).attributes() & QMetaMethod::Cloned)) {
|
||
// check if the slot has the following signature: "on_..._...(..."
|
||
int iParen = slotSignature.indexOf('(');
|
||
int iLastUnderscore = slotSignature.lastIndexOf('_', iParen - 1);
|
||
if (iLastUnderscore > 3)
|
||
qCWarning(lcConnectSlotsByName,
|
||
"QMetaObject::connectSlotsByName: No matching signal for %s", slot);
|
||
}
|
||
}
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
A small RAII helper for QSlotObjectBase.
|
||
Calls ref on construction and destroyLastRef in its dtor.
|
||
Allows construction from a nullptr in which case it does nothing.
|
||
*/
|
||
struct SlotObjectGuard {
|
||
SlotObjectGuard() = default;
|
||
// move would be fine, but we do not need it currently
|
||
Q_DISABLE_COPY_MOVE(SlotObjectGuard)
|
||
explicit SlotObjectGuard(QtPrivate::QSlotObjectBase *slotObject)
|
||
: m_slotObject(slotObject)
|
||
{
|
||
if (m_slotObject)
|
||
m_slotObject->ref();
|
||
}
|
||
|
||
QtPrivate::QSlotObjectBase const *operator->() const
|
||
{ return m_slotObject; }
|
||
|
||
QtPrivate::QSlotObjectBase *operator->()
|
||
{ return m_slotObject; }
|
||
|
||
~SlotObjectGuard() {
|
||
if (m_slotObject)
|
||
m_slotObject->destroyIfLastRef();
|
||
}
|
||
private:
|
||
QtPrivate::QSlotObjectBase *m_slotObject = nullptr;
|
||
};
|
||
|
||
/*!
|
||
\internal
|
||
|
||
\a signal must be in the signal index range (see QObjectPrivate::signalIndex()).
|
||
*/
|
||
static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv)
|
||
{
|
||
const int *argumentTypes = c->argumentTypes.loadRelaxed();
|
||
if (!argumentTypes) {
|
||
QMetaMethod m = QMetaObjectPrivate::signal(sender->metaObject(), signal);
|
||
argumentTypes = queuedConnectionTypes(m);
|
||
if (!argumentTypes) // cannot queue arguments
|
||
argumentTypes = &DIRECT_CONNECTION_ONLY;
|
||
if (!c->argumentTypes.testAndSetOrdered(nullptr, argumentTypes)) {
|
||
if (argumentTypes != &DIRECT_CONNECTION_ONLY)
|
||
delete[] argumentTypes;
|
||
argumentTypes = c->argumentTypes.loadRelaxed();
|
||
}
|
||
}
|
||
if (argumentTypes == &DIRECT_CONNECTION_ONLY) // cannot activate
|
||
return;
|
||
int nargs = 1; // include return type
|
||
while (argumentTypes[nargs - 1])
|
||
++nargs;
|
||
|
||
QBasicMutexLocker locker(signalSlotLock(c->receiver.loadRelaxed()));
|
||
QObject *receiver = c->receiver.loadRelaxed();
|
||
if (!receiver) {
|
||
// the connection has been disconnected before we got the lock
|
||
return;
|
||
}
|
||
|
||
SlotObjectGuard slotObjectGuard { c->isSlotObject ? c->slotObj : nullptr };
|
||
locker.unlock();
|
||
|
||
QMetaCallEvent *ev = c->isSlotObject ?
|
||
new QMetaCallEvent(c->slotObj, sender, signal, nargs) :
|
||
new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal, nargs);
|
||
|
||
void **args = ev->args();
|
||
QMetaType *types = ev->types();
|
||
|
||
types[0] = QMetaType(); // return type
|
||
args[0] = nullptr; // return value
|
||
|
||
if (nargs > 1) {
|
||
for (int n = 1; n < nargs; ++n)
|
||
types[n] = QMetaType(argumentTypes[n - 1]);
|
||
|
||
for (int n = 1; n < nargs; ++n)
|
||
args[n] = types[n].create(argv[n]);
|
||
}
|
||
|
||
if (c->isSingleShot && !QObjectPrivate::disconnect(c)) {
|
||
delete ev;
|
||
return;
|
||
}
|
||
|
||
locker.relock();
|
||
if (!c->isSingleShot && !c->receiver.loadRelaxed()) {
|
||
// the connection has been disconnected while we were unlocked
|
||
locker.unlock();
|
||
delete ev;
|
||
return;
|
||
}
|
||
|
||
QCoreApplication::postEvent(receiver, ev);
|
||
}
|
||
|
||
template <bool callbacks_enabled>
|
||
void doActivate(QObject *sender, int signal_index, void **argv)
|
||
{
|
||
QObjectPrivate *sp = QObjectPrivate::get(sender);
|
||
|
||
if (sp->blockSig)
|
||
return;
|
||
|
||
Q_TRACE_SCOPE(QMetaObject_activate, sender, signal_index);
|
||
|
||
if (sp->isDeclarativeSignalConnected(signal_index)
|
||
&& QAbstractDeclarativeData::signalEmitted) {
|
||
Q_TRACE_SCOPE(QMetaObject_activate_declarative_signal, sender, signal_index);
|
||
QAbstractDeclarativeData::signalEmitted(sp->declarativeData, sender,
|
||
signal_index, argv);
|
||
}
|
||
|
||
const QSignalSpyCallbackSet *signal_spy_set = callbacks_enabled ? qt_signal_spy_callback_set.loadAcquire() : nullptr;
|
||
|
||
void *empty_argv[] = { nullptr };
|
||
if (!argv)
|
||
argv = empty_argv;
|
||
|
||
if (!sp->maybeSignalConnected(signal_index)) {
|
||
// The possible declarative connection is done, and nothing else is connected
|
||
if (callbacks_enabled && signal_spy_set->signal_begin_callback != nullptr)
|
||
signal_spy_set->signal_begin_callback(sender, signal_index, argv);
|
||
if (callbacks_enabled && signal_spy_set->signal_end_callback != nullptr)
|
||
signal_spy_set->signal_end_callback(sender, signal_index);
|
||
return;
|
||
}
|
||
|
||
if (callbacks_enabled && signal_spy_set->signal_begin_callback != nullptr)
|
||
signal_spy_set->signal_begin_callback(sender, signal_index, argv);
|
||
|
||
bool senderDeleted = false;
|
||
{
|
||
Q_ASSERT(sp->connections.loadAcquire());
|
||
QObjectPrivate::ConnectionDataPointer connections(sp->connections.loadRelaxed());
|
||
QObjectPrivate::SignalVector *signalVector = connections->signalVector.loadRelaxed();
|
||
|
||
const QObjectPrivate::ConnectionList *list;
|
||
if (signal_index < signalVector->count())
|
||
list = &signalVector->at(signal_index);
|
||
else
|
||
list = &signalVector->at(-1);
|
||
|
||
Qt::HANDLE currentThreadId = QThread::currentThreadId();
|
||
bool inSenderThread = currentThreadId == QObjectPrivate::get(sender)->threadData.loadRelaxed()->threadId.loadRelaxed();
|
||
|
||
// We need to check against the highest connection id to ensure that signals added
|
||
// during the signal emission are not emitted in this emission.
|
||
uint highestConnectionId = connections->currentConnectionId.loadRelaxed();
|
||
do {
|
||
QObjectPrivate::Connection *c = list->first.loadRelaxed();
|
||
if (!c)
|
||
continue;
|
||
|
||
do {
|
||
QObject * const receiver = c->receiver.loadRelaxed();
|
||
if (!receiver)
|
||
continue;
|
||
|
||
QThreadData *td = c->receiverThreadData.loadRelaxed();
|
||
if (!td)
|
||
continue;
|
||
|
||
bool receiverInSameThread;
|
||
if (inSenderThread) {
|
||
receiverInSameThread = currentThreadId == td->threadId.loadRelaxed();
|
||
} else {
|
||
// need to lock before reading the threadId, because moveToThread() could interfere
|
||
QMutexLocker lock(signalSlotLock(receiver));
|
||
receiverInSameThread = currentThreadId == td->threadId.loadRelaxed();
|
||
}
|
||
|
||
|
||
// determine if this connection should be sent immediately or
|
||
// put into the event queue
|
||
if ((c->connectionType == Qt::AutoConnection && !receiverInSameThread)
|
||
|| (c->connectionType == Qt::QueuedConnection)) {
|
||
queued_activate(sender, signal_index, c, argv);
|
||
continue;
|
||
#if QT_CONFIG(thread)
|
||
} else if (c->connectionType == Qt::BlockingQueuedConnection) {
|
||
if (receiverInSameThread) {
|
||
qWarning("Qt: Dead lock detected while activating a BlockingQueuedConnection: "
|
||
"Sender is %s(%p), receiver is %s(%p)",
|
||
sender->metaObject()->className(), sender,
|
||
receiver->metaObject()->className(), receiver);
|
||
}
|
||
|
||
if (c->isSingleShot && !QObjectPrivate::disconnect(c))
|
||
continue;
|
||
|
||
QSemaphore semaphore;
|
||
{
|
||
QBasicMutexLocker locker(signalSlotLock(receiver));
|
||
if (!c->isSingleShot && !c->receiver.loadAcquire())
|
||
continue;
|
||
QMetaCallEvent *ev = c->isSlotObject ?
|
||
new QMetaCallEvent(c->slotObj, sender, signal_index, argv, &semaphore) :
|
||
new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction,
|
||
sender, signal_index, argv, &semaphore);
|
||
QCoreApplication::postEvent(receiver, ev);
|
||
}
|
||
semaphore.acquire();
|
||
continue;
|
||
#endif
|
||
}
|
||
|
||
if (c->isSingleShot && !QObjectPrivate::disconnect(c))
|
||
continue;
|
||
|
||
QObjectPrivate::Sender senderData(receiverInSameThread ? receiver : nullptr, sender, signal_index);
|
||
|
||
if (c->isSlotObject) {
|
||
SlotObjectGuard obj{c->slotObj};
|
||
|
||
{
|
||
Q_TRACE_SCOPE(QMetaObject_activate_slot_functor, c->slotObj);
|
||
obj->call(receiver, argv);
|
||
}
|
||
} else if (c->callFunction && c->method_offset <= receiver->metaObject()->methodOffset()) {
|
||
//we compare the vtable to make sure we are not in the destructor of the object.
|
||
const int method_relative = c->method_relative;
|
||
const auto callFunction = c->callFunction;
|
||
const int methodIndex = (Q_HAS_TRACEPOINTS || callbacks_enabled) ? c->method() : 0;
|
||
if (callbacks_enabled && signal_spy_set->slot_begin_callback != nullptr)
|
||
signal_spy_set->slot_begin_callback(receiver, methodIndex, argv);
|
||
|
||
{
|
||
Q_TRACE_SCOPE(QMetaObject_activate_slot, receiver, methodIndex);
|
||
callFunction(receiver, QMetaObject::InvokeMetaMethod, method_relative, argv);
|
||
}
|
||
|
||
if (callbacks_enabled && signal_spy_set->slot_end_callback != nullptr)
|
||
signal_spy_set->slot_end_callback(receiver, methodIndex);
|
||
} else {
|
||
const int method = c->method_relative + c->method_offset;
|
||
|
||
if (callbacks_enabled && signal_spy_set->slot_begin_callback != nullptr) {
|
||
signal_spy_set->slot_begin_callback(receiver, method, argv);
|
||
}
|
||
|
||
{
|
||
Q_TRACE_SCOPE(QMetaObject_activate_slot, receiver, method);
|
||
QMetaObject::metacall(receiver, QMetaObject::InvokeMetaMethod, method, argv);
|
||
}
|
||
|
||
if (callbacks_enabled && signal_spy_set->slot_end_callback != nullptr)
|
||
signal_spy_set->slot_end_callback(receiver, method);
|
||
}
|
||
} while ((c = c->nextConnectionList.loadRelaxed()) != nullptr && c->id <= highestConnectionId);
|
||
|
||
} while (list != &signalVector->at(-1) &&
|
||
//start over for all signals;
|
||
((list = &signalVector->at(-1)), true));
|
||
|
||
if (connections->currentConnectionId.loadRelaxed() == 0)
|
||
senderDeleted = true;
|
||
}
|
||
if (!senderDeleted) {
|
||
sp->connections.loadRelaxed()->cleanOrphanedConnections(sender);
|
||
|
||
if (callbacks_enabled && signal_spy_set->signal_end_callback != nullptr)
|
||
signal_spy_set->signal_end_callback(sender, signal_index);
|
||
}
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
void QMetaObject::activate(QObject *sender, const QMetaObject *m, int local_signal_index,
|
||
void **argv)
|
||
{
|
||
int signal_index = local_signal_index + QMetaObjectPrivate::signalOffset(m);
|
||
|
||
if (Q_UNLIKELY(qt_signal_spy_callback_set.loadRelaxed()))
|
||
doActivate<true>(sender, signal_index, argv);
|
||
else
|
||
doActivate<false>(sender, signal_index, argv);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
*/
|
||
void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_index, void **argv)
|
||
{
|
||
int signal_index = signalOffset + local_signal_index;
|
||
|
||
if (Q_UNLIKELY(qt_signal_spy_callback_set.loadRelaxed()))
|
||
doActivate<true>(sender, signal_index, argv);
|
||
else
|
||
doActivate<false>(sender, signal_index, argv);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
signal_index comes from indexOfMethod()
|
||
*/
|
||
void QMetaObject::activate(QObject *sender, int signal_index, void **argv)
|
||
{
|
||
const QMetaObject *mo = sender->metaObject();
|
||
while (mo->methodOffset() > signal_index)
|
||
mo = mo->superClass();
|
||
activate(sender, mo, signal_index - mo->methodOffset(), argv);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Returns the signal index used in the internal connections->receivers vector.
|
||
|
||
It is different from QMetaObject::indexOfSignal(): indexOfSignal is the same as indexOfMethod
|
||
while QObjectPrivate::signalIndex is smaller because it doesn't give index to slots.
|
||
|
||
If \a meta is not \nullptr, it is set to the meta-object where the signal was found.
|
||
*/
|
||
int QObjectPrivate::signalIndex(const char *signalName,
|
||
const QMetaObject **meta) const
|
||
{
|
||
Q_Q(const QObject);
|
||
const QMetaObject *base = q->metaObject();
|
||
Q_ASSERT(QMetaObjectPrivate::get(base)->revision >= 7);
|
||
QArgumentTypeArray types;
|
||
QByteArray name = QMetaObjectPrivate::decodeMethodSignature(signalName, types);
|
||
int relative_index = QMetaObjectPrivate::indexOfSignalRelative(
|
||
&base, name, types.size(), types.constData());
|
||
if (relative_index < 0)
|
||
return relative_index;
|
||
relative_index = QMetaObjectPrivate::originalClone(base, relative_index);
|
||
if (meta)
|
||
*meta = base;
|
||
return relative_index + QMetaObjectPrivate::signalOffset(base);
|
||
}
|
||
|
||
/*****************************************************************************
|
||
Properties
|
||
*****************************************************************************/
|
||
|
||
/*!
|
||
Sets the value of the object's \a name property to \a value.
|
||
|
||
If the property is defined in the class using Q_PROPERTY then
|
||
true is returned on success and false otherwise. If the property
|
||
is not defined using Q_PROPERTY, and therefore not listed in the
|
||
meta-object, it is added as a dynamic property and false is returned.
|
||
|
||
Information about all available properties is provided through the
|
||
metaObject() and dynamicPropertyNames().
|
||
|
||
Dynamic properties can be queried again using property() and can be
|
||
removed by setting the property value to an invalid QVariant.
|
||
Changing the value of a dynamic property causes a QDynamicPropertyChangeEvent
|
||
to be sent to the object.
|
||
|
||
\b{Note:} Dynamic properties starting with "_q_" are reserved for internal
|
||
purposes.
|
||
|
||
\sa property(), metaObject(), dynamicPropertyNames(), QMetaProperty::write()
|
||
*/
|
||
bool QObject::setProperty(const char *name, const QVariant &value)
|
||
{
|
||
Q_D(QObject);
|
||
const QMetaObject *meta = metaObject();
|
||
if (!name || !meta)
|
||
return false;
|
||
|
||
int id = meta->indexOfProperty(name);
|
||
if (id < 0) {
|
||
if (!d->extraData)
|
||
d->extraData = new QObjectPrivate::ExtraData(d);
|
||
|
||
const int idx = d->extraData->propertyNames.indexOf(name);
|
||
|
||
if (!value.isValid()) {
|
||
if (idx == -1)
|
||
return false;
|
||
d->extraData->propertyNames.removeAt(idx);
|
||
d->extraData->propertyValues.removeAt(idx);
|
||
} else {
|
||
if (idx == -1) {
|
||
d->extraData->propertyNames.append(name);
|
||
d->extraData->propertyValues.append(value);
|
||
} else {
|
||
if (value.userType() == d->extraData->propertyValues.at(idx).userType()
|
||
&& value == d->extraData->propertyValues.at(idx))
|
||
return false;
|
||
d->extraData->propertyValues[idx] = value;
|
||
}
|
||
}
|
||
|
||
QDynamicPropertyChangeEvent ev(name);
|
||
QCoreApplication::sendEvent(this, &ev);
|
||
|
||
return false;
|
||
}
|
||
QMetaProperty p = meta->property(id);
|
||
#ifndef QT_NO_DEBUG
|
||
if (!p.isWritable())
|
||
qWarning("%s::setProperty: Property \"%s\" invalid,"
|
||
" read-only or does not exist", metaObject()->className(), name);
|
||
#endif
|
||
return p.write(this, value);
|
||
}
|
||
|
||
/*!
|
||
Returns the value of the object's \a name property.
|
||
|
||
If no such property exists, the returned variant is invalid.
|
||
|
||
Information about all available properties is provided through the
|
||
metaObject() and dynamicPropertyNames().
|
||
|
||
\sa setProperty(), QVariant::isValid(), metaObject(), dynamicPropertyNames()
|
||
*/
|
||
QVariant QObject::property(const char *name) const
|
||
{
|
||
Q_D(const QObject);
|
||
const QMetaObject *meta = metaObject();
|
||
if (!name || !meta)
|
||
return QVariant();
|
||
|
||
int id = meta->indexOfProperty(name);
|
||
if (id < 0) {
|
||
if (!d->extraData)
|
||
return QVariant();
|
||
const int i = d->extraData->propertyNames.indexOf(name);
|
||
return d->extraData->propertyValues.value(i);
|
||
}
|
||
QMetaProperty p = meta->property(id);
|
||
#ifndef QT_NO_DEBUG
|
||
if (!p.isReadable())
|
||
qWarning("%s::property: Property \"%s\" invalid or does not exist",
|
||
metaObject()->className(), name);
|
||
#endif
|
||
return p.read(this);
|
||
}
|
||
|
||
/*!
|
||
\since 4.2
|
||
|
||
Returns the names of all properties that were dynamically added to
|
||
the object using setProperty().
|
||
*/
|
||
QList<QByteArray> QObject::dynamicPropertyNames() const
|
||
{
|
||
Q_D(const QObject);
|
||
if (d->extraData)
|
||
return d->extraData->propertyNames;
|
||
return QList<QByteArray>();
|
||
}
|
||
|
||
/*****************************************************************************
|
||
QObject debugging output routines.
|
||
*****************************************************************************/
|
||
|
||
static void dumpRecursive(int level, const QObject *object)
|
||
{
|
||
if (object) {
|
||
QByteArray buf;
|
||
buf.fill(' ', level / 2 * 8);
|
||
if (level % 2)
|
||
buf += " ";
|
||
QString name = object->objectName();
|
||
QString flags = QLatin1String("");
|
||
#if 0
|
||
if (qApp->focusWidget() == object)
|
||
flags += 'F';
|
||
if (object->isWidgetType()) {
|
||
QWidget * w = (QWidget *)object;
|
||
if (w->isVisible()) {
|
||
QString t("<%1,%2,%3,%4>");
|
||
flags += t.arg(w->x()).arg(w->y()).arg(w->width()).arg(w->height());
|
||
} else {
|
||
flags += 'I';
|
||
}
|
||
}
|
||
#endif
|
||
qDebug("%s%s::%s %s", (const char*)buf, object->metaObject()->className(), name.toLocal8Bit().data(),
|
||
flags.toLatin1().data());
|
||
QObjectList children = object->children();
|
||
if (!children.isEmpty()) {
|
||
for (int i = 0; i < children.size(); ++i)
|
||
dumpRecursive(level+1, children.at(i));
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/*!
|
||
Dumps a tree of children to the debug output.
|
||
|
||
\note Before Qt 5.9, this function was not const.
|
||
|
||
\sa dumpObjectInfo()
|
||
*/
|
||
|
||
void QObject::dumpObjectTree() const
|
||
{
|
||
dumpRecursive(0, this);
|
||
}
|
||
|
||
/*!
|
||
Dumps information about signal connections, etc. for this object
|
||
to the debug output.
|
||
|
||
\note Before Qt 5.9, this function was not const.
|
||
|
||
\sa dumpObjectTree()
|
||
*/
|
||
|
||
void QObject::dumpObjectInfo() const
|
||
{
|
||
qDebug("OBJECT %s::%s", metaObject()->className(),
|
||
objectName().isEmpty() ? "unnamed" : objectName().toLocal8Bit().data());
|
||
|
||
Q_D(const QObject);
|
||
QBasicMutexLocker locker(signalSlotLock(this));
|
||
|
||
// first, look for connections where this object is the sender
|
||
qDebug(" SIGNALS OUT");
|
||
|
||
QObjectPrivate::ConnectionData *cd = d->connections.loadRelaxed();
|
||
if (cd && cd->signalVectorCount() > 0) {
|
||
QObjectPrivate::SignalVector *signalVector = cd->signalVector.loadRelaxed();
|
||
for (int signal_index = 0; signal_index < signalVector->count(); ++signal_index) {
|
||
const QObjectPrivate::Connection *c = signalVector->at(signal_index).first.loadRelaxed();
|
||
if (!c)
|
||
continue;
|
||
const QMetaMethod signal = QMetaObjectPrivate::signal(metaObject(), signal_index);
|
||
qDebug(" signal: %s", signal.methodSignature().constData());
|
||
|
||
// receivers
|
||
while (c) {
|
||
if (!c->receiver.loadRelaxed()) {
|
||
qDebug(" <Disconnected receiver>");
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
continue;
|
||
}
|
||
if (c->isSlotObject) {
|
||
qDebug(" <functor or function pointer>");
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
continue;
|
||
}
|
||
const QMetaObject *receiverMetaObject = c->receiver.loadRelaxed()->metaObject();
|
||
const QMetaMethod method = receiverMetaObject->method(c->method());
|
||
qDebug(" --> %s::%s %s",
|
||
receiverMetaObject->className(),
|
||
c->receiver.loadRelaxed()->objectName().isEmpty() ? "unnamed" : qPrintable(c->receiver.loadRelaxed()->objectName()),
|
||
method.methodSignature().constData());
|
||
c = c->nextConnectionList.loadRelaxed();
|
||
}
|
||
}
|
||
} else {
|
||
qDebug( " <None>" );
|
||
}
|
||
|
||
// now look for connections where this object is the receiver
|
||
qDebug(" SIGNALS IN");
|
||
|
||
if (cd && cd->senders) {
|
||
for (QObjectPrivate::Connection *s = cd->senders; s; s = s->next) {
|
||
QByteArray slotName = QByteArrayLiteral("<unknown>");
|
||
if (!s->isSlotObject) {
|
||
const QMetaMethod slot = metaObject()->method(s->method());
|
||
slotName = slot.methodSignature();
|
||
}
|
||
qDebug(" <-- %s::%s %s",
|
||
s->sender->metaObject()->className(),
|
||
s->sender->objectName().isEmpty() ? "unnamed" : qPrintable(s->sender->objectName()),
|
||
slotName.constData());
|
||
}
|
||
} else {
|
||
qDebug(" <None>");
|
||
}
|
||
}
|
||
|
||
|
||
#ifndef QT_NO_DEBUG_STREAM
|
||
QDebug operator<<(QDebug dbg, const QObject *o)
|
||
{
|
||
QDebugStateSaver saver(dbg);
|
||
if (!o)
|
||
return dbg << "QObject(0x0)";
|
||
dbg.nospace() << o->metaObject()->className() << '(' << (const void *)o;
|
||
if (!o->objectName().isEmpty())
|
||
dbg << ", name = " << o->objectName();
|
||
dbg << ')';
|
||
return dbg;
|
||
}
|
||
#endif
|
||
|
||
/*!
|
||
\macro Q_CLASSINFO(Name, Value)
|
||
\relates QObject
|
||
|
||
This macro associates extra information to the class, which is available
|
||
using QObject::metaObject(). Qt makes only limited use of this feature in
|
||
\l{Qt D-Bus} and \l{Qt QML} modules.
|
||
|
||
The extra information takes the form of a \a Name string and a \a Value
|
||
literal string.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 35
|
||
|
||
\sa QMetaObject::classInfo()
|
||
\sa {Using Qt D-Bus Adaptors}
|
||
\sa {Extending QML}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_INTERFACES(...)
|
||
\relates QObject
|
||
|
||
This macro tells Qt which interfaces the class implements. This
|
||
is used when implementing plugins.
|
||
|
||
Example:
|
||
|
||
\snippet ../widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.h 1
|
||
\dots
|
||
\snippet ../widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.h 3
|
||
|
||
See the \l{tools/plugandpaint/plugins/basictools}{Plug & Paint
|
||
Basic Tools} example for details.
|
||
|
||
\sa Q_DECLARE_INTERFACE(), Q_PLUGIN_METADATA(), {How to Create Qt Plugins}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_PROPERTY(...)
|
||
\relates QObject
|
||
|
||
This macro is used for declaring properties in classes that
|
||
inherit QObject. Properties behave like class data members, but
|
||
they have additional features accessible through the \l
|
||
{Meta-Object System}.
|
||
|
||
\snippet code/doc_src_properties.cpp 0
|
||
|
||
The property name and type and the \c READ function are required.
|
||
The type can be any type supported by QVariant, or it can be a
|
||
user-defined type. The other items are optional, but a \c WRITE
|
||
function is common. The attributes default to true except \c USER,
|
||
which defaults to false.
|
||
|
||
For example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 37
|
||
|
||
For more details about how to use this macro, and a more detailed
|
||
example of its use, see the discussion on \l {Qt's Property System}.
|
||
|
||
\sa {Qt's Property System}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_ENUMS(...)
|
||
\relates QObject
|
||
\deprecated
|
||
|
||
In new code, you should prefer the use of the Q_ENUM() macro, which makes the
|
||
type available also to the meta type system.
|
||
For instance, QMetaEnum::fromType() will not work with types declared with Q_ENUMS().
|
||
|
||
This macro registers one or several enum types to the meta-object
|
||
system.
|
||
|
||
If you want to register an enum that is declared in another class,
|
||
the enum must be fully qualified with the name of the class
|
||
defining it. In addition, the class \e defining the enum has to
|
||
inherit QObject as well as declare the enum using Q_ENUMS().
|
||
|
||
\sa {Qt's Property System}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_FLAGS(...)
|
||
\relates QObject
|
||
\deprecated
|
||
|
||
This macro registers one or several \l{QFlags}{flags types} with the
|
||
meta-object system. It is typically used in a class definition to declare
|
||
that values of a given enum can be used as flags and combined using the
|
||
bitwise OR operator.
|
||
|
||
\note This macro takes care of registering individual flag values
|
||
with the meta-object system, so it is unnecessary to use Q_ENUMS()
|
||
in addition to this macro.
|
||
|
||
In new code, you should prefer the use of the Q_FLAG() macro, which makes the
|
||
type available also to the meta type system.
|
||
|
||
\sa {Qt's Property System}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_ENUM(...)
|
||
\relates QObject
|
||
\since 5.5
|
||
|
||
This macro registers an enum type with the meta-object system.
|
||
It must be placed after the enum declaration in a class that has the Q_OBJECT,
|
||
Q_GADGET or Q_GADGET_EXPORT macro. For namespaces use \l Q_ENUM_NS() instead.
|
||
|
||
For example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 38
|
||
|
||
Enumerations that are declared with Q_ENUM have their QMetaEnum registered in the
|
||
enclosing QMetaObject. You can also use QMetaEnum::fromType() to get the QMetaEnum.
|
||
|
||
Registered enumerations are automatically registered also to the Qt meta
|
||
type system, making them known to QMetaType without the need to use
|
||
Q_DECLARE_METATYPE(). This will enable useful features; for example, if used
|
||
in a QVariant, you can convert them to strings. Likewise, passing them to
|
||
QDebug will print out their names.
|
||
|
||
Mind that the enum values are stored as signed \c int in the meta object system.
|
||
Registering enumerations with values outside the range of values valid for \c int
|
||
will lead to overflows and potentially undefined behavior when accessing them through
|
||
the meta object system. QML, for example, does access registered enumerations through
|
||
the meta object system.
|
||
|
||
\sa {Qt's Property System}
|
||
*/
|
||
|
||
|
||
/*!
|
||
\macro Q_FLAG(...)
|
||
\relates QObject
|
||
\since 5.5
|
||
|
||
This macro registers a single \l{QFlags}{flags type} with the
|
||
meta-object system. It is typically used in a class definition to declare
|
||
that values of a given enum can be used as flags and combined using the
|
||
bitwise OR operator. For namespaces use \l Q_FLAG_NS() instead.
|
||
|
||
The macro must be placed after the enum declaration. The declaration of
|
||
the flags type is done using the \l Q_DECLARE_FLAGS() macro.
|
||
|
||
For example, in QItemSelectionModel, the
|
||
\l{QItemSelectionModel::SelectionFlags}{SelectionFlags} flag is
|
||
declared in the following way:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 39
|
||
|
||
\note The Q_FLAG macro takes care of registering individual flag values
|
||
with the meta-object system, so it is unnecessary to use Q_ENUM()
|
||
in addition to this macro.
|
||
|
||
\sa {Qt's Property System}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_ENUM_NS(...)
|
||
\relates QObject
|
||
\since 5.8
|
||
|
||
This macro registers an enum type with the meta-object system.
|
||
It must be placed after the enum declaration in a namespace that
|
||
has the Q_NAMESPACE macro. It is the same as \l Q_ENUM but in a
|
||
namespace.
|
||
|
||
Enumerations that are declared with Q_ENUM_NS have their QMetaEnum
|
||
registered in the enclosing QMetaObject. You can also use
|
||
QMetaEnum::fromType() to get the QMetaEnum.
|
||
|
||
Registered enumerations are automatically registered also to the Qt meta
|
||
type system, making them known to QMetaType without the need to use
|
||
Q_DECLARE_METATYPE(). This will enable useful features; for example, if
|
||
used in a QVariant, you can convert them to strings. Likewise, passing them
|
||
to QDebug will print out their names.
|
||
|
||
Mind that the enum values are stored as signed \c int in the meta object system.
|
||
Registering enumerations with values outside the range of values valid for \c int
|
||
will lead to overflows and potentially undefined behavior when accessing them through
|
||
the meta object system. QML, for example, does access registered enumerations through
|
||
the meta object system.
|
||
|
||
\sa {Qt's Property System}
|
||
*/
|
||
|
||
|
||
/*!
|
||
\macro Q_FLAG_NS(...)
|
||
\relates QObject
|
||
\since 5.8
|
||
|
||
This macro registers a single \l{QFlags}{flags type} with the
|
||
meta-object system. It is used in a namespace that has the
|
||
Q_NAMESPACE macro, to declare that values of a given enum can be
|
||
used as flags and combined using the bitwise OR operator.
|
||
It is the same as \l Q_FLAG but in a namespace.
|
||
|
||
The macro must be placed after the enum declaration.
|
||
|
||
\note The Q_FLAG_NS macro takes care of registering individual flag
|
||
values with the meta-object system, so it is unnecessary to use
|
||
Q_ENUM_NS() in addition to this macro.
|
||
|
||
\sa {Qt's Property System}
|
||
*/
|
||
|
||
|
||
/*!
|
||
\macro Q_OBJECT
|
||
\relates QObject
|
||
|
||
The Q_OBJECT macro must appear in the private section of a class
|
||
definition that declares its own signals and slots or that uses
|
||
other services provided by Qt's meta-object system.
|
||
|
||
For example:
|
||
|
||
\snippet signalsandslots/signalsandslots.h 1
|
||
\codeline
|
||
\snippet signalsandslots/signalsandslots.h 2
|
||
\snippet signalsandslots/signalsandslots.h 3
|
||
|
||
\note This macro requires the class to be a subclass of QObject. Use
|
||
Q_GADGET or Q_GADGET_EXPORT instead of Q_OBJECT to enable the meta object system's support
|
||
for enums in a class that is not a QObject subclass.
|
||
|
||
\sa {Meta-Object System}, {Signals and Slots}, {Qt's Property System}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_GADGET
|
||
\relates QObject
|
||
|
||
The Q_GADGET macro is a lighter version of the Q_OBJECT macro for classes
|
||
that do not inherit from QObject but still want to use some of the
|
||
reflection capabilities offered by QMetaObject. Just like the Q_OBJECT
|
||
macro, it must appear in the private section of a class definition.
|
||
|
||
Q_GADGETs can have Q_ENUM, Q_PROPERTY and Q_INVOKABLE, but they cannot have
|
||
signals or slots.
|
||
|
||
Q_GADGET makes a class member, \c{staticMetaObject}, available.
|
||
\c{staticMetaObject} is of type QMetaObject and provides access to the
|
||
enums declared with Q_ENUMS.
|
||
|
||
\sa Q_GADGET_EXPORT
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_GADGET_EXPORT(EXPORT_MACRO)
|
||
\relates QObject
|
||
\since 6.3
|
||
|
||
The Q_GADGET_EXPORT macro works exactly like the Q_GADGET macro.
|
||
However, the \c{staticMetaObject} variable that is made available (see
|
||
Q_GADGET) is declared with the supplied \a EXPORT_MACRO qualifier. This is
|
||
useful if the object needs to be exported from a dynamic library, but the
|
||
enclosing class as a whole should not be (e.g. because it consists of mostly
|
||
inline functions).
|
||
|
||
For example:
|
||
|
||
\code
|
||
class Point {
|
||
Q_GADGET_EXPORT(EXPORT_MACRO)
|
||
Q_PROPERTY(int x MEMBER x)
|
||
Q_PROPERTY(int y MEMBER y)
|
||
~~~
|
||
\endcode
|
||
|
||
\sa Q_GADGET, {Creating Shared Libraries}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_NAMESPACE
|
||
\relates QObject
|
||
\since 5.8
|
||
|
||
The Q_NAMESPACE macro can be used to add QMetaObject capabilities
|
||
to a namespace.
|
||
|
||
Q_NAMESPACEs can have Q_CLASSINFO, Q_ENUM_NS, Q_FLAG_NS, but they
|
||
cannot have Q_ENUM, Q_FLAG, Q_PROPERTY, Q_INVOKABLE, signals nor slots.
|
||
|
||
Q_NAMESPACE makes an external variable, \c{staticMetaObject}, available.
|
||
\c{staticMetaObject} is of type QMetaObject and provides access to the
|
||
enums declared with Q_ENUM_NS/Q_FLAG_NS.
|
||
|
||
For example:
|
||
|
||
\code
|
||
namespace test {
|
||
Q_NAMESPACE
|
||
...
|
||
\endcode
|
||
|
||
\sa Q_NAMESPACE_EXPORT
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_NAMESPACE_EXPORT(EXPORT_MACRO)
|
||
\relates QObject
|
||
\since 5.14
|
||
|
||
The Q_NAMESPACE_EXPORT macro can be used to add QMetaObject capabilities
|
||
to a namespace.
|
||
|
||
It works exactly like the Q_NAMESPACE macro. However, the external
|
||
\c{staticMetaObject} variable that gets defined in the namespace
|
||
is declared with the supplied \a EXPORT_MACRO qualifier. This is
|
||
useful if the object needs to be exported from a dynamic library.
|
||
|
||
For example:
|
||
|
||
\code
|
||
namespace test {
|
||
Q_NAMESPACE_EXPORT(EXPORT_MACRO)
|
||
...
|
||
\endcode
|
||
|
||
\sa Q_NAMESPACE, {Creating Shared Libraries}
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_MOC_INCLUDE
|
||
\relates QObject
|
||
\since 6.0
|
||
|
||
The Q_MOC_INCLUDE macro can be used within or outside a class, and tell the
|
||
\l{moc}{Meta Object Compiler} to add an include.
|
||
|
||
\code
|
||
// Put this in your code and the generated code will include this header.
|
||
Q_MOC_INCLUDE("myheader.h")
|
||
\endcode
|
||
|
||
This is useful if the types you use as properties or signal/slots arguments
|
||
are forward declared.
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_SIGNALS
|
||
\relates QObject
|
||
|
||
Use this macro to replace the \c signals keyword in class
|
||
declarations, when you want to use Qt Signals and Slots with a
|
||
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
||
|
||
The macro is normally used when \c no_keywords is specified with
|
||
the \c CONFIG variable in the \c .pro file, but it can be used
|
||
even when \c no_keywords is \e not specified.
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_SIGNAL
|
||
\relates QObject
|
||
|
||
This is an additional macro that allows you to mark a single
|
||
function as a signal. It can be quite useful, especially when you
|
||
use a 3rd-party source code parser which doesn't understand a \c
|
||
signals or \c Q_SIGNALS groups.
|
||
|
||
Use this macro to replace the \c signals keyword in class
|
||
declarations, when you want to use Qt Signals and Slots with a
|
||
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
||
|
||
The macro is normally used when \c no_keywords is specified with
|
||
the \c CONFIG variable in the \c .pro file, but it can be used
|
||
even when \c no_keywords is \e not specified.
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_SLOTS
|
||
\relates QObject
|
||
|
||
Use this macro to replace the \c slots keyword in class
|
||
declarations, when you want to use Qt Signals and Slots with a
|
||
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
||
|
||
The macro is normally used when \c no_keywords is specified with
|
||
the \c CONFIG variable in the \c .pro file, but it can be used
|
||
even when \c no_keywords is \e not specified.
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_SLOT
|
||
\relates QObject
|
||
|
||
This is an additional macro that allows you to mark a single
|
||
function as a slot. It can be quite useful, especially when you
|
||
use a 3rd-party source code parser which doesn't understand a \c
|
||
slots or \c Q_SLOTS groups.
|
||
|
||
Use this macro to replace the \c slots keyword in class
|
||
declarations, when you want to use Qt Signals and Slots with a
|
||
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
||
|
||
The macro is normally used when \c no_keywords is specified with
|
||
the \c CONFIG variable in the \c .pro file, but it can be used
|
||
even when \c no_keywords is \e not specified.
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_EMIT
|
||
\relates QObject
|
||
|
||
Use this macro to replace the \c emit keyword for emitting
|
||
signals, when you want to use Qt Signals and Slots with a
|
||
\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
|
||
|
||
The macro is normally used when \c no_keywords is specified with
|
||
the \c CONFIG variable in the \c .pro file, but it can be used
|
||
even when \c no_keywords is \e not specified.
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_INVOKABLE
|
||
\relates QObject
|
||
|
||
Apply this macro to declarations of member functions to allow them to
|
||
be invoked via the meta-object system. The macro is written before
|
||
the return type, as shown in the following example:
|
||
|
||
\snippet qmetaobject-invokable/window.h Window class with invokable method
|
||
|
||
The \c invokableMethod() function is marked up using Q_INVOKABLE, causing
|
||
it to be registered with the meta-object system and enabling it to be
|
||
invoked using QMetaObject::invokeMethod().
|
||
Since \c normalMethod() function is not registered in this way, it cannot
|
||
be invoked using QMetaObject::invokeMethod().
|
||
|
||
If an invokable member function returns a pointer to a QObject or a
|
||
subclass of QObject and it is invoked from QML, special ownership rules
|
||
apply. See \l{qtqml-cppintegration-data.html}{Data Type Conversion Between QML and C++}
|
||
for more information.
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_REVISION
|
||
\relates QObject
|
||
|
||
Apply this macro to declarations of member functions to tag them with a
|
||
revision number in the meta-object system. The macro is written before
|
||
the return type, as shown in the following example:
|
||
|
||
\snippet qmetaobject-revision/window.h Window class with revision
|
||
|
||
This is useful when using the meta-object system to dynamically expose
|
||
objects to another API, as you can match the version expected by multiple
|
||
versions of the other API. Consider the following simplified example:
|
||
|
||
\snippet qmetaobject-revision/main.cpp Window class using revision
|
||
|
||
Using the same Window class as the previous example, the newProperty and
|
||
newMethod would only be exposed in this code when the expected version is
|
||
\c{2.1} or greater.
|
||
|
||
Since all methods are considered to be in revision \c{0} if untagged, a tag
|
||
of \c{Q_REVISION(0)} or \c{Q_REVISION(0, 0)} is invalid and ignored.
|
||
|
||
You can pass one or two integer parameters to \c{Q_REVISION}. If you pass
|
||
one parameter, it denotes the minor version only. This means that the major
|
||
version is unspecified. If you pass two, the first parameter is the major
|
||
version and the second parameter is the minor version.
|
||
|
||
This tag is not used by the meta-object system itself. Currently this is only
|
||
used by the QtQml module.
|
||
|
||
For a more generic string tag, see \l QMetaMethod::tag()
|
||
|
||
\sa QMetaMethod::revision()
|
||
*/
|
||
|
||
/*!
|
||
\macro Q_SET_OBJECT_NAME(Object)
|
||
\relates QObject
|
||
\since 5.0
|
||
|
||
This macro assigns \a Object the objectName "Object".
|
||
|
||
It doesn't matter whether \a Object is a pointer or not, the
|
||
macro figures that out by itself.
|
||
|
||
\sa QObject::objectName()
|
||
*/
|
||
|
||
/*!
|
||
\macro QT_NO_NARROWING_CONVERSIONS_IN_CONNECT
|
||
\relates QObject
|
||
\since 5.8
|
||
|
||
Defining this macro will disable narrowing and floating-point-to-integral
|
||
conversions between the arguments carried by a signal and the arguments
|
||
accepted by a slot, when the signal and the slot are connected using the
|
||
PMF-based syntax.
|
||
|
||
\sa QObject::connect
|
||
*/
|
||
|
||
/*!
|
||
\typedef QObjectList
|
||
\relates QObject
|
||
|
||
Synonym for QList<QObject *>.
|
||
*/
|
||
|
||
void qDeleteInEventHandler(QObject *o)
|
||
{
|
||
delete o;
|
||
}
|
||
|
||
/*!
|
||
\fn template<typename PointerToMemberFunction> QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)
|
||
\overload connect()
|
||
\threadsafe
|
||
|
||
Creates a connection of the given \a type from the \a signal in
|
||
the \a sender object to the \a method in the \a receiver object.
|
||
Returns a handle to the connection that can be used to disconnect
|
||
it later.
|
||
|
||
The signal must be a function declared as a signal in the header.
|
||
The slot function can be any member function that can be connected
|
||
to the signal.
|
||
A slot can be connected to a given signal if the signal has at
|
||
least as many arguments as the slot, and there is an implicit
|
||
conversion between the types of the corresponding arguments in the
|
||
signal and the slot.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 44
|
||
|
||
This example ensures that the label always displays the current
|
||
line edit text.
|
||
|
||
A signal can be connected to many slots and signals. Many signals
|
||
can be connected to one slot.
|
||
|
||
If a signal is connected to several slots, the slots are activated
|
||
in the same order as the order the connection was made, when the
|
||
signal is emitted
|
||
|
||
The function returns an handle to a connection if it successfully
|
||
connects the signal to the slot. The Connection handle will be invalid
|
||
if it cannot create the connection, for example, if QObject is unable
|
||
to verify the existence of \a signal (if it was not declared as a signal)
|
||
You can check if the QMetaObject::Connection is valid by casting it to a bool.
|
||
|
||
By default, a signal is emitted for every connection you make;
|
||
two signals are emitted for duplicate connections. You can break
|
||
all of these connections with a single disconnect() call.
|
||
If you pass the Qt::UniqueConnection \a type, the connection will only
|
||
be made if it is not a duplicate. If there is already a duplicate
|
||
(exact same signal to the exact same slot on the same objects),
|
||
the connection will fail and connect will return an invalid QMetaObject::Connection.
|
||
|
||
The optional \a type parameter describes the type of connection
|
||
to establish. In particular, it determines whether a particular
|
||
signal is delivered to a slot immediately or queued for delivery
|
||
at a later time. If the signal is queued, the parameters must be
|
||
of types that are known to Qt's meta-object system, because Qt
|
||
needs to copy the arguments to store them in an event behind the
|
||
scenes. If you try to use a queued connection and get the error
|
||
message
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 25
|
||
|
||
make sure to declare the argument type with Q_DECLARE_METATYPE
|
||
|
||
Overloaded functions can be resolved with help of \l qOverload.
|
||
|
||
\sa {Differences between String-Based and Functor-Based Connections}
|
||
*/
|
||
|
||
/*!
|
||
\fn template<typename PointerToMemberFunction, typename Functor> QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
|
||
|
||
\threadsafe
|
||
\overload connect()
|
||
|
||
Creates a connection from \a signal in
|
||
\a sender object to \a functor, and returns a handle to the connection
|
||
|
||
The signal must be a function declared as a signal in the header.
|
||
The slot function can be any function or functor that can be connected
|
||
to the signal.
|
||
A slot function can be connected to a given signal if the signal has at
|
||
least as many arguments as the slot function. There must exist implicit
|
||
conversion between the types of the corresponding arguments in the
|
||
signal and the slot.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 45
|
||
|
||
Lambda expressions can also be used:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 46
|
||
|
||
The connection will automatically disconnect if the sender is destroyed.
|
||
However, you should take care that any objects used within the functor
|
||
are still alive when the signal is emitted.
|
||
|
||
Overloaded functions can be resolved with help of \l qOverload.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\fn template<typename PointerToMemberFunction, typename Functor> QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)
|
||
|
||
\threadsafe
|
||
\overload connect()
|
||
|
||
\since 5.2
|
||
|
||
Creates a connection of a given \a type from \a signal in
|
||
\a sender object to \a functor to be placed in a specific event
|
||
loop of \a context, and returns a handle to the connection.
|
||
|
||
\note Qt::UniqueConnections do not work for lambdas, non-member functions
|
||
and functors; they only apply to connecting to member functions.
|
||
|
||
The signal must be a function declared as a signal in the header.
|
||
The slot function can be any function or functor that can be connected
|
||
to the signal.
|
||
A slot function can be connected to a given signal if the signal has at
|
||
least as many arguments as the slot function. There must exist implicit
|
||
conversion between the types of the corresponding arguments in the
|
||
signal and the slot.
|
||
|
||
Example:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 50
|
||
|
||
Lambda expressions can also be used:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 51
|
||
|
||
The connection will automatically disconnect if the sender or the context
|
||
is destroyed.
|
||
However, you should take care that any objects used within the functor
|
||
are still alive when the signal is emitted.
|
||
|
||
Overloaded functions can be resolved with help of \l qOverload.
|
||
*/
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Implementation of the template version of connect
|
||
|
||
\a sender is the sender object
|
||
\a signal is a pointer to a pointer to a member signal of the sender
|
||
\a receiver is the receiver object, may not be \nullptr, will be equal to sender when
|
||
connecting to a static function or a functor
|
||
\a slot a pointer only used when using Qt::UniqueConnection
|
||
\a type the Qt::ConnectionType passed as argument to connect
|
||
\a types an array of integer with the metatype id of the parameter of the signal
|
||
to be used with queued connection
|
||
must stay valid at least for the whole time of the connection, this function
|
||
do not take ownership. typically static data.
|
||
If \nullptr, then the types will be computed when the signal is emit in a queued
|
||
connection from the types from the signature.
|
||
\a senderMetaObject is the metaobject used to lookup the signal, the signal must be in
|
||
this metaobject
|
||
*/
|
||
QMetaObject::Connection QObject::connectImpl(const QObject *sender, void **signal,
|
||
const QObject *receiver, void **slot,
|
||
QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type,
|
||
const int *types, const QMetaObject *senderMetaObject)
|
||
{
|
||
if (!signal) {
|
||
qCWarning(lcConnect, "QObject::connect: invalid nullptr parameter");
|
||
if (slotObj)
|
||
slotObj->destroyIfLastRef();
|
||
return QMetaObject::Connection();
|
||
}
|
||
|
||
int signal_index = -1;
|
||
void *args[] = { &signal_index, signal };
|
||
for (; senderMetaObject && signal_index < 0; senderMetaObject = senderMetaObject->superClass()) {
|
||
senderMetaObject->static_metacall(QMetaObject::IndexOfMethod, 0, args);
|
||
if (signal_index >= 0 && signal_index < QMetaObjectPrivate::get(senderMetaObject)->signalCount)
|
||
break;
|
||
}
|
||
if (!senderMetaObject) {
|
||
qCWarning(lcConnect, "QObject::connect: signal not found in %s", sender->metaObject()->className());
|
||
slotObj->destroyIfLastRef();
|
||
return QMetaObject::Connection(nullptr);
|
||
}
|
||
signal_index += QMetaObjectPrivate::signalOffset(senderMetaObject);
|
||
return QObjectPrivate::connectImpl(sender, signal_index, receiver, slot, slotObj, type, types, senderMetaObject);
|
||
}
|
||
|
||
static void connectWarning(const QObject *sender,
|
||
const QMetaObject *senderMetaObject,
|
||
const QObject *receiver,
|
||
const char *message)
|
||
{
|
||
const char *senderString = sender ? sender->metaObject()->className()
|
||
: senderMetaObject ? senderMetaObject->className()
|
||
: "Unknown";
|
||
const char *receiverString = receiver ? receiver->metaObject()->className()
|
||
: "Unknown";
|
||
qCWarning(lcConnect, "QObject::connect(%s, %s): %s", senderString, receiverString, message);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Internal version of connect used by the template version of QObject::connect (called via connectImpl) and
|
||
also used by the QObjectPrivate::connect version used by QML. The signal_index is expected to be relative
|
||
to the number of signals.
|
||
*/
|
||
QMetaObject::Connection QObjectPrivate::connectImpl(const QObject *sender, int signal_index,
|
||
const QObject *receiver, void **slot,
|
||
QtPrivate::QSlotObjectBase *slotObj, int type,
|
||
const int *types, const QMetaObject *senderMetaObject)
|
||
{
|
||
auto connectFailureGuard = qScopeGuard([&]()
|
||
{
|
||
if (slotObj)
|
||
slotObj->destroyIfLastRef();
|
||
});
|
||
|
||
if (!sender || !receiver || !slotObj || !senderMetaObject) {
|
||
connectWarning(sender, senderMetaObject, receiver, "invalid nullptr parameter");
|
||
return QMetaObject::Connection();
|
||
}
|
||
|
||
if (type & Qt::UniqueConnection && !slot) {
|
||
connectWarning(sender, senderMetaObject, receiver, "unique connections require a pointer to member function of a QObject subclass");
|
||
return QMetaObject::Connection();
|
||
}
|
||
|
||
connectFailureGuard.dismiss();
|
||
|
||
QObject *s = const_cast<QObject *>(sender);
|
||
QObject *r = const_cast<QObject *>(receiver);
|
||
|
||
QOrderedMutexLocker locker(signalSlotLock(sender),
|
||
signalSlotLock(receiver));
|
||
|
||
if (type & Qt::UniqueConnection && slot && QObjectPrivate::get(s)->connections.loadRelaxed()) {
|
||
QObjectPrivate::ConnectionData *connections = QObjectPrivate::get(s)->connections.loadRelaxed();
|
||
if (connections->signalVectorCount() > signal_index) {
|
||
const QObjectPrivate::Connection *c2 = connections->signalVector.loadRelaxed()->at(signal_index).first.loadRelaxed();
|
||
|
||
while (c2) {
|
||
if (c2->receiver.loadRelaxed() == receiver && c2->isSlotObject && c2->slotObj->compare(slot)) {
|
||
slotObj->destroyIfLastRef();
|
||
return QMetaObject::Connection();
|
||
}
|
||
c2 = c2->nextConnectionList.loadRelaxed();
|
||
}
|
||
}
|
||
}
|
||
type &= ~Qt::UniqueConnection;
|
||
|
||
const bool isSingleShot = type & Qt::SingleShotConnection;
|
||
type &= ~Qt::SingleShotConnection;
|
||
|
||
Q_ASSERT(type >= 0);
|
||
Q_ASSERT(type <= 3);
|
||
|
||
std::unique_ptr<QObjectPrivate::Connection> c{new QObjectPrivate::Connection};
|
||
c->sender = s;
|
||
c->signal_index = signal_index;
|
||
QThreadData *td = r->d_func()->threadData;
|
||
td->ref();
|
||
c->receiverThreadData.storeRelaxed(td);
|
||
c->receiver.storeRelaxed(r);
|
||
c->slotObj = slotObj;
|
||
c->connectionType = type;
|
||
c->isSlotObject = true;
|
||
if (types) {
|
||
c->argumentTypes.storeRelaxed(types);
|
||
c->ownArgumentTypes = false;
|
||
}
|
||
c->isSingleShot = isSingleShot;
|
||
|
||
QObjectPrivate::get(s)->addConnection(signal_index, c.get());
|
||
QMetaObject::Connection ret(c.release());
|
||
locker.unlock();
|
||
|
||
QMetaMethod method = QMetaObjectPrivate::signal(senderMetaObject, signal_index);
|
||
Q_ASSERT(method.isValid());
|
||
s->connectNotify(method);
|
||
|
||
return ret;
|
||
}
|
||
|
||
/*!
|
||
Disconnect a connection.
|
||
|
||
If the \a connection is invalid or has already been disconnected, do nothing
|
||
and return false.
|
||
|
||
\sa connect()
|
||
*/
|
||
bool QObject::disconnect(const QMetaObject::Connection &connection)
|
||
{
|
||
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(connection.d_ptr);
|
||
if (!c)
|
||
return false;
|
||
const bool disconnected = QObjectPrivate::disconnect(c);
|
||
const_cast<QMetaObject::Connection &>(connection).d_ptr = nullptr;
|
||
c->deref(); // has been removed from the QMetaObject::Connection object
|
||
return disconnected;
|
||
}
|
||
|
||
/*! \fn template<typename PointerToMemberFunction> bool QObject::disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)
|
||
\overload disconnect()
|
||
\threadsafe
|
||
|
||
Disconnects \a signal in object \a sender from \a method in object
|
||
\a receiver. Returns \c true if the connection is successfully broken;
|
||
otherwise returns \c false.
|
||
|
||
A signal-slot connection is removed when either of the objects
|
||
involved are destroyed.
|
||
|
||
disconnect() is typically used in three ways, as the following
|
||
examples demonstrate.
|
||
\list 1
|
||
\li Disconnect everything connected to an object's signals:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 26
|
||
|
||
\li Disconnect everything connected to a specific signal:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 47
|
||
|
||
\li Disconnect a specific receiver:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 30
|
||
|
||
\li Disconnect a connection from one specific signal to a specific slot:
|
||
|
||
\snippet code/src_corelib_kernel_qobject.cpp 48
|
||
|
||
|
||
\endlist
|
||
|
||
\nullptr may be used as a wildcard, meaning "any signal", "any receiving
|
||
object", or "any slot in the receiving object", respectively.
|
||
|
||
The \a sender may never be \nullptr. (You cannot disconnect signals
|
||
from more than one object in a single call.)
|
||
|
||
If \a signal is \nullptr, it disconnects \a receiver and \a method from
|
||
any signal. If not, only the specified signal is disconnected.
|
||
|
||
If \a receiver is \nullptr, it disconnects anything connected to \a
|
||
signal. If not, only slots in the specified receiver are disconnected.
|
||
disconnect() with a non-null \a receiver also disconnects slot functions
|
||
that were connected with \a receiver as their context object.
|
||
|
||
If \a method is \nullptr, it disconnects anything that is connected to \a
|
||
receiver. If not, only slots named \a method will be disconnected,
|
||
and all other slots are left alone. The \a method must be \nullptr
|
||
if \a receiver is left out, so you cannot disconnect a
|
||
specifically-named slot on all objects.
|
||
|
||
\note It is not possible to use this overload to disconnect signals
|
||
connected to functors or lambda expressions. That is because it is not
|
||
possible to compare them. Instead, use the overload that takes a
|
||
QMetaObject::Connection
|
||
|
||
\sa connect()
|
||
*/
|
||
|
||
bool QObject::disconnectImpl(const QObject *sender, void **signal, const QObject *receiver, void **slot, const QMetaObject *senderMetaObject)
|
||
{
|
||
if (sender == nullptr || (receiver == nullptr && slot != nullptr)) {
|
||
qCWarning(lcConnect, "QObject::disconnect: Unexpected nullptr parameter");
|
||
return false;
|
||
}
|
||
|
||
int signal_index = -1;
|
||
if (signal) {
|
||
void *args[] = { &signal_index, signal };
|
||
for (; senderMetaObject && signal_index < 0; senderMetaObject = senderMetaObject->superClass()) {
|
||
senderMetaObject->static_metacall(QMetaObject::IndexOfMethod, 0, args);
|
||
if (signal_index >= 0 && signal_index < QMetaObjectPrivate::get(senderMetaObject)->signalCount)
|
||
break;
|
||
}
|
||
if (!senderMetaObject) {
|
||
qCWarning(lcConnect, "QObject::disconnect: signal not found in %s", sender->metaObject()->className());
|
||
return false;
|
||
}
|
||
signal_index += QMetaObjectPrivate::signalOffset(senderMetaObject);
|
||
}
|
||
|
||
return QMetaObjectPrivate::disconnect(sender, signal_index, senderMetaObject, receiver, -1, slot);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Used by QML to connect a signal by index to a slot implemented in JavaScript
|
||
(wrapped in a custom QSlotObjectBase subclass).
|
||
|
||
This version of connect assumes that sender and receiver are the same object.
|
||
|
||
The signal_index is an index relative to the number of methods.
|
||
*/
|
||
QMetaObject::Connection QObjectPrivate::connect(const QObject *sender, int signal_index, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type)
|
||
{
|
||
return QObjectPrivate::connect(sender, signal_index, sender, slotObj, type);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Used by QML to connect a signal by index to a slot implemented in JavaScript
|
||
(wrapped in a custom QSlotObjectBase subclass).
|
||
|
||
This is an overload that should be used when \a sender and \a receiver are
|
||
different objects.
|
||
|
||
The signal_index is an index relative to the number of methods.
|
||
*/
|
||
QMetaObject::Connection QObjectPrivate::connect(const QObject *sender, int signal_index,
|
||
const QObject *receiver,
|
||
QtPrivate::QSlotObjectBase *slotObj,
|
||
Qt::ConnectionType type)
|
||
{
|
||
if (!sender) {
|
||
qCWarning(lcConnect, "QObject::connect: invalid nullptr parameter");
|
||
if (slotObj)
|
||
slotObj->destroyIfLastRef();
|
||
return QMetaObject::Connection();
|
||
}
|
||
const QMetaObject *senderMetaObject = sender->metaObject();
|
||
signal_index = methodIndexToSignalIndex(&senderMetaObject, signal_index);
|
||
|
||
return QObjectPrivate::connectImpl(sender, signal_index, receiver, /*slot*/ nullptr, slotObj,
|
||
type, /*types*/ nullptr, senderMetaObject);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
Used by QML to disconnect a signal by index that's connected to a slot implemented in JavaScript (wrapped in a custom QSlotObjectBase subclass)
|
||
In the QML case the slot is not a pointer to a pointer to the function to disconnect, but instead it is a pointer to an array of internal values
|
||
required for the disconnect.
|
||
|
||
This version of disconnect assumes that sender and receiver are the same object.
|
||
*/
|
||
bool QObjectPrivate::disconnect(const QObject *sender, int signal_index, void **slot)
|
||
{
|
||
return QObjectPrivate::disconnect(sender, signal_index, sender, slot);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
|
||
Used by QML to disconnect a signal by index that's connected to a slot
|
||
implemented in JavaScript (wrapped in a custom QSlotObjectBase subclass) In the
|
||
QML case the slot is not a pointer to a pointer to the function to disconnect,
|
||
but instead it is a pointer to an array of internal values required for the
|
||
disconnect.
|
||
|
||
This is an overload that should be used when \a sender and \a receiver are
|
||
different objects.
|
||
*/
|
||
bool QObjectPrivate::disconnect(const QObject *sender, int signal_index, const QObject *receiver,
|
||
void **slot)
|
||
{
|
||
const QMetaObject *senderMetaObject = sender->metaObject();
|
||
signal_index = methodIndexToSignalIndex(&senderMetaObject, signal_index);
|
||
|
||
return QMetaObjectPrivate::disconnect(sender, signal_index, senderMetaObject, receiver, -1,
|
||
slot);
|
||
}
|
||
|
||
/*!
|
||
\internal
|
||
\threadsafe
|
||
*/
|
||
bool QObjectPrivate::disconnect(QObjectPrivate::Connection *c)
|
||
{
|
||
if (!c)
|
||
return false;
|
||
QObject *receiver = c->receiver.loadRelaxed();
|
||
if (!receiver)
|
||
return false;
|
||
|
||
QBasicMutex *senderMutex = signalSlotLock(c->sender);
|
||
QBasicMutex *receiverMutex = signalSlotLock(receiver);
|
||
|
||
QObjectPrivate::ConnectionData *connections;
|
||
{
|
||
QOrderedMutexLocker locker(senderMutex, receiverMutex);
|
||
|
||
// load receiver once again and recheck to ensure nobody else has removed the connection in the meantime
|
||
receiver = c->receiver.loadRelaxed();
|
||
if (!receiver)
|
||
return false;
|
||
|
||
connections = QObjectPrivate::get(c->sender)->connections.loadRelaxed();
|
||
Q_ASSERT(connections);
|
||
connections->removeConnection(c);
|
||
|
||
c->sender->disconnectNotify(QMetaObjectPrivate::signal(c->sender->metaObject(), c->signal_index));
|
||
// We must not hold the receiver mutex, else we risk dead-locking; we also only need the sender mutex
|
||
// It is however vital to hold the senderMutex before calling cleanOrphanedConnections, as otherwise
|
||
// another thread might modify/delete the connection
|
||
if (receiverMutex != senderMutex) {
|
||
receiverMutex->unlock();
|
||
}
|
||
connections->cleanOrphanedConnections(c->sender, ConnectionData::AlreadyLockedAndTemporarilyReleasingLock);
|
||
senderMutex->unlock(); // now both sender and receiver mutex have been manually unlocked
|
||
locker.dismiss(); // so we dismiss the QOrderedMutexLocker
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/*! \class QMetaObject::Connection
|
||
\inmodule QtCore
|
||
Represents a handle to a signal-slot (or signal-functor) connection.
|
||
|
||
It can be used to check if the connection is valid and to disconnect it using
|
||
QObject::disconnect(). For a signal-functor connection without a context object,
|
||
it is the only way to selectively disconnect that connection.
|
||
|
||
As Connection is just a handle, the underlying signal-slot connection is unaffected
|
||
when Connection is destroyed or reassigned.
|
||
*/
|
||
|
||
/*!
|
||
Create a copy of the handle to the \a other connection
|
||
*/
|
||
QMetaObject::Connection::Connection(const QMetaObject::Connection &other) : d_ptr(other.d_ptr)
|
||
{
|
||
if (d_ptr)
|
||
static_cast<QObjectPrivate::Connection *>(d_ptr)->ref();
|
||
}
|
||
|
||
/*!
|
||
Assigns \a other to this connection and returns a reference to this connection.
|
||
*/
|
||
QMetaObject::Connection &QMetaObject::Connection::operator=(const QMetaObject::Connection &other)
|
||
{
|
||
if (other.d_ptr != d_ptr) {
|
||
if (d_ptr)
|
||
static_cast<QObjectPrivate::Connection *>(d_ptr)->deref();
|
||
d_ptr = other.d_ptr;
|
||
if (other.d_ptr)
|
||
static_cast<QObjectPrivate::Connection *>(other.d_ptr)->ref();
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
/*!
|
||
Creates a Connection instance.
|
||
*/
|
||
|
||
QMetaObject::Connection::Connection() : d_ptr(nullptr) {}
|
||
|
||
/*!
|
||
Destructor for QMetaObject::Connection.
|
||
*/
|
||
QMetaObject::Connection::~Connection()
|
||
{
|
||
if (d_ptr)
|
||
static_cast<QObjectPrivate::Connection *>(d_ptr)->deref();
|
||
}
|
||
|
||
/*! \internal Returns true if the object is still connected */
|
||
bool QMetaObject::Connection::isConnected_helper() const
|
||
{
|
||
Q_ASSERT(d_ptr); // we're only called from operator RestrictedBool() const
|
||
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(d_ptr);
|
||
|
||
return c->receiver.loadRelaxed();
|
||
}
|
||
|
||
|
||
/*!
|
||
\fn QMetaObject::Connection::operator bool() const
|
||
|
||
Returns \c true if the connection is valid.
|
||
|
||
The connection is valid if the call to QObject::connect succeeded.
|
||
The connection is invalid if QObject::connect was not able to find
|
||
the signal or the slot, or if the arguments do not match.
|
||
*/
|
||
|
||
QT_END_NAMESPACE
|
||
|
||
#include "moc_qobject.cpp"
|