/**************************************************************************** ** ** Copyright (C) 2022 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "glwidget.h" #include "renderer.h" #include #include GLWidget::GLWidget(QWidget *parent) : QOpenGLWidget(parent) { setMinimumSize(300, 250); connect(this, &QOpenGLWidget::aboutToCompose, this, &GLWidget::onAboutToCompose); connect(this, &QOpenGLWidget::frameSwapped, this, &GLWidget::onFrameSwapped); connect(this, &QOpenGLWidget::aboutToResize, this, &GLWidget::onAboutToResize); connect(this, &QOpenGLWidget::resized, this, &GLWidget::onResized); m_thread = new QThread; m_renderer = new Renderer(this); m_renderer->moveToThread(m_thread); connect(m_thread, &QThread::finished, m_renderer, &QObject::deleteLater); connect(this, &GLWidget::renderRequested, m_renderer, &Renderer::render); connect(m_renderer, &Renderer::contextWanted, this, &GLWidget::grabContext); m_thread->start(); } GLWidget::~GLWidget() { m_renderer->prepareExit(); m_thread->quit(); m_thread->wait(); delete m_thread; } void GLWidget::onAboutToCompose() { // We are on the gui thread here. Composition is about to // begin. Wait until the render thread finishes. m_renderer->lockRenderer(); } void GLWidget::onFrameSwapped() { m_renderer->unlockRenderer(); // Assuming a blocking swap, our animation is driven purely by the // vsync in this example. emit renderRequested(); } void GLWidget::onAboutToResize() { m_renderer->lockRenderer(); } void GLWidget::onResized() { m_renderer->unlockRenderer(); } void GLWidget::grabContext() { m_renderer->lockRenderer(); QMutexLocker lock(m_renderer->grabMutex()); context()->moveToThread(m_thread); m_renderer->grabCond()->wakeAll(); m_renderer->unlockRenderer(); }