Doc: replace 0 with \nullptr in documentation
Replace some more 0 with \nullptr. Change-Id: I2af91bf3712eef5161b11da0c44614bc039ade03 Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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@ -764,7 +764,7 @@ QList<QByteArray> QTextCodec::aliases() const
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encoding of the subclass to Unicode, and returns the result in a
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QString.
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\a state can be 0, in which case the conversion is stateless and
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\a state can be \nullptr, in which case the conversion is stateless and
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default conversion rules should be used. If state is not 0, the
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codec should save the state after the conversion in \a state, and
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adjust the \c remainingChars and \c invalidChars members of the struct.
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@ -780,7 +780,7 @@ QList<QByteArray> QTextCodec::aliases() const
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from Unicode to the encoding of the subclass, and returns the result
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in a QByteArray.
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\a state can be 0 in which case the conversion is stateless and
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\a state can be \nullptr in which case the conversion is stateless and
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default conversion rules should be used. If state is not 0, the
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codec should save the state after the conversion in \a state, and
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adjust the \c remainingChars and \c invalidChars members of the struct.
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@ -2934,8 +2934,8 @@ QMetaObject::Connection QObject::connect(const QObject *sender, const QMetaMetho
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0 may be used as a wildcard, meaning "any signal", "any receiving
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object", or "any slot in the receiving object", respectively.
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The \a sender may never be 0. (You cannot disconnect signals from
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more than one object in a single call.)
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The \a sender may never be \nullptr. (You cannot disconnect signals
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from more than one object in a single call.)
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If \a signal is 0, it disconnects \a receiver and \a method from
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any signal. If not, only the specified signal is disconnected.
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@ -2946,8 +2946,8 @@ QMetaObject::Connection QObject::connect(const QObject *sender, const QMetaMetho
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If \a method is 0, it disconnects anything that is connected to \a
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receiver. If not, only slots named \a method will be disconnected,
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and all other slots are left alone. The \a method must be 0 if \a
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receiver is left out, so you cannot disconnect a
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and all other slots are left alone. The \a method must be \nullptr
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if \a receiver is left out, so you cannot disconnect a
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specifically-named slot on all objects.
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\sa connect()
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@ -4991,8 +4991,8 @@ bool QObject::disconnect(const QMetaObject::Connection &connection)
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0 may be used as a wildcard, meaning "any signal", "any receiving
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object", or "any slot in the receiving object", respectively.
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The \a sender may never be 0. (You cannot disconnect signals from
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more than one object in a single call.)
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The \a sender may never be \nullptr. (You cannot disconnect signals
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from more than one object in a single call.)
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If \a signal is 0, it disconnects \a receiver and \a method from
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any signal. If not, only the specified signal is disconnected.
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@ -5003,8 +5003,8 @@ bool QObject::disconnect(const QMetaObject::Connection &connection)
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If \a method is 0, it disconnects anything that is connected to \a
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receiver. If not, only slots named \a method will be disconnected,
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and all other slots are left alone. The \a method must be 0 if \a
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receiver is left out, so you cannot disconnect a
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and all other slots are left alone. The \a method must be \nullptr
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if \a receiver is left out, so you cannot disconnect a
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specifically-named slot on all objects.
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\note It is not possible to use this overload to diconnect signals
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@ -133,8 +133,8 @@ QT_BEGIN_NAMESPACE
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The following code snippet loads a library, resolves the symbol
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"mysymbol", and calls the function if everything succeeded. If
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something goes wrong, e.g. the library file does not exist or the
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symbol is not defined, the function pointer will be 0 and won't be
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called.
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symbol is not defined, the function pointer will be \nullptr and
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won't be called.
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\snippet code/src_corelib_plugin_qlibrary.cpp 0
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@ -1905,7 +1905,7 @@ QStandardItem *QStandardItem::takeChild(int row, int column)
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/*!
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Removes \a row without deleting the row items, and returns a list of
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pointers to the removed items. For items in the row that have not been
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set, the corresponding pointers in the list will be 0.
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set, the corresponding pointers in the list will be \nullptr.
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\sa removeRow(), insertRow(), takeColumn()
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*/
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@ -1939,7 +1939,7 @@ QList<QStandardItem*> QStandardItem::takeRow(int row)
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/*!
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Removes \a column without deleting the column items, and returns a list of
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pointers to the removed items. For items in the column that have not been
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set, the corresponding pointers in the list will be 0.
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set, the corresponding pointers in the list will be \nullptr.
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\sa removeColumn(), insertColumn(), takeRow()
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*/
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@ -2718,7 +2718,7 @@ QStandardItem *QStandardItemModel::takeItem(int row, int column)
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Removes the given \a row without deleting the row items, and returns a
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list of pointers to the removed items. The model releases ownership of the
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items. For items in the row that have not been set, the corresponding
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pointers in the list will be 0.
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pointers in the list will be \nullptr.
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\sa takeColumn()
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*/
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@ -2734,7 +2734,7 @@ QList<QStandardItem*> QStandardItemModel::takeRow(int row)
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Removes the given \a column without deleting the column items, and returns
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a list of pointers to the removed items. The model releases ownership of
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the items. For items in the column that have not been set, the
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corresponding pointers in the list will be 0.
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corresponding pointers in the list will be \nullptr.
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\sa takeRow()
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*/
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@ -89,7 +89,7 @@ QT_BEGIN_NAMESPACE
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set or the system default cursor should take effect.
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\a window is a pointer to the window currently displayed at QCursor::pos(). Note
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that this may be 0 if the current position is not occupied by a displayed widget.
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that this may be \nullptr if the current position is not occupied by a displayed widget.
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\sa QCursor::pos()
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*/
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@ -688,7 +688,8 @@ QWindow *QWindow::parent() const
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Sets the \a parent Window. This will lead to the windowing system managing
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the clip of the window, so it will be clipped to the \a parent window.
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Setting \a parent to be 0 will make the window become a top level window.
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Setting \a parent to be \nullptr will make the window become a top level
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window.
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If \a parent is a window created by fromWinId(), then the current window
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will be embedded inside \a parent, if the platform supports it.
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@ -5552,8 +5552,8 @@ bool QGraphicsScene::focusNextPrevChild(bool next)
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is a pointer to the item that gained input focus, or \nullptr if focus was lost.
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\a reason is the reason for the focus change (e.g., if the scene was
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deactivated while an input field had focus, \a oldFocusItem would point
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to the input field item, \a newFocusItem would be 0, and \a reason would be
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Qt::ActiveWindowFocusReason.
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to the input field item, \a newFocusItem would be \nullptr, and \a reason
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would be Qt::ActiveWindowFocusReason.
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*/
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/*!
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@ -482,8 +482,8 @@ bool QTipLabel::tipChanged(const QPoint &pos, const QString &text, QObject *o)
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The \a rect is in the coordinates of the widget you specify with
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\a w. If the \a rect is not empty you must specify a widget.
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Otherwise this argument can be 0 but it is used to determine the
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appropriate screen on multi-head systems.
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Otherwise this argument can be \nullptr but it is used to
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determine the appropriate screen on multi-head systems.
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If \a text is empty the tool tip is hidden. If the text is the
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same as the currently shown tooltip, the tip will \e not move.
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@ -1009,8 +1009,8 @@ struct QWidgetExceptionCleaner
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deleted.
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The widget flags argument, \a f, is normally 0, but it can be set
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to customize the frame of a window (i.e. \a
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parent must be 0). To customize the frame, use a value composed
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to customize the frame of a window (i.e. \a parent must be
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\nullptr). To customize the frame, use a value composed
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from the bitwise OR of any of the \l{Qt::WindowFlags}{window flags}.
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If you add a child widget to an already visible widget you must
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@ -4232,7 +4232,7 @@ void QWidget::setFixedHeight(int h)
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/*!
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Translates the widget coordinate \a pos to the coordinate system
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of \a parent. The \a parent must not be 0 and must be a parent
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of \a parent. The \a parent must not be \nullptr and must be a parent
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of the calling widget.
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\sa mapFrom(), mapToParent(), mapToGlobal(), underMouse()
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@ -4257,7 +4257,7 @@ QPoint QWidget::mapTo(const QWidget * parent, const QPoint & pos) const
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/*!
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Translates the widget coordinate \a pos from the coordinate system
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of \a parent to this widget's coordinate system. The \a parent
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must not be 0 and must be a parent of the calling widget.
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must not be \nullptr and must be a parent of the calling widget.
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\sa mapTo(), mapFromParent(), mapFromGlobal(), underMouse()
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*/
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@ -688,7 +688,7 @@ QLineEdit *QAbstractSpinBox::lineEdit() const
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\fn void QAbstractSpinBox::setLineEdit(QLineEdit *lineEdit)
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Sets the line edit of the spinbox to be \a lineEdit instead of the
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current line edit widget. \a lineEdit cannot be 0.
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current line edit widget. \a lineEdit cannot be \nullptr.
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QAbstractSpinBox takes ownership of the new lineEdit
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@ -2034,7 +2034,7 @@ QAbstractItemModel *QComboBox::model() const
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}
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/*!
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Sets the model to be \a model. \a model must not be 0.
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Sets the model to be \a model. \a model must not be \nullptr.
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If you want to clear the contents of a model, call clear().
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\sa clear()
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