Fixed QOpenGLBuffer::map and unmap implementations.
We already have the necessary enablers in QOpenGLExtensions. Change-Id: I90d763516d8b92c09c878133552200c94a46fbf2 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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@ -523,18 +523,7 @@ void *QOpenGLBuffer::map(QOpenGLBuffer::Access access)
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#endif
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#endif
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if (!d->guard || !d->guard->id())
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if (!d->guard || !d->guard->id())
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return 0;
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return 0;
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#if 0
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return d->funcs->glMapBuffer(d->type, access);
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if (!glMapBufferARB)
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return 0;
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return glMapBufferARB(d->type, access);
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#endif
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Q_UNUSED(access);
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static bool warned = false;
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if (!warned) {
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qWarning("QOpenGLBuffer::map(): pending implementation");
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warned = true;
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}
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return 0;
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}
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}
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/*!
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/*!
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@ -559,17 +548,7 @@ bool QOpenGLBuffer::unmap()
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#endif
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#endif
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if (!d->guard || !d->guard->id())
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if (!d->guard || !d->guard->id())
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return false;
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return false;
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#if 0
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return d->funcs->glUnmapBuffer(d->type) == GL_TRUE;
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if (!glUnmapBufferARB)
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return false;
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return glUnmapBufferARB(d->type) == GL_TRUE;
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#endif
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static bool warned = false;
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if (!warned) {
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qWarning("QOpenGLBuffer::map(): pending implementation");
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warned = true;
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}
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return 0;
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}
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}
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QT_END_NAMESPACE
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QT_END_NAMESPACE
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