Add Qt::TimerType and the QTimer::timerType property
The timer type will control the accuracy of the timer. By default, all timers are CoarseTimers, which allows for +/- 5% interval adjustment. PreciseTimers will not have any interval adjustments, VeryCoarseTimers will have intervals adjusted to full second resolution. Use QTimer::setTimerType() or the QTimer::singleShot() overload to specify the type. QObject::startTimer() now takes a Qt::TimerType argument which defaults to Qt::CoarseTimer. QBasicTimer::startTimer() gets an overload that takes a Qt::TimerType argument. The argument is unused for now, since the QAbstractEventDispatcher interface needs to change (done in a separate commit). Author: Thiago Macieira <thiago.macieira@nokia.com> Change-Id: I3100da5aa1fe17ec30b8644897d0fe6ec4a07f52 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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@ -97,6 +97,7 @@ Qt {
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Q_ENUMS(GestureType)
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#endif
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Q_ENUMS(CursorMoveStyle)
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Q_ENUMS(TimerType)
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#endif // defined(Q_MOC_RUN)
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#if defined(Q_MOC_RUN)
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@ -1527,6 +1528,12 @@ public:
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LogicalMoveStyle,
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VisualMoveStyle
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};
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enum TimerType {
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PreciseTimer,
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CoarseTimer,
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VeryCoarseTimer
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};
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}
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#ifdef Q_MOC_RUN
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;
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@ -2865,3 +2865,13 @@
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\sa QApplication::setNavigationMode()
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\sa QApplication::navigationMode()
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*/
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/*!
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\enum Qt::TimerType
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The timer type indicates how accurate a timer can be.
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\value PreciseTimer Precise timers try to keep millisecond accuracy
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\value CoarseTimer Coarse timers try to keep accuracy within 5% of the desired interval
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\value VeryCoarseTimer Very coarse timers only keep full second accuracy
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*/
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@ -40,7 +40,6 @@
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****************************************************************************/
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#include "qbasictimer.h"
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#include "qcoreapplication.h"
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#include "qabstracteventdispatcher.h"
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QT_BEGIN_NAMESPACE
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@ -120,6 +119,24 @@ void QBasicTimer::start(int msec, QObject *obj)
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id = obj->startTimer(msec);
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}
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/*!
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\overload
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Starts (or restarts) the timer with a \a msec milliseconds timeout and the
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given \a timerType. See Qt::TimerType for information on the different
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timer types.
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The given \a object will receive timer events.
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\sa stop() isActive() QObject::timerEvent() Qt::TimerType
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*/
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void QBasicTimer::start(int msec, Qt::TimerType timerType, QObject *obj)
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{
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stop();
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if (obj)
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id = obj->startTimer(msec, timerType);
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}
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/*!
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Stops the timer.
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@ -43,6 +43,7 @@
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#define QBASICTIMER_H
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#include <QtCore/qglobal.h>
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#include <QtCore/qnamespace.h>
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QT_BEGIN_HEADER
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@ -63,6 +64,7 @@ public:
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inline int timerId() const { return id; }
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void start(int msec, QObject *obj);
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void start(int msec, Qt::TimerType timerType, QObject *obj);
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void stop();
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};
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Q_DECLARE_TYPEINFO(QBasicTimer, Q_MOVABLE_TYPE);
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@ -1358,10 +1358,12 @@ void QObjectPrivate::_q_reregisterTimers(void *pointer)
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 8
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Note that QTimer's accuracy depends on the underlying operating
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system and hardware. Most platforms support an accuracy of 20
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milliseconds; some provide more. If Qt is unable to deliver the
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requested number of timer events, it will silently discard some.
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Note that QTimer's accuracy depends on the underlying operating system and
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hardware. The \a timerType argument allows you to customize the accuracy of
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the timer. See Qt::TimerType for information on the different timer types.
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Most platforms support an accuracy of 20 milliseconds; some provide more.
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If Qt is unable to deliver the requested number of timer events, it will
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silently discard some.
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The QTimer class provides a high-level programming interface with
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single-shot timers and timer signals instead of events. There is
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@ -1371,7 +1373,7 @@ void QObjectPrivate::_q_reregisterTimers(void *pointer)
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\sa timerEvent(), killTimer(), QTimer::singleShot()
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*/
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int QObject::startTimer(int interval)
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int QObject::startTimer(int interval, Qt::TimerType timerType)
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{
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Q_D(QObject);
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@ -150,7 +150,7 @@ public:
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QThread *thread() const;
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void moveToThread(QThread *thread);
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int startTimer(int interval);
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int startTimer(int interval, Qt::TimerType timerType = Qt::CoarseTimer);
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void killTimer(int id);
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template<typename T>
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@ -134,7 +134,6 @@ QT_BEGIN_NAMESPACE
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{Analog Clock Example}, {Wiggly Example}
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*/
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static const int INV_TIMER = -1; // invalid timer id
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/*!
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@ -142,7 +141,7 @@ static const int INV_TIMER = -1; // invalid timer id
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*/
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QTimer::QTimer(QObject *parent)
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: QObject(parent), id(INV_TIMER), inter(0), del(0), single(0), nulltimer(0)
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: QObject(parent), id(INV_TIMER), inter(0), del(0), single(0), nulltimer(0), type(Qt::CoarseTimer)
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{
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}
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@ -203,7 +202,7 @@ void QTimer::start()
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if (id != INV_TIMER) // stop running timer
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stop();
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nulltimer = (!inter && single);
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id = QObject::startTimer(inter);
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id = QObject::startTimer(inter, Qt::TimerType(type));
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}
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/*!
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@ -257,18 +256,18 @@ class QSingleShotTimer : public QObject
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int timerId;
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public:
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~QSingleShotTimer();
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QSingleShotTimer(int msec, QObject *r, const char * m);
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QSingleShotTimer(int msec, Qt::TimerType timerType, QObject *r, const char * m);
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Q_SIGNALS:
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void timeout();
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protected:
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void timerEvent(QTimerEvent *);
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};
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QSingleShotTimer::QSingleShotTimer(int msec, QObject *receiver, const char *member)
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QSingleShotTimer::QSingleShotTimer(int msec, Qt::TimerType timerType, QObject *receiver, const char *member)
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: QObject(QAbstractEventDispatcher::instance())
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{
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connect(this, SIGNAL(timeout()), receiver, member);
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timerId = startTimer(msec);
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timerId = startTimer(msec, timerType);
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}
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QSingleShotTimer::~QSingleShotTimer()
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@ -317,6 +316,25 @@ QT_END_INCLUDE_NAMESPACE
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*/
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void QTimer::singleShot(int msec, QObject *receiver, const char *member)
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{
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singleShot(msec, Qt::CoarseTimer, receiver, member);
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}
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/*! \overload
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\reentrant
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This static function calls a slot after a given time interval.
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It is very convenient to use this function because you do not need
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to bother with a \link QObject::timerEvent() timerEvent\endlink or
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create a local QTimer object.
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The \a receiver is the receiving object and the \a member is the slot. The
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time interval is \a msec milliseconds. The \a timerType affects the
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accuracy of the timer.
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\sa start()
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*/
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void QTimer::singleShot(int msec, Qt::TimerType timerType, QObject *receiver, const char *member)
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{
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if (receiver && member) {
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if (msec == 0) {
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@ -330,7 +348,7 @@ void QTimer::singleShot(int msec, QObject *receiver, const char *member)
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QMetaObject::invokeMethod(receiver, methodName.constData(), Qt::QueuedConnection);
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return;
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}
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(void) new QSingleShotTimer(msec, receiver, member);
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(void) new QSingleShotTimer(msec, timerType, receiver, member);
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}
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}
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@ -361,8 +379,17 @@ void QTimer::setInterval(int msec)
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inter = msec;
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if (id != INV_TIMER) { // create new timer
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QObject::killTimer(id); // restart timer
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id = QObject::startTimer(msec);
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id = QObject::startTimer(msec, Qt::TimerType(type));
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}
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}
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/*!
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\property QTimer::timerType
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\brief controls the accuracy of the timer
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The default value for this property is \c Qt::CoarseTimer.
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\sa Qt::TimerType
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*/
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QT_END_NAMESPACE
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Q_OBJECT
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Q_PROPERTY(bool singleShot READ isSingleShot WRITE setSingleShot)
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Q_PROPERTY(int interval READ interval WRITE setInterval)
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Q_PROPERTY(Qt::TimerType timerType READ timerType WRITE setTimerType)
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Q_PROPERTY(bool active READ isActive)
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public:
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explicit QTimer(QObject *parent = 0);
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void setInterval(int msec);
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int interval() const { return inter; }
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void setTimerType(Qt::TimerType type) { this->type = type; }
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Qt::TimerType timerType() const { return Qt::TimerType(type); }
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inline void setSingleShot(bool singleShot);
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inline bool isSingleShot() const { return single; }
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static void singleShot(int msec, QObject *receiver, const char *member);
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static void singleShot(int msec, Qt::TimerType timerType, QObject *receiver, const char *member);
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public Q_SLOTS:
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void start(int msec);
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@ -95,6 +100,8 @@ private:
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int id, inter, del;
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uint single : 1;
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uint nulltimer : 1;
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uint type : 2;
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// reserved : 28
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};
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inline void QTimer::setSingleShot(bool asingleShot) { single = asingleShot; }
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