Fix memory leak in DirectWrite backend
This fixes a memory leak due to a missing call to release on the localized names in populateFamilyAliases(). The DirectWriteScope makes this automatic when it goes out of scope. We did release in the other places, but for hardening the code a bit, this also adjusts them to use the scope guard. Change-Id: I88402fad930e36cdd3a78244941fb53ca214520e Reviewed-by: Lars Knoll <lars@knoll.priv.no>
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@ -130,7 +130,7 @@ void QWindowsDirectWriteFontDatabase::populateFamily(const QString &familyName)
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const bool antialias = false;
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const int size = SMOOTH_SCALABLE;
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IDWriteFontList *matchingFonts;
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DirectWriteScope<IDWriteFontList> matchingFonts;
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if (SUCCEEDED(fontFamily->GetMatchingFonts(DWRITE_FONT_WEIGHT_REGULAR,
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DWRITE_FONT_STRETCH_NORMAL,
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DWRITE_FONT_STYLE_NORMAL,
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@ -138,7 +138,7 @@ void QWindowsDirectWriteFontDatabase::populateFamily(const QString &familyName)
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for (uint j = 0; j < matchingFonts->GetFontCount(); ++j) {
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IDWriteFont *font;
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if (SUCCEEDED(matchingFonts->GetFont(j, &font))) {
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IDWriteFont1 *font1 = nullptr;
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DirectWriteScope<IDWriteFont1> font1;
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if (!SUCCEEDED(font->QueryInterface(__uuidof(IDWriteFont1),
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reinterpret_cast<void **>(&font1)))) {
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qCWarning(lcQpaFonts) << "COM object does not support IDWriteFont1";
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@ -148,27 +148,23 @@ void QWindowsDirectWriteFontDatabase::populateFamily(const QString &familyName)
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QString defaultLocaleFamilyName;
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QString englishLocaleFamilyName;
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IDWriteFontFamily *fontFamily2;
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DirectWriteScope<IDWriteFontFamily> fontFamily2;
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if (SUCCEEDED(font1->GetFontFamily(&fontFamily2))) {
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IDWriteLocalizedStrings *names;
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DirectWriteScope<IDWriteLocalizedStrings> names;
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if (SUCCEEDED(fontFamily2->GetFamilyNames(&names))) {
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defaultLocaleFamilyName = hasDefaultLocale ? localeString(names, defaultLocale) : QString();
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englishLocaleFamilyName = localeString(names, englishLocale);
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names->Release();
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defaultLocaleFamilyName = hasDefaultLocale ? localeString(*names, defaultLocale) : QString();
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englishLocaleFamilyName = localeString(*names, englishLocale);
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}
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fontFamily2->Release();
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}
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if (defaultLocaleFamilyName.isEmpty() && englishLocaleFamilyName.isEmpty())
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englishLocaleFamilyName = familyName;
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{
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IDWriteLocalizedStrings *names;
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DirectWriteScope<IDWriteLocalizedStrings> names;
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if (SUCCEEDED(font1->GetFaceNames(&names))) {
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QString defaultLocaleStyleName = hasDefaultLocale ? localeString(names, defaultLocale) : QString();
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QString englishLocaleStyleName = localeString(names, englishLocale);
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QString defaultLocaleStyleName = hasDefaultLocale ? localeString(*names, defaultLocale) : QString();
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QString englishLocaleStyleName = localeString(*names, englishLocale);
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QFont::Stretch stretch = fromDirectWriteStretch(font1->GetStretch());
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QFont::Style style = fromDirectWriteStyle(font1->GetStyle());
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@ -177,9 +173,9 @@ void QWindowsDirectWriteFontDatabase::populateFamily(const QString &familyName)
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qCDebug(lcQpaFonts) << "Family" << familyName << "has english variant" << englishLocaleStyleName << ", in default locale:" << defaultLocaleStyleName << stretch << style << weight << fixed;
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IDWriteFontFace *face = nullptr;
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DirectWriteScope<IDWriteFontFace> face;
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if (SUCCEEDED(font->CreateFontFace(&face))) {
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QSupportedWritingSystems writingSystems = supportedWritingSystems(face);
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QSupportedWritingSystems writingSystems = supportedWritingSystems(*face);
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if (!englishLocaleStyleName.isEmpty() || defaultLocaleStyleName.isEmpty()) {
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qCDebug(lcQpaFonts) << "Font" << englishLocaleFamilyName << englishLocaleStyleName << "supports writing systems:" << writingSystems;
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@ -195,7 +191,7 @@ void QWindowsDirectWriteFontDatabase::populateFamily(const QString &familyName)
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size,
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fixed,
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writingSystems,
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new FontHandle(face, englishLocaleFamilyName));
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new FontHandle(*face, englishLocaleFamilyName));
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}
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if (!defaultLocaleFamilyName.isEmpty() && defaultLocaleFamilyName != englishLocaleFamilyName) {
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@ -210,22 +206,13 @@ void QWindowsDirectWriteFontDatabase::populateFamily(const QString &familyName)
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size,
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fixed,
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writingSystems,
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new FontHandle(face, defaultLocaleFamilyName));
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new FontHandle(*face, defaultLocaleFamilyName));
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}
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face->Release();
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}
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names->Release();
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}
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}
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font1->Release();
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font->Release();
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}
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}
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matchingFonts->Release();
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}
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}
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@ -306,10 +293,10 @@ bool QWindowsDirectWriteFontDatabase::populateFamilyAliases(const QString &missi
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DirectWriteScope<IDWriteFont1> font1;
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if (SUCCEEDED(font->QueryInterface(__uuidof(IDWriteFont1),
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reinterpret_cast<void **>(&font1)))) {
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IDWriteLocalizedStrings *names;
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DirectWriteScope<IDWriteLocalizedStrings> names;
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if (SUCCEEDED(font1->GetFaceNames(&names))) {
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wchar_t englishLocale[] = L"en-us";
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QString englishLocaleStyleName = localeString(names, englishLocale);
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QString englishLocaleStyleName = localeString(*names, englishLocale);
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QFont::Stretch stretch = fromDirectWriteStretch(font1->GetStretch());
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QFont::Style style = fromDirectWriteStyle(font1->GetStyle());
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@ -747,47 +734,45 @@ void QWindowsDirectWriteFontDatabase::populateFontDatabase()
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DWRITE_FONT_FAMILY_MODEL_TYPOGRAPHIC,
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&fontCollection))) {
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for (uint i = 0; i < fontCollection->GetFontFamilyCount(); ++i) {
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IDWriteFontFamily2 *fontFamily;
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DirectWriteScope<IDWriteFontFamily2> fontFamily;
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if (SUCCEEDED(fontCollection->GetFontFamily(i, &fontFamily))) {
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QString defaultLocaleName;
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QString englishLocaleName;
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IDWriteLocalizedStrings *names;
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DirectWriteScope<IDWriteLocalizedStrings> names;
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if (SUCCEEDED(fontFamily->GetFamilyNames(&names))) {
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if (hasDefaultLocale)
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defaultLocaleName = localeString(names, defaultLocale);
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defaultLocaleName = localeString(*names, defaultLocale);
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englishLocaleName = localeString(names, englishLocale);
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englishLocaleName = localeString(*names, englishLocale);
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}
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qCDebug(lcQpaFonts) << "Registering font, english name = " << englishLocaleName << ", name in current locale = " << defaultLocaleName;
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if (!defaultLocaleName.isEmpty()) {
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registerFontFamily(defaultLocaleName);
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m_populatedFonts.insert(defaultLocaleName, fontFamily);
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m_populatedFonts.insert(defaultLocaleName, *fontFamily);
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fontFamily->AddRef();
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if (defaultLocaleName == defaultFontName && defaultFontName != systemDefaultFontName) {
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qDebug(lcQpaFonts) << "Adding default font" << systemDefaultFontName << "as alternative to" << defaultLocaleName;
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m_populatedFonts.insert(systemDefaultFontName, fontFamily);
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m_populatedFonts.insert(systemDefaultFontName, *fontFamily);
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fontFamily->AddRef();
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}
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}
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if (!englishLocaleName.isEmpty() && englishLocaleName != defaultLocaleName) {
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registerFontFamily(englishLocaleName);
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m_populatedFonts.insert(englishLocaleName, fontFamily);
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m_populatedFonts.insert(englishLocaleName, *fontFamily);
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fontFamily->AddRef();
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if (englishLocaleName == defaultFontName && defaultFontName != systemDefaultFontName) {
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qDebug(lcQpaFonts) << "Adding default font" << systemDefaultFontName << "as alternative to" << englishLocaleName;
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m_populatedFonts.insert(systemDefaultFontName, fontFamily);
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m_populatedFonts.insert(systemDefaultFontName, *fontFamily);
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fontFamily->AddRef();
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}
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}
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fontFamily->Release();
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}
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}
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}
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@ -812,10 +797,9 @@ QFont QWindowsDirectWriteFontDatabase::defaultFont() const
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bool QWindowsDirectWriteFontDatabase::supportsVariableApplicationFonts() const
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{
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QSharedPointer<QWindowsFontEngineData> fontEngineData = data();
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IDWriteFactory5 *factory5 = nullptr;
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DirectWriteScope<IDWriteFactory5> factory5;
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if (SUCCEEDED(fontEngineData->directWriteFactory->QueryInterface(__uuidof(IDWriteFactory5),
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reinterpret_cast<void **>(&factory5)))) {
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factory5->Release();
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return true;
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}
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