From eb4d4c8f64c0ceb34256b310719321dde66c8d4e Mon Sep 17 00:00:00 2001 From: Marc Mutz Date: Tue, 7 Feb 2023 13:52:50 +0100 Subject: [PATCH] savegame ex.: use NSDMI, =default the default ctor MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Modernizes the code. Task-number: QTBUG-108857 Change-Id: I6ddf1de3699506ffc0fc4b1034ab48defafcf174 Reviewed-by: MÃ¥rten Nordheim (cherry picked from commit 35b94f8b4349581c548b7aac2e858750072efa19) Reviewed-by: Qt Cherry-pick Bot --- examples/corelib/serialization/savegame/character.cpp | 6 ++---- examples/corelib/serialization/savegame/character.h | 4 ++-- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/examples/corelib/serialization/savegame/character.cpp b/examples/corelib/serialization/savegame/character.cpp index 43be084d3e5..7be737f3082 100644 --- a/examples/corelib/serialization/savegame/character.cpp +++ b/examples/corelib/serialization/savegame/character.cpp @@ -6,10 +6,8 @@ #include #include -Character::Character() : - mLevel(0), - mClassType(Warrior) { -} +Character::Character() + = default; Character::Character(const QString &name, int level, diff --git a/examples/corelib/serialization/savegame/character.h b/examples/corelib/serialization/savegame/character.h index 4121c29aff9..4dc25139a6e 100644 --- a/examples/corelib/serialization/savegame/character.h +++ b/examples/corelib/serialization/savegame/character.h @@ -37,8 +37,8 @@ public: void print(int indentation = 0) const; private: QString mName; - int mLevel; - ClassType mClassType; + int mLevel = 0; + ClassType mClassType = Warrior; }; //! [0]