Add resetTransform to see also of setTransform in QGraphicsView
Change-Id: I4a38d44f2109f8b92069651c23717da02f5b3091 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> (cherry picked from commit 0d251afddafe3a5f88af048868b89bcc56aeff06) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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@ -3810,7 +3810,7 @@ bool QGraphicsView::isTransformed() const
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a view coordinate to a floating point scene coordinate, or mapFromScene()
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a view coordinate to a floating point scene coordinate, or mapFromScene()
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to map from floating point scene coordinates to view coordinates.
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to map from floating point scene coordinates to view coordinates.
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\sa transform(), rotate(), scale(), shear(), translate()
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\sa transform(), resetTransform(), rotate(), scale(), shear(), translate()
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*/
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*/
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void QGraphicsView::setTransform(const QTransform &matrix, bool combine )
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void QGraphicsView::setTransform(const QTransform &matrix, bool combine )
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{
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{
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