Tablet example: add a menu item to clear the canvas
It's annoying to have to kill the app and start over when it gets too cluttered. Change-Id: Ic72e372e5742de4e7c6bb818a3150283498a517b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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@ -104,15 +104,16 @@ void MainWindow::setEventCompression(bool compress)
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}
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//! [5]
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void MainWindow::save()
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bool MainWindow::save()
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{
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QString path = QDir::currentPath() + "/untitled.png";
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QString fileName = QFileDialog::getSaveFileName(this, tr("Save Picture"),
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path);
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if (!m_canvas->saveImage(fileName))
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bool success = m_canvas->saveImage(fileName);
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if (!success)
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QMessageBox::information(this, "Error Saving Picture",
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"Could not save the image");
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return success;
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}
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//! [5]
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@ -128,6 +129,14 @@ void MainWindow::load()
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}
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//! [6]
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void MainWindow::clear()
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{
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if (QMessageBox::question(this, tr("Save changes"), tr("Do you want to save your changes?"),
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QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel,
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QMessageBox::Save) != QMessageBox::Save || save())
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m_canvas->clear();
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}
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//! [7]
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void MainWindow::about()
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{
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@ -142,6 +151,7 @@ void MainWindow::createMenus()
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QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
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fileMenu->addAction(tr("&Open..."), this, &MainWindow::load, QKeySequence::Open);
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fileMenu->addAction(tr("&Save As..."), this, &MainWindow::save, QKeySequence::SaveAs);
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fileMenu->addAction(tr("&New"), this, &MainWindow::clear, QKeySequence::New);
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fileMenu->addAction(tr("E&xit"), this, &MainWindow::close, QKeySequence::Quit);
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QMenu *brushMenu = menuBar()->addMenu(tr("&Brush"));
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@ -72,8 +72,9 @@ private slots:
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void setLineWidthValuator(QAction *action);
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void setSaturationValuator(QAction *action);
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void setEventCompression(bool compress);
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void save();
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bool save();
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void load();
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void clear();
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void about();
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private:
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@ -90,6 +90,12 @@ bool TabletCanvas::loadImage(const QString &file)
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}
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//! [2]
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void TabletCanvas::clear()
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{
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m_pixmap.fill(Qt::white);
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update();
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}
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//! [3]
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void TabletCanvas::tabletEvent(QTabletEvent *event)
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{
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@ -79,6 +79,7 @@ public:
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bool saveImage(const QString &file);
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bool loadImage(const QString &file);
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void clear();
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void setAlphaChannelValuator(Valuator type)
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{ m_alphaChannelValuator = type; }
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void setColorSaturationValuator(Valuator type)
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