Windows: Restore window geometry after normal->maximized->fullscreen->normal.

- Do not save geometry when going from maximized->fullscreen
- Use SW_SHOWNA instead SW_SHOWNOACTIVATE as otherwise the
  maximized geometry is restored.
- Add a test for Windows.

Task-number: QTBUG-49709
Change-Id: Ic81e7398ee90d499a50b02192a45cb09276a2105
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
This commit is contained in:
Friedemann Kleint 2015-12-09 18:06:20 +01:00 committed by Friedemann Kleint
parent ac5c2aaf35
commit e3288f246b
2 changed files with 69 additions and 2 deletions

View File

@ -1720,7 +1720,7 @@ void QWindowsWindow::setWindowState_sys(Qt::WindowState newState)
if (!m_savedStyle) {
m_savedStyle = style();
#ifndef Q_OS_WINCE
if (oldState == Qt::WindowMinimized) {
if (oldState == Qt::WindowMinimized || oldState == Qt::WindowMaximized) {
const QRect nf = normalFrameGeometry(m_data.hwnd);
if (nf.isValid())
m_savedFrameGeometry = nf;
@ -1771,7 +1771,7 @@ void QWindowsWindow::setWindowState_sys(Qt::WindowState newState)
// preserve maximized state
if (visible) {
setFlag(WithinMaximize);
ShowWindow(m_data.hwnd, (newState == Qt::WindowMaximized) ? SW_MAXIMIZE : SW_SHOWNOACTIVATE);
ShowWindow(m_data.hwnd, (newState == Qt::WindowMaximized) ? SW_MAXIMIZE : SW_SHOWNA);
clearFlag(WithinMaximize);
}
m_savedStyle = 0;

View File

@ -95,6 +95,8 @@ private slots:
void windowsTransientChildren();
void requestUpdate();
void initTestCase();
void stateChange_data();
void stateChange();
void cleanup();
private:
@ -272,6 +274,18 @@ static inline bool qFuzzyCompareWindowPosition(const QPoint &p1, const QPoint p2
return (p1 - p2).manhattanLength() <= fuzz;
}
static inline bool qFuzzyCompareWindowSize(const QSize &s1, const QSize &s2, int fuzz)
{
const int manhattanLength = qAbs(s1.width() - s2.width()) + qAbs(s1.height() - s2.height());
return manhattanLength <= fuzz;
}
static inline bool qFuzzyCompareWindowGeometry(const QRect &r1, const QRect &r2, int fuzz)
{
return qFuzzyCompareWindowPosition(r1.topLeft(), r2.topLeft(), fuzz)
&& qFuzzyCompareWindowSize(r1.size(), r2.size(), fuzz);
}
static QString msgPointMismatch(const QPoint &p1, const QPoint p2)
{
QString result;
@ -279,6 +293,13 @@ static QString msgPointMismatch(const QPoint &p1, const QPoint p2)
return result;
}
static QString msgRectMismatch(const QRect &r1, const QRect &r2)
{
QString result;
QDebug(&result) << r1 << "!=" << r2;
return result;
}
void tst_QWindow::positioning()
{
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(
@ -394,6 +415,52 @@ void tst_QWindow::positioningDuringMinimized()
QTRY_COMPARE(window.geometry(), newGeometry);
}
// QTBUG-49709: Verify that the normal geometry is correctly restored
// when executing a sequence of window state changes. So far, Windows
// only where state changes have immediate effect.
typedef QList<Qt::WindowState> WindowStateList;
Q_DECLARE_METATYPE(WindowStateList)
void tst_QWindow::stateChange_data()
{
QTest::addColumn<WindowStateList>("stateSequence");
QTest::newRow("normal->min->normal") <<
(WindowStateList() << Qt::WindowMinimized << Qt::WindowNoState);
QTest::newRow("normal->maximized->normal") <<
(WindowStateList() << Qt::WindowMaximized << Qt::WindowNoState);
QTest::newRow("normal->fullscreen->normal") <<
(WindowStateList() << Qt::WindowFullScreen << Qt::WindowNoState);
QTest::newRow("normal->maximized->fullscreen->normal") <<
(WindowStateList() << Qt::WindowMaximized << Qt::WindowFullScreen << Qt::WindowNoState);
}
void tst_QWindow::stateChange()
{
QFETCH(WindowStateList, stateSequence);
if (QGuiApplication::platformName().compare(QLatin1String("windows"), Qt::CaseInsensitive))
QSKIP("Windows-only test");
Window window;
window.setTitle(QLatin1String(QTest::currentTestFunction()) + QLatin1Char(' ') + QLatin1String(QTest::currentDataTag()));
const QRect normalGeometry(m_availableTopLeft + QPoint(40, 40), m_testWindowSize);
window.setGeometry(normalGeometry);
// explicitly use non-fullscreen show. show() can be fullscreen on some platforms
window.showNormal();
QVERIFY(QTest::qWaitForWindowExposed(&window));
foreach (Qt::WindowState state, stateSequence) {
window.setWindowState(state);
QCoreApplication::processEvents();
}
const QRect geometry = window.geometry();
const int fuzz = int(QHighDpiScaling::factor(&window));
QVERIFY2(qFuzzyCompareWindowGeometry(geometry, normalGeometry, fuzz),
qPrintable(msgRectMismatch(geometry, normalGeometry)));
}
class PlatformWindowFilter : public QObject
{
Q_OBJECT