diff --git a/examples/network/doc/src/blockingfortuneclient.qdoc b/examples/network/doc/src/blockingfortuneclient.qdoc index 931391567d7..37c96f6178a 100644 --- a/examples/network/doc/src/blockingfortuneclient.qdoc +++ b/examples/network/doc/src/blockingfortuneclient.qdoc @@ -123,7 +123,7 @@ The final part of our loop is that we acquire the mutex so that we can safely read from our member data. We then let the thread go to sleep by calling QWaitCondition::wait(). At this point, we can go back to - requestNewFortune() and look closed at the call to wakeOne(): + requestNewFortune() and look closely at the call to wakeOne(): \snippet blockingfortuneclient/fortunethread.cpp 1 \dots diff --git a/examples/network/doc/src/fortuneserver.qdoc b/examples/network/doc/src/fortuneserver.qdoc index a24804ffdaa..0ef221bd617 100644 --- a/examples/network/doc/src/fortuneserver.qdoc +++ b/examples/network/doc/src/fortuneserver.qdoc @@ -48,7 +48,7 @@ to the connecting socket. This is a common way to transfer binary data using QTcpSocket. First we create a QByteArray and a QDataStream object, passing the bytearray to QDataStream's constructor. We then explicitly set - the protocol version of QDataStream to QDataStream::Qt_4_0 to ensure that + the protocol version of QDataStream to QDataStream::Qt_5_10 to ensure that we can communicate with clients from future versions of Qt (see QDataStream::setVersion()). We continue by streaming in a random fortune.