QMenuBar: remove addAction() functions
They're now in QWidget itself. Remove them from the API, but not the ABI. [ChangeLog][QtWidgets][QMenuBar] The addAction() functions have been moved down into QWidget. Change-Id: Iaa023ff227686e8e67a2b5594f0fbc31b95177a3 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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@ -96,6 +96,18 @@ QAction *QToolBar::addAction(const QIcon &icon, const QString &text,
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return QWidget::addAction(icon, text, receiver, member);
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}
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#include "qmenubar.h"
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QAction *QMenuBar::addAction(const QString &text)
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{
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return QWidget::addAction(text);
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}
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QAction *QMenuBar::addAction(const QString &text, const QObject *receiver, const char* member)
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{
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return QWidget::addAction(text, receiver, member);
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}
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// #include <qotherheader.h>
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// // implement removed functions from qotherheader.h
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@ -750,72 +750,6 @@ QMenuBar::~QMenuBar()
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d->platformMenuBar = nullptr;
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}
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/*!
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This convenience function creates a new action with \a text.
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The function adds the newly created action to the menu's
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list of actions, and returns it.
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\sa QWidget::addAction(), QWidget::actions()
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*/
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QAction *QMenuBar::addAction(const QString &text)
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{
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QAction *ret = new QAction(text, this);
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addAction(ret);
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return ret;
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}
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/*!
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\overload
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This convenience function creates a new action with the given \a
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text. The action's triggered() signal is connected to the \a
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receiver's \a member slot. The function adds the newly created
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action to the menu's list of actions and returns it.
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\sa QWidget::addAction(), QWidget::actions()
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*/
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QAction *QMenuBar::addAction(const QString &text, const QObject *receiver, const char* member)
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{
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QAction *ret = new QAction(text, this);
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QObject::connect(ret, SIGNAL(triggered(bool)), receiver, member);
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addAction(ret);
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return ret;
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}
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/*!
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\fn template<typename Obj, typename PointerToMemberFunctionOrFunctor> QAction *QMenuBar::addAction(const QString &text, const Obj *receiver, PointerToMemberFunctionOrFunctor method)
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\since 5.11
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\overload
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This convenience function creates a new action with the given \a
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text. The action's triggered() signal is connected to the
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\a method of the \a receiver. The function adds the newly created
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action to the menu's list of actions and returns it.
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QMenuBar takes ownership of the returned QAction.
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\sa QWidget::addAction(), QWidget::actions()
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*/
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/*!
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\fn template<typename Functor> QAction *QMenuBar::addAction(const QString &text, Functor functor)
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\since 5.11
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\overload
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This convenience function creates a new action with the given \a
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text. The action's triggered() signal is connected to the
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\a functor. The function adds the newly created
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action to the menu's list of actions and returns it.
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QMenuBar takes ownership of the returned QAction.
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\sa QWidget::addAction(), QWidget::actions()
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*/
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/*!
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Appends a new QMenu with \a title to the menu bar. The menu bar
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takes ownership of the menu. Returns the new menu.
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@ -1588,7 +1522,7 @@ bool QMenuBar::eventFilter(QObject *object, QEvent *event)
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Returns the QAction at \a pt. Returns \nullptr if there is no action at \a pt or if
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the location has a separator.
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\sa addAction(), addSeparator()
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\sa QWidget::addAction(), addSeparator()
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*/
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QAction *QMenuBar::actionAt(const QPoint &pt) const
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{
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@ -64,34 +64,10 @@ public:
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~QMenuBar();
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using QWidget::addAction;
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#if QT_REMOVED_SINCE(6, 3)
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QAction *addAction(const QString &text);
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QAction *addAction(const QString &text, const QObject *receiver, const char* member);
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#ifdef Q_CLANG_QDOC
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template<typename Obj, typename PointerToMemberFunctionOrFunctor>
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QAction *addAction(const QString &text, const Obj *receiver, PointerToMemberFunctionOrFunctor method);
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template<typename Functor>
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QAction *addAction(const QString &text, Functor functor);
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#else
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// addAction(QString): Connect to a QObject slot / functor or function pointer (with context)
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template<typename Obj, typename Func1>
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inline typename std::enable_if<!std::is_same<const char*, Func1>::value
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&& QtPrivate::IsPointerToTypeDerivedFromQObject<Obj*>::Value, QAction *>::type
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addAction(const QString &text, const Obj *object, Func1 slot)
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{
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QAction *result = addAction(text);
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connect(result, &QAction::triggered, object, std::move(slot));
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return result;
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}
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// addAction(QString): Connect to a functor or function pointer (without context)
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template <typename Func1>
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inline QAction *addAction(const QString &text, Func1 slot)
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{
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QAction *result = addAction(text);
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connect(result, &QAction::triggered, std::move(slot));
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return result;
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}
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#endif // !Q_CLANG_QDOC
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#endif
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QAction *addMenu(QMenu *menu);
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QMenu *addMenu(const QString &title);
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