Merge "Merge remote-tracking branch 'origin/5.13' into dev"
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commit
d3ea4c8456
@ -249,6 +249,13 @@ void QWaylandWindow::reset(bool sendDestroyEvent)
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mFrameCallback = nullptr;
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}
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int timerId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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if (timerId != -1) {
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killTimer(timerId);
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}
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mWaitingForFrameCallback = false;
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mFrameCallbackTimedOut = false;
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mMask = QRegion();
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mQueuedBuffer = nullptr;
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}
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@ -573,29 +580,34 @@ const wl_callback_listener QWaylandWindow::callbackListener = {
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Q_UNUSED(callback);
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Q_UNUSED(time);
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auto *window = static_cast<QWaylandWindow*>(data);
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if (window->thread() != QThread::currentThread())
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QMetaObject::invokeMethod(window, [=] { window->handleFrameCallback(); }, Qt::QueuedConnection);
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else
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window->handleFrameCallback();
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window->handleFrameCallback();
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}
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};
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void QWaylandWindow::handleFrameCallback()
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{
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bool wasExposed = isExposed();
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if (mFrameCallbackTimerId != -1) {
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killTimer(mFrameCallbackTimerId);
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mFrameCallbackTimerId = -1;
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}
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// Stop the timer and stop waiting immediately
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int timerId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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mWaitingForFrameCallback = false;
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mFrameCallbackTimedOut = false;
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if (!wasExposed && isExposed())
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sendExposeEvent(QRect(QPoint(), geometry().size()));
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if (wasExposed && hasPendingUpdateRequest())
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deliverUpdateRequest();
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// The rest can wait until we can run it on the correct thread
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auto doHandleExpose = [this, timerId]() {
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if (timerId != -1)
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killTimer(timerId);
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bool wasExposed = isExposed();
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mFrameCallbackTimedOut = false;
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if (!wasExposed && isExposed()) // Did setting mFrameCallbackTimedOut make the window exposed?
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sendExposeEvent(QRect(QPoint(), geometry().size()));
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if (wasExposed && hasPendingUpdateRequest())
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deliverUpdateRequest();
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};
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if (thread() != QThread::currentThread()) {
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QMetaObject::invokeMethod(this, doHandleExpose);
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} else {
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doHandleExpose();
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}
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}
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QMutex QWaylandWindow::mFrameSyncMutex;
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@ -617,11 +629,11 @@ bool QWaylandWindow::waitForFrameSync(int timeout)
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}
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// Stop current frame timer if any, can't use killTimer directly, because we might be on a diffent thread
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if (mFrameCallbackTimerId != -1) {
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int id = mFrameCallbackTimerId;
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mFrameCallbackTimerId = -1;
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QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection);
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}
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// Ordered semantics is needed to avoid stopping the timer twice and not miss it when it's
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// started by other writes
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int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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if (fcbId != -1)
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QMetaObject::invokeMethod(this, [this, fcbId] { killTimer(fcbId); }, Qt::QueuedConnection);
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return !mWaitingForFrameCallback;
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}
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@ -1077,9 +1089,9 @@ void QWaylandWindow::timerEvent(QTimerEvent *event)
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}
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}
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if (event->timerId() == mFrameCallbackTimerId) {
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killTimer(mFrameCallbackTimerId);
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mFrameCallbackTimerId = -1;
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if (mFrameCallbackTimerId.testAndSetOrdered(event->timerId(), -1)) {
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killTimer(event->timerId());
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qCDebug(lcWaylandBackingstore) << "Didn't receive frame callback in time, window should now be inexposed";
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mFrameCallbackTimedOut = true;
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mWaitingForUpdate = false;
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@ -1132,7 +1144,7 @@ void QWaylandWindow::handleUpdate()
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// ignore it if it times out before it's cleaned up by the invokeMethod call.
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int id = mFallbackUpdateTimerId;
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mFallbackUpdateTimerId = -1;
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QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection);
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QMetaObject::invokeMethod(this, [this, id] { killTimer(id); }, Qt::QueuedConnection);
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}
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mFrameCallback = mSurface->frame();
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@ -1141,14 +1153,12 @@ void QWaylandWindow::handleUpdate()
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mWaitingForUpdate = false;
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// Stop current frame timer if any, can't use killTimer directly, see comment above.
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if (mFrameCallbackTimerId != -1) {
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int id = mFrameCallbackTimerId;
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mFrameCallbackTimerId = -1;
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QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection);
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}
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int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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if (fcbId != -1)
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QMetaObject::invokeMethod(this, [this, fcbId] { killTimer(fcbId); }, Qt::QueuedConnection);
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// Start a timer for handling the case when the compositor stops sending frame callbacks.
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QMetaObject::invokeMethod(this, [=] { // Again; can't do it directly
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QMetaObject::invokeMethod(this, [this] { // Again; can't do it directly
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if (mWaitingForFrameCallback)
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mFrameCallbackTimerId = startTimer(100);
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}, Qt::QueuedConnection);
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@ -219,7 +219,7 @@ protected:
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WId mWindowId;
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bool mWaitingForFrameCallback = false;
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bool mFrameCallbackTimedOut = false; // Whether the frame callback has timed out
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int mFrameCallbackTimerId = -1; // Started on commit, reset on frame callback
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QAtomicInt mFrameCallbackTimerId = -1; // Started on commit, reset on frame callback
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struct ::wl_callback *mFrameCallback = nullptr;
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struct ::wl_event_queue *mFrameQueue = nullptr;
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QWaitCondition mFrameSyncWait;
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