Guard WinRT API code for clang-cl

It is unsupported with clang-cl and breaks the build.

This is a fixup for:
  51e8d3592a Let QLocale::uiLanguages() use WinRT API when possible

Task-number: QTBUG-94341
Pick-to: 6.2
Change-Id: Icf32339e81d67d4c119b7fb8d8d834c744b9ead0
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Ivan Solovev <ivan.solovev@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This commit is contained in:
Peter Varga 2021-10-12 09:21:03 +02:00 committed by Edward Welbourne
parent ced47a05aa
commit d24651d548
2 changed files with 6 additions and 5 deletions

View File

@ -796,7 +796,8 @@ qt_internal_extend_target(Core CONDITION WIN32
text/qlocale_win.cpp
)
qt_internal_extend_target(Core CONDITION WIN32 AND MSVC
# On MS-Win, clang has two flavors, one of which immitates MSVC (so claims to be it)
qt_internal_extend_target(Core CONDITION WIN32 AND MSVC AND NOT CLANG
LIBRARIES
runtimeobject
)

View File

@ -51,7 +51,7 @@
# include <time.h>
#endif
#if defined(Q_CC_MSVC)
#if defined(Q_CC_MSVC) && !defined(Q_CC_CLANG)
# include <winrt/base.h>
// Workaround for Windows SDK bug.
// See https://github.com/microsoft/Windows.UI.Composition-Win32-Samples/issues/47
@ -63,7 +63,7 @@ namespace winrt::impl
# include <winrt/Windows.Foundation.h>
# include <winrt/Windows.Foundation.Collections.h>
# include <winrt/Windows.System.UserProfile.h>
#endif // defined(Q_CC_MSVC)
#endif // defined(Q_CC_MSVC) && !defined(Q_CC_CLANG)
QT_BEGIN_NAMESPACE
@ -630,7 +630,7 @@ QVariant QSystemLocalePrivate::toCurrencyString(const QSystemLocale::CurrencyToS
QVariant QSystemLocalePrivate::uiLanguages()
{
QStringList result;
#if defined(Q_CC_MSVC) // msvc supports WinRT calls
#if defined(Q_CC_MSVC) && !defined(Q_CC_CLANG) // msvc supports WinRT calls
using namespace winrt;
using namespace Windows::Foundation;
using namespace Windows::System::UserProfile;
@ -639,7 +639,7 @@ QVariant QSystemLocalePrivate::uiLanguages()
result << QString::fromStdString(winrt::to_string(lang));
if (!result.isEmpty())
return result; // else just fall back to WIN32 API implementation
#endif // defined(Q_CC_MSVC)
#endif // defined(Q_CC_MSVC) && !defined(Q_CC_CLANG)
// mingw and clang still have to use Win32 API
unsigned long cnt = 0;
QVarLengthArray<wchar_t, 64> buf(64);