QOpenGlContext: Always unset current context in doneCurrent()

Otherwise when no other context is made current until thread exit, the
QGuiGLThreadContext destructor will try to call doneCurrent() on an
already deleted context.

Pick-to: 6.9 6.8
Change-Id: If55dd69a72b8ab4012780a449f6a02729dd0ed43
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This commit is contained in:
David Redondo 2025-01-15 13:52:13 +01:00
parent 48dbc72c44
commit cd1686e55f
2 changed files with 33 additions and 5 deletions

View File

@ -743,13 +743,13 @@ bool QOpenGLContext::makeCurrent(QSurface *surface)
void QOpenGLContext::doneCurrent()
{
Q_D(QOpenGLContext);
if (!isValid())
return;
if (QOpenGLContext::currentContext() == this)
d->shareGroup->d_func()->deletePendingResources(this);
if (isValid()) {
if (QOpenGLContext::currentContext() == this)
d->shareGroup->d_func()->deletePendingResources(this);
d->platformGLContext->doneCurrent();
}
d->platformGLContext->doneCurrent();
QOpenGLContextPrivate::setCurrentContext(nullptr);
d->surface = nullptr;

View File

@ -84,6 +84,9 @@ private slots:
void bufferCreate();
void bufferMapRange();
void defaultQGLCurrentBuffer();
#if QT_CONFIG(egl)
void dontCrashOnInvalidContextThreadTeardown();
#endif
};
struct SharedResourceTracker
@ -1751,6 +1754,31 @@ void tst_QOpenGL::clipRect()
//QCOMPARE(fb.pixelColor(clipRect.right(), clipRect.top() + 1), QColor(Qt::red));
}
#if QT_CONFIG(egl)
void tst_QOpenGL::dontCrashOnInvalidContextThreadTeardown()
{
class Thread : public QThread
{
void run() override
{
auto context = std::make_unique<QOpenGLContext>();
QVERIFY(context->create());
QScopedPointer<QSurface> surface(createSurface(int(QSurface::Window)));
QVERIFY(context->makeCurrent(surface.data()));
auto eglContext = context->nativeInterface<QNativeInterface::QEGLContext>();
if (!eglContext) {
QSKIP("Need an egl context for this test");
}
eglContext->invalidateContext();
context->doneCurrent();
}
};
Thread thread;
thread.start();
thread.wait();
}
#endif
QTEST_MAIN(tst_QOpenGL)
#include "tst_qopengl.moc"