OpenGL functions: use removed_api to remove old version from API

Implement them out-of-line in removed_api.cpp to call the GLsizeiptr
overloads explicitly.

Change-Id: I7a4b937c2c6f444f2dc8e874ab9e07ddd52437e9
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
(cherry picked from commit 756e4d463610c27818a86aa5a063f6dbdd623f57)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
This commit is contained in:
Volker Hilsheimer 2024-06-12 16:40:14 +02:00 committed by Qt Cherry-pick Bot
parent aca3b95700
commit c9c96bba78
4 changed files with 127 additions and 126 deletions

View File

@ -7,6 +7,7 @@
qt_internal_add_module(OpenGL
SOURCES
compat/removed_api.cpp
qopengl2pexvertexarray.cpp qopengl2pexvertexarray_p.h
qopenglbuffer.cpp qopenglbuffer.h
qopenglcustomshaderstage.cpp qopenglcustomshaderstage_p.h
@ -35,6 +36,8 @@ qt_internal_add_module(OpenGL
qtopenglglobal.h
NO_UNITY_BUILD_SOURCES
qopengltextureblitter.cpp # qDebug()<< ambiguities
NO_PCH_SOURCES
compat/removed_api.cpp
DEFINES
QT_NO_CONTEXTLESS_CONNECT
QT_NO_FOREACH

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@ -0,0 +1,28 @@
// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#define QT_OPENGL_BUILD_REMOVED_API
#include "qtopenglglobal.h"
QT_USE_NAMESPACE
#if QT_OPENGL_REMOVED_SINCE(6, 8)
#include "qopenglfunctions_4_5_compatibility.h" // inline API
#include "qopenglfunctions_4_5_core.h" // inline API
// #include <qotherheader.h>
// // implement removed functions from qotherheader.h
// order sections alphabetically to reduce chances of merge conflicts
#endif // QT_OPENGL_REMOVED_SINCE(6, 8)
#if QT_OPENGL_REMOVED_SINCE(6, 9)
// #include "qotherheader.h"
// // implement removed functions from qotherheader.h
// order sections alphabetically to reduce chances of merge conflicts
#endif // QT_OPENGL_REMOVED_SINCE(6, 9)

View File

@ -700,52 +700,73 @@ public:
void glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param);
void glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
void glCreateFramebuffers(GLsizei n, GLuint *framebuffers);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
#else
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data);
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data)
{
glGetNamedBufferSubData(buffer, offset, GLsizeiptr(size), data);
}
#endif
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
void glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void * *params);
void glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 *params);
void glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length)
{
glFlushMappedNamedBufferRange(buffer, offset, GLsizeiptr(length));
}
#endif
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length);
#else
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length);
#endif
GLboolean glUnmapNamedBuffer(GLuint buffer);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access)
{
return glMapNamedBufferRange(buffer, offset, GLsizeiptr(length), access);
}
#endif
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
#else
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
#endif
void * glMapNamedBuffer(GLuint buffer, GLenum access);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
#else
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data)
{
glClearNamedBufferSubData(buffer, internalformat, offset, GLsizeiptr(size), format, type, data);
}
#endif
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
void glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size)
{
glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, GLsizeiptr(size));
}
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data)
{
glNamedBufferSubData(buffer, offset, GLsizeiptr(size), data);
}
void glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage)
{
glNamedBufferData(buffer, GLsizeiptr(size), data, usage);
}
void glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags)
{
glNamedBufferStorage(buffer, GLsizeiptr(size), data, flags);
}
#endif
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
void glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
void glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
#else
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data);
void glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage);
void glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
#endif
void glCreateBuffers(GLsizei n, GLuint *buffers);
void glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
void glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint *param);
void glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
#else
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size)
{
glTransformFeedbackBufferRange(xfb, index, buffer, offset, GLsizeiptr(size));
}
#endif
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
void glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer);
void glCreateTransformFeedbacks(GLsizei n, GLuint *ids);
void glClipControl(GLenum origin, GLenum depth);
@ -4408,11 +4429,7 @@ inline void QOpenGLFunctions_4_5_Compatibility::glCreateFramebuffers(GLsizei n,
d_4_5_Core->f.CreateFramebuffers(n, framebuffers);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data)
#endif
{
d_4_5_Core->f.GetNamedBufferSubData(buffer, offset, size, data);
}
@ -4432,11 +4449,7 @@ inline void QOpenGLFunctions_4_5_Compatibility::glGetNamedBufferParameteriv(GLui
d_4_5_Core->f.GetNamedBufferParameteriv(buffer, pname, params);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length)
#endif
{
d_4_5_Core->f.FlushMappedNamedBufferRange(buffer, offset, length);
}
@ -4446,11 +4459,7 @@ inline GLboolean QOpenGLFunctions_4_5_Compatibility::glUnmapNamedBuffer(GLuint b
return d_4_5_Core->f.UnmapNamedBuffer(buffer);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void * QOpenGLFunctions_4_5_Compatibility::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
#else
inline void * QOpenGLFunctions_4_5_Compatibility::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access)
#endif
{
return d_4_5_Core->f.MapNamedBufferRange(buffer, offset, length, access);
}
@ -4460,11 +4469,7 @@ inline void * QOpenGLFunctions_4_5_Compatibility::glMapNamedBuffer(GLuint buffer
return d_4_5_Core->f.MapNamedBuffer(buffer, access);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data)
#endif
{
d_4_5_Core->f.ClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data);
}
@ -4474,38 +4479,22 @@ inline void QOpenGLFunctions_4_5_Compatibility::glClearNamedBufferData(GLuint bu
d_4_5_Core->f.ClearNamedBufferData(buffer, internalformat, format, type, data);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size)
#endif
{
d_4_5_Core->f.CopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data)
#endif
{
d_4_5_Core->f.NamedBufferSubData(buffer, offset, size, data);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage)
#endif
{
d_4_5_Core->f.NamedBufferData(buffer, size, data, usage);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags)
#endif
{
d_4_5_Core->f.NamedBufferStorage(buffer, size, data, flags);
}
@ -4530,11 +4519,7 @@ inline void QOpenGLFunctions_4_5_Compatibility::glGetTransformFeedbackiv(GLuint
d_4_5_Core->f.GetTransformFeedbackiv(xfb, pname, param);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Compatibility::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
#else
inline void QOpenGLFunctions_4_5_Compatibility::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size)
#endif
{
d_4_5_Core->f.TransformFeedbackBufferRange(xfb, index, buffer, offset, size);
}

View File

@ -700,52 +700,73 @@ public:
void glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param);
void glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
void glCreateFramebuffers(GLsizei n, GLuint *framebuffers);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
#else
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data);
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data)
{
glGetNamedBufferSubData(buffer, offset, GLsizeiptr(size), data);
}
#endif
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
void glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void * *params);
void glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 *params);
void glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length)
{
glFlushMappedNamedBufferRange(buffer, offset, GLsizeiptr(length));
}
#endif
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length);
#else
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length);
#endif
GLboolean glUnmapNamedBuffer(GLuint buffer);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access)
{
return glMapNamedBufferRange(buffer, offset, GLsizeiptr(length), access);
}
#endif
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
#else
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
#endif
void * glMapNamedBuffer(GLuint buffer, GLenum access);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
#else
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data)
{
glClearNamedBufferSubData(buffer, internalformat, offset, GLsizeiptr(size), format, type, data);
}
#endif
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
void glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size)
{
glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, GLsizeiptr(size));
}
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data)
{
glNamedBufferSubData(buffer, offset, GLsizeiptr(size), data);
}
void glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage)
{
glNamedBufferData(buffer, GLsizeiptr(size), data, usage);
}
void glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags)
{
glNamedBufferStorage(buffer, GLsizeiptr(size), data, flags);
}
#endif
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
void glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
void glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
#else
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data);
void glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage);
void glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
#endif
void glCreateBuffers(GLsizei n, GLuint *buffers);
void glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
void glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint *param);
void glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param);
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
#else
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
#if QT_OPENGL_REMOVED_SINCE(6, 8)
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size)
{
glTransformFeedbackBufferRange(xfb, index, buffer, offset, GLsizeiptr(size));
}
#endif
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
void glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer);
void glCreateTransformFeedbacks(GLsizei n, GLuint *ids);
void glClipControl(GLenum origin, GLenum depth);
@ -3941,11 +3962,7 @@ inline void QOpenGLFunctions_4_5_Core::glCreateFramebuffers(GLsizei n, GLuint *f
d_4_5_Core->f.CreateFramebuffers(n, framebuffers);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
#else
inline void QOpenGLFunctions_4_5_Core::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data)
#endif
{
d_4_5_Core->f.GetNamedBufferSubData(buffer, offset, size, data);
}
@ -3965,11 +3982,7 @@ inline void QOpenGLFunctions_4_5_Core::glGetNamedBufferParameteriv(GLuint buffer
d_4_5_Core->f.GetNamedBufferParameteriv(buffer, pname, params);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length)
#else
inline void QOpenGLFunctions_4_5_Core::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length)
#endif
{
d_4_5_Core->f.FlushMappedNamedBufferRange(buffer, offset, length);
}
@ -3979,11 +3992,7 @@ inline GLboolean QOpenGLFunctions_4_5_Core::glUnmapNamedBuffer(GLuint buffer)
return d_4_5_Core->f.UnmapNamedBuffer(buffer);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void * QOpenGLFunctions_4_5_Core::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
#else
inline void * QOpenGLFunctions_4_5_Core::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access)
#endif
{
return d_4_5_Core->f.MapNamedBufferRange(buffer, offset, length, access);
}
@ -3993,11 +4002,7 @@ inline void * QOpenGLFunctions_4_5_Core::glMapNamedBuffer(GLuint buffer, GLenum
return d_4_5_Core->f.MapNamedBuffer(buffer, access);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
#else
inline void QOpenGLFunctions_4_5_Core::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data)
#endif
{
d_4_5_Core->f.ClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data);
}
@ -4007,38 +4012,22 @@ inline void QOpenGLFunctions_4_5_Core::glClearNamedBufferData(GLuint buffer, GLe
d_4_5_Core->f.ClearNamedBufferData(buffer, internalformat, format, type, data);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
#else
inline void QOpenGLFunctions_4_5_Core::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size)
#endif
{
d_4_5_Core->f.CopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
#else
inline void QOpenGLFunctions_4_5_Core::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data)
#endif
{
d_4_5_Core->f.NamedBufferSubData(buffer, offset, size, data);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
#else
inline void QOpenGLFunctions_4_5_Core::glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage)
#endif
{
d_4_5_Core->f.NamedBufferData(buffer, size, data, usage);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
#else
inline void QOpenGLFunctions_4_5_Core::glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags)
#endif
{
d_4_5_Core->f.NamedBufferStorage(buffer, size, data, flags);
}
@ -4063,11 +4052,7 @@ inline void QOpenGLFunctions_4_5_Core::glGetTransformFeedbackiv(GLuint xfb, GLen
d_4_5_Core->f.GetTransformFeedbackiv(xfb, pname, param);
}
#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
inline void QOpenGLFunctions_4_5_Core::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
#else
inline void QOpenGLFunctions_4_5_Core::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size)
#endif
{
d_4_5_Core->f.TransformFeedbackBufferRange(xfb, index, buffer, offset, size);
}