macOS: Modernize and clean up QCocoaGLContext::updateSurfaceFormat()
The updateFormatFromContext function that read GL state has been merged into updateSurfaceFormat(), we're using AppKit classes and functions instead of Core GL, and the logic has been simplified by using attribute/parameter helpers. Change-Id: Iec6717f457a0b4dbc8e34c3e15fcbcc42895b23e Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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@ -54,6 +54,24 @@ static inline QByteArray getGlString(GLenum param)
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return QByteArray();
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return QByteArray();
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}
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}
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@implementation NSOpenGLPixelFormat (QtHelpers)
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- (GLint)qt_getAttribute:(NSOpenGLPixelFormatAttribute)attribute
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{
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int value = 0;
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[self getValues:&value forAttribute:attribute forVirtualScreen:0];
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return value;
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}
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@end
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@implementation NSOpenGLContext (QtHelpers)
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- (GLint)qt_getParameter:(NSOpenGLContextParameter)parameter
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{
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int value = 0;
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[self getValues:&value forParameter:parameter];
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return value;
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}
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@end
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QT_BEGIN_NAMESPACE
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QT_BEGIN_NAMESPACE
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Q_LOGGING_CATEGORY(lcQpaOpenGLContext, "qt.qpa.openglcontext", QtWarningMsg);
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Q_LOGGING_CATEGORY(lcQpaOpenGLContext, "qt.qpa.openglcontext", QtWarningMsg);
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@ -217,126 +235,87 @@ NSOpenGLPixelFormat *QCocoaGLContext::pixelFormatForSurfaceFormat(const QSurface
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return [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs.constData()];
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return [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs.constData()];
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}
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}
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static void updateFormatFromContext(QSurfaceFormat *format)
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/*!
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Updates the surface format of this context based on properties of
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the native context and GL state, so that the result of creating
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the context is reflected back in QOpenGLContext.
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*/
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void QCocoaGLContext::updateSurfaceFormat()
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{
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{
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Q_ASSERT(format);
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NSOpenGLContext *oldContext = [NSOpenGLContext currentContext];
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[m_context makeCurrentContext];
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// --------------------- Query GL state ---------------------
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// Update the version, profile, and context bit of the format
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int major = 0, minor = 0;
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int major = 0, minor = 0;
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QByteArray versionString(getGlString(GL_VERSION));
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QByteArray versionString(getGlString(GL_VERSION));
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if (QPlatformOpenGLContext::parseOpenGLVersion(versionString, major, minor)) {
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if (QPlatformOpenGLContext::parseOpenGLVersion(versionString, major, minor)) {
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format->setMajorVersion(major);
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m_format.setMajorVersion(major);
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format->setMinorVersion(minor);
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m_format.setMinorVersion(minor);
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}
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}
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format->setProfile(QSurfaceFormat::NoProfile);
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m_format.setProfile(QSurfaceFormat::NoProfile);
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if (m_format.version() >= qMakePair(3, 2)) {
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Q_ASSERT(format->renderableType() == QSurfaceFormat::OpenGL);
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GLint value = 0;
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if (format->version() < qMakePair(3, 0)) {
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glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &value);
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format->setOption(QSurfaceFormat::DeprecatedFunctions);
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if (value & GL_CONTEXT_CORE_PROFILE_BIT)
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return;
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m_format.setProfile(QSurfaceFormat::CoreProfile);
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else if (value & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
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m_format.setProfile(QSurfaceFormat::CompatibilityProfile);
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}
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}
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// Version 3.0 onwards - check if it includes deprecated functionality
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m_format.setOption(QSurfaceFormat::DeprecatedFunctions, [&]() {
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if (m_format.version() < qMakePair(3, 0)) {
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return true;
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} else {
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GLint value = 0;
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GLint value = 0;
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glGetIntegerv(GL_CONTEXT_FLAGS, &value);
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glGetIntegerv(GL_CONTEXT_FLAGS, &value);
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if (!(value & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT))
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return !(value & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT);
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format->setOption(QSurfaceFormat::DeprecatedFunctions);
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// Debug context option not supported on OS X
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if (format->version() < qMakePair(3, 2))
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return;
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// Version 3.2 and newer have a profile
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value = 0;
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glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &value);
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if (value & GL_CONTEXT_CORE_PROFILE_BIT)
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format->setProfile(QSurfaceFormat::CoreProfile);
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else if (value & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
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format->setProfile(QSurfaceFormat::CompatibilityProfile);
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}
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}
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}());
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void QCocoaGLContext::updateSurfaceFormat()
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// Debug contexts not supported on macOS
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{
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m_format.setOption(QSurfaceFormat::DebugContext, false);
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// At present it is impossible to turn an option off on a QSurfaceFormat (see
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// https://codereview.qt-project.org/#change,70599). So we have to populate
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// the actual surface format from scratch
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QSurfaceFormat requestedFormat = m_format;
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m_format = QSurfaceFormat();
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m_format.setRenderableType(QSurfaceFormat::OpenGL);
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// CoreGL doesn't require a drawable to make the context current
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// ------------------ Query the pixel format ------------------
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CGLContextObj oldContext = CGLGetCurrentContext();
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CGLContextObj ctx = static_cast<CGLContextObj>([m_context CGLContextObj]);
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CGLSetCurrentContext(ctx);
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// Get the data that OpenGL provides
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NSOpenGLPixelFormat *pixelFormat = m_context.pixelFormat;
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updateFormatFromContext(&m_format);
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// Get the data contained within the pixel format
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int colorSize = [pixelFormat qt_getAttribute:NSOpenGLPFAColorSize];
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CGLPixelFormatObj cglPixelFormat = static_cast<CGLPixelFormatObj>(CGLGetPixelFormat(ctx));
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colorSize /= 4; // The attribute includes the alpha component
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NSOpenGLPixelFormat *pixelFormat = [[NSOpenGLPixelFormat alloc] initWithCGLPixelFormatObj:cglPixelFormat];
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m_format.setRedBufferSize(colorSize);
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m_format.setGreenBufferSize(colorSize);
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m_format.setBlueBufferSize(colorSize);
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int colorSize = -1;
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// Surfaces on macOS always have an alpha channel, but unless the user requested
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[pixelFormat getValues:&colorSize forAttribute:NSOpenGLPFAColorSize forVirtualScreen:0];
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// one via setAlphaBufferSize(), which triggered setting NSOpenGLCPSurfaceOpacity
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if (colorSize > 0) {
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// to make the surface non-opaque, we don't want to report back the actual alpha
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// This seems to return the total color buffer depth, including alpha
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// size, as that will make the user believe the alpha channel can be used for
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m_format.setRedBufferSize(colorSize / 4);
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// something useful, when in reality it can't, due to the surface being opaque.
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m_format.setGreenBufferSize(colorSize / 4);
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if (m_format.alphaBufferSize() > 0)
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m_format.setBlueBufferSize(colorSize / 4);
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m_format.setAlphaBufferSize([pixelFormat qt_getAttribute:NSOpenGLPFAAlphaSize]);
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}
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// The pixel format always seems to return 8 for alpha. However, the framebuffer only
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m_format.setDepthBufferSize([pixelFormat qt_getAttribute:NSOpenGLPFADepthSize]);
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// seems to have alpha enabled if we requested it explicitly. I can't find any other
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m_format.setStencilBufferSize([pixelFormat qt_getAttribute:NSOpenGLPFAStencilSize]);
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// attribute to check explicitly for this so we use our best guess for alpha.
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m_format.setSamples([pixelFormat qt_getAttribute:NSOpenGLPFASamples]);
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int alphaSize = -1;
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[pixelFormat getValues:&alphaSize forAttribute:NSOpenGLPFAAlphaSize forVirtualScreen:0];
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if (alphaSize > 0 && requestedFormat.alphaBufferSize() > 0)
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m_format.setAlphaBufferSize(alphaSize);
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int depthSize = -1;
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if ([pixelFormat qt_getAttribute:NSOpenGLPFATripleBuffer])
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[pixelFormat getValues:&depthSize forAttribute:NSOpenGLPFADepthSize forVirtualScreen:0];
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if (depthSize > 0)
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m_format.setDepthBufferSize(depthSize);
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int stencilSize = -1;
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[pixelFormat getValues:&stencilSize forAttribute:NSOpenGLPFAStencilSize forVirtualScreen:0];
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if (stencilSize > 0)
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m_format.setStencilBufferSize(stencilSize);
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int samples = -1;
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[pixelFormat getValues:&samples forAttribute:NSOpenGLPFASamples forVirtualScreen:0];
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if (samples > 0)
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m_format.setSamples(samples);
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int doubleBuffered = -1;
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int tripleBuffered = -1;
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[pixelFormat getValues:&doubleBuffered forAttribute:NSOpenGLPFADoubleBuffer forVirtualScreen:0];
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[pixelFormat getValues:&tripleBuffered forAttribute:NSOpenGLPFATripleBuffer forVirtualScreen:0];
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if (tripleBuffered == 1)
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m_format.setSwapBehavior(QSurfaceFormat::TripleBuffer);
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m_format.setSwapBehavior(QSurfaceFormat::TripleBuffer);
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else if (doubleBuffered == 1)
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else if ([pixelFormat qt_getAttribute:NSOpenGLPFADoubleBuffer])
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m_format.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
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m_format.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
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else
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else
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m_format.setSwapBehavior(QSurfaceFormat::SingleBuffer);
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m_format.setSwapBehavior(QSurfaceFormat::SingleBuffer);
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int steroBuffers = -1;
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m_format.setOption(QSurfaceFormat::StereoBuffers, [pixelFormat qt_getAttribute:NSOpenGLPFAStereo]);
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[pixelFormat getValues:&steroBuffers forAttribute:NSOpenGLPFAStereo forVirtualScreen:0];
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if (steroBuffers == 1)
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m_format.setOption(QSurfaceFormat::StereoBuffers);
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[pixelFormat release];
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// ------------------- Query the context -------------------
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GLint swapInterval = -1;
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m_format.setSwapInterval([m_context qt_getParameter:NSOpenGLCPSwapInterval]);
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[m_context getValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
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if (swapInterval >= 0)
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m_format.setSwapInterval(swapInterval);
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// Restore the original context
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if (oldContext)
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CGLSetCurrentContext(oldContext);
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[oldContext makeCurrentContext];
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else
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[NSOpenGLContext clearCurrentContext];
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}
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}
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QCocoaGLContext::~QCocoaGLContext()
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QCocoaGLContext::~QCocoaGLContext()
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