Initialize QRhiD3D12::activeAdapter for imported device path
This commit makes it so the QRhiD3D12::activeAdapter is set when using an imported device. QD3D12MemoryAllocator::create would crash before as it would attempt to call IDXGIAdapter1::GetDesc1 on the passed uninitalized pointer. With this change using an imported device with the d3d12 rhi backend will no longer crash the application. Fixes: QTBUG-122007 Pick-to: 6.6 Change-Id: Iadc67fee0c7ee70ac904f66a523acd3b1a63e42b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> (cherry picked from commit 95c20ffac3473f9188df363aebcb911589645806) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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@ -292,14 +292,20 @@ bool QRhiD3D12::create(QRhi::Flags flags)
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for (int adapterIndex = 0; dxgiFactory->EnumAdapters1(UINT(adapterIndex), &adapter) != DXGI_ERROR_NOT_FOUND; ++adapterIndex) {
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DXGI_ADAPTER_DESC1 desc;
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adapter->GetDesc1(&desc);
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adapter->Release();
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if (desc.AdapterLuid.LowPart == adapterLuid.LowPart
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&& desc.AdapterLuid.HighPart == adapterLuid.HighPart)
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{
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activeAdapter = adapter;
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QRhiD3D::fillDriverInfo(&driverInfoStruct, desc);
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break;
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} else {
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adapter->Release();
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}
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}
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if (!activeAdapter) {
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qWarning("No adapter");
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return false;
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}
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qCDebug(QRHI_LOG_INFO, "Using imported device %p", dev);
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}
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