diff --git a/src/widgets/kernel/qwidgetrepaintmanager.cpp b/src/widgets/kernel/qwidgetrepaintmanager.cpp index abe5e8016e8..607a767a20a 100644 --- a/src/widgets/kernel/qwidgetrepaintmanager.cpp +++ b/src/widgets/kernel/qwidgetrepaintmanager.cpp @@ -355,7 +355,11 @@ void QWidgetRepaintManager::sendUpdateRequest(QWidget *widget, UpdateTime update switch (updateTime) { case UpdateLater: - updateRequestSent = true; + // Prevent redundant update request events, unless it's a + // paint on screen widget, as these don't go through the + // normal backingstore sync machinery. + if (!widget->d_func()->shouldPaintOnScreen()) + updateRequestSent = true; QCoreApplication::postEvent(widget, new QEvent(QEvent::UpdateRequest), Qt::LowEventPriority); break; case UpdateNow: { diff --git a/tests/auto/widgets/kernel/qwidgetrepaintmanager/tst_qwidgetrepaintmanager.cpp b/tests/auto/widgets/kernel/qwidgetrepaintmanager/tst_qwidgetrepaintmanager.cpp index d463c8499c7..9059a9262eb 100644 --- a/tests/auto/widgets/kernel/qwidgetrepaintmanager/tst_qwidgetrepaintmanager.cpp +++ b/tests/auto/widgets/kernel/qwidgetrepaintmanager/tst_qwidgetrepaintmanager.cpp @@ -77,8 +77,11 @@ public: const auto type = event->type(); if (type == QEvent::WindowActivate || type == QEvent::WindowDeactivate) return true; + if (type == QEvent::UpdateRequest) + ++updateRequests; return QWidget::event(event); } + int updateRequests = 0; protected: void paintEvent(QPaintEvent *event) override @@ -256,6 +259,8 @@ private slots: void opaqueChildren(); void staticContents(); void scroll(); + void paintOnScreenUpdates(); + #if defined(QT_BUILD_INTERNAL) void scrollWithOverlap(); void overlappedRegion(); @@ -491,6 +496,90 @@ void tst_QWidgetRepaintManager::scroll() QCOMPARE(widget.takePaintedRegions(), QRegion()); } +class PaintOnScreenWidget : public TestWidget +{ +public: + using TestWidget::TestWidget; + + // Explicit override to prevent noPaintOnScreen on Windows + QPaintEngine *paintEngine() const override + { + return nullptr; + } +}; + +void tst_QWidgetRepaintManager::paintOnScreenUpdates() +{ + { + TestWidget topLevel; + topLevel.setObjectName("TopLevel"); + topLevel.resize(500, 500); + TestWidget renderToTextureWidget(&topLevel); + renderToTextureWidget.setObjectName("RenderToTexture"); + renderToTextureWidget.setGeometry(0, 0, 200, 200); + QWidgetPrivate::get(&renderToTextureWidget)->setRenderToTexture(); + + PaintOnScreenWidget paintOnScreenWidget(&topLevel); + paintOnScreenWidget.setObjectName("PaintOnScreen"); + paintOnScreenWidget.setGeometry(200, 200, 300, 300); + + topLevel.initialShow(); + + // Updating before toggling WA_PaintOnScreen should work fine + paintOnScreenWidget.update(); + paintOnScreenWidget.waitForPainted(); + QVERIFY(paintOnScreenWidget.waitForPainted()); + +#ifdef Q_OS_ANDROID + QEXPECT_FAIL("", "This test fails on Android", Abort); +#endif + QCOMPARE(paintOnScreenWidget.takePaintedRegions(), paintOnScreenWidget.rect()); + + renderToTextureWidget.update(); + QVERIFY(renderToTextureWidget.waitForPainted()); + QCOMPARE(renderToTextureWidget.takePaintedRegions(), renderToTextureWidget.rect()); + + // Then toggle WA_PaintOnScreen + paintOnScreenWidget.setAttribute(Qt::WA_PaintOnScreen); + + // The render-to-texture widget updates fine + renderToTextureWidget.update(); + QVERIFY(renderToTextureWidget.waitForPainted()); + QCOMPARE(renderToTextureWidget.takePaintedRegions(), renderToTextureWidget.rect()); + + // Updating the paint-on-screen texture widget will not result + // in a paint event, but should result in an update request. + paintOnScreenWidget.updateRequests = 0; + paintOnScreenWidget.update(); + QVERIFY(QTest::qWaitFor([&]{ return paintOnScreenWidget.updateRequests > 0; })); + + // And should not prevent the render-to-texture widget from receiving updates + renderToTextureWidget.update(); + QVERIFY(renderToTextureWidget.waitForPainted()); + QCOMPARE(renderToTextureWidget.takePaintedRegions(), renderToTextureWidget.rect()); + } + + { + TestWidget paintOnScreenTopLevel; + paintOnScreenTopLevel.setObjectName("PaintOnScreenTopLevel"); + paintOnScreenTopLevel.setAttribute(Qt::WA_PaintOnScreen); + + paintOnScreenTopLevel.initialShow(); + + paintOnScreenTopLevel.updateRequests = 0; + paintOnScreenTopLevel.update(); + QVERIFY(QTest::qWaitFor([&]{ return paintOnScreenTopLevel.updateRequests > 0; })); + + // Turn off paint on screen and make it a render-to-texture widget. + // This will lead us into a QWidgetRepaintManager::markDirty() code + // path that checks updateRequestSent, which is still set from the + // update above since paint-on-screen handling doesn't reset it. + paintOnScreenTopLevel.setAttribute(Qt::WA_PaintOnScreen, false); + QWidgetPrivate::get(&paintOnScreenTopLevel)->setRenderToTexture(); + paintOnScreenTopLevel.update(); + QVERIFY(QTest::qWaitFor([&]{ return paintOnScreenTopLevel.updateRequests > 1; })); + } +} #if defined(QT_BUILD_INTERNAL)