QObject: use per-thread storage for qFlagLocation()

qFlagLocation() uses a global char* array to transport source location
information from the connect() side to the metaobject side. The size
of the array is 2 (two), which just about suffices for a single connect()
statement.

Obviously, if more than one thread makes a (_any_) connection at the same
time, the data is useless and, worse, there's a data race.

The non-reentrancy of qFlagLocations() cannot and need not be fixed,
but use a per-thread flagged_locations array in QThreadData so threads
don't disturb each other.

Task-number: QTBUG-3680

Change-Id: If1797c60751f551694def69afee6fbe295bbe2d2
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
This commit is contained in:
Marc Mutz 2013-09-21 17:42:33 +02:00 committed by The Qt Project
parent d519b085d1
commit c012ee2940
2 changed files with 27 additions and 14 deletions

View File

@ -2029,14 +2029,9 @@ void QObject::deleteLater()
*****************************************************************************/
const int flagged_locations_count = 2;
static const char* flagged_locations[flagged_locations_count] = {0};
const char *qFlagLocation(const char *method)
{
static int idx = 0;
flagged_locations[idx] = method;
idx = (idx+1) % flagged_locations_count;
QThreadData::current()->flaggedSignatures.store(method);
return method;
}
@ -2048,14 +2043,11 @@ static int extract_code(const char *member)
static const char * extract_location(const char *member)
{
for (int i = 0; i < flagged_locations_count; ++i) {
if (member == flagged_locations[i]) {
// signature includes location information after the first null-terminator
const char *location = member + qstrlen(member) + 1;
if (*location != '\0')
return location;
return 0;
}
if (QThreadData::current()->flaggedSignatures.contains(member)) {
// signature includes location information after the first null-terminator
const char *location = member + qstrlen(member) + 1;
if (*location != '\0')
return location;
}
return 0;
}

View File

@ -242,6 +242,26 @@ public:
return canWait;
}
// This class provides per-thread (by way of being a QThreadData
// member) storage for qFlagLocation()
class FlaggedDebugSignatures
{
static const uint Count = 2;
uint idx;
const char* locations[Count];
public:
FlaggedDebugSignatures() : idx(0)
{ std::fill_n(locations, Count, static_cast<char*>(0)); }
void store(const char* method)
{ locations[idx++ % Count] = method; }
bool contains(const char *method) const
{ return std::find(locations, locations + Count, method) != locations + Count; }
};
QThread *thread;
Qt::HANDLE threadId;
bool quitNow;
@ -252,6 +272,7 @@ public:
bool canWait;
QVector<void *> tls;
bool isAdopted;
FlaggedDebugSignatures flaggedSignatures;
};
class QScopedLoopLevelCounter