Check if fontEngine is valid in QStaticText
When QuickWindow is set as setPersistentGraphics(false) and setPersistentSceneGraph(false), texItems' fontEngines can become invalid with hiding and showing. In this case, a new font engine is created but not used. Pick-to: 6.4 6.2 Fixes: QTBUG-108300 Change-Id: I2bd759724d78cecd62666beb6fb4a01f6063cae1 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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@ -5454,6 +5454,8 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText
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if (font() != staticText_d->font || fp == nullptr || stfp == nullptr || fp->dpi != stfp->dpi) {
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staticText_d->font = font();
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staticText_d->needsRelayout = true;
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} else if (stfp->engineData == nullptr || stfp->engineData->fontCacheId != QFontCache::instance()->id()) {
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staticText_d->needsRelayout = true;
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}
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QFontEngine *fe = staticText_d->font.d->engineForScript(QChar::Script_Common);
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