Add NEON optimized ARGB32 unpremultiply routines
Mirroring similar routines recently added for SSE4.1 Change-Id: Ibb9d10cc34655ce1dc0e97fdff4e4f6a81d47d05 Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io> Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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@ -119,6 +119,7 @@ void qGamma_correct_back_to_linear_cs(QImage *image)
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*****************************************************************************/
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// The drawhelper conversions from/to RGB32 are passthroughs which is not always correct for general image conversion
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#if !defined(__ARM_NEON__)
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static void QT_FASTCALL storeRGB32FromARGB32PM(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *)
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{
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@ -126,6 +127,7 @@ static void QT_FASTCALL storeRGB32FromARGB32PM(uchar *dest, const uint *src, int
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for (int i = 0; i < count; ++i)
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d[i] = 0xff000000 | qUnpremultiply(src[i]);
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}
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#endif
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static void QT_FASTCALL storeRGB32FromARGB32(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *)
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@ -147,6 +149,9 @@ static const uint *QT_FASTCALL fetchRGB32ToARGB32PM(uint *buffer, const uchar *s
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#ifdef QT_COMPILER_SUPPORTS_SSE4_1
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extern void QT_FASTCALL storeRGB32FromARGB32PM_sse4(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *);
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#elif defined(__ARM_NEON__)
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extern void QT_FASTCALL storeRGB32FromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *);
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#endif
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void convert_generic(QImageData *dest, const QImageData *src, Qt::ImageConversionFlags flags)
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@ -175,8 +180,12 @@ void convert_generic(QImageData *dest, const QImageData *src, Qt::ImageConversio
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if (qCpuHasFeature(SSE4_1))
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store = storeRGB32FromARGB32PM_sse4;
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else
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#endif
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store = storeRGB32FromARGB32PM;
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#elif defined(__ARM_NEON__)
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store = storeRGB32FromARGB32PM_neon;
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#else
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store = storeRGB32FromARGB32PM;
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#endif
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}
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}
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if (srcLayout->hasAlphaChannel && !srcLayout->premultiplied &&
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@ -261,8 +270,12 @@ bool convert_generic_inplace(QImageData *data, QImage::Format dst_format, Qt::Im
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if (qCpuHasFeature(SSE4_1))
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store = storeRGB32FromARGB32PM_sse4;
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else
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#endif
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store = storeRGB32FromARGB32PM;
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#elif defined(__ARM_NEON__)
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store = storeRGB32FromARGB32PM_neon;
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#else
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store = storeRGB32FromARGB32PM;
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#endif
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}
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}
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if (srcLayout->hasAlphaChannel && !srcLayout->premultiplied &&
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@ -6505,10 +6505,19 @@ static void qInitDrawhelperFunctions()
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const QVector<QRgb> *, QDitherInfo *);
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extern const uint *QT_FASTCALL fetchRGBA8888ToARGB32PM_neon(uint *buffer, const uchar *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *);
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extern void QT_FASTCALL storeARGB32FromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *);
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extern void QT_FASTCALL storeRGBA8888FromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *);
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extern void QT_FASTCALL storeRGBXFromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *);
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qPixelLayouts[QImage::Format_ARGB32].fetchToARGB32PM = fetchARGB32ToARGB32PM_neon;
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qPixelLayouts[QImage::Format_ARGB32].convertToARGB32PM = convertARGB32ToARGB32PM_neon;
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qPixelLayouts[QImage::Format_ARGB32].storeFromARGB32PM = storeARGB32FromARGB32PM_neon;
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qPixelLayouts[QImage::Format_RGBA8888].fetchToARGB32PM = fetchRGBA8888ToARGB32PM_neon;
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qPixelLayouts[QImage::Format_RGBA8888].convertToARGB32PM = convertRGBA8888ToARGB32PM_neon;
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qPixelLayouts[QImage::Format_RGBA8888].storeFromARGB32PM = storeRGBA8888FromARGB32PM_neon;
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qPixelLayouts[QImage::Format_RGBX8888].storeFromARGB32PM = storeRGBXFromARGB32PM_neon;
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#endif
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#if defined(ENABLE_PIXMAN_DRAWHELPERS)
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@ -1081,15 +1081,28 @@ const uint * QT_FASTCALL qt_fetchUntransformed_888_neon(uint *buffer, const Oper
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}
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#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
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template<bool RGBA>
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static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int count)
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static inline uint32x4_t vrgba2argb(uint32x4_t srcVector)
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{
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int i = 0;
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#if defined(Q_PROCESSOR_ARM_64)
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const uint8x16_t rgbaMask = { 2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15};
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#else
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const uint8x8_t rgbaMask = { 2, 1, 0, 3, 6, 5, 4, 7 };
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#endif
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#if defined(Q_PROCESSOR_ARM_64)
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srcVector = vreinterpretq_u32_u8(vqtbl1q_u8(vreinterpretq_u8_u32(srcVector), rgbaMask));
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#else
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// no vqtbl1q_u8, so use two vtbl1_u8
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const uint8x8_t low = vtbl1_u8(vreinterpret_u8_u32(vget_low_u32(srcVector)), rgbaMask);
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const uint8x8_t high = vtbl1_u8(vreinterpret_u8_u32(vget_high_u32(srcVector)), rgbaMask);
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srcVector = vcombine_u32(vreinterpret_u32_u8(low), vreinterpret_u32_u8(high));
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#endif
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return srcVector;
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}
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template<bool RGBA>
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static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int count)
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{
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int i = 0;
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const uint8x8_t shuffleMask = { 3, 3, 3, 3, 7, 7, 7, 7};
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const uint32x4_t blendMask = vdupq_n_u32(0xff000000);
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@ -1105,16 +1118,8 @@ static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int
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#endif
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if (alphaSum) {
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if (alphaSum != 255 * 4) {
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if (RGBA) {
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#if defined(Q_PROCESSOR_ARM_64)
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srcVector = vreinterpretq_u32_u8(vqtbl1q_u8(vreinterpretq_u8_u32(srcVector), rgbaMask));
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#else
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// no vqtbl1q_u8
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const uint8x8_t low = vtbl1_u8(vreinterpret_u8_u32(vget_low_u32(srcVector)), rgbaMask);
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const uint8x8_t high = vtbl1_u8(vreinterpret_u8_u32(vget_high_u32(srcVector)), rgbaMask);
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srcVector = vcombine_u32(vreinterpret_u32_u8(low), vreinterpret_u32_u8(high));
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#endif
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}
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if (RGBA)
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srcVector = vrgba2argb(srcVector);
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const uint8x8_t s1 = vreinterpret_u8_u32(vget_low_u32(srcVector));
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const uint8x8_t s2 = vreinterpret_u8_u32(vget_high_u32(srcVector));
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const uint8x8_t alpha1 = vtbl1_u8(s1, shuffleMask);
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@ -1128,19 +1133,10 @@ static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int
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const uint32x4_t d = vbslq_u32(blendMask, srcVector, vreinterpretq_u32_u8(vcombine_u8(d1, d2)));
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vst1q_u32(buffer + i, d);
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} else {
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if (RGBA) {
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#if defined(Q_PROCESSOR_ARM_64)
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srcVector = vreinterpretq_u32_u8(vqtbl1q_u8(vreinterpretq_u8_u32(srcVector), rgbaMask));
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#else
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// no vqtbl1q_u8
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const uint8x8_t low = vtbl1_u8(vreinterpret_u8_u32(vget_low_u32(srcVector)), rgbaMask);
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const uint8x8_t high = vtbl1_u8(vreinterpret_u8_u32(vget_high_u32(srcVector)), rgbaMask);
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srcVector = vcombine_u32(vreinterpret_u32_u8(low), vreinterpret_u32_u8(high));
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#endif
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if (RGBA)
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vst1q_u32(buffer + i, vrgba2argb(srcVector));
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else if (buffer != src)
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vst1q_u32(buffer + i, srcVector);
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} else if (buffer != src) {
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vst1q_u32(buffer + i, srcVector);
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}
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}
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} else {
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vst1q_u32(buffer + i, vdupq_n_u32(0));
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@ -1153,6 +1149,91 @@ static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int
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}
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}
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static inline float32x4_t reciprocal_mul_ps(float32x4_t a, float mul)
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{
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float32x4_t ia = vrecpeq_f32(a); // estimate 1/a
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ia = vmulq_f32(vrecpsq_f32(a, ia), vmulq_n_f32(ia, mul)); // estimate improvement step * mul
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return ia;
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}
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template<bool RGBA, bool RGBx>
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static inline void convertARGBFromARGB32PM_neon(uint *buffer, const uint *src, int count)
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{
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int i = 0;
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const uint32x4_t alphaMask = vdupq_n_u32(0xff000000);
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for (; i < count - 3; i += 4) {
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uint32x4_t srcVector = vld1q_u32(src + i);
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uint32x4_t alphaVector = vshrq_n_u32(srcVector, 24);
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#if defined(Q_PROCESSOR_ARM_64)
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uint32_t alphaSum = vaddvq_u32(alphaVector);
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#else
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// no vaddvq_u32
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uint32x2_t tmp = vpadd_u32(vget_low_u32(alphaVector), vget_high_u32(alphaVector));
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uint32_t alphaSum = vget_lane_u32(vpadd_u32(tmp, tmp), 0);
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#endif
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if (alphaSum) {
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if (alphaSum != 255 * 4) {
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if (RGBA)
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srcVector = vrgba2argb(srcVector);
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const float32x4_t a = vcvtq_f32_u32(alphaVector);
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const float32x4_t ia = reciprocal_mul_ps(a, 255.0f);
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// Convert 4x(4xU8) to 4x(4xF32)
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uint16x8_t tmp1 = vmovl_u8(vget_low_u8(vreinterpretq_u8_u32(srcVector)));
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uint16x8_t tmp3 = vmovl_u8(vget_high_u8(vreinterpretq_u8_u32(srcVector)));
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float32x4_t src1 = vcvtq_f32_u32(vmovl_u16(vget_low_u16(tmp1)));
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float32x4_t src2 = vcvtq_f32_u32(vmovl_u16(vget_high_u16(tmp1)));
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float32x4_t src3 = vcvtq_f32_u32(vmovl_u16(vget_low_u16(tmp3)));
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float32x4_t src4 = vcvtq_f32_u32(vmovl_u16(vget_high_u16(tmp3)));
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src1 = vmulq_lane_f32(src1, vget_low_f32(ia), 0);
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src2 = vmulq_lane_f32(src2, vget_low_f32(ia), 1);
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src3 = vmulq_lane_f32(src3, vget_high_f32(ia), 0);
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src4 = vmulq_lane_f32(src4, vget_high_f32(ia), 1);
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// Convert 4x(4xF32) back to 4x(4xU8) (over a 8.1 fixed point format to get rounding)
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tmp1 = vcombine_u16(vrshrn_n_u32(vcvtq_n_u32_f32(src1, 1), 1),
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vrshrn_n_u32(vcvtq_n_u32_f32(src2, 1), 1));
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tmp3 = vcombine_u16(vrshrn_n_u32(vcvtq_n_u32_f32(src3, 1), 1),
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vrshrn_n_u32(vcvtq_n_u32_f32(src4, 1), 1));
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uint32x4_t dstVector = vreinterpretq_u32_u8(vcombine_u8(vmovn_u16(tmp1), vmovn_u16(tmp3)));
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// Overwrite any undefined results from alpha==0 with zeros:
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#if defined(Q_PROCESSOR_ARM_64)
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uint32x4_t srcVectorAlphaMask = vceqzq_u32(alphaVector);
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#else
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uint32x4_t srcVectorAlphaMask = vceqq_u32(alphaVector, vdupq_n_u32(0));
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#endif
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dstVector = vbicq_u32(dstVector, srcVectorAlphaMask);
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// Restore or mask alpha values:
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if (RGBx)
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dstVector = vorrq_u32(alphaMask, dstVector);
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else
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dstVector = vbslq_u32(alphaMask, srcVector, dstVector);
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vst1q_u32(&buffer[i], dstVector);
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} else {
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// 4xAlpha==255, no change except if we are doing RGBA->ARGB:
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if (RGBA)
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vst1q_u32(&buffer[i], vrgba2argb(srcVector));
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else if (buffer != src)
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vst1q_u32(&buffer[i], srcVector);
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}
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} else {
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// 4xAlpha==0, always zero, except if output is RGBx:
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if (RGBx)
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vst1q_u32(&buffer[i], alphaMask);
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else
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vst1q_u32(&buffer[i], vdupq_n_u32(0));
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}
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}
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SIMD_EPILOGUE(i, count, 3) {
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uint v = qUnpremultiply(src[i]);
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if (RGBx)
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v = 0xff000000 | v;
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if (RGBA)
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v = ARGB2RGBA(v);
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buffer[i] = v;
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}
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}
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void QT_FASTCALL convertARGB32ToARGB32PM_neon(uint *buffer, int count, const QVector<QRgb> *)
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{
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convertARGBToARGB32PM_neon<false>(buffer, buffer, count);
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@ -1177,6 +1258,34 @@ const uint *QT_FASTCALL fetchRGBA8888ToARGB32PM_neon(uint *buffer, const uchar *
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return buffer;
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}
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void QT_FASTCALL storeRGB32FromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *)
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{
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uint *d = reinterpret_cast<uint *>(dest) + index;
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convertARGBFromARGB32PM_neon<false,true>(d, src, count);
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}
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void QT_FASTCALL storeARGB32FromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *)
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{
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uint *d = reinterpret_cast<uint *>(dest) + index;
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convertARGBFromARGB32PM_neon<false,false>(d, src, count);
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}
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void QT_FASTCALL storeRGBA8888FromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *)
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{
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uint *d = reinterpret_cast<uint *>(dest) + index;
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convertARGBFromARGB32PM_neon<true,false>(d, src, count);
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}
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void QT_FASTCALL storeRGBXFromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
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const QVector<QRgb> *, QDitherInfo *)
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{
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uint *d = reinterpret_cast<uint *>(dest) + index;
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convertARGBFromARGB32PM_neon<true,true>(d, src, count);
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}
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#endif // Q_BYTE_ORDER == Q_LITTLE_ENDIAN
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QT_END_NAMESPACE
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