Update outdated comment in QEventDispatcherWin32::processEvents

The reason for the explicit qt_GetMessageHook call is not related to
Windows CE anymore. It is a work-around used by the Direct2D
integration.

Change-Id: I489665741fc673ab9d29b35a0c02c51f2a9e9288
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
This commit is contained in:
Joerg Bornemann 2019-05-23 13:34:09 +02:00 committed by Jörg Bornemann
parent b4a1336bb0
commit b6c7defd6c

View File

@ -610,7 +610,7 @@ bool QEventDispatcherWin32::processEvents(QEventLoop::ProcessEventsFlags flags)
}
}
if (haveMessage) {
// WinCE doesn't support hooks at all, so we have to call this by hand :(
// The Direct2d integration unsets getMessageHook. See QTBUG-42428
if (!d->getMessageHook)
(void) qt_GetMessageHook(0, PM_REMOVE, reinterpret_cast<LPARAM>(&msg));