Doc/QtCore: use new signal/slot signature in snippets
Use the new signal/slot syntax in the snippets where possible. Also change some 0 to nullptr. Change-Id: Ie3da2721d3cec33704f73f4d39c06a767717b095 Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
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@ -56,7 +56,7 @@ QApplication::sendEvent(mainWindow, &event);
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//! [1]
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QPushButton *quitButton = new QPushButton("Quit");
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connect(quitButton, SIGNAL(clicked()), &app, SLOT(quit()), Qt::QueuedConnection);
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connect(quitButton, &QPushButton::clicked, &app, &QCoreApplication::quit, Qt::QueuedConnection);
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//! [1]
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@ -79,12 +79,12 @@ Q_COREAPP_STARTUP_FUNCTION(preRoutineMyDebugTool)
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//! [4]
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static int *global_ptr = 0;
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static int *global_ptr = nullptr;
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static void cleanup_ptr()
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{
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delete [] global_ptr;
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global_ptr = 0;
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global_ptr = nullptr;
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}
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void init_ptr()
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@ -125,9 +125,9 @@ private:
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//! [6]
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static inline QString tr(const char *sourceText,
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const char *comment = 0);
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const char *comment = nullptr);
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static inline QString trUtf8(const char *sourceText,
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const char *comment = 0);
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const char *comment = nullptr);
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//! [6]
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@ -56,7 +56,7 @@ QState *s1 = new QState();
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s1->assignProperty(&button, "text", "Click me");
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QFinalState *s2 = new QFinalState();
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s1->addTransition(&button, SIGNAL(clicked()), s2);
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s1->addTransition(&button, &QPushButton::clicked, s2);
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machine.addState(s1);
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machine.addState(s2);
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@ -52,7 +52,7 @@
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// Instantiate the objects and connect to the finished signal.
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MyClass myObject;
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QFutureWatcher<int> watcher;
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connect(&watcher, SIGNAL(finished()), &myObject, SLOT(handleFinished()));
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connect(&watcher, QFutureWatcher<int>::finished, &myObject, &MyClass::handleFinished);
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// Start the computation.
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QFuture<int> future = QtConcurrent::run(...);
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@ -56,10 +56,10 @@ progressBar->setRange(0, 100);
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// Construct a 1-second timeline with a frame range of 0 - 100
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QTimeLine *timeLine = new QTimeLine(1000, this);
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timeLine->setFrameRange(0, 100);
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connect(timeLine, SIGNAL(frameChanged(int)), progressBar, SLOT(setValue(int)));
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connect(timeLine, &QTimeLine::frameChanged, progressBar, &QProgressBar::setValue);
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// Clicking the push button will start the progress bar animation
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pushButton = new QPushButton(tr("Start animation"), this);
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connect(pushButton, SIGNAL(clicked()), timeLine, SLOT(start()));
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connect(pushButton, &QPushButton::clicked, timeLine, &QTimeLine::start);
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...
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//! [0]
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@ -48,11 +48,10 @@
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**
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****************************************************************************/
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#include <QtGui>
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#include <QtWidgets>
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#include "buttonwidget.h"
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#include <QtWidgets>
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//! [0]
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ButtonWidget::ButtonWidget(const QStringList &texts, QWidget *parent)
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: QWidget(parent)
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@ -62,15 +61,16 @@ ButtonWidget::ButtonWidget(const QStringList &texts, QWidget *parent)
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QGridLayout *gridLayout = new QGridLayout;
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for (int i = 0; i < texts.size(); ++i) {
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QPushButton *button = new QPushButton(texts[i]);
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connect(button, SIGNAL(clicked()), signalMapper, SLOT(map()));
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connect(button, &QPushButton::clicked,
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signalMapper, &QSignalMapper::map);
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//! [0] //! [1]
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signalMapper->setMapping(button, texts[i]);
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gridLayout->addWidget(button, i / 3, i % 3);
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}
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connect(signalMapper, SIGNAL(mapped(QString)),
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connect(signalMapper, QOverload<const QString &>::of(&QSignalMapper::mapped),
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//! [1] //! [2]
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this, SIGNAL(clicked(QString)));
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this, &ButtonWidget::clicked);
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setLayout(gridLayout);
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}
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@ -84,7 +84,7 @@ ButtonWidget::ButtonWidget(const QStringList &texts, QWidget *parent)
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for (int i = 0; i < texts.size(); ++i) {
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QString text = texts[i];
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QPushButton *button = new QPushButton(text);
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connect(button, &QPushButton::clicked, [=] { clicked(text); });
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connect(button, &QPushButton::clicked, [this, text] { clicked(text); });
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gridLayout->addWidget(button, i / 3, i % 3);
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}
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setLayout(gridLayout);
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@ -51,7 +51,7 @@
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#ifndef BUTTONWIDGET_H
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#define BUTTONWIDGET_H
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#include <qwidget.h>
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#include <QWidget>
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class QSignalMapper;
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class QString;
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@ -63,7 +63,7 @@ class ButtonWidget : public QWidget
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Q_OBJECT
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public:
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ButtonWidget(const QStringList &texts, QWidget *parent = 0);
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ButtonWidget(const QStringList &texts, QWidget *parent = nullptr);
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signals:
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void clicked(const QString &text);
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@ -68,10 +68,10 @@ MainWindow::MainWindow()
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readSettings();
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connect(textEdit->document(), SIGNAL(contentsChanged()),
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this, SLOT(documentWasModified()));
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connect(textEdit->document(), &QTextEdit::contentsChanged,
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this, &QAction::documentWasModified);
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setCurrentFile("");
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setCurrentFile(QString());
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setUnifiedTitleAndToolBarOnMac(true);
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}
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//! [2]
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@ -95,7 +95,7 @@ void MainWindow::newFile()
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{
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if (maybeSave()) {
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textEdit->clear();
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setCurrentFile("");
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setCurrentFile(QString());
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}
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}
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//! [6]
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@ -162,31 +162,31 @@ void MainWindow::createActions()
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newAct = new QAction(QIcon(":/images/new.png"), tr("&New"), this);
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newAct->setShortcuts(QKeySequence::New);
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newAct->setStatusTip(tr("Create a new file"));
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connect(newAct, SIGNAL(triggered()), this, SLOT(newFile()));
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connect(newAct, &QAction::triggered, this, &MainWindow::newFile);
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//! [19]
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openAct = new QAction(QIcon(":/images/open.png"), tr("&Open..."), this);
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openAct->setShortcuts(QKeySequence::Open);
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openAct->setStatusTip(tr("Open an existing file"));
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connect(openAct, SIGNAL(triggered()), this, SLOT(open()));
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connect(openAct, &QAction::triggered, this, &MainWindow::open);
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//! [18] //! [19]
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saveAct = new QAction(QIcon(":/images/save.png"), tr("&Save"), this);
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saveAct->setShortcuts(QKeySequence::Save);
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saveAct->setStatusTip(tr("Save the document to disk"));
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connect(saveAct, SIGNAL(triggered()), this, SLOT(save()));
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connect(saveAct, &QAction::triggered, this, &MainWindow::save);
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saveAsAct = new QAction(tr("Save &As..."), this);
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saveAsAct->setShortcuts(QKeySequence::SaveAs);
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saveAsAct->setStatusTip(tr("Save the document under a new name"));
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connect(saveAsAct, SIGNAL(triggered()), this, SLOT(saveAs()));
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connect(saveAsAct, &QAction::triggered, this, &MainWindow::saveAs);
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//! [20]
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exitAct = new QAction(tr("E&xit"), this);
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exitAct->setShortcuts(QKeySequence::Quit);
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//! [20]
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exitAct->setStatusTip(tr("Exit the application"));
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connect(exitAct, SIGNAL(triggered()), this, SLOT(close()));
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connect(exitAct, &QAction::triggered, this, &MainWindow::close);
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//! [21]
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cutAct = new QAction(QIcon(":/images/cut.png"), tr("Cu&t"), this);
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@ -194,38 +194,38 @@ void MainWindow::createActions()
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cutAct->setShortcuts(QKeySequence::Cut);
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cutAct->setStatusTip(tr("Cut the current selection's contents to the "
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"clipboard"));
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connect(cutAct, SIGNAL(triggered()), textEdit, SLOT(cut()));
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connect(cutAct, &QAction::triggered, textEdit, &QTextEdit::cut);
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copyAct = new QAction(QIcon(":/images/copy.png"), tr("&Copy"), this);
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copyAct->setShortcuts(QKeySequence::Copy);
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copyAct->setStatusTip(tr("Copy the current selection's contents to the "
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"clipboard"));
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connect(copyAct, SIGNAL(triggered()), textEdit, SLOT(copy()));
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connect(copyAct, &QAction::triggered, textEdit, &QTextEdit::copy);
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pasteAct = new QAction(QIcon(":/images/paste.png"), tr("&Paste"), this);
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pasteAct->setShortcuts(QKeySequence::Paste);
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pasteAct->setStatusTip(tr("Paste the clipboard's contents into the current "
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"selection"));
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connect(pasteAct, SIGNAL(triggered()), textEdit, SLOT(paste()));
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connect(pasteAct, &QAction::triggered, textEdit, &QTextEdit::paste);
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aboutAct = new QAction(tr("&About"), this);
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aboutAct->setStatusTip(tr("Show the application's About box"));
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connect(aboutAct, SIGNAL(triggered()), this, SLOT(about()));
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connect(aboutAct, &QAction::triggered, this, &MainWindow::about);
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//! [22]
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aboutQtAct = new QAction(tr("About &Qt"), this);
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aboutQtAct->setStatusTip(tr("Show the Qt library's About box"));
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connect(aboutQtAct, SIGNAL(triggered()), qApp, SLOT(aboutQt()));
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connect(aboutQtAct, &QAction::triggered, qApp, &QApplication::aboutQt);
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//! [22]
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//! [23]
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cutAct->setEnabled(false);
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//! [23] //! [24]
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copyAct->setEnabled(false);
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connect(textEdit, SIGNAL(copyAvailable(bool)),
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cutAct, SLOT(setEnabled(bool)));
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connect(textEdit, SIGNAL(copyAvailable(bool)),
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copyAct, SLOT(setEnabled(bool)));
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connect(textEdit, &QTextEdit::copyAvailable,
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cutAct, &QAction::setEnabled);
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connect(textEdit, &QTextEdit::copyAvailable,
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copyAct, &QAction::setEnabled);
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}
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//! [24]
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@ -48,13 +48,14 @@
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**
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****************************************************************************/
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#include <QtGui>
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#include <QtWidgets>
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int main(int argv, char **args)
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{
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QApplication app(argv, args);
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QLabel *label = new QLabel;
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QPushButton *button = new QPushButton;
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//![0]
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QStateMachine machine;
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@ -70,14 +71,14 @@ int main(int argv, char **args)
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//![4]
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//![5]
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QObject::connect(s3, SIGNAL(entered()), button, SLOT(showMaximized()));
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QObject::connect(s3, SIGNAL(exited()), button, SLOT(showMinimized()));
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QObject::connect(s3, &QState::entered, button, &QPushButton:showMaximized);
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QObject::connect(s3, &QState::exited, button, &QPushButton::showMinimized);
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//![5]
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//![1]
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s1->addTransition(button, SIGNAL(clicked()), s2);
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s2->addTransition(button, SIGNAL(clicked()), s3);
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s3->addTransition(button, SIGNAL(clicked()), s1);
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s1->addTransition(button, &QPushButton::clicked, s2);
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s2->addTransition(button, &QPushButton::clicked, s3);
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s3->addTransition(button, &QPushButton::clicked, s1);
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//![1]
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//![2]
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@ -48,11 +48,11 @@
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**
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****************************************************************************/
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#include <QtGui>
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#include <QtWidgets>
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int main(int argv, char **args)
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{
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QApplication app(argv, args);
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QApplication app(argv, args);
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QStateMachine machine;
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@ -66,16 +66,17 @@ int main(int argv, char **args)
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//![0]
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//![2]
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s12->addTransition(quitButton, SIGNAL(clicked()), s12);
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s12->addTransition(quitButton, &QPushButton::clicked, s12);
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//![2]
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//![1]
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QFinalState *s2 = new QFinalState();
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s1->addTransition(quitButton, SIGNAL(clicked()), s2);
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s1->addTransition(quitButton, &QPushButton::clicked, s2);
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machine.addState(s2);
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machine.setInitialState(s1);
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QObject::connect(&machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit()));
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QObject::connect(&machine, &QStateMachine::finished,
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QCoreApplication::instance(), &QCoreApplication::quit);
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//![1]
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QButton *interruptButton = new QPushButton("Interrupt Button");
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@ -90,11 +91,11 @@ int main(int argv, char **args)
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mbox->addButton(QMessageBox::Ok);
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mbox->setText("Interrupted!");
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mbox->setIcon(QMessageBox::Information);
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QObject::connect(s3, SIGNAL(entered()), mbox, SLOT(exec()));
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QObject::connect(s3, &QState::entered, mbox, &QMessageBox::exec);
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s3->addTransition(s1h);
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machine.addState(s3);
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s1->addTransition(interruptButton, SIGNAL(clicked()), s3);
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s1->addTransition(interruptButton, &QPushButton::clicked, s3);
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//![3]
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return app.exec();
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@ -62,7 +62,7 @@ int main(int argv, char **args)
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//![0]
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//![1]
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s1->addTransition(s1, SIGNAL(finished()), s2);
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s1->addTransition(s1, &QState::finished, s2);
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//![1]
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return app.exec();
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@ -98,7 +98,7 @@ int main(int argv, char **args)
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s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
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s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100));
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s1->addTransition(button, SIGNAL(clicked()), s2);
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s1->addTransition(button, &QPushButton::clicked, s2);
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//![3]
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}
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@ -111,7 +111,7 @@ int main(int argv, char **args)
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s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
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s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100));
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QSignalTransition *transition = s1->addTransition(button, SIGNAL(clicked()), s2);
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QSignalTransition *transition = s1->addTransition(button, &QPushButton::clicked, s2);
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transition->addAnimation(new QPropertyAnimation(button, "geometry"));
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//![4]
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@ -130,9 +130,9 @@ int main(int argv, char **args)
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QState *s2 = new QState();
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s2->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
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connect(s2, SIGNAL(entered()), messageBox, SLOT(exec()));
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connect(s2, &QState::entered, messageBox, SLOT(exec()));
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s1->addTransition(button, SIGNAL(clicked()), s2);
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s1->addTransition(button, &QPushButton::clicked, s2);
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//![5]
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}
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@ -151,10 +151,10 @@ int main(int argv, char **args)
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s2->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
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QState *s3 = new QState();
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connect(s3, SIGNAL(entered()), messageBox, SLOT(exec()));
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connect(s3, &QState::entered, messageBox, SLOT(exec()));
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s1->addTransition(button, SIGNAL(clicked()), s2);
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s2->addTransition(s2, SIGNAL(propertiesAssigned()), s3);
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s1->addTransition(button, &QPushButton::clicked, s2);
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s2->addTransition(s2, &QState::propertiesAssigned, s3);
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//![6]
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}
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@ -61,7 +61,7 @@ AnalogClock::AnalogClock(QWidget *parent)
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//! [3] //! [4]
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QTimer *timer = new QTimer(this);
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//! [4] //! [5]
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connect(timer, SIGNAL(timeout()), this, SLOT(update()));
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connect(timer, &QTimer::timeout, this, QOverload<>::of(&AnalogClock::update));
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//! [5] //! [6]
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timer->start(1000);
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//! [6]
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@ -61,13 +61,13 @@ Foo::Foo()
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//! [0]
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QTimer *timer = new QTimer(this);
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//! [0] //! [1]
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connect(timer, SIGNAL(timeout()), this, SLOT(updateCaption()));
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connect(timer, &QTimer::timeout, this, &Foo::updateCaption);
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//! [1] //! [2]
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timer->start(1000);
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//! [2]
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//! [3]
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QTimer::singleShot(200, this, SLOT(updateCaption()));
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QTimer::singleShot(200, this, &Foo::updateCaption);
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//! [3]
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{
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@ -75,7 +75,7 @@ Foo::Foo()
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//! [4]
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QTimer *timer = new QTimer(this);
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//! [4] //! [5]
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connect(timer, SIGNAL(timeout()), this, SLOT(processOneThing()));
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connect(timer, &QTimer::timeout, this, &Foo::processOneThing);
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//! [5] //! [6]
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timer->start();
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//! [6]
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@ -356,11 +356,11 @@
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state2->assignProperty(button, "geometry", QRect(250, 250, 100, 30));
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QSignalTransition *transition1 = state1->addTransition(button,
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SIGNAL(clicked()), state2);
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&QPushButton::clicked, state2);
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transition1->addAnimation(new QPropertyAnimation(button, "geometry"));
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QSignalTransition *transition2 = state2->addTransition(button,
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SIGNAL(clicked()), state1);
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&QPushButton::clicked, state1);
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transition2->addAnimation(new QPropertyAnimation(button, "geometry"));
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machine->start();
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@ -323,12 +323,12 @@
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QState *s1 = new QState(&machine);
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QPushButton button;
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QSignalTransition *trans = new QSignalTransition(&button, SIGNAL(clicked()));
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QSignalTransition *trans = new QSignalTransition(&button, &QPushButton::clicked);
|
||||
s1->addTransition(trans);
|
||||
|
||||
QMessageBox msgBox;
|
||||
msgBox.setText("The button was clicked; carry on.");
|
||||
QObject::connect(trans, SIGNAL(triggered()), &msgBox, SLOT(exec()));
|
||||
QObject::connect(trans, QSignalTransition::triggered, &msgBox, &QMessageBox::exec);
|
||||
|
||||
machine.setInitialState(s1);
|
||||
\endcode
|
||||
|
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Reference in New Issue
Block a user