Get rid of QT_OPENGL_ES*

The QT_OPENGL_ES* macros are leftovers from an earlier,
ad hoc configuration system, which has since been
replaced by QT_CONFIG. To clean things up in Qt 6,
we use the new way instead.

Task-number: QTBUG-83467
Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This commit is contained in:
Eskil Abrahamsen Blomfeldt 2020-04-14 13:48:28 +02:00
parent 009d583eef
commit ad5aee2e34
71 changed files with 318 additions and 332 deletions

View File

@ -541,7 +541,6 @@ qt_feature("angle" PUBLIC
AUTODETECT QT_FEATURE_opengles2 OR QT_FEATURE_opengl_dynamic
CONDITION NOT QT_FEATURE_opengl_desktop AND QT_FEATURE_dxguid AND tests.fxc AND ( QT_FEATURE_direct3d9 OR ( WINRT AND QT_FEATURE_direct3d11 AND libs.d3dcompiler ) ) OR FIXME
)
qt_feature_definition("angle" "QT_OPENGL_ES_2_ANGLE")
qt_feature("angle_d3d11_qdtd" PRIVATE
LABEL "D3D11_QUERY_DATA_TIMESTAMP_DISJOINT"
CONDITION QT_FEATURE_angle AND TEST_angle_d3d11_qdtd
@ -710,24 +709,19 @@ qt_feature("opengles2" PUBLIC
ENABLE INPUT_opengl STREQUAL 'es2' OR INPUT_angle STREQUAL 'yes'
DISABLE INPUT_opengl STREQUAL 'desktop' OR INPUT_opengl STREQUAL 'dynamic' OR INPUT_opengl STREQUAL 'no'
)
qt_feature_definition("opengles2" "QT_OPENGL_ES")
qt_feature_definition("opengles2" "QT_OPENGL_ES_2")
qt_feature_config("opengles2" QMAKE_PUBLIC_QT_CONFIG)
qt_feature("opengles3" PUBLIC
LABEL "OpenGL ES 3.0"
CONDITION QT_FEATURE_opengles2 AND NOT QT_FEATURE_angle AND TEST_opengles3
)
qt_feature_definition("opengles3" "QT_OPENGL_ES_3")
qt_feature("opengles31" PUBLIC
LABEL "OpenGL ES 3.1"
CONDITION QT_FEATURE_opengles3 AND TEST_opengles31
)
qt_feature_definition("opengles31" "QT_OPENGL_ES_3_1")
qt_feature("opengles32" PUBLIC
LABEL "OpenGL ES 3.2"
CONDITION QT_FEATURE_opengles31 AND TEST_opengles32
)
qt_feature_definition("opengles32" "QT_OPENGL_ES_3_2")
qt_feature("opengl-desktop"
LABEL "Desktop OpenGL"
CONDITION ( WIN32 AND NOT WINRT AND NOT QT_FEATURE_opengles2 AND ( MSVC OR OpenGL_OpenGL_FOUND ) ) OR ( NOT WATCHOS AND NOT WIN32 AND NOT WASM AND OpenGL_OpenGL_FOUND )

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@ -1115,7 +1115,6 @@
"condition": "!features.opengl-desktop && features.dxguid && tests.fxc && (features.direct3d9 || (config.winrt && features.direct3d11 && libs.d3dcompiler))",
"output": [
"publicFeature",
{ "type": "define", "name": "QT_OPENGL_ES_2_ANGLE" },
{ "type": "varAssign", "name": "QMAKE_FXC_LOCATION", "value": "tests.fxc.value" }
]
},
@ -1319,33 +1318,28 @@
"condition": "(config.win32 && !features.opengl-dynamic) || (!config.watchos && !features.opengl-desktop && libs.opengl_es2)",
"output": [
"publicFeature",
"publicQtConfig",
{ "type": "define", "name": "QT_OPENGL_ES" },
{ "type": "define", "name": "QT_OPENGL_ES_2" }
"publicQtConfig"
]
},
"opengles3": {
"label": "OpenGL ES 3.0",
"condition": "features.opengles2 && !features.angle && tests.opengles3",
"output": [
"publicFeature",
{ "type": "define", "name": "QT_OPENGL_ES_3" }
"publicFeature"
]
},
"opengles31": {
"label": "OpenGL ES 3.1",
"condition": "features.opengles3 && tests.opengles31",
"output": [
"publicFeature",
{ "type": "define", "name": "QT_OPENGL_ES_3_1" }
"publicFeature"
]
},
"opengles32": {
"label": "OpenGL ES 3.2",
"condition": "features.opengles31 && tests.opengles32",
"output": [
"publicFeature",
{ "type": "define", "name": "QT_OPENGL_ES_3_2" }
"publicFeature"
]
},
"opengl-desktop": {

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@ -206,7 +206,7 @@ int QOpenGLContextPrivate::maxTextureSize()
QOpenGLFunctions *funcs = q->functions();
funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
#ifndef QT_OPENGL_ES
#if !QT_CONFIG(opengles2)
if (!q->isOpenGLES()) {
GLenum proxy = GL_PROXY_TEXTURE_2D;
@ -232,7 +232,7 @@ int QOpenGLContextPrivate::maxTextureSize()
max_texture_size = size;
}
#endif // QT_OPENGL_ES
#endif // QT_CONFIG(opengles2)
return max_texture_size;
}
@ -957,7 +957,7 @@ QOpenGLContext::OpenGLModuleType QOpenGLContext::openGLModuleType()
#if defined(QT_OPENGL_DYNAMIC)
Q_ASSERT(qGuiApp);
return QGuiApplicationPrivate::instance()->platformIntegration()->openGLModuleType();
#elif defined(QT_OPENGL_ES_2)
#elif QT_CONFIG(opengles2)
return LibGLES;
#else
return LibGL;

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@ -213,7 +213,7 @@ bool QPlatformGraphicsBufferHelper::bindSWToTexture(const QPlatformGraphicsBuffe
if (rect.isNull() || rect == QRect(QPoint(0,0),size)) {
funcs->glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, size.width(), size.height(), 0, GL_RGBA, pixelType, image.constBits());
} else {
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (!ctx->isOpenGLES()) {
funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, image.width());
funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, pixelType,

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@ -63,9 +63,9 @@
// access to additional functionality the drivers may expose but
// which the system headers do not.
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
# if defined(Q_OS_IOS) || defined(Q_OS_TVOS)
# if defined(QT_OPENGL_ES_3)
# if QT_CONFIG(opengles3)
# include <OpenGLES/ES3/gl.h>
# include <OpenGLES/ES3/glext.h>
# else
@ -83,7 +83,7 @@ typedef void* GLeglImageOES;
# elif !defined(Q_OS_DARWIN) // "uncontrolled" ES2 platforms
// In "es2" builds (QT_OPENGL_ES_2) additional defines indicate GLES 3.0 or
// In "es2" builds (QT_CONFIG(opengles2)) additional defines indicate GLES 3.0 or
// higher is available *at build time*. In this case include the corresponding
// header. These are backwards compatible and it should be safe to include
// headers on top of each other, meaning that applications can include gl2.h
@ -101,11 +101,11 @@ typedef void* GLeglImageOES;
# define QGL_TEMP_GLEXT_PROTO
# endif
# if defined(QT_OPENGL_ES_3_2)
# if QT_CONFIG(opengles32)
# include <GLES3/gl32.h>
# elif defined(QT_OPENGL_ES_3_1)
# elif QT_CONFIG(opengles31)
# include <GLES3/gl31.h>
# elif defined(QT_OPENGL_ES_3)
# elif QT_CONFIG(opengles3)
# include <GLES3/gl3.h>
# else
# include <GLES2/gl2.h>
@ -145,10 +145,10 @@ typedef char GLchar;
# endif
# include <QtGui/qopenglext.h>
# endif // Q_OS_MAC
#endif // QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
// Desktops can support OpenGL 4.
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
#define QT_OPENGL_3
#define QT_OPENGL_3_2
#define QT_OPENGL_4
@ -162,7 +162,7 @@ QT_BEGIN_NAMESPACE
// When all else fails we provide sensible fallbacks - this is needed to
// allow compilation on OS X 10.6
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
// OS X 10.6 doesn't define these which are needed below
// OS X 10.7 and later defien them in gl3.h

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@ -53,7 +53,7 @@
#endif
// GLES build without having included gl32.h -> GLDEBUGPROC is still need for the protos, define it here
#if defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_3_2)
#if QT_CONFIG(opengles2) && !QT_CONFIG(opengles32)
typedef void (QOPENGLF_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#endif

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@ -2129,7 +2129,7 @@ Func resolve(QOpenGLContext *context, const char *name, Func)
#define RESOLVE(name) \
resolve(context, "gl"#name, name)
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
// some fallback functions
static void QOPENGLF_APIENTRY qopenglfSpecialClearDepthf(GLclampf depth)
@ -2167,14 +2167,14 @@ static void QOPENGLF_APIENTRY qopenglfSpecialReleaseShaderCompiler()
{
}
#endif // !QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
QOpenGLFunctionsPrivate::QOpenGLFunctionsPrivate(QOpenGLContext *c)
{
init(c);
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
// setup fallbacks in case some methods couldn't get resolved
bool es = QOpenGLContext::currentContext()->isOpenGLES();
if (!f.ClearDepthf || !es)

File diff suppressed because it is too large Load Diff

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@ -190,7 +190,7 @@ bool QOpenGLProgramBinaryCache::setProgramBinary(uint programId, uint blobFormat
if (error == GL_NO_ERROR || error == GL_CONTEXT_LOST)
break;
}
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
if (context->isOpenGLES() && context->format().majorVersion() < 3) {
initializeProgramBinaryOES(context);
programBinaryOES(programId, blobFormat, p, blobSize);
@ -412,7 +412,7 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
*p++ = 0;
GLint outSize = 0;
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
if (context->isOpenGLES() && context->format().majorVersion() < 3) {
QMutexLocker lock(&m_mutex);
initializeProgramBinaryOES(context);
@ -443,7 +443,7 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
}
}
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
void QOpenGLProgramBinaryCache::initializeProgramBinaryOES(QOpenGLContext *context)
{
if (m_programBinaryOESInitialized)

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@ -103,7 +103,7 @@ private:
uint format;
};
QCache<QByteArray, MemCacheEntry> m_memCache;
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
void (QOPENGLF_APIENTRYP programBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
void (QOPENGLF_APIENTRYP getProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
void initializeProgramBinaryOES(QOpenGLContext *context);

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@ -341,7 +341,7 @@ void QOpenGLBuffer::destroy()
*/
bool QOpenGLBuffer::read(int offset, void *data, int count)
{
#if !defined(QT_OPENGL_ES)
#if !QT_CONFIG(opengles2)
Q_D(QOpenGLBuffer);
if (!d->funcs->hasOpenGLFeature(QOpenGLFunctions::Buffers) || !d->guard->id())
return false;

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@ -748,7 +748,7 @@ void QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments(QOpenGLContext
funcs.glBindRenderbuffer(GL_RENDERBUFFER, stencil_buffer);
Q_ASSERT(funcs.glIsRenderbuffer(stencil_buffer));
#ifdef QT_OPENGL_ES
#if QT_CONFIG(opengles2)
GLenum storage = GL_STENCIL_INDEX8;
#else
GLenum storage = ctx->isOpenGLES() ? GL_STENCIL_INDEX8 : GL_STENCIL_INDEX;
@ -875,7 +875,7 @@ void QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments(QOpenGLContext
static inline GLenum effectiveInternalFormat(GLenum internalFormat)
{
if (!internalFormat)
#ifdef QT_OPENGL_ES_2
#if QT_CONFIG(opengles2)
internalFormat = GL_RGBA;
#else
internalFormat = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8;

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@ -67,7 +67,7 @@ public:
target(GL_TEXTURE_2D),
mipmap(false)
{
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
// There is nothing that says QOpenGLFramebufferObjectFormat needs a current
// context, so we need a fallback just to be safe, even though in pratice there
// will usually be a context current.

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -1925,6 +1925,6 @@ inline void QOpenGLFunctions_1_0::glNewList(GLuint list, GLenum mode)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -2115,6 +2115,6 @@ inline void QOpenGLFunctions_1_1::glArrayElement(GLint i)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -2354,6 +2354,6 @@ inline void QOpenGLFunctions_1_2::glColorTable(GLenum target, GLenum internalfor
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -2639,6 +2639,6 @@ inline void QOpenGLFunctions_1_3::glClientActiveTexture(GLenum texture)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -2919,6 +2919,6 @@ inline void QOpenGLFunctions_1_4::glFogCoordf(GLfloat coord)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -3042,6 +3042,6 @@ inline void QOpenGLFunctions_1_5::glFogCoordf(GLfloat coord)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -3610,6 +3610,6 @@ inline void QOpenGLFunctions_2_0::glVertexAttrib1d(GLuint index, GLdouble x)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -3655,6 +3655,6 @@ inline void QOpenGLFunctions_2_1::glVertexAttrib1d(GLuint index, GLdouble x)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -4169,6 +4169,6 @@ inline void QOpenGLFunctions_3_0::glVertexAttribI1i(GLuint index, GLint x)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -1597,6 +1597,6 @@ inline void QOpenGLFunctions_3_1::glDrawArraysInstanced(GLenum mode, GLint first
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -4373,6 +4373,6 @@ inline void QOpenGLFunctions_3_2_Compatibility::glVertexAttribI1i(GLuint index,
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -1716,6 +1716,6 @@ inline void QOpenGLFunctions_3_2_Core::glGetInteger64i_v(GLenum target, GLuint i
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -4730,6 +4730,6 @@ inline void QOpenGLFunctions_3_3_Compatibility::glVertexAttribI1i(GLuint index,
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -2137,6 +2137,6 @@ inline void QOpenGLFunctions_3_3_Core::glVertexAttribDivisor(GLuint index, GLuin
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -5015,6 +5015,6 @@ inline void QOpenGLFunctions_4_0_Compatibility::glVertexAttribI1i(GLuint index,
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -2418,6 +2418,6 @@ inline void QOpenGLFunctions_4_0_Core::glMinSampleShading(GLfloat value)
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -5552,6 +5552,6 @@ inline void QOpenGLFunctions_4_1_Compatibility::glVertexAttribI1i(GLuint index,
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -2951,6 +2951,6 @@ inline void QOpenGLFunctions_4_1_Core::glReleaseShaderCompiler()
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -5643,6 +5643,6 @@ QT_END_NAMESPACE
#pragma pop_macro("MemoryBarrier")
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -3038,6 +3038,6 @@ QT_END_NAMESPACE
#pragma pop_macro("MemoryBarrier")
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -5850,6 +5850,6 @@ QT_END_NAMESPACE
#pragma pop_macro("MemoryBarrier")
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -3242,6 +3242,6 @@ QT_END_NAMESPACE
#pragma pop_macro("MemoryBarrier")
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -5972,6 +5972,6 @@ QT_END_NAMESPACE
#pragma pop_macro("MemoryBarrier")
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -3426,6 +3426,6 @@ QT_END_NAMESPACE
#pragma pop_macro("MemoryBarrier")
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -6690,6 +6690,6 @@ QT_END_NAMESPACE
#pragma pop_macro("MemoryBarrier")
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -52,7 +52,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -4068,6 +4068,6 @@ QT_END_NAMESPACE
#endif
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

View File

@ -42,7 +42,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if defined(QT_OPENGL_ES_2) || defined(Q_QDOC)
#if QT_CONFIG(opengles2) || defined(Q_QDOC)
#include <QtOpenGL/QOpenGLVersionProfile>
#include <QtOpenGL/QOpenGLVersionFunctions>
@ -927,6 +927,6 @@ inline void QOpenGLFunctions_ES2::glViewport(GLint x, GLint y, GLsizei width, GL
QT_END_NAMESPACE
#endif // QT_OPENGL_ES_2
#endif // QT_CONFIG(opengles2)
#endif

View File

@ -682,7 +682,7 @@ void QOpenGL2PaintEngineEx::beginNativePainting()
for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
d->funcs.glDisableVertexAttribArray(i);
#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_DYNAMIC)
#if !QT_CONFIG(opengles2) && !defined(QT_OPENGL_DYNAMIC)
Q_ASSERT(QOpenGLContext::currentContext());
const QOpenGLContext *ctx = d->ctx;
const QSurfaceFormat &fmt = d->device->context()->format();
@ -712,7 +712,7 @@ void QOpenGL2PaintEngineEx::beginNativePainting()
glMatrixMode(GL_MODELVIEW);
glLoadMatrixf(&mv_matrix[0][0]);
}
#endif // QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
d->resetGLState();
@ -1472,7 +1472,7 @@ void QOpenGL2PaintEngineEx::renderHintsChanged()
{
state()->renderHintsChanged = true;
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGL2PaintEngineEx);
QT_WARNING_PUSH
@ -1487,7 +1487,7 @@ QT_WARNING_DISABLE_DEPRECATED
d->funcs.glDisable(GL_MULTISAMPLE);
QT_WARNING_POP
}
#endif // QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
Q_D(QOpenGL2PaintEngineEx);
@ -2248,13 +2248,13 @@ bool QOpenGL2PaintEngineEx::begin(QPaintDevice *pdev)
d->glyphCacheFormat = QFontEngine::Format_A8;
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
d->funcs.glDisable(GL_MULTISAMPLE);
d->glyphCacheFormat = QFontEngine::Format_A32;
d->multisamplingAlwaysEnabled = false;
} else
#endif // QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
{
// OpenGL ES can't switch MSAA off, so if the gl paint device is
// multisampled, it's always multisampled.

View File

@ -53,7 +53,7 @@
#include <QtGui/private/qtguiglobal_p.h>
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
#include <QtGui/QOpenGLContext>

View File

@ -52,7 +52,7 @@
#include <QtGui/QColor>
#include <QtGui/QSurfaceFormat>
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
#include <QtOpenGL/qopenglfunctions_4_0_core.h>
#endif
@ -207,7 +207,7 @@ QT_BEGIN_NAMESPACE
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
#endif
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
static inline bool isFormatGLES(const QSurfaceFormat &f)
{
return (f.renderableType() == QSurfaceFormat::OpenGLES);
@ -221,7 +221,7 @@ static inline bool supportsGeometry(const QSurfaceFormat &f)
static inline bool supportsCompute(const QSurfaceFormat &f)
{
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (!isFormatGLES(f))
return f.version() >= qMakePair(4, 3);
else
@ -233,7 +233,7 @@ static inline bool supportsCompute(const QSurfaceFormat &f)
static inline bool supportsTessellation(const QSurfaceFormat &f)
{
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (!isFormatGLES(f))
return f.version() >= qMakePair(4, 0);
else
@ -470,7 +470,7 @@ static const char qualifierDefines[] =
"#define mediump\n"
"#define highp\n";
#if defined(QT_OPENGL_ES) && !defined(QT_OPENGL_FORCE_SHADER_DEFINES)
#if QT_CONFIG(opengles2) && !defined(QT_OPENGL_FORCE_SHADER_DEFINES)
// The "highp" qualifier doesn't exist in fragment shaders
// on all ES platforms. When it doesn't exist, use "mediump".
#define QOpenGL_REDEFINE_HIGHP 1
@ -787,7 +787,7 @@ public:
, inited(false)
, removingShaders(false)
, glfuncs(new QOpenGLExtraFunctions)
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
, tessellationFuncs(nullptr)
#endif
, linkBinaryRecursion(false)
@ -805,7 +805,7 @@ public:
QList<QOpenGLShader *> anonShaders;
QOpenGLExtraFunctions *glfuncs;
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
// for tessellation features not in GLES 3.2
QOpenGLFunctions_4_0_Core *tessellationFuncs;
#endif
@ -895,7 +895,7 @@ bool QOpenGLShaderProgram::init()
return false;
d->glfuncs->initializeOpenGLFunctions();
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (!context->isOpenGLES() && context->format().version() >= qMakePair(4, 0)) {
d->tessellationFuncs = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_0_Core>(context);
d->tessellationFuncs->initializeOpenGLFunctions();
@ -3568,7 +3568,7 @@ int QOpenGLShaderProgram::patchVertexCount() const
*/
void QOpenGLShaderProgram::setDefaultOuterTessellationLevels(const QVector<float> &levels)
{
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
Q_D(QOpenGLShaderProgram);
if (d->tessellationFuncs) {
QVector<float> tessLevels = levels;
@ -3608,7 +3608,7 @@ void QOpenGLShaderProgram::setDefaultOuterTessellationLevels(const QVector<float
*/
QVector<float> QOpenGLShaderProgram::defaultOuterTessellationLevels() const
{
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
QVector<float> tessLevels(4, 1.0f);
Q_D(const QOpenGLShaderProgram);
if (d->tessellationFuncs)
@ -3641,7 +3641,7 @@ QVector<float> QOpenGLShaderProgram::defaultOuterTessellationLevels() const
*/
void QOpenGLShaderProgram::setDefaultInnerTessellationLevels(const QVector<float> &levels)
{
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
Q_D(QOpenGLShaderProgram);
if (d->tessellationFuncs) {
QVector<float> tessLevels = levels;
@ -3681,7 +3681,7 @@ void QOpenGLShaderProgram::setDefaultInnerTessellationLevels(const QVector<float
*/
QVector<float> QOpenGLShaderProgram::defaultInnerTessellationLevels() const
{
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
QVector<float> tessLevels(2, 1.0f);
Q_D(const QOpenGLShaderProgram);
if (d->tessellationFuncs)

View File

@ -3890,7 +3890,7 @@ bool QOpenGLTexture::hasFeature(Feature feature)
bool supported = false;
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!ctx->isOpenGLES()) {
switch (feature) {
case ImmutableMultisampleStorage:
@ -4242,7 +4242,7 @@ void QOpenGLTexture::generateMipMaps(int baseLevel, bool resetBaseLevel)
*/
void QOpenGLTexture::setSwizzleMask(SwizzleComponent component, SwizzleValue value)
{
#if !defined(Q_OS_MAC) && !defined(QT_OPENGL_ES_2)
#if !defined(Q_OS_MAC) && !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4271,7 +4271,7 @@ void QOpenGLTexture::setSwizzleMask(SwizzleComponent component, SwizzleValue val
void QOpenGLTexture::setSwizzleMask(SwizzleValue r, SwizzleValue g,
SwizzleValue b, SwizzleValue a)
{
#if !defined(Q_OS_MAC) && !defined(QT_OPENGL_ES_2)
#if !defined(Q_OS_MAC) && !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4331,7 +4331,7 @@ QOpenGLTexture::SwizzleValue QOpenGLTexture::swizzleMask(SwizzleComponent compon
*/
void QOpenGLTexture::setDepthStencilMode(QOpenGLTexture::DepthStencilMode mode)
{
#if !defined(Q_OS_MAC) && !defined(QT_OPENGL_ES_2)
#if !defined(Q_OS_MAC) && !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4628,7 +4628,7 @@ void QOpenGLTexture::setBorderColor(const QColor &color)
*/
void QOpenGLTexture::setBorderColor(float r, float g, float b, float a)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4661,7 +4661,7 @@ void QOpenGLTexture::setBorderColor(float r, float g, float b, float a)
*/
void QOpenGLTexture::setBorderColor(int r, int g, int b, int a)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4696,7 +4696,7 @@ void QOpenGLTexture::setBorderColor(int r, int g, int b, int a)
*/
void QOpenGLTexture::setBorderColor(uint r, uint g, uint b, uint a)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4808,7 +4808,7 @@ void QOpenGLTexture::borderColor(unsigned int *border) const
*/
void QOpenGLTexture::setMinimumLevelOfDetail(float value)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4845,7 +4845,7 @@ float QOpenGLTexture::minimumLevelOfDetail() const
*/
void QOpenGLTexture::setMaximumLevelOfDetail(float value)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4881,7 +4881,7 @@ float QOpenGLTexture::maximumLevelOfDetail() const
*/
void QOpenGLTexture::setLevelOfDetailRange(float min, float max)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
@ -4923,7 +4923,7 @@ QPair<float, float> QOpenGLTexture::levelOfDetailRange() const
*/
void QOpenGLTexture::setLevelofDetailBias(float bias)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();

View File

@ -92,7 +92,7 @@ QOpenGLTextureGlyphCache::~QOpenGLTextureGlyphCache()
clear();
}
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
static inline bool isCoreProfile()
{
return QOpenGLContext::currentContext()->format().profile() == QSurfaceFormat::CoreProfile;
@ -143,7 +143,7 @@ void QOpenGLTextureGlyphCache::createTextureData(int width, int height)
QVarLengthArray<uchar> data(width * height);
for (int i = 0; i < data.size(); ++i)
data[i] = 0;
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
const GLint internalFormat = isCoreProfile() ? GL_R8 : GL_ALPHA;
const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
@ -233,11 +233,11 @@ static void load_glyph_image_to_texture(QOpenGLContext *ctx,
funcs->glBindTexture(GL_TEXTURE_2D, texture);
if (img.depth() == 32) {
#ifdef QT_OPENGL_ES_2
#if QT_CONFIG(opengles2)
GLenum fmt = GL_RGBA;
#else
GLenum fmt = ctx->isOpenGLES() ? GL_RGBA : GL_BGRA;
#endif // QT_OPENGL_ES_2
#endif // QT_CONFIG(opengles2)
#if Q_BYTE_ORDER == Q_BIG_ENDIAN
fmt = GL_RGBA;
@ -246,7 +246,7 @@ static void load_glyph_image_to_texture(QOpenGLContext *ctx,
} else {
// The scanlines in image are 32-bit aligned, even for mono or 8-bit formats. This
// is good because it matches the default of 4 bytes for GL_UNPACK_ALIGNMENT.
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
const GLenum format = GL_ALPHA;

View File

@ -143,7 +143,7 @@ QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context)
TextureImage2DMultisample = &QOpenGLTextureHelper::qt_TextureImage2DMultisample;
}
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
// Here we are targeting OpenGL ES 2.0+ only. This is likely using EGL, where,
// similarly to WGL, non-extension functions (i.e. any function that is part of the
// GLES spec) *may* not be queried via eglGetProcAddress.
@ -221,7 +221,7 @@ QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context)
}
}
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
// OpenGL 1.0 and 1.1
TexImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage1D"));
TexSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage1D"));\

View File

@ -628,7 +628,7 @@ public:
int val = 0;
functions->glGetIntegerv(GL_UNPACK_ALIGNMENT, &val);
options.setAlignment(val);
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
functions->glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &val);
options.setSkipImages(val);
functions->glGetIntegerv(GL_UNPACK_SKIP_ROWS, &val);
@ -651,7 +651,7 @@ public:
inline void setPixelUploadOptions(const QOpenGLPixelTransferOptions &options)
{
functions->glPixelStorei(GL_UNPACK_ALIGNMENT, options.alignment());
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
functions->glPixelStorei(GL_UNPACK_SKIP_IMAGES, options.skipImages());
functions->glPixelStorei(GL_UNPACK_SKIP_ROWS, options.skipRows());
functions->glPixelStorei(GL_UNPACK_SKIP_PIXELS, options.skipPixels());

View File

@ -42,7 +42,7 @@
#include <QtOpenGL/qtopenglglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtCore/QObject>
#include <QtGui/qopengl.h>

View File

@ -103,7 +103,7 @@ QOpenGLVersionFunctionsStorage::QOpenGLVersionFunctionsStorage()
QOpenGLVersionFunctionsStorage::~QOpenGLVersionFunctionsStorage()
{
#ifndef QT_OPENGL_ES
#if !QT_CONFIG(opengles2)
if (backends) {
int i = 0;
@ -122,7 +122,7 @@ QOpenGLVersionFunctionsStorage::~QOpenGLVersionFunctionsStorage()
QOpenGLVersionFunctionsBackend *QOpenGLVersionFunctionsStorage::backend(QOpenGLContext *context, QOpenGLVersionFunctionsBackend::Version v)
{
#ifdef QT_OPENGL_ES
#if QT_CONFIG(opengles2)
Q_UNUSED(context);
Q_UNUSED(v);
return 0;
@ -339,7 +339,7 @@ QOpenGLContext *QAbstractOpenGLFunctions::owningContext() const
return d->owningContext;
}
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_0_CoreBackend, QT_OPENGL_1_0_FUNCTIONS)
QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_1_CoreBackend, QT_OPENGL_1_1_FUNCTIONS)
@ -376,6 +376,6 @@ QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_5_DeprecatedBackend, QT_OPENGL_4_5_DEPREC
// No backends for OpenGL ES 2
#endif // !QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
QT_END_NAMESPACE

View File

@ -240,7 +240,7 @@ inline QAbstractOpenGLFunctionsPrivate *QAbstractOpenGLFunctionsPrivate::get(QAb
return q->d_func();
}
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
class QOpenGLFunctions_1_0_CoreBackend : public QOpenGLVersionFunctionsBackend
{
@ -1894,7 +1894,7 @@ public:
// No need for backend classes with function pointers with ES2.
// All function addresses are independent of context and display.
#endif // !QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
#undef QT_OPENGL_DECLARE_FUNCTIONS
#undef QT_OPENGL_COUNT_FUNCTIONS

View File

@ -49,7 +49,7 @@
#include "qopenglversionfunctionsfactory.h"
#include "qopenglversionfunctions_p.h"
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
#include "qopenglfunctions_4_5_core.h"
#include "qopenglfunctions_4_5_compatibility.h"
#include "qopenglfunctions_4_4_core.h"
@ -84,7 +84,7 @@ QT_BEGIN_NAMESPACE
static QAbstractOpenGLFunctions *createFunctions(const QOpenGLVersionProfile &versionProfile)
{
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
const int major = versionProfile.version().first;
const int minor = versionProfile.version().second;
@ -231,12 +231,12 @@ QAbstractOpenGLFunctions *QOpenGLVersionFunctionsFactory::get(const QOpenGLVersi
return nullptr;
}
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (context->isOpenGLES()) {
qWarning("versionFunctions: Not supported on OpenGL ES");
return nullptr;
}
#endif // QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
const QSurfaceFormat f = context->format();

View File

@ -171,7 +171,7 @@ bool QOpenGLVertexArrayObjectPrivate::create()
vaoFuncs.core_3_0 = nullptr;
vaoFuncsType = NotSupported;
QSurfaceFormat format = ctx->format();
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (format.version() >= qMakePair<int, int>(3,2)) {
vaoFuncs.core_3_2 = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_3_2_Core>(ctx);
vaoFuncsType = Core_3_2;
@ -236,7 +236,7 @@ void QOpenGLVertexArrayObjectPrivate::destroy()
if (vao && ctx) {
switch (vaoFuncsType) {
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
case Core_3_2:
vaoFuncs.core_3_2->glDeleteVertexArrays(1, &vao);
break;
@ -273,7 +273,7 @@ void QOpenGLVertexArrayObjectPrivate::_q_contextAboutToBeDestroyed()
void QOpenGLVertexArrayObjectPrivate::bind()
{
switch (vaoFuncsType) {
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
case Core_3_2:
vaoFuncs.core_3_2->glBindVertexArray(vao);
break;
@ -294,7 +294,7 @@ void QOpenGLVertexArrayObjectPrivate::bind()
void QOpenGLVertexArrayObjectPrivate::release()
{
switch (vaoFuncsType) {
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
case Core_3_2:
vaoFuncs.core_3_2->glBindVertexArray(0);
break;

View File

@ -87,7 +87,7 @@ bool QAbstractOpenGLExtension::isInitialized() const
return d->initialized;
}
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
QOpenGLExtension_3DFX_tbuffer::QOpenGLExtension_3DFX_tbuffer()
: QAbstractOpenGLExtension(*(new QOpenGLExtension_3DFX_tbufferPrivate))

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@ -107,7 +107,7 @@ protected:
QAbstractOpenGLExtensionPrivate *d_ptr;
};
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)
class QOpenGLExtension_3DFX_tbufferPrivate : public QAbstractOpenGLExtensionPrivate
{

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@ -466,7 +466,7 @@ QFunctionPointer QEGLPlatformContext::getProcAddress(const char *procName)
const char *name;
QFunctionPointer func;
} standardFuncs[] = {
#ifdef QT_OPENGL_ES_2
#if QT_CONFIG(opengles2)
{ "glBindTexture", (QFunctionPointer) ::glBindTexture },
{ "glBlendFunc", (QFunctionPointer) ::glBlendFunc },
{ "glClear", (QFunctionPointer) ::glClear },
@ -611,9 +611,9 @@ QFunctionPointer QEGLPlatformContext::getProcAddress(const char *procName)
{ "glClearDepthf", (QFunctionPointer) ::glClearDepthf },
{ "glDepthRangef", (QFunctionPointer) ::glDepthRangef },
#endif // QT_OPENGL_ES_2
#endif // QT_CONFIG(opengles2)
#ifdef QT_OPENGL_ES_3
#if QT_CONFIG(opengles3)
{ "glBeginQuery", (QFunctionPointer) ::glBeginQuery },
{ "glBeginTransformFeedback", (QFunctionPointer) ::glBeginTransformFeedback },
{ "glBindBufferBase", (QFunctionPointer) ::glBindBufferBase },
@ -718,9 +718,9 @@ QFunctionPointer QEGLPlatformContext::getProcAddress(const char *procName)
{ "glVertexAttribI4uiv", (QFunctionPointer) ::glVertexAttribI4uiv },
{ "glVertexAttribIPointer", (QFunctionPointer) ::glVertexAttribIPointer },
{ "glWaitSync", (QFunctionPointer) ::glWaitSync },
#endif // QT_OPENGL_ES_3
#endif // QT_CONFIG(opengles3)
#ifdef QT_OPENGL_ES_3_1
#if QT_CONFIG(opengles31)
{ "glActiveShaderProgram", (QFunctionPointer) ::glActiveShaderProgram },
{ "glBindImageTexture", (QFunctionPointer) ::glBindImageTexture },
{ "glBindProgramPipeline", (QFunctionPointer) ::glBindProgramPipeline },
@ -789,9 +789,9 @@ QFunctionPointer QEGLPlatformContext::getProcAddress(const char *procName)
{ "glVertexAttribFormat", (QFunctionPointer) ::glVertexAttribFormat },
{ "glVertexAttribIFormat", (QFunctionPointer) ::glVertexAttribIFormat },
{ "glVertexBindingDivisor", (QFunctionPointer) ::glVertexBindingDivisor },
#endif // QT_OPENGL_ES_3_1
#endif // QT_CONFIG(opengles31)
#ifdef QT_OPENGL_ES_3_2
#if QT_CONFIG(opengles32)
{ "glBlendBarrier", (QFunctionPointer) ::glBlendBarrier },
{ "glCopyImageSubData", (QFunctionPointer) ::glCopyImageSubData },
{ "glDebugMessageControl", (QFunctionPointer) ::glDebugMessageControl },
@ -836,7 +836,7 @@ QFunctionPointer QEGLPlatformContext::getProcAddress(const char *procName)
{ "glTexBuffer", (QFunctionPointer) ::glTexBuffer },
{ "glTexBufferRange", (QFunctionPointer) ::glTexBufferRange },
{ "glTexStorage3DMultisample", (QFunctionPointer) ::glTexStorage3DMultisample },
#endif // QT_OPENGL_ES_3_2
#endif // QT_CONFIG(opengles32)
};
for (size_t i = 0; i < sizeof(standardFuncs) / sizeof(StdFunc); ++i) {

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@ -44,7 +44,7 @@
#include <QtCore/qdebug.h>
#include <QtGui/qopenglcontext.h>
#if defined(QT_OPENGL_ES_2_ANGLE) || defined(QT_OPENGL_DYNAMIC)
#if QT_CONFIG(angle) || defined(QT_OPENGL_DYNAMIC)
# include <EGL/eglext.h>
#endif

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@ -84,10 +84,10 @@
#include <limits.h>
#if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC)
#if QT_CONFIG(opengles2) || defined(QT_OPENGL_DYNAMIC)
# include "qwindowseglcontext.h"
#endif
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
# include "qwindowsglcontext.h"
#endif
@ -455,7 +455,7 @@ QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::doCreate()
return eglCtx;
}
return QOpenGLStaticContext::create(true);
#elif defined(QT_OPENGL_ES_2)
#elif QT_CONFIG(opengles2)
QWindowsOpenGLTester::Renderers glesRenderers = QWindowsOpenGLTester::requestedGlesRenderer();
if (glesRenderers == QWindowsOpenGLTester::InvalidRenderer)
glesRenderers = QWindowsOpenGLTester::supportedRenderers(QWindowsOpenGLTester::AngleRendererD3d11);
@ -483,7 +483,7 @@ QPlatformOpenGLContext *QWindowsIntegration::createPlatformOpenGLContext(QOpenGL
QOpenGLContext::OpenGLModuleType QWindowsIntegration::openGLModuleType()
{
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
return QOpenGLContext::LibGLES;
#elif !defined(QT_OPENGL_DYNAMIC)
return QOpenGLContext::LibGL;

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@ -241,7 +241,7 @@ QGLXContext::QGLXContext(QXcbScreen *screen, const QSurfaceFormat &format, QPlat
void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share)
{
if (m_format.renderableType() == QSurfaceFormat::DefaultRenderableType)
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
m_format.setRenderableType(QSurfaceFormat::OpenGLES);
#else
m_format.setRenderableType(QSurfaceFormat::OpenGL);

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@ -10447,7 +10447,7 @@ void QWidget::setParent(QWidget *parent, Qt::WindowFlags f)
// (f & Qt::MSWindowsOwnDC) clause (which is set on QGLWidgets on all
// platforms).
if (newParent
#if defined(QT_OPENGL_ES)
#if QT_CONFIG(opengles2)
|| (f & Qt::MSWindowsOwnDC)
#endif
) {

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@ -33,7 +33,7 @@
int main(int argc, char **argv)
{
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
QOpenGLExtension_OES_vertex_array_object obj;
#else
QOpenGLExtension_ARB_draw_buffers obj;

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@ -57,7 +57,7 @@
#include <QtPlatformHeaders/QGLXNativeContext>
#endif
#if defined(Q_OS_WIN32) && !defined(QT_OPENGL_ES_2)
#if defined(Q_OS_WIN32) && !QT_CONFIG(opengles2)
#include <QtPlatformHeaders/QWGLNativeContext>
#endif
@ -107,7 +107,7 @@ private slots:
void glxContextWrap();
#endif
#if defined(Q_OS_WIN32) && !defined(QT_OPENGL_ES_2)
#if defined(Q_OS_WIN32) && !QT_CONFIG(opengles2)
void wglContextWrap();
#endif
@ -633,7 +633,7 @@ static bool supportsInternalFboFormat(QOpenGLContext *ctx, int glFormat)
{
if (ctx->format().majorVersion() < 3)
return false;
#ifndef QT_OPENGL_ES_2
#if !QT_CONFIG(opengles2)
if (!ctx->isOpenGLES() && ctx->format().majorVersion() >= 4) {
GLint value = -1;
auto *vFuncs = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_2_Core>(ctx);
@ -1519,7 +1519,7 @@ void tst_QOpenGL::glxContextWrap()
}
#endif // USE_GLX
#if defined(Q_OS_WIN32) && !defined(QT_OPENGL_ES_2)
#if defined(Q_OS_WIN32) && !QT_CONFIG(opengles2)
void tst_QOpenGL::wglContextWrap()
{
QScopedPointer<QOpenGLContext> ctx(new QOpenGLContext);
@ -1572,7 +1572,7 @@ void tst_QOpenGL::wglContextWrap()
QVERIFY(adopted->makeCurrent(window.data()));
adopted->doneCurrent();
}
#endif // Q_OS_WIN32 && !QT_OPENGL_ES_2
#endif // Q_OS_WIN32 && !QT_CONFIG(opengles2)
void tst_QOpenGL::vaoCreate()
{

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@ -747,14 +747,14 @@ void tst_QGL::openGLVersionCheck()
// However, the complicated parts are in openGLVersionFlags(const QString &versionString)
// tested above
#if defined(QT_OPENGL_ES_2)
#if QT_CONFIG(opengles2)
QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0);
#else
if (QOpenGLContext::currentContext()->isOpenGLES())
QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0);
else
QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_1);
#endif //defined(QT_OPENGL_ES_2)
#endif //QT_CONFIG(opengles2)
}
#endif //QT_BUILD_INTERNAL
@ -1639,7 +1639,7 @@ void tst_QGL::fboFormat()
QCOMPARE(format1.attachment(), QGLFramebufferObject::NoAttachment);
QCOMPARE(int(format1.textureTarget()), int(GL_TEXTURE_2D));
int expectedFormat =
#ifdef QT_OPENGL_ES_2
#if QT_CONFIG(opengles2)
GL_RGBA;
#else
QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL ? GL_RGBA : GL_RGBA8;
@ -1716,7 +1716,7 @@ void tst_QGL::fboFormat()
QCOMPARE(format1c, format3c);
QVERIFY(!(format1c != format3c));
format3c.setInternalTextureFormat(
#ifdef QT_OPENGL_ES_2
#if QT_CONFIG(opengles2)
GL_RGBA
#else
QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL ? GL_RGBA : GL_RGBA8
@ -1729,7 +1729,7 @@ void tst_QGL::fboFormat()
QCOMPARE(format1c, format4c);
QVERIFY(!(format1c != format4c));
format4c.setInternalTextureFormat(
#ifdef QT_OPENGL_ES_2
#if QT_CONFIG(opengles2)
GL_RGBA
#else
QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL ? GL_RGBA : GL_RGBA8

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@ -187,7 +187,7 @@ void CodeGenerator::writeCoreFactoryImplementation(const QString &fileName) cons
std::sort(versions.begin(), versions.end(), std::greater<Version>());
// Outout the #include statements
stream << QStringLiteral("#if !defined(QT_OPENGL_ES_2)") << Qt::endl;
stream << QStringLiteral("#if !QT_CONFIG(opengles2)") << Qt::endl;
Q_FOREACH (const Version &classVersion, versions) {
if (!versionHasProfiles(classVersion)) {
stream << QString(QStringLiteral("#include \"qopenglfunctions_%1_%2.h\""))
@ -217,7 +217,7 @@ void CodeGenerator::writeCoreFactoryImplementation(const QString &fileName) cons
stream << QStringLiteral("QT_BEGIN_NAMESPACE") << Qt::endl << Qt::endl;
stream << QStringLiteral("QAbstractOpenGLFunctions *QOpenGLVersionFunctionsFactory::create(const QOpenGLVersionProfile &versionProfile)") << Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
stream << QStringLiteral("#if !defined(QT_OPENGL_ES_2)") << Qt::endl;
stream << QStringLiteral("#if !QT_CONFIG(opengles2)") << Qt::endl;
stream << QStringLiteral(" const int major = versionProfile.version().first;") << Qt::endl;
stream << QStringLiteral(" const int minor = versionProfile.version().second;") << Qt::endl << Qt::endl;

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@ -81,5 +81,4 @@ bool QAbstractOpenGLExtension::isInitialized() const
return d->initialized;
}
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)

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@ -101,5 +101,4 @@ protected:
QAbstractOpenGLExtensionPrivate *d_ptr;
};
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)

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@ -3,6 +3,6 @@
// No backends for OpenGL ES 2
#endif // !QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
QT_END_NAMESPACE

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@ -203,5 +203,5 @@ QOpenGLContext *QAbstractOpenGLFunctions::owningContext() const
return d->owningContext;
}
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)

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@ -4,7 +4,7 @@
// No need for backend classes with function pointers with ES2.
// All function addresses are independent of context and display.
#endif // !QT_OPENGL_ES_2
#endif // !QT_CONFIG(opengles2)
QT_END_NAMESPACE

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@ -147,5 +147,5 @@ protected:
friend class QOpenGLContext;
};
#if !defined(QT_OPENGL_ES_2)
#if !QT_CONFIG(opengles2)

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@ -1,6 +1,6 @@
QT_END_NAMESPACE
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif // QT_NO_OPENGL && !QT_CONFIG(opengles2)
#endif

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@ -40,7 +40,7 @@
#include <QtCore/qglobal.h>
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>