Cocoa GL context: do not crash when closing windows
Running hellowindow and closing its windows one by one would result in crashes without the additional checks for the presence of the underlying native window. Change-Id: Id32bdfda9a77936380b2e9a95fb56ceb52028d9d Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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@ -103,7 +103,7 @@ void QCocoaGLContext::setActiveWindow(QWindow *window)
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if (window == m_currentWindow.data())
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return;
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if (m_currentWindow)
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if (m_currentWindow && m_currentWindow.data()->handle())
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static_cast<QCocoaWindow *>(m_currentWindow.data()->handle())->setCurrentContext(0);
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Q_ASSERT(window->handle());
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@ -119,7 +119,7 @@ void QCocoaGLContext::setActiveWindow(QWindow *window)
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void QCocoaGLContext::doneCurrent()
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{
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if (m_currentWindow)
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if (m_currentWindow && m_currentWindow.data()->handle())
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static_cast<QCocoaWindow *>(m_currentWindow.data()->handle())->setCurrentContext(0);
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m_currentWindow.clear();
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