From a8de48b144c7541d7aeca923f7c2e18bbe220427 Mon Sep 17 00:00:00 2001 From: Dominik Holland Date: Tue, 4 Oct 2022 09:22:03 +0200 Subject: [PATCH] Fix broken Text rendering when noantialiased NativeRendering is used In case antialiasing is disabled the QFontEngine::Format_Mono is used to render in the glyph cache. In this format the padding needs to be 8-bit aligned. Fixes: QTBUG-107038 Change-Id: Icf69150b6b446099ad05d706ddcab0a57f8fe0c0 Reviewed-by: Eskil Abrahamsen Blomfeldt (cherry picked from commit f6626cf3c3e7336567293b4b943a97b76e4e5f3d) Reviewed-by: Qt Cherry-pick Bot --- src/opengl/qopengltextureglyphcache.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/opengl/qopengltextureglyphcache.cpp b/src/opengl/qopengltextureglyphcache.cpp index 39f39c554dd..bd24d957fa4 100644 --- a/src/opengl/qopengltextureglyphcache.cpp +++ b/src/opengl/qopengltextureglyphcache.cpp @@ -407,7 +407,10 @@ void QOpenGLTextureGlyphCache::fillTexture(const Coord &c, int QOpenGLTextureGlyphCache::glyphPadding() const { - return 1; + if (m_format == QFontEngine::Format_Mono) + return 8; + else + return 1; } int QOpenGLTextureGlyphCache::maxTextureWidth() const