Simplify OpenGL and OpenGL ES2 library tests in Gui's configure.json

Change OpenGL and OpenGL ES2 library tests to just include the header
file in the test header code. This mimics what the OpenGL ES3 library
tests does.

Change-Id: Ic63879ea100bc66cf58ffd660e89c5803c6e29e6
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
This commit is contained in:
Leander Beernaert 2020-03-05 15:32:05 +01:00
parent 627351f561
commit a64f4b4052

View File

@ -442,6 +442,7 @@
"# include <OpenGL/gl.h>",
"#else",
"# define GL_GLEXT_PROTOTYPES",
"# include <GL/gl.h>",
"#endif"
],
"main": [
@ -452,12 +453,6 @@
"glEnd();"
]
},
"headers": [
{
"condition": "!config.darwin",
"headers": "GL/gl.h"
}
],
"sources": [
{ "type": "pkgConfig", "args": "gl", "condition": "!config.darwin" },
{ "type": "makeSpec", "spec": "OPENGL" }
@ -471,6 +466,7 @@
"# include <OpenGLES/ES2/gl.h>",
"#else",
"# define GL_GLEXT_PROTOTYPES",
"# include <GLES2/gl2.h>",
"#endif"
],
"main": [
@ -478,12 +474,6 @@
"glClear(GL_COLOR_BUFFER_BIT);"
]
},
"headers": [
{
"condition": "!config.darwin",
"headers": "GLES2/gl2.h"
}
],
"sources": [
{ "type": "pkgConfig", "args": "glesv2", "condition": "!config.darwin" },
{ "type": "makeSpec", "spec": "OPENGL_ES2" }