QOpenGLTexture: check textureId for knowing whether a texture was created
Change-Id: I0775ad9538a7793dc6628abe4556404634ae0462 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This commit is contained in:
parent
7ec40ab52e
commit
a5b254ff23
@ -175,7 +175,7 @@ bool QOpenGLTexturePrivate::create()
|
|||||||
|
|
||||||
void QOpenGLTexturePrivate::destroy()
|
void QOpenGLTexturePrivate::destroy()
|
||||||
{
|
{
|
||||||
if (!context) {
|
if (!textureId) {
|
||||||
// not created or already destroyed
|
// not created or already destroyed
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user