Get rid of the connectedSignals bitflags

Measurements show that it's just almost as fast to simply query
the connectionlist directly and avoid both the memory
overhead of the bitfield and the associated bookkeeping.

For connected signals, the difference is not relevant at all.
With a signal that was never connected, removing the bitfield will
cause signal emission to be ~2.5% faster. And if you ever disconnect
from a signal, the bitfields might not be accurate and this can
cause a major slowdown.

Here are some numbers to validate this. All times are measured
in ms for 100M signal emissions:

                       without change    with change
string based connect:  3817              3836
pointer based connect: 4552              4571
not connected:          493               479
disconnected:          2113               559

Change-Id: Ia2c85036afaa7f991b883c8ff812f69cf4580f7e
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: hjk <hjk@qt.io>
This commit is contained in:
Lars Knoll 2019-01-03 16:02:09 +01:00
parent 88a2a746b7
commit a5a859e721
4 changed files with 35 additions and 54 deletions

View File

@ -67,7 +67,7 @@ quintptr Q_CORE_EXPORT qtHookData[] = {
// The required sizes and offsets are tested in tests/auto/other/toolsupport.
// When this fails and the change was intentional, adjust the test and
// adjust this value here.
16
17
};
Q_STATIC_ASSERT(QHooks::LastHookIndex == sizeof(qtHookData) / sizeof(qtHookData[0]));

View File

@ -232,7 +232,6 @@ QObjectPrivate::QObjectPrivate(int version)
receiveChildEvents = true;
postedEvents = 0;
extraData = 0;
connectedSignals[0] = connectedSignals[1] = 0;
metaObject = 0;
isWindow = false;
deleteLaterCalled = false;
@ -409,19 +408,12 @@ void QObjectPrivate::addConnection(int signal, Connection *c)
*c->prev = c;
if (c->next)
c->next->prev = &c->next;
if (signal < 0) {
connectedSignals[0] = connectedSignals[1] = ~0;
} else if (signal < (int)sizeof(connectedSignals) * 8) {
connectedSignals[signal >> 5] |= (1 << (signal & 0x1f));
}
}
void QObjectPrivate::cleanConnectionLists()
{
if (connectionLists->dirty && !connectionLists->inUse) {
// remove broken connections
bool allConnected = false;
for (int signal = -1; signal < connectionLists->count(); ++signal) {
QObjectPrivate::ConnectionList &connectionList =
(*connectionLists)[signal];
@ -433,13 +425,11 @@ void QObjectPrivate::cleanConnectionLists()
QObjectPrivate::Connection **prev = &connectionList.first;
QObjectPrivate::Connection *c = *prev;
bool connected = false; // whether the signal is still connected somewhere
while (c) {
if (c->receiver) {
last = c;
prev = &c->nextConnectionList;
c = *prev;
connected = true;
} else {
QObjectPrivate::Connection *next = c->nextConnectionList;
*prev = next;
@ -451,19 +441,40 @@ void QObjectPrivate::cleanConnectionLists()
// Correct the connection list's last pointer.
// As conectionList.last could equal last, this could be a noop
connectionList.last = last;
if (!allConnected && !connected && signal >= 0
&& size_t(signal) < sizeof(connectedSignals) * 8) {
// This signal is no longer connected
connectedSignals[signal >> 5] &= ~(1 << (signal & 0x1f));
} else if (signal == -1) {
allConnected = connected;
}
}
connectionLists->dirty = false;
}
}
/*! \internal
Returns \c true if the signal with index \a signal_index from object \a sender is connected.
\a signal_index must be the index returned by QObjectPrivate::signalIndex;
*/
bool QObjectPrivate::isSignalConnected(uint signalIndex, bool checkDeclarative) const
{
if (checkDeclarative && isDeclarativeSignalConnected(signalIndex))
return true;
if (!connectionLists)
return false;
if (connectionLists->allsignals.first)
return true;
if (signalIndex < uint(connectionLists->count())) {
const QObjectPrivate::Connection *c = connectionLists->at(signalIndex).first;
while (c) {
if (c->receiver)
return true;
c = c->nextConnectionList;
}
}
return false;
}
/*!
\internal
*/
@ -2521,21 +2532,7 @@ bool QObject::isSignalConnected(const QMetaMethod &signal) const
signalIndex += QMetaObjectPrivate::signalOffset(signal.mobj);
QMutexLocker locker(signalSlotLock(this));
if (d->connectionLists) {
if (signalIndex < sizeof(d->connectedSignals) * 8 && !d->connectionLists->dirty)
return d->isSignalConnected(signalIndex);
if (signalIndex < uint(d->connectionLists->count())) {
const QObjectPrivate::Connection *c =
d->connectionLists->at(signalIndex).first;
while (c) {
if (c->receiver)
return true;
c = c->nextConnectionList;
}
}
}
return d->isDeclarativeSignalConnected(signalIndex);
return d->isSignalConnected(signalIndex, true);
}
/*!
@ -3668,7 +3665,7 @@ void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_i
Q_TRACE(QMetaObject_activate_end_declarative_signal, sender, signal_index);
}
if (!sender->d_func()->isSignalConnected(signal_index, /*checkDeclarative =*/ false)) {
if (!sender->d_func()->isSignalConnected(signal_index, false)) {
// The possible declarative connection is done, and nothing else is connected
if (qt_signal_spy_callback_set.signal_begin_callback != nullptr)
qt_signal_spy_callback_set.signal_begin_callback(sender, signal_index, argv);

View File

@ -201,7 +201,7 @@ public:
static const QObjectPrivate *get(const QObject *o) { return o->d_func(); }
int signalIndex(const char *signalName, const QMetaObject **meta = nullptr) const;
inline bool isSignalConnected(uint signalIdx, bool checkDeclarative = true) const;
bool isSignalConnected(uint signalIdx, bool checkDeclarative = true) const;
inline bool isDeclarativeSignalConnected(uint signalIdx) const;
// To allow abitrary objects to call connectNotify()/disconnectNotify() without making
@ -232,7 +232,6 @@ public:
Connection *senders; // linked list of connections connected to this object
Sender *currentSender; // object currently activating the object
mutable quint32 connectedSignals[2];
union {
QObject *currentChildBeingDeleted; // should only be used when QObjectData::isDeletingChildren is set
@ -246,21 +245,6 @@ public:
Q_DECLARE_TYPEINFO(QObjectPrivate::ConnectionList, Q_MOVABLE_TYPE);
/*! \internal
Returns \c true if the signal with index \a signal_index from object \a sender is connected.
Signals with indices above a certain range are always considered connected (see connectedSignals
in QObjectPrivate).
\a signal_index must be the index returned by QObjectPrivate::signalIndex;
*/
inline bool QObjectPrivate::isSignalConnected(uint signal_index, bool checkDeclarative) const
{
return signal_index >= sizeof(connectedSignals) * 8
|| (connectedSignals[signal_index >> 5] & (1 << (signal_index & 0x1f))
|| (checkDeclarative && isDeclarativeSignalConnected(signal_index)));
}
inline bool QObjectPrivate::isDeclarativeSignalConnected(uint signal_index) const
{
return declarativeData && QAbstractDeclarativeData::isSignalConnected

View File

@ -126,9 +126,9 @@ void tst_toolsupport::offsets_data()
#ifdef Q_PROCESSOR_X86
// x86 32-bit has weird alignment rules. Refer to QtPrivate::AlignOf in
// qglobal.h for more details.
data << 168 << 248;
data << 160 << 240;
#else
data << 172 << 248;
data << 164 << 240;
#endif
}
#endif