Unblacklist tst_qrhi renderToTextureArray
Try to unblacklist renderToTextureArray test on android Fixes: QTQAINFRA-6334 Change-Id: I59c914b66645dc30e7f1a34f9aefc7fb66e95a67 Reviewed-by: Rami Potinkara <rami.potinkara@qt.io> Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
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@ -7,9 +7,6 @@ android
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# Skip 3D textures with Android emulator, the sw-based GL there is no good
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[threeDimTexture]
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android
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# Same here, GLES 3.0 features seem hopeless
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[renderToTextureTextureArray]
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android
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# Ditto
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[renderToTextureSampleWithSeparateTextureAndSampler]
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android
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@ -2079,6 +2079,13 @@ void tst_QRhi::renderToTextureTextureArray()
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QFETCH(QRhi::Implementation, impl);
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QFETCH(QRhiInitParams *, initParams);
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#ifdef Q_OS_ANDROID
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if (impl == QRhi::OpenGLES2) {
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QSKIP("This test fails with OpenGLES software rendering on Android emulators, "
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"see QTBUG-132934.");
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}
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#endif
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QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
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if (!rhi)
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QSKIP("QRhi could not be created, skipping testing rendering");
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